minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
James Chen
bb4d7c2f88
issue #1056 : Updated some files for ios platform. Added some 'TODO'.
2012-03-21 10:36:20 +08:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
dumganhar
1e807d00c3
fixed #967 : fixed PVR Textures can not be reloaded after GL context lost on android.
2012-02-07 11:18:39 +08:00
minggo
babbd64f0d
Merge pull request #691 from winbinar/master
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fixed #626 : Fix bug #626
2012-02-05 23:00:31 -08:00
dumganhar
f6d6d0dd49
fixed #965 : Remove some dynamic_cast callings since selector_protocol.h was removed
2012-02-02 17:46:45 +08:00
winbinar
231446a8a5
Update cocos2dx/textures/CCTextureCache.cpp
2012-01-30 07:10:49 +02:00
winbinar
910ded54c5
Update cocos2dx/textures/CCTextureCache.cpp
2012-01-30 07:10:19 +02:00
dumganhar
a773e4fb96
move SelectorProtocol to CCObject
2012-01-08 21:03:16 +08:00
dumganhar
20b6257198
fixed #928:change 'vt->m_PixelFormat = CCTexture2D::defaultAlphaPixelFormat();' to 'vt->m_PixelFormat = tt->getPixelFormat();'
2011-12-29 16:00:36 +08:00
dumganhar
025258d21d
fixed #928 : save pixelformat for each texture, restore the pixelformat after entering foreground
2011-12-29 15:05:38 +08:00
minggo
12237cf288
fixed #911 : add some comment
2011-12-22 16:29:25 +08:00
minggo
7422a424da
fixed #911 : make CCTextureCache::addUIImage() work ok when key is null
2011-12-22 16:26:56 +08:00
minggo
a96285b617
fixed #923 : init iamge type and refactor a little codes
2011-12-22 15:38:31 +08:00
minggo
a0fe048f11
fixed #923 : cache texture with correct image type
2011-12-22 10:48:54 +08:00
minggo
15fca8b4b4
issue #892 : use RTTI instead of selectorRetain() and selectorRelease()
2011-12-15 10:26:31 +08:00
minggo
f0e80b32f4
fixed #854 : cache texture on android
2011-12-01 17:04:56 +08:00
minggo
8fd6a7298f
issue #854 : fix warning
2011-11-28 10:12:31 +08:00
minggo
842c64486e
issue #854 : remove unneeded code
2011-11-25 16:16:37 +08:00
minggo
77b830b36b
issue #854 : use semaphore instead of condition because the condition may lose message
2011-11-25 16:14:06 +08:00
minggo
7e61ce7d67
issue #781 : add audio functions on linux
2011-11-25 10:48:05 +08:00
minggo
bc60ed7856
issue #854 : optimize CCTextureCache::addImageAsync()
2011-11-22 16:47:24 +08:00
minggo
efa9275d7f
save the codes for testing
2011-11-21 12:04:21 +08:00
minggo
522386a6b7
issue #854 : pthread work ok on iOS
2011-11-18 09:55:47 +08:00
minggo
81b8fc0ce8
fixed #854 : fix a bug of CCTextureCache
2011-11-17 14:34:41 +08:00
minggo
cb75465913
issue #854 : add test case for CCTextureCache
2011-11-17 10:10:13 +08:00
minggo
cc79e533a3
issue #854 : add pthread for win32 and implement CCTextureCache::addImageAsync()
2011-11-16 11:04:29 +08:00
minggo
2c14402107
fixed #776 : merge pull request and remove unneeded codes
2011-10-28 09:46:19 +08:00
laschweinski
e53649ccaa
add a member function to get key string of a texture.
2011-10-22 19:39:31 +08:00
minggo
2b2405e2dc
fixed #750 : add comment
2011-10-13 10:56:02 +08:00
minggo
aaa16b4a4f
fixed #750 : change the key to full path, because retrieve it use full path
2011-10-13 10:54:22 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
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Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
RongHong
5f08bb24fe
Merge branch 'master' into 608
2011-08-05 10:59:40 +08:00
RongHong
c1fdf9afb5
issue #608 rendertexture disappears after going to background
2011-07-28 17:32:09 +08:00
natural-law
d4db9eb566
fixed #636 , Modify the implementation of method CCTextureCache::textureForKey().
2011-07-28 15:08:07 +08:00
Leon
5f1f63dabf
fix: passing std::string object to CCLOG
2011-07-20 08:52:29 +08:00
Walzer
bc44855091
issue #536 , integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet.
2011-07-19 15:14:59 +08:00
minggo
0d80326392
fixed #564 : upgrade textures to 1.0.0-rc3
2011-07-05 10:47:25 +08:00
natural-law
d892872d2f
fixed #552 , Treat the parameter of method CCTextureCache::removeTextureForKey() as relative path.
2011-07-01 09:32:15 +08:00
Marat Yakupov
14c43f4246
changed postfix increment of iterators to prefix increment
2011-06-21 09:30:03 +04:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
natural-law
1af4aa1138
[android] fixed #374,Modify the approach of cache the textures when EGL rendering context lost.
2011-04-06 16:29:58 +08:00
yangws
ba68a5b966
fixed #439 test OK.
2011-03-29 17:32:52 +08:00
yangws
041953151a
issue #439 CCFileData and imageWithImageFile modified on win32.
2011-03-29 11:41:44 +08:00
natural-law
28a940ab57
issue #434,refactor class CCFileUtils on win32 and wophone.
2011-03-26 13:52:33 +08:00
walzer
81fa070125
fixed #418 , add copyright of original authors, merge Bin's commit
2011-03-19 14:45:51 +08:00
yangws
f0661a2679
fix 4 bugs:
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1 call CCTextureCache::purgeSharedTextureCache() to release cached texture when enableRetinaDisplay is called.
2 enableRetinaDisplay performence correctly.
3 Modify libcocos2d project pre-link event performence corretly when the source in the path which contain white blacks.
4 Modify HiResTest, that can switch resouce dynamicly now.
2011-03-11 11:04:22 +08:00
minggo
75e2ecc16d
issue #387 : move platform_support into cocos2dx/platform
2011-03-09 14:40:05 +08:00
minggo
63d283d3e8
delete ccxString.h
2011-03-09 12:00:04 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
minggo
4379a1c96f
Move ccxApplication to cocos2dx/platform on ios.
2011-03-02 17:05:22 +08:00
natural-law
60e9ae873c
Merge branch 'dev-retina' of https://github.com/yangws/cocos2d-x into iss316
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Conflicts:
HelloWorld/AppDelegate.cpp
tests/AppDelegate.cpp
2011-02-19 10:19:14 +08:00
yangws
85b9c9ae21
Retina display support and scale with keep w/h rate ok on win32.
2011-02-18 18:30:22 +08:00
natural-law
8035fc366c
[uphone]Support read image file from zip file.
2011-02-17 16:16:50 +08:00
yangws
76ea63da7f
Change prefix CCX to ccx.
2011-01-27 17:07:36 +08:00
yangws
79b711a758
move CCXBitmapDC from cocos2d/platform to platform_support.
2011-01-19 14:23:26 +08:00
minggo
f3e8665387
remove the usage of YES and NO
2010-12-31 16:37:00 +08:00
minggo
d0a16a246e
fixed comipling error and link error of upto-0.99.5
2010-12-31 14:56:24 +08:00
minggo
942d0233cf
fixed #290
2010-12-30 17:30:11 +08:00
yangws
c142070c2c
misc_node upto-0.99.5.
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Signed-off-by: yangws <yangws@cocos2d-x.org>
2010-12-25 15:09:42 +08:00
minggo
22f7521cd3
fixed #215
2010-11-22 18:09:38 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Walzer
3224f8b9c5
issue 172 : fix the bug. In CCTextureCache::addImage and CCTextureCache::addUIImage, we will lock the texture cache array before we use it. So we must make sure that we unlock the texture cache array when we return in the function.
2010-10-12 03:23:47 +00:00
Ming
7a9b417248
2010-10-11 10:05:34 +00:00
Walzer
01eb8da314
issue #171 , modify object-c code in annotate.
2010-09-28 04:14:12 +00:00
Walzer
3f233e2651
issue #161,support *.jpg,add texture to texture cache
2010-09-27 09:26:35 +00:00
Walzer
5b82f4d468
issue #161,support *.jpg
2010-09-26 02:09:05 +00:00
Walzer
8de5442c0e
issue #161,update CCTMXLayer, CCTMXTiledMap, CCTextureCache
2010-09-25 02:28:27 +00:00
natural-law
8c1c49bff0
issue #143
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Clear memory leaks
2010-09-11 08:35:06 +00:00
Walzer
cba41dc44b
issue #129 , add obj->release when obj is inserted into NSDictionary
2010-09-08 06:52:56 +00:00
Walzer
64d0d7a7e1
fixed #134 , fullPathFromRelativeFile, modify CCTextureCache::addImage
2010-09-08 01:28:28 +00:00
Walzer
4b86b49b08
fixed #134 , fullPathFromRelativeFile, modify CCTextureCache::addImage
2010-09-07 10:04:57 +00:00
Ming
7b33c38e51
issue #61 :
2010-09-06 10:10:41 +00:00
Ming
c549d497a6
issue #116 : remove the using of sprintf_s, because it is VC specific
2010-09-03 03:50:04 +00:00
Walzer
820676ea28
issue #18 , complete the implementation left.
2010-09-01 04:02:36 +00:00
Walzer
3d91d1e58d
update to uphone-sdk-2010.08.26, which adds opengl headers
2010-08-31 08:53:25 +00:00
Walzer
daa63cebda
issue #82 : implement initWithDictionary
2010-08-26 09:22:23 +00:00
Walzer
2658199ead
issue #82 : debug
2010-08-26 06:06:41 +00:00
Ming
7291056154
fixed #86
2010-08-25 09:21:38 +00:00
Ming
bfadb1371a
fixed #83 :
2010-08-25 06:14:31 +00:00
Walzer
e08807083c
issue #18 , debug, change description
2010-08-06 08:05:19 +00:00
Walzer
324a9fac83
issue #18 , debug
2010-08-06 06:32:32 +00:00
Ming
76f62adf62
fixed #30 : change some header files to include
2010-08-04 08:45:00 +00:00
Walzer
14427a24d7
2010-08-04 07:46:12 +00:00
natural-law
e9f36ce744
fixed #25
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添加一个简单的CCSprite单元测试,同时修正几个小的bug
2010-08-03 04:07:32 +00:00
Walzer
8e496d09d9
issue #18 , debug
2010-08-02 09:38:42 +00:00
Ming
a324e38cb2
issue #21 : change INT32 to int, change UINT to unsigned int
2010-08-02 02:58:00 +00:00
Walzer
3f8bbaec24
issue #7 , add assert for UIImage.initWithContentsOfFile()
2010-07-30 10:21:00 +00:00
Walzer
88ce1c8f83
issue #7 , implement
2010-07-30 08:35:07 +00:00
Walzer
d2f792363c
issue #7 , debug
2010-07-28 05:48:13 +00:00
Ming
5eede62659
fixed #16 : fixed compile errors
2010-07-27 05:47:29 +00:00
Walzer
0783eddda4
issue #7 , implementations
2010-07-26 09:32:23 +00:00
Walzer
d2235ef1a3
issue 7#, add NSLock.h in platform/
2010-07-23 07:39:24 +00:00
Walzer
2fdf9c0ef3
issue #7 , add namespace to timeval in platform_uphone.h
2010-07-23 06:23:53 +00:00
Walzer
e631a65d9f
issue #7 , correct an error
2010-07-22 03:20:52 +00:00
Walzer
9934149257
issue #7 , change string to const char*
2010-07-22 03:15:25 +00:00
Walzer
59c7a734ba
issue #7 , implement .cpp
2010-07-21 09:40:10 +00:00
Walzer
adbf70a033
issue #7 , implement .cpp
2010-07-21 03:13:32 +00:00