James Chen
|
9913358dde
|
Updating TestJavascript project configuration.
|
2013-04-25 14:31:11 +08:00 |
James Chen
|
631b08e984
|
Updating project configuration for iOS.
|
2013-04-25 11:30:35 +08:00 |
James Chen
|
41b0345e9c
|
Removing unused file (uthash.h) in Project.pbxproj.
|
2013-04-18 13:52:25 +08:00 |
James Chen
|
4220fd4ca5
|
fixed #1936: Updating project configuration for TestJavascript.
|
2013-03-28 16:55:23 +08:00 |
Rohan Kuruvilla
|
57fd3cdb9c
|
Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
|
2013-03-27 23:59:29 -07:00 |
walzer
|
42c73fb820
|
Fixed #1841, obfuscated js source can run on iOS correctly now.
|
2013-03-22 12:06:04 +08:00 |
walzer
|
c52bbec5bc
|
add icons into TestJavascript.xcodeproj
|
2013-03-21 20:50:21 +08:00 |
walzer
|
67cda2bfd4
|
issue #1841, TestJavascript is obfuscated successfully
|
2013-03-21 16:55:55 +08:00 |
walzer
|
0d73934f5c
|
issue #1841, TestJavascript-ios is obfuscated successfully
|
2013-03-19 17:21:01 +08:00 |
James Chen
|
6a98553633
|
Synchronizing the submodule reference of cocos2d-js-test to the latest one.
|
2013-03-18 18:24:37 +08:00 |
James Chen
|
69b2b13325
|
fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
|
2013-03-11 16:39:28 +08:00 |
minggo
|
ba9308089c
|
fix some errors in xcode template
|
2013-01-28 21:53:55 +08:00 |
James Chen
|
5e65745795
|
Updated iOS project configuration.
|
2013-01-24 14:44:44 +08:00 |
James Chen
|
ce4f508025
|
Added Scale9Sprite js tests.
|
2013-01-18 12:00:43 +08:00 |
James Chen
|
6d7f380f23
|
issue #1646: GCC_OPTIMIZATION_LEVEL=1.
|
2013-01-09 17:49:08 +08:00 |
James Chen
|
3fa771f0c4
|
fixed #1620: Using sqlite3 to implement sys.LocalStorage for iOS and android.
|
2013-01-07 17:22:06 +08:00 |
James Chen
|
421cf31b34
|
issue #1640: Updated jsbinding for CCPhysicsSprite .
|
2013-01-05 15:09:19 +08:00 |
James Chen
|
9ef74bef80
|
fixed #1636: Deleted CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION in ccConfig.h since they are moved to extension, it doesn't depend on engine any more.
Added platform macro for CCEditBoxImpl* files.
|
2013-01-05 11:10:24 +08:00 |
minggo
|
977046cc32
|
issue #1603:make some samples build ok on iOS
|
2012-12-20 17:20:10 +08:00 |
minggo
|
f9a9d45f88
|
issue #1603:adjust samples directory
Signed-off-by: minggo <ming@cocos2d-x.org>
|
2012-12-20 14:14:53 +08:00 |