aismann
8139894edd
replace push_back() vs emplace_back() on extension ( #785 )
2022-08-09 09:54:53 +08:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
ddc7d8ccd0
Merge: f40c44755f
7a7c8fe2ae
...
Merge branch 'dev' of https://github.com/axis-project/axis into dev
2022-08-06 22:03:14 +08:00
halx99
714d814288
Improve android setup tools
...
- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables
- CMake: Use ndk in sdk_root/ndk/xxx/
2022-08-06 22:02:58 +08:00
halx99
64ec0587a5
Committing genbindings changes
2022-08-06 12:11:55 +00:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
ca3c6fe1fd
Fix #776
2022-08-04 21:05:48 +08:00
tkzcfc
8e6d06e9fe
Support spine binary files ( #777 )
2022-08-04 20:11:11 +08:00
涓€绾跨伒
c28df20133
Merge: 654326ec5a
6c08914f74
...
Merge pull request #772 from askamn/dev
Replace getSpriteFrameByName() with findFrame() in cocos-studio
2022-08-03 09:53:53 +08:00
pietpukkel
1a6575ae52
Support for Apple Silicon / M1
...
Added universal libraries where needed and changed PNG CMake file to include ARM files when generating Mac XCode project.
2022-08-02 17:48:03 +02:00
unknown
d6e6e81505
Replace getSpriteFrameByName() with findFrame() in cocos-studio
2022-08-02 20:01:44 +05:30
halx99
2f90855c0a
Fix live2d_tests android build
2022-08-02 17:55:42 +08:00
halx99
752c4d1d16
Committing genbindings changes
2022-08-02 00:29:11 +00:00
halx99
dec34b4471
Sync spine=3.8 latest
2022-07-26 21:04:27 +08:00
tkzcfc
839097ed95
[Lua Binding] Support return type 'ResourceData' ( #763 )
2022-07-22 13:13:22 +08:00
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
halx99
07906b96e1
Fix #758
2022-07-20 18:41:33 +08:00
halx99
c4feff6e3a
Committing genbindings changes
2022-07-20 00:57:28 +00:00
halx99
57a65dc8ce
Committing genbindings changes
2022-07-19 10:58:12 +00:00
halx99
2c6fde019b
Migrate macro COCOS2D_DEBUG, refer #751
2022-07-19 15:34:26 +08:00
halx99
9c97f210df
Remove check since axis allways enable string-pooling
2022-07-16 17:53:01 +08:00
涓€绾跨伒
a5e442b33c
Merge: 2e0ac94240
4974d1181c
...
Merge pull request #750 from axis-project/migrate-macros
Migrate macros 'CC_' to 'AX_'
2022-07-16 12:45:47 +08:00
halx99
e90579ed96
Sync platform macros [skip ci]
2022-07-16 10:53:30 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
...
refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
halx99
05805987d5
Sync docs for namespace migrate
2022-07-15 18:40:42 +08:00
halx99
11be5350f9
Fix lua templte
2022-07-12 23:21:04 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
...
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
...
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
765d3f5332
Replace CC_ with AX_
2022-07-08 02:17:41 +03:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
Turky Mohammed
d3c3fe9538
Merge: b4d04f4df9
1c02999878
...
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b9547e5407
Update FastRNG.h
2022-07-06 07:20:40 +03:00
halx99
a5e957de9f
Fix ci
2022-07-05 23:47:25 +08:00
halx99
e1757a275f
Merge: 3a070cd801
9d2ed962e6
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-07-05 15:53:50 +08:00
halx99
6aaff5cda8
Delete *.obj to avoid missing 3d model .obj
...
a. build_xxx, out_xxx in .gitignore is enough ignore code .obj
2022-07-05 15:53:33 +08:00
halx99
36caefd1d0
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
...
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
5edbfa5448
[spine] Use currentState to setup shader stubs
2022-07-05 14:40:18 +08:00
halx99
db7681bb8b
[Spine] Use backend shader definations
2022-07-05 14:36:04 +08:00
halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
...
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
...
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
...
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
a4be3feda6
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
halx99
e0e7b2a6c5
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
7ef1ab7eb0
Committing genbindings changes
2022-06-30 13:51:59 +00:00
涓€绾跨伒
6d2bc9bbf2
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
18f7def462
Committing genbindings changes
2022-06-30 12:22:46 +00:00
涓€绾跨伒
5ef42d4e39
Merge: 42fc96bdac
3d1690cc25
...
Merge pull request #681 from adxeproject/refactor-layer-new
Use sprite to implement layer color for auto batch draw
2022-06-30 20:13:30 +08:00
涓€绾跨伒
118c1af907
Merge: 752d3150eb
f52bc9472d
...
Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99
32f3777128
Fix ci
2022-06-30 18:15:43 +08:00
aismann
9f060fbd99
Version: git 81612cb (until May 20, 2022)
2022-06-30 12:13:55 +02:00
halx99
502d80ede1
Use sprite to implement layer color for auto batch draw
2022-06-30 18:01:29 +08:00
halx99
f48be5bf4a
Committing genbindings changes
2022-06-28 09:42:02 +00:00
涓€绾跨伒
6d1a2e70e7
Merge: 040a64b920
884a4c3b1d
...
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
涓€绾跨伒
8b42852d1f
Delete unused comment [skip ci]
2022-06-28 17:14:35 +08:00
halx99
0acbfdb35a
Committing genbindings changes
2022-06-28 08:51:45 +00:00
涓€绾跨伒
614397d0f4
Merge: 7f795d7a6c
c6c07428bf
...
Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99
f8c036e621
Improve frame rate control precision
2022-06-28 16:33:50 +08:00
rh101
62af2299a6
Allow the selection of a shared or new render target for each instance of RenderTexture
...
Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99
6d9c4ea327
Fix ci
2022-06-28 14:53:39 +08:00
halx99
7591ed14cd
Committing genbindings changes
2022-06-25 07:30:20 +00:00
涓€绾跨伒
79a1399b7c
[CMake] Remove dup link
2022-06-25 15:23:40 +08:00
aismann
b4a7e3823f
Revert "Small improvemnts"
...
This reverts commit 945b65716f
.
2022-06-25 02:06:31 +02:00
aismann
b79fab0a97
Small improvemnts
2022-06-25 02:00:10 +02:00
涓€绾跨伒
d8a66d4897
Merge: 61c159d3d0
932c3bcffa
...
Merge pull request #668 from adxeproject/adxe-ext-live2d
Add extension Live2D support
2022-06-24 16:23:26 +08:00
涓€绾跨伒
0e94f96b8a
Merge: 6431cd1256
e4b891e550
...
Merge pull request #667 from FireStorm2012/FireStorm2012-patch-1
Fix print log format
2022-06-24 15:46:45 +08:00
halx99
e6accc2f7e
Add extension Live2D support
...
Live2D sdk version: 4-r.4, reelase date: 2021/12/09
2022-06-24 15:18:08 +08:00
FireStorm2012
9de425666b
Update lua_xml_http_request.cpp
...
print log bugfix
2022-06-24 15:01:26 +08:00
halx99
52f6bcb989
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
ee3605c991
Improve renderer
2022-06-24 14:18:48 +08:00
halx99
1122db3ec8
Improve code style
2022-06-24 03:09:50 +08:00
halx99
6068b0389e
Committing genbindings changes
2022-06-19 17:57:08 +00:00
halx99
4cf6c52cf4
string_view
2022-06-20 01:49:50 +08:00
DelinWorks
2de02067d3
flag camera as Initialized in custom create functions.
2022-06-17 20:41:38 +03:00
涓€绾跨伒
19e96d53c8
Rename is64BitIOSDevice to is64BitMobileDevice
2022-06-17 22:54:52 +08:00
涓€绾跨伒
0c431fddf1
Fix ci
2022-06-17 22:50:29 +08:00
halx99
61956d8dd6
Refine enum `Platform` defination to avoid conflict with system macro
...
refer to: #661
2022-06-17 22:18:26 +08:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
...
Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
Turky Mohammed
7c1c0a0f56
Merge: 610711a164
990531ecdc
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-16 19:41:56 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
halx99
482df4befc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
涓€绾跨伒
9b50a8e8c3
Improve text rendering ( #652 )
...
* Improve text-rendering
a. Separate outline texture data upload for GL and Metal backend
b. Fix memory leak of FontAtlas::_currentPageDataRGBA
b. Add FontFreeType::setMissingGlyphCharacter for rendering a missing char
d. Improve FontFreetype::renderCharAt with memcpy
2022-06-13 01:44:31 +08:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
...
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
halx99
1e080a0f60
Committing genbindings changes
2022-06-09 09:21:12 +00:00
halx99
7943dce776
Committing genbindings changes [skip ci]
2022-06-09 08:51:15 +00:00
涓€绾跨伒
b6790e40e4
Merge: 1cdbf8c273
d2e96534d2
...
Merge pull request #645 from aismann/patch-1 [skip ci]
Update readme.md
2022-05-25 18:17:43 +08:00
DelinWorks
e6c13ac358
Revert stashed changes temporarily.
2022-05-25 10:20:35 +03:00
halx99
3123ede6b3
Committing genbindings changes [skip ci]
2022-05-25 02:36:38 +00:00
Turky Mohammed
d0b551d26b
Merge: 6e1d48835e
193ed82788
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-23 16:55:30 +03:00
DelinWorks
5239256b13
Improve particle RNG and add useful functions
...
Replaced M11 RNG with KISS RNG which is better and fixes a problem with particle strafing, added the ability to pause the entire particle system (useful for pause menus) and ability to control particle system time speed multiplier 馃挭馃ザ
2022-05-23 16:04:09 +03:00
halx99
71c27f43d8
Fix ios device install problems
...
- lua template missing `CFBundleExecute`
- Use `_` instead tests project to avoid unknown error
2022-05-23 17:03:07 +08:00
DelinWorks
4f7bbcdb48
Add TODO
2022-05-21 16:56:56 +03:00
halx99
38510615db
Improve code style
2022-05-21 21:55:48 +08:00
DelinWorks
0a8035c12c
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
halx99
6dfbe87c3b
Fix parameter order
2022-05-20 17:03:26 +08:00
halx99
d84e14e290
Committing genbindings changes [skip ci]
2022-05-18 05:00:01 +00:00
halx99
dffaf9b8d7
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
涓€绾跨伒
1a626761a6
Fix include
2022-05-16 08:06:51 +08:00
halx99
a2fcc61a10
Committing genbindings changes [skip ci]
2022-05-13 13:15:09 +00:00
halx99
c3f40d2b36
Improvements and bug fixes
...
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
a6dbeb029e
Committing genbindings changes [skip ci]
2022-04-28 04:20:11 +00:00
halx99
cc5509f23a
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
c441e517ed
Committing genbindings changes [skip ci]
2022-04-25 01:43:44 +00:00
涓€绾跨伒
479c45ca9a
Update README.md
2022-03-30 15:40:06 +08:00
halx99
fad7ac3258
Improve LuaObjcBridge
2022-03-25 10:35:18 +08:00
halx99
a236e9481e
Committing genbindings changes [skip ci]
2022-03-18 14:27:43 +00:00
halx99
4a2cd4a4fb
Committing genbindings changes [skip ci]
2022-03-18 13:52:57 +00:00
halx99
a576a42002
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
deal
f6fa99b184
Update README.md [skip ci]
2022-02-25 19:09:06 +08:00
halx99
323ed9431b
Renaming extension ImGuiEXT to ImGui
...
The singleton class ImGuiEXT also was renamed to ImGuiPresenter
2022-02-25 19:03:09 +08:00
halx99
55f656d9db
Committing genbindings changes [skip ci]
2022-02-24 11:08:25 +00:00
halx99
3452ab798d
Update project urls
2022-02-24 18:51:36 +08:00
halx99
5e893f3b4d
Update project urls
2022-02-24 18:45:25 +08:00
halx99
f7d3d37ae5
[cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA
2022-02-17 21:31:39 +08:00
halx99
87c51c656c
Update plainlua to 5.4.4, pugixml to 1.12.1
2022-02-17 18:06:19 +08:00
halx99
7ce188ebda
Finish #578
2022-02-17 17:11:17 +08:00
halx99
bee4c310da
Fix WidgetPropertiesReader::getWidgetReaderClassName incorrect
2022-02-16 11:54:48 +08:00
halx99
9b3f4c3f71
Committing genbindings changes [skip ci]
2022-02-15 23:01:37 +00:00
deal
79c8ec3431
Fix #584
2022-02-12 19:56:00 +08:00
halx99
93e250889f
Improve some code for #543
2022-02-08 21:54:21 +08:00
halx99
fcbc95bd47
Done #579 , update ImGui to 1.87
2022-02-08 12:43:16 +08:00
halx99
bc1d0223c0
Remove unnecessary parameter
2022-02-06 13:06:49 +08:00
deal
aca3448bc3
Fix #576
2022-02-03 15:45:58 +08:00
deal
de13c4bcba
Delete unused
2022-01-23 11:01:42 +08:00
halx99
5486d94646
Fix lua_xml_http_request dataSize incorrect
2022-01-18 18:39:58 +08:00
deal
d8dc6c8453
hard to link fmt-header-only[skip ci]
...
target_link_libraries(fairygui fmt-header-only)
2022-01-08 15:25:50 +08:00
deal
f3b3b5a0b1
Update CMakeLists.txt
2022-01-08 14:01:43 +08:00
halx99
5a2807433e
[spine] Improve RTTI compare performance when compiler string pooling enabled
...
Refer to: https://github.com/EsotericSoftware/spine-runtimes/pull/2012
Signed-off-by: halx99 <halx99@live.com>
2022-01-05 14:10:05 +08:00
halx99
14a3a0de93
Fix ClippingAttachment doesn't work
...
Refer to: https://github.com/EsotericSoftware/spine-runtimes/pull/2011
Reported by: @kangleblue
Signed-off-by: halx99 <halx99@live.com>
2022-01-04 22:38:02 +08:00
halx99
cd98e6c880
Fix #570
...
a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99
2819d4f10d
Improve vec2, vec3, vec4 lua storage
...
a. store as fixed size array
b. use metatable access via: x, y, z, w
c. For vec2
- vec2[0] could be access via x or w(idth) or u
- vec2[1] could be access via y or h(eight) or v
2022-01-03 22:06:49 +08:00
halx99
74271f207b
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
8beea3967f
Fix ci
2021-12-31 16:29:11 +08:00
halx99
f80ddd3505
Fix ci [skip ci]
2021-12-31 15:49:45 +08:00
deal
4044d34699
Update CMakeLists.txt
2021-12-31 14:47:57 +08:00
halx99
def5f9e2bc
Rename core folder name
2021-12-31 14:39:08 +08:00
deal
f32280ff42
Merge: 687d15f16e
369de31853
...
Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
2021-12-31 12:12:40 +08:00
halx99
64d7b55366
Update ci branch name
2021-12-31 11:00:35 +08:00
halx99
fa199da794
Improve string_view for some file
2021-12-30 09:48:39 +08:00
halx99
80f650981f
Committing clang-format changes
2021-12-29 11:31:28 +00:00
deal
a813aac10e
Merge: 6639f55c0f
bec2e07a00
...
Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
2021-12-28 21:27:32 +08:00
halx99
13927aa1bc
Fix #559 , match number type for get CURLINFO_RESPONSE_CODE
...
a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
2021-12-28 21:00:45 +08:00
halx99
4a9e784140
Fix linux build
2021-12-28 19:16:15 +08:00
halx99
36e3a924a6
Fix ci
2021-12-28 19:10:50 +08:00
halx99
b0aee13b7f
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
4ea331fb20
string_view for lua bindings
2021-12-28 15:46:32 +08:00
halx99
60cea769f9
string_view for apple
2021-12-28 11:48:48 +08:00
halx99
6bba4ce24b
Merge: d397854ead
9eeeb151a1
...
Merge commit
2021-12-28 11:07:12 +08:00
halx99
c93849c6de
Commit chnages
2021-12-28 11:05:34 +08:00
halx99
f905bf5c23
Committing clang-format changes
2021-12-28 03:00:34 +00:00
halx99
b93d2419cc
string_view for android
2021-12-27 19:24:35 +08:00
halx99
4045ae05c1
Modify fairygui for string_view
2021-12-27 15:10:29 +08:00
halx99
b63f815488
Modify some extensions for string_view
2021-12-27 13:52:08 +08:00
halx99
5ba5049146
Huge changes for all string_view
2021-12-26 23:26:34 +08:00
halx99
8f83250ba4
Committing clang-format changes
2021-12-25 02:04:45 +00:00
halx99
abf1cff328
Fix compile
2021-12-24 22:58:29 +08:00
halx99
814971fd68
Fix encoding
2021-12-24 21:16:08 +08:00
halx99
1b02f8b4d3
Fix encodings
2021-12-24 21:11:44 +08:00
halx99
ef20898f9a
Fix encodings
2021-12-24 20:50:31 +08:00
halx99
6c30619021
Improve starter lua template HellLua
...
a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99
52de9ba400
[HttpClient] Use `byte_buffer` instead `std::vector<char>`
2021-12-10 19:15:48 +08:00
halx99
1ee106007a
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
aismann
493cb44394
change all setString(const std::string & ...) to setString(std::string_view ...)
...
Change all methods inherited from virtual void setString(std::string_view label) = 0;
2021-11-30 20:35:34 +01:00
halx99
12f1f5929d
Fix compile
2021-11-26 18:13:33 +08:00
halx99
fd5ed93093
Move ntcvt directory
2021-11-26 17:19:50 +08:00
halx99
41669f0a7f
Improve skipBOM
2021-11-22 13:58:41 +08:00
halx99
251c95ff2d
Fix cocos2dx_lua_loader
2021-11-17 20:59:12 +08:00
halx99
eb5dcb6cfc
Refine cocos2dx_lua_loader logic
2021-11-16 14:12:32 +08:00
halx99
f7128789a0
Fix lua state usage
2021-11-15 19:05:08 +08:00
halx99
4b9ae12a7c
Compatible lua getXXXSize API for get width,height from vec2
2021-11-12 19:12:29 +08:00
halx99
0016ea2b62
Sync fix
2021-11-11 18:33:46 +08:00
halx99
31ed6d97a9
Fix fairygui compilation
2021-11-11 18:04:38 +08:00
halx99
c6945c44e5
Add `CCValue` int64_t/uint64_t support
2021-11-09 14:29:15 +08:00
halx99
0f25bc842c
Remove unnecessary function
2021-10-23 23:36:48 +08:00
halx99
554412f4fd
Use struct `Vec2` instead `Size`
2021-10-23 23:27:14 +08:00
halx99
a49bba32ef
Merge: 846231e2f1
cc1d09d04d
...
Merge pull request #521 from adxeproject/refine-lua-loader
Refactor lua loader, reload lua with file name as-is
2021-10-12 14:18:02 +08:00
halx99
8d2dd47cc6
Fix #522
2021-10-12 13:16:27 +08:00
halx99
8d0725c6b1
Remove unused
2021-10-12 13:12:44 +08:00
halx99
20a399c28c
lua load, better code style
2021-10-12 13:07:05 +08:00
halx99
e7364964c4
lua loader, more better pefromance
2021-10-12 12:35:03 +08:00
halx99
ec275dce76
Remove unused
2021-10-12 12:18:38 +08:00
halx99
d8fdcc3be9
More standard
2021-10-12 12:11:48 +08:00
halx99
0b12c01019
Don't try different file ext, load as-is for lua load
2021-10-11 23:23:30 +08:00
halx99
dde1956e02
Reduce file exist check
2021-10-11 22:57:21 +08:00
halx99
ca7cc4f697
Refine lua loader
2021-10-11 22:34:41 +08:00
halx99
3474de5263
Fix ci
2021-10-11 13:44:28 +08:00
halx99
77404fd02a
Code style
2021-10-11 12:15:41 +08:00
halx99
c15442eaad
Fix some warnings
2021-10-09 13:48:56 +08:00
halx99
efce326cd9
Use lua-5.4.3 as default plainlua version
...
see also: #332
2021-10-08 16:15:33 +08:00
halx99
7c940546a5
Fix #508 warnings
2021-09-26 21:52:36 +08:00
halx99
abca030baf
Fix warnings
2021-09-26 21:03:41 +08:00
halx99
5a2afd2d43
Refine ImGuiEXT
2021-09-26 19:56:34 +08:00
halx99
24f76a53b3
Fix #507
2021-09-26 12:05:42 +08:00
halx99
629625a976
Fix #505
2021-09-23 14:53:57 +08:00
halx99
01f34d1e74
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
halx99
fb980f51ab
Sync commit from pr:
...
https://github.com/EsotericSoftware/spine-runtimes/pull/1947
2021-09-14 11:54:19 +08:00
姒嗘煶鏉?
35b658c90e
Merge: f5663f279c
d73d937894
...
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉?
0aff165959
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
764c17e86e
LayerMultiplex use Node* to store layers
...
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
e9fe5aa3a8
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
4e7db23d38
Remove getLong() method
...
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉?
64e2cdd8d9
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
eba8696d65
Change %ld to %d for 32bit data types
...
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
0cee74a4bf
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
0a4d3ee73d
Merge: cb81a61530
a762c94904
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
756ff065c8
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
be5eff1d5a
Refactor layer
...
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
97fbec0b36
Merge: 95b9969365
80e0e3b941
...
Merge pull request #485 from adxeproject/fix-spine-uniform-location-mismatch
Fix spine command pipeline state uniform location mismatch
2021-08-30 18:57:36 +08:00
halx99
32b86c53c9
Update changelog
2021-08-30 17:55:00 +08:00
halx99
1a7d23eff5
Fix spine command pipeline state uniform location mismatch
2021-08-30 17:40:35 +08:00
aismann
74dfe14b16
Merge: 1c05947474
7dd7422abd
...
Merge branch 'adxeproject:dev' into dev
2021-08-27 08:33:22 +02:00
halx99
fc1c901209
Macro compatible
2021-08-27 13:54:05 +08:00
aismann
0baf946df7
Merge: cbeeb8d8ab
3990cc765d
...
Merge branch 'adxeproject:dev' into dev
2021-08-27 07:49:17 +02:00
aismann
6632c5c3f6
Debug 64bit build error
...
Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
44ea2208a6
Delete x-studio.cmake
2021-08-27 13:23:51 +08:00
halx99
73c5f887b5
Merge: 30625f2330
f5af50debd
...
Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
2021-08-27 12:34:24 +08:00
aismann
147b4b7946
Update README.md
2021-08-27 06:25:18 +02:00
halx99
fa1f2f2d33
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
5d0565b900
Fix byteorder detect error for win64 and some warnings
2021-08-27 11:27:33 +08:00
halx99
860400cb8c
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
d59bcadf23
[Draft] Tidy windows prebuilt folder for win64 support
2021-08-26 23:25:17 +08:00
halx99
45b5a9f689
Update imgui
2021-08-23 17:49:38 +08:00
halx99
426aa0db93
Merge: b48133e9c6
c9ebafe501
...
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
ad3e3380e2
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
aismann
4ec017f4bc
class PhysicsDebugNodeBox2D cleanup
2021-08-19 06:03:58 +02:00
aismann
18184b1d31
fix
2021-08-18 06:00:43 +02:00
aismann
2ab8f26871
Update CCPhysicsDebugNodeBox2D.cpp
2021-08-18 05:31:33 +02:00
aismann
5f086208a0
Important API change for naming convention
...
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
288941a63f
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
bd4d07b86e
Update LUA bindings
2021-08-18 01:01:56 +10:00
rh101
4a0d48d93e
Fix for incorrect method name
2021-08-17 14:51:17 +10:00
rh101
c60f66c9bb
Use integer identifier for sprite sheet format.
...
Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
7a6734408d
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
halx99
de54082c76
Update lua bindings
2021-08-14 13:22:03 +08:00
aismann
39dbbc4713
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
halx99
fd9422d36d
Update lua bindings
2021-08-13 20:36:10 +08:00
halx99
84a84a8931
Merge: 39eb09daad
861c356bb4
...
Merge pull request #447 from aismann/Box2D_TestBed_improvement
Box2D_TestBed_improvement
2021-08-12 15:34:24 +08:00
aismann
d0a18036b5
Update README.md
2021-08-12 07:03:14 +02:00
aismann
c94562d417
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
halx99
5254edc733
Update spine-3.8 runtime to latest
...
Maybe no further update until upgrade to spine-4.x
2021-08-07 00:59:58 +08:00
halx99
50c270e8f5
Merge: 0a682f0dc1
c2b44cc7e1
...
Merge pull request #445 from aismann/Box2D-Basic-Clean-code-and-speed-optimized
Box2D - Basic ready for use (clean code and speed optimized)
2021-08-06 19:40:32 +08:00
aismann
97a6104516
Update README.md
2021-08-06 12:19:45 +02:00
aismann
4c6f9fcc3d
Box2D - Basic ready for use
2021-08-06 09:35:29 +02:00
aismann
b5d0326e6e
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes ( #444 )
...
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
2021-08-05 17:23:55 +08:00
halx99
8a9b74fc4d
Fix ci
2021-07-19 08:10:37 +08:00
halx99
af027f0161
Update lua_xml_http_request.cpp
2021-07-19 01:29:08 +08:00
halx99
f0a2bd416a
Improve code quality
2021-07-17 23:32:31 +08:00
halx99
bd6bbaf4d7
Update fairygui
2021-07-17 19:51:27 +08:00
halx99
6acbbaf80f
Tidy thirdparty lua-cjson
2021-07-16 11:17:34 +08:00
halx99
4b7e098e65
Improve code quality
2021-07-16 11:04:38 +08:00
halx99
ec5ef59474
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
36042fdb55
Add new API Node::hitTest
2021-07-15 17:01:57 +08:00
halx99
a97ba886bf
Rename everything to adxe
2021-07-09 10:42:36 +08:00
aismann
b9942e0ac3
Update README.md
2021-07-08 07:42:15 +02:00
halx99
4d6ece53f2
Sync lua bindings [ci build]
2021-06-27 21:47:15 +08:00
halx99
10c1ed15ef
Refactor dual sampler shader [ci build]
...
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
aismann
2f9d7c5d3f
Fix CCPhyhsicsDebugNode Polygon stuff, add all bench tests, ... ( #403 )
...
* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
* Fix CCPhyhsicsDebugNode Ploygon stuff, add all bench tests, improve same demos, code cleanup
2021-06-26 17:46:06 +08:00
halx99
72d1ba9ea6
Merge: df58dd753c
2397d54daf
...
Merge branch 'dev' into Chipmunk2D
2021-06-24 17:04:04 +08:00
aismann
dbcb5816fe
Add springs (draw), add Copyright, improve Chipmunk2d - Testbed
2021-06-24 09:54:02 +02:00
halx99
14dc7f05f9
Reimplement HttpClient based on yasio ( #390 )
...
* [WIP] Reimplement HttpClient based on yasio
This change will make HttpClient support concurrency request
* [WIP] Reimplement HttpClient based on yasio
a. timeoutForRead support
b. Improve code
* [WIP] Reimplement HttpClient based on yasio [ci build]
* [WIP] Fix ci [ci build]
* [WIP] Reimplement HttpClient based on yasio [ci build]
PUT,DELETE support
* [WIP] Reimplement HttpClient based on yasio [ci build]
HttpClientTest works
* Update HttpClient.cpp
* HttpClientTest: enable sslVerifaction test
* Update HttpResponse.h
* Sync luabindings [ci build]
* Add chrome UA test
* Fix ci [ci build]
* The timer for read timeout should be associated with per channel
* Remove unused function
* Update url
2021-06-24 12:33:07 +08:00
aismann
d7b13b36d7
Chipmunk2D - TestBed Add more examples and improve using the original source
2021-06-18 16:52:56 +08:00
halx99
cbb1df02c4
Improve Lua RTTI performance [ci build]
2021-06-18 12:23:10 +08:00
halx99
9ed3be94c0
Fix for luabinding generator [ci build]
2021-06-18 11:31:07 +08:00
halx99
e5237503fb
Fix #386 [ci build]
2021-06-17 22:22:41 +08:00
halx99
8b9d3ce3cd
Revert "Fix imgui draw frame cause drawNode Afterimage"
2021-06-17 21:16:30 +08:00
halx99
f0f4ea4567
Fix imgui draw frame cause drawNode Afterimage
2021-06-17 12:20:23 +08:00
aismann
a8f7a7d7c1
Improve the "Physics part" ( #379 )
...
* 1. Add "initial" Chipmunk - TestBed
More demos comes later.
* 2. Removed unused source
* Update CMakeLists.txt
* Some fixes #1
* workaround #1
* workaround #1
2021-06-16 19:34:09 +08:00
halx99
c513e20e2f
Update imgui to 1.84 WIP [ci build]
2021-06-15 22:30:54 +08:00
halx99
b330ff28ae
Fixup [ci build]
2021-06-08 22:15:21 +08:00
halx99
d526527c9d
Rename external to thirdparty [ci build]
2021-06-08 20:45:55 +08:00
halx99
6c558db560
Update README.md
2021-05-24 17:54:18 +08:00
halx99
8b9a5acdf9
Fix lua include header
2021-05-18 19:56:36 +08:00
halx99
827d384eef
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
...
Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
...
Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
70f8393b8f
Update install-deps-linux.sh
2021-04-28 19:14:44 +08:00
halx99
7cbfd84f95
Enable build curl with openssl [ci build]
2021-04-28 15:10:28 +08:00
halx99
0511520281
Merge: 7f1ca55a97
1efe0091a8
...
Merge pull request #347 from rh101/imgui-fix
ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
halx99
72fa15f8f3
Fix cpp-tests exit crash when tableView in scrolling [ci build]
2021-04-26 17:55:55 +08:00
halx99
68a40694a8
Fix ci warnings [ci build]
2021-04-26 17:28:58 +08:00
rh101
b923b1a678
Use reset() to clear unique_ptr.
...
Use value initialization for unique_ptr.
Change AudioDecoderOgg override functions to use FileStream* instead of unique_ptr.
Remove redundant code.
2021-04-26 15:43:33 +10:00
rh101
668e96cadd
Use unique_ptr for FileUtils::openFileStream
...
Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
RH
5b168e3bb6
Merge: 03bb24f313
85c5705f48
...
Merge branch 'vfs-support' into master
2021-04-26 10:39:09 +10:00
RH
0e2247a2d9
Merge: d1027ab263
ce6117fa65
...
Merge pull request #7 from c4games/master
Sync with primary
2021-04-26 10:32:25 +10:00
rh101
e6990d0b36
Remove unnecessary method call to close FileStream
2021-04-26 08:55:07 +10:00
halx99
be9bd61131
Fix tool script cocos
2021-04-25 09:22:07 -07:00
rh101
fa4ed8a975
Initialise member variable
2021-04-26 01:05:06 +10:00
halx99
600e96c54c
Update lua script
2021-04-25 22:37:52 +08:00
halx99
87be236932
Merge: 8b8b015b02
b1da56d401
...
Merge pull request #343 from rh101/curl-fix-filestream
Fix for downloader crash due to uninitialised variables
2021-04-25 18:34:29 +08:00
rh101
5509d0f80d
Update usage of createDownloadFileTask
2021-04-25 18:36:20 +10:00
RH
c8c4c2d703
Merge: 6fbebe9617
8b8b015b02
...
Merge pull request #6 from c4games/master
Sync with primary
2021-04-25 18:14:50 +10:00
rh101
c26a5e7bd8
Ensure FileStream is used for file access where possible
2021-04-25 17:22:43 +10:00
halx99
964e515f48
Merge: 2a1459b27b
3d8884721f
...
Merge pull request #341 from rh101/vfs-support
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 14:21:19 +08:00
rh101
cce67f688e
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 02:39:47 +10:00
halx99
6f520734c1
Update fairygui runtime [ci build]
2021-04-24 18:53:21 +08:00
halx99
c40b803244
Update spine runtimes
2021-04-24 18:14:30 +08:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
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Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
473e51cee7
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
19ef72f788
Properly set gc mode for lua-5.4 [ci build]
2021-03-27 19:49:19 +08:00
halx99
4f0f713977
Merge: 6a868299f5
9aebfd4b0d
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Merge pull request #331 from c4games/cmake-improve
Improve cmake scripts
2021-03-13 18:46:32 +08:00
halx99
b8892e446b
Merge: 91bfb7c8ff
a5cf017e0f
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Merge pull request #330 from c4games/lua54-compat
Lua 5.4 compatible
2021-03-13 18:46:13 +08:00
halx99
d7610b8c77
Improve cmake scripts
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a. rename project 'plainluac' to 'luac'
b. add executable project 'lua'
c. unify cmake runtime directory to bin
2021-03-13 18:18:40 +08:00
halx99
261bea4234
Lua 5.4 compatible
2021-03-13 16:47:09 +08:00
halx99
757e7edbf7
lua api compatible
2021-01-09 18:32:22 +08:00
halx99
984c164c57
Sync yasio to 3.35.0 [ci build]
2020-12-21 18:12:13 +08:00
aismann
f38b271650
Update controller.cpp
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"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
2020-12-20 07:11:13 +01:00
halx99
b92c3d30c4
Update lua bindings source [ci build]
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cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99
78aaf568c6
fix FUISprite gray to normal doesn't work
2020-12-10 16:54:59 +08:00
halx99
04db04ad93
Merge: 3f4178cc27
dbf81d7511
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Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
2020-12-02 08:39:58 -08:00
halx99
8b9d5db029
Unify CC_COMPAT_GL to control renderer backend
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win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
aismann
fd70034958
Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
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CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
2020-12-01 17:58:34 +01:00
aismann
73b2b175d9
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
halx99
43f5a305c8
Merge: 079ecdbbec
5e249bf6f8
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Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
2020-12-01 01:52:47 -08:00
aismann
18cc4a9eb4
Update README.md
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change wiki link: https://github.com/c4games/engine-x-wiki
2020-12-01 10:32:09 +01:00
aismann
91843b3fae
Chipmunk2D and Box2D works together now (add two new classes)
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add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
halx99
910c1d95a7
Sync extension fairygui
2020-11-26 17:40:32 +08:00
Oren Bengigi
f7c9666c41
Fix manifest version greater check
2020-11-18 20:43:49 +02:00
halx99
dd5f706dff
Refine jni methods decls [ci build]
2020-11-18 13:25:00 +08:00
halx99
c12701da10
Merge: 53122216ee
a708c2f904
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Merge branch 'master' of https://github.com/c4games/engine-x
2020-11-18 12:16:36 +08:00
halx99
09e2615e51
Add missing param JNIEnv* for natvie interfaces [ci build]
2020-11-18 12:15:48 +08:00
halx99
a524d61036
Improve lua framework code
2020-11-17 23:17:40 +08:00
halx99
f6e87217bf
fix #263
2020-11-17 21:57:35 +08:00
halx99
c17a21eb8c
fix #262
2020-11-16 22:38:18 +08:00