James Chen
7d9f06b48c
fixed #1625 : Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests.
2012-12-27 10:55:25 +08:00
James Chen
bdb4df293b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys
2012-12-25 10:01:48 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
James Chen
eb417274fb
fixed #1621 : fix compilation error of eclipe project.
2012-12-24 11:15:56 +08:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
ivzave
0538b22300
repair linux cli build
2012-12-22 04:14:15 +04:00
James Chen
f26ce4fb84
Made sys.localStorage support for jsb, works ok on win32.
2012-12-21 18:07:45 +08:00
minggo
89fb58e791
issue #1603:change pathes of android codes
2012-12-21 17:28:14 +08:00
minggo
f71f13fc53
issue #1536:add permissions and modify module path error
2012-12-21 14:40:34 +08:00
James Chen
e670d702a8
issue #1603 : Updated TestLua project setting for iOS port.
2012-12-20 21:58:26 +08:00
James Chen
a36446cba2
Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory
2012-12-20 18:39:52 +08:00
James Chen
f47c5e1714
Added app.icf, development.icf.
2012-12-20 18:29:25 +08:00
minggo
65e01b9ade
issue #1603:build ok on mac
2012-12-20 18:02:24 +08:00
James Chen
f65717cd86
issue #1603 : updated linux project configuration.
2012-12-20 17:49:34 +08:00
James Chen
08aa5066a5
issue #1603 : updated blackberry, linux, marmalade project configurations.
2012-12-20 17:47:30 +08:00
minggo
977046cc32
issue #1603:make some samples build ok on iOS
2012-12-20 17:20:10 +08:00
James Chen
1562658bd8
issue #1603 : Added libJSBinding project for win32 platform.
2012-12-20 17:18:02 +08:00
James Chen
7b19ab2689
Updated vs project configuration after adjusting directory.
2012-12-20 15:07:19 +08:00
minggo
959b7a3f0d
issue #1603:build MoonWarriors ok on iOS and android
2012-12-20 15:06:02 +08:00
minggo
7433da8bec
issue #1603:build CocosDragon ok on iOS and android
2012-12-20 14:54:20 +08:00
James Chen
af03a969c1
Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-refactor-folder
2012-12-20 14:36:08 +08:00
minggo
f9a9d45f88
issue #1603:adjust samples directory
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Signed-off-by: minggo <ming@cocos2d-x.org>
2012-12-20 14:14:53 +08:00
James Chen
dcfd38756d
Updated android build files.
2012-12-20 14:04:49 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00
James Chen
eb0e189842
Moved the submodule of cocos2d-js-tests and renamed it to Shared.
2012-12-20 11:30:18 +08:00
James Chen
43c8aa6878
Updated the submodule of cocos2d-js-tests.
2012-12-20 10:41:36 +08:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
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Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen
254e3838d5
Updated the submodule reference of cocos2d-js-tests to the latest version.
2012-12-14 10:32:06 +08:00
James Chen
190e6c1de5
Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
James Chen
21f88534cf
fixed #1606 : Updated some invocations of CCSequence for TestCpp project.
2012-12-10 14:12:56 +08:00
fape
12c9ebb221
include all resources from Resource dir to SampleGame marmalade project file
2012-12-06 10:41:02 +01:00
James Chen
6a7a365365
Updated eclipse project configurations for linux
2012-12-06 14:57:03 +08:00
James Chen
b044a89d6f
Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
fape
320d532e15
add Hungarian language support
2012-12-05 11:31:05 +01:00
minggo
a256d35a5b
fix some confilcs
2012-12-05 14:01:05 +08:00
James Chen
bd471b7ee9
[Marmalade fix] Added development.icf for HelloCpp. Added Marker Felt.ttf for SampleGame.
2012-12-04 21:54:19 +08:00
James Chen
d02cb3f320
Updated samples/MoonWarriors/proj.android/build_native.sh. Because the boot file has been changed from MoonWarriors-native.js to MoonWarriors-jsb.js.
2012-12-04 20:07:23 +08:00
minggo
58a187f774
do some bug fixes
2012-12-04 18:44:32 +08:00
James Chen
eed78507bf
fixed missing level.js for WatermelonWithMe.
2012-12-04 17:46:51 +08:00
James Chen
060698e195
fixed missing main.js for CocosDragonJS.
2012-12-04 17:38:15 +08:00
minggo
cb2427e780
do some modification
2012-12-04 17:25:40 +08:00
James Chen
5408f3d947
Merge pull request #1715 from dumganhar/gles20
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Fixed some issues for linux port.
2012-12-04 00:51:03 -08:00
James Chen
3e88f8d2e4
fix compilation errors in eclipse project for linux.
2012-12-04 16:48:23 +08:00
James Chen
6aa15e0636
Added -DCOCOS2D_DEBUG=1 for linux if building in debug mode.
2012-12-04 16:48:23 +08:00
minggo
9691886582
make TestLua work ok on iOS
2012-12-04 16:03:27 +08:00
minggo
98e0123731
add icons for WatermelonWithMe and CocosDragon
2012-12-04 15:54:03 +08:00
minggo
f4656ad00f
update cocos2d-js-tests to up-stream
2012-12-04 14:00:29 +08:00
minggo
9c04db0e41
modify js-binding related samples according the modification of cocos2d-js-tests
2012-12-04 12:08:37 +08:00
James Chen
b5ae1f6d2a
Updated MoonWarriors/Classes/AppDelegate.cpp.
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Updated the submodule reference of cocos2d-js-tests to the latest one.
Fixed duplicate define in js_bindings_ccbreader.cpp.
2012-12-04 11:36:45 +08:00
James Chen
ed86e2967f
Merge pull request #1706 from dumganhar/iss1590-jpeg-fix-mm
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fixed #1590 : JPEG and File fixes and CocosDenshion fix for marmalade.
2012-12-03 19:10:14 -08:00
Mat Hopwood
3b2eea2541
JPEG and File fixes
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* Fixes to JPEG loader
* Fixes to image loader to load tiff and unknown formats properly
2012-12-04 11:03:34 +08:00
minggo
bbcbfa71ef
Merge pull request #1704 from minggo/cclayer_script_support
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Cclayer script support
2012-12-03 18:55:11 -08:00
minggo
4e7fca3185
merge dualface's pull request for fixing CCLayer script support and fix error for js-binding
2012-12-04 10:52:49 +08:00
James Chen
9f168faeb0
Merge pull request #1696 from fape/lua_marmalade
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fixed #1591 : Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
folecr
58e6c80078
Remove hardcoded android:debuggable property
2012-12-03 13:34:55 -08:00
fape
2eaa5188bf
add missing Box2d to TestLua marmalade project
2012-12-03 13:13:16 +01:00
James Chen
27bc5094c2
Updated the submodule reference of cocos2d-js-tests.
2012-12-03 19:16:33 +08:00
James Chen
9224b12a9c
Updated the submodule reference of cocos2d-js-tests.
2012-12-03 18:30:43 +08:00
James Chen
478791a472
Added CCBReader::setCCBRootPath.
2012-12-03 18:27:50 +08:00
James Chen
1d07752fd3
Updated SchedulerTest for TestCpp project.
2012-12-03 15:33:37 +08:00
minggo
180bd8b3a7
issue #1583:TestJavascript work ok on iOS
2012-12-03 11:07:22 +08:00
minggo
2cf49da2bc
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into iss1583-update-js
2012-12-03 10:31:22 +08:00
minggo
b805c31dc2
add execute permission of build_native.sh
2012-12-03 10:30:48 +08:00
James Chen
987e898807
issue #1583 : Updated the project configurations of TestJavascript for android and win32. Updated the submodule reference of cocos2d-js-tests.
2012-12-03 10:28:44 +08:00
fape
bbccab8f6b
TestLua marmalade project
2012-12-02 15:30:22 +01:00
fape
aac98975da
update lua marmalade project
2012-12-02 15:29:10 +01:00
James Chen
005bc31499
Made WatermelonWithMe works on iOS.
2012-12-02 16:13:22 +08:00
James Chen
071f8cdbb4
issue #1583 : Updated the submodule reference of cocos2d-js-tests.
2012-12-02 15:18:50 +08:00
James Chen
a96b946f67
Updated the submodule reference of cocos2d-js-tests.
...
Made WatermelonWithMe works on win32 and android.
2012-12-02 15:13:40 +08:00
Rohan Kuruvilla
4b1d5edbc6
Updating CocosDragonJS Android view settings to look like iPhone
2012-11-30 16:08:19 -08:00
James Chen
eaacc74ce5
issue #1583 : Updated the submodule cocos2d-js-tests.
2012-11-30 21:39:58 +08:00
James Chen
95875112fa
Merge branch 'iss1583-js-tests' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
2012-11-30 21:19:19 +08:00
James Chen
daf61bc3eb
issue #1583 : Deleted samples/WatermelonWithMe/watermelon_with_me.js.
2012-11-30 21:17:06 +08:00
minggo
9ac3a356d5
issue #1583:CocosDragonJS MoonWarriors and TestJavascript work ok on android
2012-11-30 18:27:08 +08:00
minggo
81077aba58
issue #1583:MoonWarriors and CocosDragon work ok on iOS
2012-11-30 15:07:11 +08:00
James Chen
7417f53ed0
Updated cocos2d-js-tests reference.
2012-11-30 14:43:56 +08:00
James Chen
0f1232ab9f
issue #1583 : TestJavascript works ok on win32.
2012-11-30 14:01:35 +08:00
James Chen
da8cf18d24
Merge branch 'gles20' into iss1583-js-tests
2012-11-30 13:40:52 +08:00
James Chen
6e33d31a63
Updated the submodule cocos2d-js-tests.
2012-11-30 13:07:32 +08:00
James Chen
23629b8187
Made all projects compiled ok on Blackberry port.
2012-11-30 12:40:47 +08:00
James Chen
c53cfe88a7
Merge pull request #1674 from fape/helloCPP_marmalade
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Add missing AppMacros.h to HelloCpp marmalade project file
2012-11-29 02:21:34 -08:00
James Chen
bd95b198fe
Merge pull request #1675 from dumganhar/gles20
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Fixed some warning and make TestCpp (win32 release version) compiled ok.
2012-11-29 02:20:52 -08:00
fape
834934fd15
add missing AppMacros.h to HelloCpp marmalade projekt file
2012-11-29 11:06:03 +01:00
James Chen
d27ab38be9
fixed some warning and make win32 release version compiled ok.
2012-11-29 18:04:33 +08:00
minggo
b6dab85611
add Texture2DTest cases
2012-11-29 17:57:33 +08:00
James Chen
788b478b3c
Make sure HelloCpp can be full screen.
2012-11-29 16:31:29 +08:00
James Chen
494806167b
Temporary commit.
2012-11-29 15:26:24 +08:00
James Chen
208132895e
issue #1583 : Moved the common js codes to scripting/javascript/bindings/js folder. Deleted the old js sample resources.
2012-11-29 11:27:39 +08:00
James Chen
358e47e981
issue #1583 : Updated the submodule reference of cocos2d-js-tests.
2012-11-29 11:27:16 +08:00
Taro Kobayashi
a37e034e61
added support for Japanese language
2012-11-28 17:53:10 +09:00
minggo
33647ccebb
Merge pull request #1660 from minggo/gles20
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make CocosGragon work on iOS devices with debug mode
2012-11-26 19:57:37 -08:00
minggo
09344d55be
make CocosGragon work on iOS devices with debug mode
2012-11-27 11:55:59 +08:00
James Chen
342c7bc724
Merge pull request #1657 from fape/cocos_extensions_marmalade
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fixed #1578 : Create cocos2dx-ext marmalade project.
2012-11-26 19:15:06 -08:00
James Chen
9bd3014137
Fixed CocosBuilderTest/AnimationTest crash, fixed some memory leaks in CCBReader.cpp.
2012-11-27 10:26:40 +08:00
fape
1843d576d8
create cocos2dx-ext marmalade project
2012-11-26 20:14:10 +01:00
James Chen
e248d9d472
fixed #1576 : Updated CocosBuilderTest.
2012-11-26 22:00:25 +08:00
James Chen
e0948a4817
fixed #1576 : Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes.
2012-11-26 21:51:05 +08:00
minggo
8063b9b9fb
give a guide information to run Box2dTest
2012-11-26 17:23:36 +08:00
minggo
6bb11d8d71
Merge branch 'gles20' of https://github.com/minggo/cocos2d-x into gles20
2012-11-26 15:09:34 +08:00
minggo
bd025c94c3
use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok
2012-11-26 15:08:40 +08:00
minggo
1b9a38e195
issue #1564:work ok on linux
2012-11-26 11:46:37 +08:00
fape
3cc5920aac
Update samples/TestCpp to compatible with marmalade
2012-11-24 20:14:01 +01:00
minggo
1cf237d296
Merge pull request #1643 from minggo/gles20
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issue #1564:make iOS test work ok
2012-11-23 00:31:06 -08:00
minggo
a423317abc
issue #1564:make iOS test work ok
2012-11-23 16:30:09 +08:00
James Chen
48d77fedc1
issue #1573 : Reverted GameScene.js and MainMenuScene.js.
2012-11-23 15:09:04 +08:00
James Chen
7c1e860d78
issue #1573 : Added CocosDragonJS. Made it compiled ok on iOS,android and win32.
2012-11-23 15:09:03 +08:00
James Chen
6af0188295
First commit CocosDragonJS.
2012-11-23 15:09:02 +08:00
Rohan Kuruvilla
cfb59529a8
Adding CocosDragonJS project
2012-11-23 15:08:58 +08:00
minggo
3980a710a3
Merge pull request #1641 from minggo/gles20
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issue #1564 : make tests run on mac osx
2012-11-22 22:24:25 -08:00
minggo
96ecb05ca9
issue #1564 : make tests run on mac osx
2012-11-23 14:22:50 +08:00
minggo
f82e800695
Merge pull request #1640 from minggo/gles20
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modify lua project setting
2012-11-22 18:42:45 -08:00
minggo
226b10a9e2
modify lua project setting
2012-11-23 10:41:41 +08:00
James Chen
971d948132
issue #1572 : WatermelonWithMe works on iOS now.
2012-11-22 19:05:38 +08:00
James Chen
c32ea4486b
issue #1572 : WatermelonWithMe works on Android now.
2012-11-22 18:46:30 +08:00
James Chen
7c1a3a7305
issue #1572 : Modify vs2010 solution.
2012-11-22 17:54:55 +08:00
James Chen
e0fd8f6284
issue #1572 : Adding WatermelonWithMe project.
2012-11-22 17:54:54 +08:00
James Chen
b79b3335bd
Merge pull request #1630 from dumganhar/iss1564-update-tests
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issue #1564 : Made ChipmunkTest of TestJavascript works
2012-11-21 23:30:14 -08:00
James Chen
b66bc98a46
issue #1564 : Made ChipmunkTest of TestJavascript works
2012-11-22 15:19:16 +08:00
James Chen
aa8e582b7e
Merge pull request #1629 from dumganhar/iss1564-update-tests
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issue #1564 : fix the wrong order of parameters in CCScheduler::scheduleSelector.
2012-11-21 20:07:45 -08:00
James Chen
51d61ba214
issue #1564 : fix the wrong order of parameters in CCScheduler::scheduleSelector.
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Made MoonWarriors works.
2012-11-22 12:05:38 +08:00
James Chen
7d4ca88deb
Merge pull request #1627 from dumganhar/iss1564-update-tests
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issue #1564 : Closed verbose log of TestJavascript for android. And Made it compiled ok.
2012-11-21 18:49:03 -08:00
James Chen
1ce1b4b471
issue #1564 : Closed verbose log of TestJavascript for android. And Made it compiled ok.
2012-11-22 10:47:57 +08:00
minggo
b5bf49e9c6
issue #1564 : make TestJavasripteTest work on iOS
2012-11-22 10:44:21 +08:00
James Chen
89a51433b8
issue #1564 : Make TestJavascript works on windows.
2012-11-22 10:24:26 +08:00
James Chen
b4c1d60e5c
Updated the submodule reference of cocos2d-js-tests and cxx-generator.
2012-11-21 21:26:18 +08:00
James Chen
24c83cb461
Merge pull request #1617 from dumganhar/iss1564-update-tests
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issue #1564 : Fix crash of ParticlesTest.
2012-11-21 01:24:59 -08:00
James Chen
d0ccff9081
issue #1564 : Updated ClippingNodeTest.
2012-11-21 16:28:31 +08:00
minggo
ab14c0ddc2
Merge pull request #1615 from minggo/gles20
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create stencil buffer for TestCpp
2012-11-21 00:03:41 -08:00
minggo
ed6d14580a
issue #1564:create stencil buffer for TestCpp
2012-11-21 16:00:40 +08:00
James Chen
9cf9c9943d
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
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Conflicts:
samples/TestCpp/Classes/ClippingNodeTest/ClippingNodeTest.h
2012-11-21 15:42:26 +08:00
James Chen
f17f5bbe7b
issue #1564 : Updated ClippingNodeTest.
2012-11-21 15:41:47 +08:00
minggo
2e152ada45
issue #1564:add CClippingNodeTest
2012-11-21 15:36:48 +08:00
James Chen
dd2b15cba0
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
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Conflicts:
samples/TestCpp/Classes/tests.h
2012-11-21 15:27:47 +08:00
James Chen
170978d6a5
issue #1564 : Added ClippingNodeTest.
2012-11-21 15:22:54 +08:00
minggo
3a789c075f
issue #1564:add ChipmunkTest
2012-11-21 12:02:29 +08:00
minggo
5a4da366ed
issue #1564:update DrawPrimitivesTest
2012-11-21 11:43:08 +08:00
minggo
b8af64e798
issue #1564:update LabelTest
2012-11-20 18:17:47 +08:00
minggo
a80ae8b27b
issue #1564:update LayerTest
2012-11-20 18:00:27 +08:00
minggo
d27ff67098
issue #1564:update ParallaxTest
2012-11-20 17:43:26 +08:00
minggo
faaa8e1e1b
issue #1564:update ParticleTest
2012-11-20 17:39:11 +08:00
minggo
a246d11110
issue #1564 : update some test cases
2012-11-20 17:30:05 +08:00
minggo
fc40008711
Merge branch 'iss1564-update-tests' of https://github.com/dumganhar/cocos2d-x into iss1564-update-tests
2012-11-20 16:51:41 +08:00
minggo
9c1e90e981
issue #1564:update RenderTextureTest
2012-11-20 16:45:59 +08:00
James Chen
8f6c8e202e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
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Conflicts:
samples/TestCpp/Classes/DrawPrimitivesTest/DrawPrimitivesTest.cpp
2012-11-20 16:35:42 +08:00
James Chen
ebd522e3fa
issue #1564 : Return a new object instead of 'const reference' for some get methods.
2012-11-20 16:34:55 +08:00
minggo
f15135f26a
issue #1564:update SchedulerTest
2012-11-20 16:24:27 +08:00
James Chen
62a502e365
issue #1564 : Renamed ChipmunkAccelTouchTest to ChipmunkTest.
2012-11-20 16:19:05 +08:00
minggo
c026a1f488
issue #1564:update ShaderTest
2012-11-20 16:16:16 +08:00
minggo
fce5b79a09
issue #1564:update SpriteTest
2012-11-20 15:19:57 +08:00
minggo
2c09b68815
Merge pull request #1601 from minggo/iss1564-update-tests
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update tests
2012-11-19 18:46:20 -08:00
minggo
31cfebd0d7
issue #1564:update Texture2dTest
2012-11-20 10:42:03 +08:00
minggo
33529afc07
Merge pull request #1592 from fape/luaCocos2d
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fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
ivzave
28ca22bfde
added lua support for linux platform
2012-11-19 14:56:02 +04:00
James Chen
af36ada6e4
issue #1555 : Enabled point size in DrawPrimitivesTest.cpp.
2012-11-19 17:16:45 +08:00
James Chen
5734a2d9bc
issue #1555 : Updated ActionsTest.cpp
2012-11-19 17:15:16 +08:00
minggo
0b5a86bf42
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1562-label-test
2012-11-19 16:29:00 +08:00
minggo
38232e4eb5
issue #1562:update TileMapTest
2012-11-19 16:28:37 +08:00
James Chen
f2e0df4de3
issue #1565 : Removed VS2008 support.
2012-11-19 14:42:27 +08:00
minggo
29fc9a6af7
issue #1564:update MenuTest
2012-11-19 13:57:54 +08:00
minggo
fb5b7ed7bb
fixed #1560:fix a logical error in CCNode::schedule()
2012-11-19 11:24:03 +08:00
fape
355d8df79e
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-17 19:02:04 +01:00
fape
30b026421e
The S3E data dir ONLY used by the emulator/simulator.
2012-11-17 13:49:01 +01:00
James Chen
db2175e41c
Merge pull request #1582 from guanqun/build-fixes
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two simple build fixes
2012-11-17 02:13:22 -08:00
James Chen
df6a50a23a
issue #1555 : Fixed some compilation error for marmalade and blackberry ports.
2012-11-16 18:13:55 +08:00
James Chen
c5b5b978fa
issue #1555 : Made win32 works ok.
2012-11-16 17:08:34 +08:00
James Chen
7601cc7e27
Merge branch 'iss1555-update' of https://github.com/minggo/cocos2d-x into iss1555-update
...
Conflicts:
cocos2dx/layers_scenes_transitions_nodes/CCLayer.cpp
2012-11-16 16:21:16 +08:00
James Chen
892cb6b352
issue #1530 : Using GCC4.2 compiler to build debug version of JSBinding projects since there is an unknown 'vm_protect' crash by using llvm.
2012-11-16 15:58:22 +08:00
James Chen
ee1a5a461d
issue #1530 : Updated cocos2d-js-test to the latest version.
2012-11-16 15:58:21 +08:00
James Chen
def0cc8c39
issue #1530 : Updated TestJavascript.
2012-11-16 15:58:20 +08:00
James Chen
c2d8d118bf
issue #1530 : Updated MoonWarriors.
2012-11-16 15:58:19 +08:00
Rohan Kuruvilla
7305442803
Updating MoonWarriors project with new chipmunk bindings
2012-11-16 15:56:30 +08:00
Rohan Kuruvilla
28f2f94f13
Updating TestJavascript project to include object oriented chipmunk
2012-11-16 15:56:30 +08:00
Rohan Kuruvilla
5fb2c0892e
Updating jsb JS bootstrap files
2012-11-16 15:56:28 +08:00
Lu Guanqun
17e23f61a7
remove unused private field in KeypadTest
2012-11-16 15:19:43 +08:00
minggo
b497143f93
issue #1555:menu can receive touch event now
2012-11-16 14:51:48 +08:00
minggo
cb2bc37513
issue #1555 : make tests work
2012-11-15 18:34:23 +08:00
James Chen
c79cac3af6
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
2012-11-15 10:10:53 +08:00
Mat Hopwood
148a558405
Tiff support and resource location
...
* Tiff support added to CCImage
* CCFileUtils updated to support resource folders
* Examples updated to support multiple resolution assets
2012-11-14 17:46:09 +00:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
James Chen
b5b0e289eb
fixed #1557 : set the window size of TestCpp for marmalade port.
2012-11-12 10:46:26 +08:00
James Chen
833b5b1be8
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
...
Conflicts:
cocos2dx/base_nodes/CCNode.cpp
cocos2dx/sprite_nodes/CCSprite.cpp
samples/TestCpp/Classes/TouchesTest/Ball.cpp
samples/TestCpp/Classes/VisibleRect.cpp
samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
James Chen
81aff37457
Redirected cocos2d-html5-tests to cocos2d-js-tests
2012-11-08 16:06:32 +08:00
James Chen
6f377855e4
Updated the submodule reference of "cocos2d-html5-tests" to the latest version.
2012-11-06 17:06:04 +08:00
James Chen
5226fbac27
Updated the submodule reference of "samples/TestJavascript/cocos2d-html5-tests".
2012-11-06 10:10:25 +08:00
James Chen
ceb4371f12
issue #1549 : Using new JS API for MoonWarriors.
...
Updated the logics of js_cocos2dx_CCMenuItemSprite_create and js_cocos2dx_CCMenuItemImage_create.
2012-11-05 23:22:59 +08:00
James Chen
1596603377
issue #1549 : Update the submodule reference of 'cocos2d-html5-tests' to the latest version.
2012-11-05 18:59:42 +08:00
James Chen
57f4e82f75
issue #1549 : Made the window size same as cocos2d-html5 (800x450) on win32.
2012-11-05 18:46:23 +08:00
James Chen
b72f922287
issue #1549 : Sync jsb_constants_cocos2d.js and jsb_constants_cocosbuilder.js to -iphone version.
2012-11-05 18:43:12 +08:00
James Chen
26547c7b30
fixed #1548 : Updated libcurl header files to 7.26.0 on iOS.
2012-11-05 13:13:46 +08:00
James Chen
d14d536953
Sorted the sources of MoonWarriors and TestJavascript by type to make iOS project more beautiful.
2012-11-02 15:52:28 +08:00
James Chen
e2ee4f560c
Updated TestJavascript/bindings/jsb_constants_cocos2d.js.
2012-11-02 15:22:58 +08:00
James Chen
d8580f77a2
Updated project configuration for TestJavascript, added UnitTest.js.
2012-11-02 15:20:42 +08:00
James Chen
b401730c1a
Updated the submodule reference of cocos2d-html5-test.
2012-11-02 15:14:29 +08:00
James Chen
24385b04a6
fixed #1526 : Updated MoonWorriors project configuration for iOS port.
2012-11-02 11:25:24 +08:00
James Chen
84b642d186
Merge pull request #1531 from dumganhar/iss1530-js-improvements
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issue #1530 : Picked some JSBinding improvements in PR #1499
2012-11-01 01:09:39 -07:00
James Chen
45005c6cd9
issue #1530 : Set COCOS2D_DEBUG macro to 1 in Application.mk for MoonWarriors project, otherwise there are many outputs in logcat window.
2012-11-01 15:56:05 +08:00
minggo
d5afc69393
Merge pull request #1530 from minggo/gles20
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fix compiling error on linux 64 bit
2012-11-01 00:43:24 -07:00
minggo
95d3f87bd7
fix compiling error on linux 64 bit
2012-11-01 15:38:48 +08:00
James Chen
d9fd274f16
Updated the project configuration of TestJavascript for win32 and android port.
2012-11-01 15:19:14 +08:00
minggo
2a796567e0
Merge pull request #1523 from minggo/gles20
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invoke base class's onExit() to avoid memory leak
2012-10-30 20:35:02 -07:00
minggo
ad64beb769
invoke base class's onExit() to avoid memory leak
2012-10-31 11:33:53 +08:00
James Chen
8edf9826b1
issue #1537 : Made samples/MoonWarriors/proj.android/build_native.sh executable.
2012-10-31 10:40:42 +08:00
minggo
fe8c1573f2
set MoonWarriors to be portrait on iOS 5.1
2012-10-30 11:38:24 +08:00
minggo
811a56d0a2
Merge pull request #1512 from minggo/moonwarrior
...
Moonwarrior
2012-10-29 02:57:03 -07:00
minggo
7073481077
fixed #1527 : modify some project setting
2012-10-29 17:54:31 +08:00
minggo
9a2a535fef
fixed #1527:add correct icon for xcode project
2012-10-29 16:59:23 +08:00
minggo
2a118a4172
fixed #1527:re-create MoonWarriors xcode project to fix the bug that it will not run on simulator sometimes
2012-10-29 16:47:09 +08:00
James Chen
9113702903
Merge pull request #1510 from dumganhar/gles20
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fixed #1312 : Upgraded libcurl to 7.26.0 for linux port
2012-10-29 01:24:29 -07:00
James Chen
d4b7c55ce6
issue #1530 : Added resources of cocos2d-html5-tests for TestJavascript project of IOS port.
2012-10-29 16:06:06 +08:00
James Chen
d97ce3e7e9
issue #1530 : Removed the dependence of Chipmunk for MoonWarriors project setting.
2012-10-29 15:41:39 +08:00
Rohan Kuruvilla
5760ea305c
Fixing CallFuncN bindings to properly pass optional third parameter
2012-10-29 15:14:11 +08:00
minggo
e992408a86
issue #1312:update libcurl for linux 64
2012-10-29 14:39:44 +08:00
Mat Hopwood
2b265929e2
Marmalade Sample data removed and merged changes
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* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
James Chen
f1da845bf9
Updated the submodule of cocos2d-html5-test.
2012-10-25 16:33:34 +08:00
James Chen
e07ca43c3d
fixes a compilation error in TestCpp.
2012-10-24 16:28:54 +08:00
James Chen
ffe52a157f
Removed some unused codes about "enableRetinaDisplay".
2012-10-24 16:12:40 +08:00
James Chen
7d9b3d3969
Merge pull request #1488 from dumganhar/iss1520-comments
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fixed #1520 : Added comments for using multiresolution in HelloCpp.
2012-10-24 01:00:39 -07:00
minggo
38cd1ecd46
fixed #1512 : add VisableRect.cpp/h into iOS and mac project
2012-10-24 10:09:25 +08:00
Mat Hopwood
6074dea6cc
Marmalade fixes and optimisation of TestCpp assets
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* .gitignore added to folders that contain app.icf to ensure that these
files get included in the repo
* Made TestCPP compatible with Marmalade
* Removed data folder from TestCPP example, now points at the samples
Resource folder
2012-10-24 01:03:06 +01:00
James Chen
62f7b25df2
issue #1521 : Using relative coordinates in TestCpp.
2012-10-23 17:48:50 +08:00
James Chen
b383704ebc
fixed #1520 : Updated one comment in HelloCpp.
2012-10-23 14:04:35 +08:00
James Chen
b3db7e91f8
fixed #1520 : Updated some comments.
2012-10-23 14:01:48 +08:00
James Chen
f4f63fd824
fixed #1520 : Added comments for using multiresolution in HelloCpp.
2012-10-23 10:50:47 +08:00
minggo
9cf3f4c5f6
Merge pull request #1474 from wenbin1989/gles20
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Add kLanguageKorean to ccLanguageType and getCurrentLanguage()
2012-10-21 18:49:42 -07:00
James Chen
aea21bc271
fixed #1517 : Updated Project configuration for vs2008.
2012-10-20 09:29:20 +08:00
Mat Hopwood
988835560d
Marmalade Support
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Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
James Chen
a6151cd3bf
Merge pull request #1480 from dumganhar/gles20
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Updated the comment of setFrameZoomFactor.
2012-10-19 03:01:27 -07:00
James Chen
bd0ad94bf2
Updated the comment of setFrameZoomFactor.
2012-10-19 18:00:26 +08:00
James Chen
aa818f3b54
Merge pull request #1479 from dumganhar/gles20
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Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor
2012-10-19 02:50:08 -07:00
James Chen
5751d82e6b
Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'.
2012-10-19 17:39:55 +08:00
James Chen
6b69112fda
fixed #1516 : TestLua compilation error when the path of cocos2d-x contains spaces
2012-10-19 16:52:38 +08:00
James Chen
533cb8dc48
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1517-ff16
2012-10-19 13:57:34 +08:00
minggo
f40b6ac4eb
fixed #1515 : implement zoom function on mac os
2012-10-19 11:33:06 +08:00
James Chen
08bb6718cd
issue #1517 : Added ws2_32.lib for MoonWarriors.vcxproj and TestJavascript.vcxproj.
2012-10-19 11:21:27 +08:00
James Chen
de3376b43f
issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1
2012-10-19 11:15:23 +08:00
wenbin1989
4a50d6903c
add Korean Language Type in CurrentLanguageTest
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I have tested the Korean Language Type of CurrentLanguageTest in ios,
android, mac. Works fine.
2012-10-19 09:41:46 +08:00
minggo
986a0a34c0
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into zoom-scale
2012-10-18 17:01:27 +08:00
James Chen
41c784ec61
issue #1515 : [LINUX support] Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
2012-10-18 11:51:02 +08:00
minggo
d68f7c76f6
Merge pull request #1471 from minggo/iss1466-shader-test
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reloading shader when coming to foreground
2012-10-17 20:03:22 -07:00
minggo
501ceb21eb
fixed #1466:restore shader when comming to background
2012-10-18 11:00:44 +08:00
James Chen
0b101bedd0
issue #1515 : Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
2012-10-18 10:54:19 +08:00
minggo
b6426f01ff
fixed #1466:restore shader when comming to background
2012-10-18 10:39:56 +08:00
minggo
bfa7991a94
fixed #1466:restore shader when comming to background
2012-10-18 10:15:46 +08:00
James Chen
2779b4f1ab
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel
2012-10-17 15:08:25 +08:00
johnangel
a2e1400402
Merge remote branch 'upstream/gles20' into gles20
2012-10-16 08:42:30 +02:00
James Chen
deed3ddc33
Updated AppDelegate of SampleGame for iOS port.
2012-10-15 18:50:46 +08:00
minggo
2ded8ea034
Merge pull request #1442 from dumganhar/iss1486-multi-res
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Multiresolution support
2012-10-15 02:15:21 -07:00
minggo
93d702e3cc
fixed #1491:remove dependency of FontLabel lib
2012-10-15 12:03:15 +08:00
James Chen
39a4af57cc
issue #1486 : Using relative position for ActionsTest and Box2dView.
2012-10-14 22:21:57 +08:00
minggo
8b650794e6
Merge pull request #1445 from minggo/gles20
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make TestJavascript work on iOS
2012-10-12 02:47:55 -07:00
James Chen
32a9d51618
issue #1486 : Commented some unused codes.
2012-10-12 17:37:49 +08:00
James Chen
36600d95b1
issue #1486 : Calculate content scale factor by screen height.
2012-10-12 17:37:26 +08:00
James Chen
04a4ebc571
issue #1486 : Using relative coordinate for HelloLua.
2012-10-12 16:18:28 +08:00
James Chen
f5abe422ea
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1486-multi-res
2012-10-12 15:50:11 +08:00
James Chen
6fd24c469b
Updated *.user for vs2010 & vs2008.
2012-10-12 15:45:57 +08:00
James Chen
e876b997e7
Updated TestJavascript.vcproj
2012-10-12 15:42:00 +08:00
James Chen
3b0a989200
Updated TestJavascript project configuration for VS2008 & VS2010.
2012-10-12 15:14:47 +08:00
minggo
572460e60a
make TestJavascript work on iOS
2012-10-12 12:00:36 +08:00
James Chen
98aa5dd489
issue #1486 : Updated AppDelegate.cpp and proj.win32/main.cpp.
2012-10-12 10:02:49 +08:00
folecr
36f8b31efc
Define some helper functions and comment out references to chipmunk
2012-10-11 17:56:44 -07:00
folecr
fc59b2c962
Updated build script
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* merges js files from the cocos2d-html5-tests submodule into Android's assets folder
* copies js helper files into Android's assets folder
* copies the res from cocos2d-html5-tests into Android's assets folder
2012-10-11 16:58:44 -07:00
folecr
336af23428
Helper files copied from cocos2d-iphone
2012-10-11 16:58:44 -07:00
folecr
c63cf54256
Submodule for cocos2d-html5-tests
2012-10-11 16:37:22 -07:00
folecr
2e8aad611d
Run tests-boot-jsb.js from the root directory
2012-10-11 16:35:17 -07:00
folecr
a763e4242f
Remove samples/TestJavascript/Resources
2012-10-11 14:25:48 -07:00
folecr
2cf579de6b
NDK debugger script
2012-10-11 14:25:47 -07:00
James Chen
b78e2c9130
issue #1486 : Added iPad, ipadhd resources, and make some watermark for these pictures.
2012-10-11 18:33:43 +08:00
James Chen
cdf54a872f
issue #1486 : A bug fix.
2012-10-11 17:02:27 +08:00
James Chen
77da7b5895
issue #1486 : First commit based on BorMor's branch.
2012-10-11 16:45:14 +08:00
James Chen
ade54a3de7
Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
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Conflicts:
samples/HelloCpp/Classes/AppDelegate.cpp
samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
James Chen
918045e6ac
issue #1469 : Deleted two unused files.
2012-10-10 22:18:27 +08:00
James Chen
122a748029
issue #1469 : Removed some unused resources.
2012-10-10 22:15:47 +08:00
James Chen
36d8e86879
issue #1469 : Made MoonWarriors works on iOS.
2012-10-10 22:06:44 +08:00
James Chen
abd1d7e3bf
issue #1469 : VS2010 compilation works.
2012-10-10 15:14:19 +08:00
James Chen
5054684e00
issue #1469 : Made MoonWarriors works on android.
2012-10-10 15:06:11 +08:00
James Chen
d03ff0616a
issue #1469 : Added MoonWarriors sources and made it works on windows.
2012-10-10 14:50:04 +08:00
johnangel
ad7dacc281
Merge remote branch 'upstream/gles20' into gles20
2012-10-08 16:35:43 +02:00
Walzer
f1d9629404
Merge pull request #1361 from ncrothe/gles20
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add the capability to set custom http header to HttpClient
2012-10-08 01:06:39 -07:00
minggo
58b46b2f53
Merge pull request #1419 from folecr/ndkgdb
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Run Android debugger with Cocos2D-X projects!
2012-10-07 19:52:12 -07:00
folecr
d8a26a8623
Use "-j8" flag to ndk-build when building TestJavaScript
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* If a "-p" for "parallel build" option is set
2012-10-05 12:36:04 -07:00
folecr
abcb6b33a7
set -x in build script so that entire command line is available in the build log
2012-10-01 11:58:46 -07:00
folecr
2f5613595b
Helper script to launch this application via ndk-gdb
2012-10-01 11:58:45 -07:00
walzer
d18eecf247
UIInterfaceOrientationMaskLandscape -> UIInterfaceOrientationMaskAllButUpsideDown, developers still need to set orientation in xcode->targets
2012-09-27 10:28:00 +08:00
walzer
c9772c76ec
fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums
2012-09-27 00:44:40 +08:00
minggo
f3e2a385e1
modify xcode project to include correct files
2012-09-26 17:12:57 +08:00
James Chen
0ca7e00700
fixed some compilation errors for linux platform.
2012-09-26 15:23:10 +08:00
James Chen
ac8edf1384
Updated samples/TestCpp/proj.linux/Makefile.
2012-09-26 14:06:49 +08:00
minggo
dc3ba6e0cc
fix some bugs when testing
2012-09-26 12:01:42 +08:00
James Chen
4a3127f41f
Updated android template. Added 'cocos2dx/platform/android/java/res/.gitignore' since res folder is needed for eclipse.
2012-09-25 21:52:30 +08:00
minggo
6878b626cd
add new GUI component
2012-09-25 18:00:06 +08:00
minggo
2b35f1a20f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into layer_gradient
2012-09-25 17:38:17 +08:00
minggo
418816ea77
add fps_image.png into TestCpp
2012-09-25 17:06:59 +08:00
James Chen
f7229f74d8
issue #1483 : Synchronizing CCControlExtension to latest version.
2012-09-25 16:57:51 +08:00
minggo
da97921099
fix compile errors of TestJavaScript
2012-09-25 16:21:28 +08:00
walzer
609c4b12f9
revert back SimpleGame to enableRetinaDisplay approach. Update background image of HelloCpp to 640x1136.
2012-09-24 21:14:08 +08:00
Sergey Vikhirev
05eb4352e8
Remove retina specific methods and logic
2012-09-24 14:22:02 +04:00
minggo
a568c1d221
revert modification of AppDelegate.cpp
2012-09-24 17:24:00 +08:00
ncrothe
e0fe233752
Update samples/TestCpp/Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp
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Added test to show use of HttpRequest::setHeaders
2012-09-24 12:15:53 +03:00
minggo
eb952e7c69
Merge pull request #1370 from minggo/ptr_int
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Ptr int
2012-09-24 00:27:21 -07:00
minggo
f17545a1ae
fix a compile error
2012-09-24 15:26:18 +08:00
walzer
caa67d1eed
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5
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Conflicts:
samples/TestJavascript/proj.ios/TestJavascript.xcodeproj/project.pbxproj
2012-09-24 15:17:58 +08:00
minggo
88952396e4
Merge branch 'ptr_int_casting_issue' of https://github.com/ByungChoi/cocos2d-x into ptr_int
2012-09-24 15:16:30 +08:00
minggo
48f9df7680
fix conflict
2012-09-24 15:01:24 +08:00
walzer
78ef574962
add touch callback to HelloCpp. Users can learn setDesignResolution easily.
2012-09-24 14:14:53 +08:00
walzer
7088b19a1a
add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina)
2012-09-24 13:59:16 +08:00
minggo
e20b933f1a
make TestJavaScript work and fix some warnings
2012-09-24 13:57:45 +08:00
walzer
ed936dcd48
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5
2012-09-24 12:03:36 +08:00
Walzer
5c5544f823
Merge pull request #1363 from walzer/gles20
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fix ios6 orientation error, which is caused by ios6 api change.
2012-09-23 21:00:30 -07:00
James Chen
e4cee68688
Added libExtensions.lib for TestJavascript vs2010 project.
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Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen
426915dd4a
fixed some compilation error for win32 platform.
2012-09-24 11:05:15 +08:00
walzer
5b3bb2a087
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts fixed:
cocos2dx/platform/ios/FontLabel/FontLabel.m
cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
template/xcode4/lib_js.xctemplate/TemplateInfo.plist
2012-09-24 11:03:26 +08:00
walzer
c50a62be7a
issue #1482 , fix typos, mehod -> method.
2012-09-24 10:54:03 +08:00
walzer
59a4b0460b
HelloCpp and SimpleGame teaches how to adapt on all iPhone/iPad multi-resolutions, especially for 4-inch retina screen.
2012-09-24 10:46:15 +08:00
Walzer
88b98faa88
fixed #1482 , fix orientation problem caused by ios6 api change.
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AppDelegate.mm & RootViewController.mm are updated.
2012-09-23 20:24:51 +08:00
Byung Choi
dad0573b29
fixed build breakage for linux from change of test src name.
2012-09-22 03:18:26 +09:00
minggo
dca626eab0
Merge pull request #1357 from ByungChoi/linux_makefile
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Linux makefile
2012-09-21 02:12:45 -07:00
minggo
0a1f0369e6
fixed #1481 : merge Nicolas's pull request and do some bug fixes
2012-09-21 17:01:19 +08:00
Byung Choi
a83b6a6261
updated sample/helloCpp debug & release makefile for linux
2012-09-21 15:35:41 +09:00
Byung Choi
4d04a1863b
make-all-linux now builds debug & release, testCpp also gets both
2012-09-21 14:34:05 +09:00
Walzer
c7ffe79baf
remove useless LOCAL_STATIC_LIBRARIES := curl_static_prebuilt in TestCpp/proj.android/jni/android.mk
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The linking relationship is TestCpp -> cocos_extension_static -> cocos_curl_static now. Applications can link the extension library to use libcurl.
And this line still links curl_static_prebuilt which is not exist now, which made developers confused.
2012-09-21 10:10:17 +08:00
James Chen
9fabf3a45b
fixed #1470 : Made CCBReader support cocosbuilder v2.1-beta0.
2012-09-19 18:41:50 +08:00
minggo
8cdf73640b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1470_cocosbuilder
2012-09-19 18:08:17 +08:00
minggo
2f3cdc6538
issue #1470:modify linux makefile and re-create xcode template
2012-09-19 18:05:10 +08:00
minggo
5e169eb0af
issue #1470 : put hd/ipad resources into corresponding directory
2012-09-19 17:54:45 +08:00
minggo
ebe092661b
issue #1470 : modify mac project and delete unneeded files
2012-09-19 17:50:30 +08:00
minggo
4bff6927b8
issue #1470:re-publish ccb
2012-09-19 17:43:11 +08:00
minggo
9db2df3f7b
issue #1470:modify resources path
2012-09-19 09:40:02 +08:00
folecr
5d816bfaf6
Verbose logging of build process
2012-09-18 17:08:37 -07:00
folecr
f54566ac03
More robust script exits on errors and ...
...
* Remove source build command (source repos for dependencies are not submodules)
2012-09-18 17:02:01 -07:00
minggo
4b969e35c8
issue #1470:implement animation
2012-09-17 18:49:05 +08:00
minggo
0c4b5dd3e9
issue #1470:fix some crashes
2012-09-17 15:31:07 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
minggo
0845e08fd3
issue #1470:update CCBReader to support Cocosbuilder v2.1 beta0
2012-09-17 14:27:17 +08:00
johnangel
fdec1ba4b9
Fixing include paths to be able to compile cocos2d-x using
...
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
James Chen
f4ddabb942
Updated "ant.properties" for TestJavascript project since it will ignore 'assets/Images, assets/Fonts' folder.
2012-09-15 15:36:31 +08:00
YuLei
209e44ff09
[Lua] update HelloLua
2012-09-11 17:31:21 +08:00
YuLei
ab6a476deb
update TestLua
2012-09-11 17:13:20 +08:00
James Chen
b6e4c98334
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua
2012-09-11 14:03:33 +08:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
James Chen
2572823b1a
Merge pull request #1301 from folecr/fix_android_module_location
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fixed #1476 : Update location of spidermonkey-android makefile.
2012-09-10 18:53:02 -07:00
folecr
991d63eaad
Update location of spidermonkey-android makefile
2012-09-10 16:12:48 -07:00
James Chen
6a1aae95aa
Merge branch 'gles20' of https://github.com/dualface/cocos2d-x into dualface-lua
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Conflicts:
cocos2dx/proj.mac/cocos2dx.xcodeproj/project.pbxproj
2012-09-10 17:00:22 +08:00
James Chen
c9ca584726
Merge pull request #1297 from dumganhar/tableview-win32
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fixed #1458 : Adding CCTableView support.
2012-09-09 23:52:18 -07:00
James Chen
c9e1aa7adc
fixed #1458 : Updated TestCpp Makefile for linux port.
2012-09-10 14:50:19 +08:00
James Chen
6f3ee0299a
issue #1458 : Updated vs2010 project configuration.
2012-09-10 14:05:44 +08:00
James Chen
1460f4e42f
issue #1458 : Updated project configuration for all platforms.
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CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
2012-09-10 13:39:12 +08:00
YuLei
1254d08d5c
[Lua] fix: HelloLua
2012-09-10 12:23:45 +08:00
YuLei
d4128975f6
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-10 11:42:56 +08:00
James Chen
d9cc8fa346
issue #1458 : Adding CCTableView support. Updated win32 project configuration.
2012-09-09 22:34:32 +08:00
Walzer
11b5ae5cef
add proj.android to samples/SimpleGame, use getVisibleSize & getVisibleOrigin instead of getWinSize
2012-09-09 21:41:48 +08:00
Walzer
7e4615cd7b
upgrade Cocos2dSimpleGame to v2.0.2 framework, add it into samples folder
2012-09-09 20:20:29 +08:00
YuLei
58ea948cc8
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-07 19:21:15 +08:00
ThePickleMan
469584e8b8
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
2012-09-04 23:53:17 -05:00
ThePickleMan
ea87d6304d
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
...
Made the lower slider's value display too.
2012-09-04 23:52:18 -05:00
ThePickleMan
5cf699f668
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
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Added a test for the restricted slider
2012-09-04 22:32:29 -05:00
YuLei
57566d0364
revert main.js
2012-09-04 09:53:58 +08:00
YuLei
e490035e2e
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-03 15:24:40 +08:00
James Chen
f11c849cfe
Merge pull request #1278 from edbartley/gles20
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fixed #1456 : Remove code signing from MAC TestCpp project.
2012-09-02 07:49:12 -07:00
fish
8c29e9b1e2
Remove code signing from MAC TestCpp project.
2012-09-01 18:06:30 -04:00
YuLei
135f2fdabd
remove unused files
2012-09-02 01:13:52 +08:00
YuLei
6f3833af73
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:56:27 +08:00
YuLei
da79992275
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:38:57 +08:00
James Chen
35f6f937c9
Merge pull request #1271 from mustime/testlua
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issue #1425 : add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen
8e290cad6e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1454_javascript
2012-08-31 23:29:02 +08:00
James Chen
94a1aa6123
issue #1454 : fixed bugs in test-particles.js.
2012-08-31 23:28:43 +08:00
minggo
dacf1704fc
issue #1454:use pvr instead of pvr.gz and fix a bug of build_native.sh
2012-08-31 23:16:36 +08:00
James Chen
f5a46d1d23
Merge pull request #1 from minggo/iss1454_javascript
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issue #1454:modify ios project resources
2012-08-31 07:29:11 -07:00
minggo
1ea039d21d
issue #1454:modify ios project resources
2012-08-31 22:23:30 +08:00
James Chen
0d2c2b3bf8
issue #1454 : Updated win32 project configuration and some .plist files.
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Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen
e7e954045a
issue #1454 : Updated TestJavascript/proj.android/build_native.sh.
2012-08-31 21:30:58 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
dd8c993581
issue #1454 : Removed some duplicated resources files.
2012-08-31 19:50:20 +08:00
mustime
31655bb6ca
issue #1425 : add NodeTest to TestLua
2012-08-31 18:40:21 +08:00
mustime
f070864429
issue #1425 : add NodeTest to TestLua
2012-08-31 18:26:27 +08:00
mustime
680e189365
issue #1425 : update lua script
2012-08-31 18:25:28 +08:00
mustime
1092d04b7c
issue #1425 : fix "Issue1305" test case in ActionsTest
2012-08-31 18:22:43 +08:00
minggo
860d3eff4b
issue #1454 : make js binding work together with lua binding and native codes
2012-08-31 17:55:45 +08:00
YuLei
748d64ecc0
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-31 09:47:03 +08:00
James Chen
e2629ef175
Fixed some compile errors on win32.
2012-08-30 23:10:09 +08:00
James Chen
e584b94728
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
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Conflicts:
scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
mustime
e1db27fb0d
issue #1425 : add ActionsEaseTest & MotionStreakTest
2012-08-30 16:39:58 +08:00
mustime
2bfa5dfc1e
issue #1425 : fix a problem when handling touch event
2012-08-30 16:38:16 +08:00
mustime
2961666fbc
issue #1425 : add MotionStreakTest for TestLua
2012-08-30 15:55:13 +08:00
mustime
fc8cba66e0
issue #1425 : add ActionsEaseTest to TestLua
2012-08-30 15:35:04 +08:00
mustime
009d15845a
issue #1425 : update lua script
2012-08-30 15:32:29 +08:00
Rohan Kuruvilla
743478570c
Chipmunk support
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* Changing CGPoint to cpVect
* Fix build and test code
2012-08-29 16:35:30 -07:00
folecr
4ebafb0ae3
Remove reference to Resources/JS. This code is not used in the test suite.
2012-08-29 15:59:48 -07:00
James Chen
21547fb96f
Don't make CCScriptEngineProtocol inherits from CCObject since setScriptEngine is invoked only once in AppDelegate.cpp,
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It will affect the lifecycle of ScriptCore instance, the autorelease pool will be destroyed before destructing ScriptCore.
So a crash will appear on Win32 if you close the game window.
2012-08-29 14:49:04 -07:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
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Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
mustime
289eb65dde
issue #1425 : fix a problem that missing "MainMenu"
2012-08-29 18:16:59 +08:00
mustime
c15c96ac28
Merge https://github.com/cocos2d/cocos2d-x into testlua
2012-08-29 17:29:33 +08:00
mustime
cc4573c3e4
issue #1425 : add ParticleTest to TestLua
2012-08-29 17:17:36 +08:00
mustime
df25d56cc3
issue #1425 : update pkg for tolua++ binding
2012-08-29 17:10:06 +08:00
folecr
143cd39269
-DCOCOS2D_JAVASCRIPT added to APP_FLAGS in Application.mk. Applied to all files.
2012-08-28 19:07:50 -07:00
folecr
51911d066d
Add flags : COCOS2D_JAVASCRIPT and COCOS2D_DEBUG=2
2012-08-28 17:44:01 -07:00
folecr
6f7cb44c62
Build script magic to deal with Image and Fonts on Android.
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* Copy Images/* and Fonts/* into assets
* Ignore assets/Images and assets/Fonts directories when packaging
2012-08-28 17:44:01 -07:00
folecr
9fa24f07f5
Excluded *.pvr.gz from packaging
2012-08-28 17:44:00 -07:00
folecr
e00240c8aa
Rename Resources/JS to Resources/oldjs to avoid conflict with js
2012-08-28 17:44:00 -07:00
folecr
ab80fdd908
Add library reference to Cocos Android Java code
2012-08-28 17:44:00 -07:00
folecr
a03dc1f7e8
Generate an Android build.xml
2012-08-28 17:44:00 -07:00
folecr
148b67d374
Disable use of chipmunk
2012-08-28 17:44:00 -07:00
folecr
4256dc6830
Update makefiles
2012-08-28 17:43:58 -07:00
folecr
421d60e4f2
Package the js directory
2012-08-28 17:43:57 -07:00
folecr
f09bddd0f7
Add refernence to chipmunk static library
2012-08-28 17:43:56 -07:00
folecr
7017f772b2
Remove editor backup file
2012-08-28 17:43:56 -07:00
minggo
f0068209f3
Merge pull request #1252 from mustime/testlua
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issue #1425 : add EffectTest to TestLua
2012-08-28 01:05:50 -07:00
mustime
22cf904038
issue #1425 : add EffectTest to TestLua
2012-08-28 15:44:09 +08:00
minggo
ff34cb7b39
issue #1425 : add icons for testlua
2012-08-28 14:34:22 +08:00
minggo
76410f4b5b
Merge pull request #1248 from mustime/testlua
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Testlua
2012-08-27 23:18:22 -07:00
mustime
f63a719981
issue #1425 : fix the problem that missing Resources path
2012-08-28 14:14:09 +08:00
mustime
8ec843785c
issue #1425 : change the title from "HelloLua" to "TestLua"
2012-08-28 11:56:23 +08:00
mustime
4237ec42be
issue #1425 : add ios project for TestLua
2012-08-28 11:49:22 +08:00
mustime
9afede2474
issue #1425 : update lua files
2012-08-28 11:48:34 +08:00
mustime
567f4b15aa
issue #1425 : fix a problem when searching lua files on ios project
2012-08-28 11:47:06 +08:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
minggo
d1f92b8da4
Merge pull request #1239 from mustime/testlua
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Testlua
2012-08-27 02:45:29 -07:00
James Chen
ef906cd2ba
Merge pull request #1247 from dumganhar/gles20
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Updated Makefiles for linux port.
2012-08-27 01:45:26 -07:00
James Chen
dd26a2fcd8
Updated Makefiles for linux port.
2012-08-27 16:43:02 +08:00
minggo
0e81fd0568
fixed #1442 : use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC
2012-08-27 16:11:07 +08:00
mustime
c0c3222238
issue #1425 : fix a typo error
2012-08-27 15:42:19 +08:00
mustime
fa3ec83eec
issue #1425 : fix a problem when copying files to assets
2012-08-27 15:35:25 +08:00
mustime
6ac99e687b
issue #1425 : fix a error when designating the Resources path
2012-08-27 15:09:27 +08:00
James Chen
28150573c6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-08-27 13:48:55 +08:00
James Chen
7ccb720104
Resource file searching implementation for blackberry.
...
Updated the package names of blackberry samples.
2012-08-27 13:48:17 +08:00
mustime
be116f5352
issue #1425 : update TestLua project
2012-08-27 11:43:47 +08:00
minggo
c7d365ca1c
Merge pull request #1231 from donaldalanmorrison/gles20
...
Gles20
2012-08-26 20:17:40 -07:00
minggo
6e2b718243
Merge pull request #1241 from minggo/gles20
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add NULL as the last parameter to prevent crashing when creating CCSequence
2012-08-26 19:48:36 -07:00
minggo
a80c282844
add NULL as the last parameter to prevent crashing when creating CCSequence
2012-08-27 10:47:32 +08:00
mustime
f641602e6e
issue #1425 : update vs10 proj configuration for TestLua
2012-08-27 10:23:05 +08:00
James Chen
3d0b5bf455
fixed some warnings in java codes for android port.
2012-08-27 10:21:43 +08:00
mustime
7f55980259
issue #1425 : add copy commands to copy Resources to android/assets
2012-08-27 10:12:33 +08:00
mustime
6cc4eb8878
issue #1425 : remove copying Resources files commands in VS10
2012-08-27 10:04:30 +08:00
mustime
1b70d8193f
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
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Conflicts:
samples/TestLua/proj.win32/TestLua.win32.vcxproj
2012-08-27 10:00:00 +08:00
Donald Alan Morrison
5075a83271
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/kazmath/src/ray2.c
2012-08-25 00:00:27 -07:00
Donald Alan Morrison
3eb3ebc67a
Fixed VS2010 Warning C4800: 'void *' : forcing value to bool 'true' or
...
'false' (performance warning).
2012-08-24 11:20:23 -07:00
James Chen
1a5dd4fbb0
Updated vs2010 project configuration for TestLua.
2012-08-24 18:42:03 +08:00
James Chen
86d1d457a1
Added vs2008 project for TestLua.
2012-08-24 18:27:47 +08:00
minggo
cb93713433
Merge pull request #1234 from minggo/gles20
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use absolute path in CCFileUtils
2012-08-24 02:58:33 -07:00
minggo
bcd691ad9f
use absolute path in CCFileUtils
2012-08-24 17:55:29 +08:00
minggo
cf1d61f3de
Merge pull request #1232 from minggo/gles20
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fix compiling error of linux
2012-08-24 01:09:37 -07:00
mingo
ba4d75a60e
issue #1445 : fix compiling error of linux
2012-08-24 15:53:26 +08:00
James Chen
8e67592df2
Updated project configures of blackberry port.
2012-08-24 14:57:44 +08:00
Donald Alan Morrison
3c7846e32f
Fixed VS2010 Warning: C4018: '<' : signed/unsigned mismatch
2012-08-23 23:35:25 -07:00
James Chen
85304b9441
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_lua
2012-08-24 10:27:20 +08:00
mustime
4c7ad0d0d1
issue #1425 : testlua project
2012-08-24 10:23:23 +08:00
mustime
f55aedb5e9
issue #1425 : add android proj on TestLua
2012-08-24 10:18:59 +08:00
mustime
f67b513d08
issue #1425 : add android proj on TestLua
2012-08-24 10:07:15 +08:00
James Chen
26a31b21b3
issue #1429 : Removed mGLView variable in HelloCpp/HelloLua/TestJavascript class.
2012-08-24 00:24:04 +08:00
James Chen
ee3e68014b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_editbox
2012-08-24 00:16:11 +08:00
James Chen
1685e5c497
issue #1429 : Used java code to implement keyboard layout.
2012-08-24 00:15:15 +08:00
minggo
83606d7691
Merge pull request #1212 from mustime/testlua
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Testlua
2012-08-23 03:08:25 -07:00
minggo
37cb691600
fix some bugs while testing
2012-08-23 18:01:28 +08:00
mustime
36a99a099e
issue #1425 : add TestLua project
2012-08-23 16:10:50 +08:00
James Chen
06038163ca
iss1429: Finished using Dialog to implement CCEditBox for android port.
...
Next step:
Using Java codes to implement Cocos2dxEditBox. Don't use style.xml, color.xml and keyboard.xml.
2012-08-23 15:34:57 +08:00
minggo
d83cdbda09
fixed #1441 : put hd and ipad resources into separate directory
2012-08-23 14:20:32 +08:00
James Chen
a437099779
issue #1429 : Use activity to implement CCEditBox for android. Next step: use dialog to implement CCEditBox.
2012-08-23 09:42:28 +08:00
James Chen
9553031196
fixed #1112 : Lua support for blackberry port.
2012-08-22 18:48:57 +08:00
James Chen
dbd02b2726
Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into dale_lua
2012-08-22 18:28:11 +08:00
James Chen
bcbd161398
issue #1429 : First commit CCEditBox for android port.
2012-08-22 09:47:04 +08:00
Dale Ducharme
d76d9a6451
Adding lua scripting to BlackBerry port.
2012-08-21 13:32:28 -04:00
James Chen
fac3e9c8de
issue #1437 : fixed some compile errors.
2012-08-21 17:25:03 +08:00
James Chen
3eecc283d0
Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer
2012-08-21 16:57:41 +08:00
minggo
ba2049d086
iss1438_android_template
2012-08-21 16:45:23 +08:00
minggo
07ddd43695
issue #1437:make CCApplication::sharedApplication() return pointer
2012-08-21 15:28:43 +08:00
minggo
cfdc50fb60
issue #1437:make CCEGLView::sharedOpenGLView() return pointer
2012-08-21 14:58:31 +08:00
minggo
e2140aea0b
Merge pull request #1205 from minggo/gles20
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use CCSprite::createWithSpriteFrame() to create a sprite
2012-08-20 02:29:34 -07:00
minggo
c854562b03
use CCSprite::createWithSpriteFrame() to create a sprite
2012-08-20 17:28:17 +08:00
James Chen
0861877594
kCCResolutionXXX -> kResolutionXXX and estimate whether touch point is contained in GL viewport rectangle.
2012-08-20 16:32:22 +08:00
James Chen
7eb5d85298
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_bb
2012-08-20 15:49:24 +08:00
James Chen
6c9b4d3357
fixed #1420 : Merged gles20 branch of blackberry port from Dale's repo and fixed some bugs.
2012-08-20 15:49:02 +08:00
minggo
a8f2c74b9e
change TARGET_OS_IPHONE to TARGET_OS_MAC in TestCpp mac project
2012-08-20 15:42:56 +08:00
Dale Ducharme
4004a8ac61
Cocos2dx for gles2.
2012-08-17 17:45:21 -04:00
James Chen
f7fd4fc2bf
issue #1429 : Fixed a bug in EAGLView.mm.
2012-08-17 15:24:33 +08:00
James Chen
d3338a70e5
issue #1429 : Updated EditBoxTest and fix a bug about callback function.
2012-08-17 14:29:07 +08:00
James Chen
ce9c744f21
fixed #1419 : cocos2dx-test ~> TestCpp
2012-08-16 18:20:00 +08:00
James Chen
48fa8a4e88
fixed #1419 : Update eclipse project configurations for linux port.
2012-08-16 18:09:01 +08:00
James Chen
de2c00b7ae
issue #1405 : fixed some compile error on win32 and linux.
2012-08-16 11:30:25 +08:00
minggo
bcf61cdf26
issue #1405:use enum to distinguish target
2012-08-16 10:21:15 +08:00
James Chen
0fce637ec7
issue #1429 : First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
2012-08-15 14:33:56 +08:00
mustime
42208f93aa
issue #1425 : change the interfaces in .pkg files to satisfy the current
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version
2012-08-10 18:14:04 +08:00
James Chen
03c2366821
Merge branch 'minggo_res' of https://github.com/dumganhar/cocos2d-x into gles20
2012-08-09 17:50:39 +08:00
James Chen
6e2cace72d
Merge branch 'iss1405_multi_resolution' of https://github.com/minggo/cocos2d-x into minggo_res
2012-08-09 17:19:20 +08:00
James Chen
a7ce8f2e21
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into minggo_res
2012-08-09 17:16:10 +08:00
James Chen
3ff21fe275
fixed #1424 : http wrapper compiled ok on win32.
2012-08-09 17:04:55 +08:00
minggo
c31415b7bd
issue #1405:resolution supports on mac
2012-08-09 14:34:20 +08:00
James Chen
826dfe4102
issue #1405 : multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method.
2012-08-09 12:49:33 +08:00
Walzer
08198c082e
issue #1424 , http wrapper has been tested on iOS, mac, android port.
2012-08-09 10:45:11 +08:00
minggo
c34812567f
issue #1405 : modify macro names and comment and add getVisibleSize and getVisibleOrigin in CCDirector
2012-08-09 10:23:39 +08:00
minggo
cc39dc55f4
issue #1405:remove unneeded functions of CCFileUtils
2012-08-08 18:39:33 +08:00
minggo
3395bba327
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution
2012-08-08 17:42:45 +08:00
minggo
3853611e62
issue #1405:support loading resources from directory defined by developer
2012-08-08 17:42:04 +08:00
Walzer
9ee50bb59a
issue #1424 , add doxygen comments, use httpbin.org interfaces in GET/POST before setting up our website.
2012-08-08 12:05:02 +08:00
Walzer
b094f70ab3
issue #1424 , http-get works ok. Tomorrow I will focus on post.
2012-08-07 18:28:07 +08:00
minggo
f6115d5667
issue #1405:zoom out work ok
2012-08-07 18:24:45 +08:00
minggo
5d8f909af4
issue #1405:multi resolution works ok
2012-08-07 14:29:46 +08:00
Walzer
39e45da8d9
Merge branch 'gles20' of https://github.com/greathqy/cocos2d-x into network
2012-08-06 15:36:13 +08:00
qingyun
054fe4993c
fix CCLog stack overflow
2012-08-06 14:47:23 +08:00
minggo
9ccf3cefdf
fixed #1417:add header search path and add CCTouch.cpp into mac project
2012-08-06 11:08:06 +08:00
qingyun
24136dc575
add CCHttpRequest and related tests to repository
2012-08-04 18:27:27 +08:00
qingyun
dc35596ce9
add greathqy to AUTHORS
2012-08-04 18:12:39 +08:00
James Chen
e9aa3743fa
issue #1405 : muti-resolution works ok on linux.
2012-08-03 13:56:18 +08:00
James Chen
9c26e38563
Merge branch 'gles20' of https://github.com/tongpengfei/cocos2d-x into linux_gles20
2012-08-03 10:10:33 +08:00
pengfei tong
a37fd743e0
[FIX] testjs
2012-08-02 16:23:31 +08:00
pengfei tong
c82c8412a8
[LOG] fix makefile
2012-08-02 13:19:40 +08:00
pengfei tong
b93d0b5ebf
[LOG] add linux port
2012-08-02 13:02:59 +08:00
minggo
5399aac590
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution
2012-08-02 10:50:15 +08:00
minggo
60983e8a02
Merge pull request #1147 from folecr/morefixandroidbuildscript
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Further clean up of android build scripts and template
2012-08-01 19:45:18 -07:00
minggo
0b2396c54b
issue #1405:support three type of resolution
2012-08-01 16:56:12 +08:00
Walzer
cc3d850892
fixed #1416 , add object orientated APIs for CCGeometry, replace "CCFloat" with "float"
2012-08-01 15:30:12 +08:00
folecr
4d3df6145b
Cleaner build scripts
2012-07-31 22:56:18 -07:00
folecr
e69cda8fe2
Quoted use of bash variables
2012-07-31 22:56:17 -07:00
Walzer
dc37896ed9
change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs
2012-08-01 13:24:23 +08:00
Walzer
0431cb455b
fixed #1413 , add CCTouch::getLocation(), getDelta() method
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return OpenGL coordinates directly, to make the usage more convenient.
2012-07-31 17:41:53 +08:00
Walzer
b8fa32dbc0
use extensions/GUI instead of extensions/UI
2012-07-30 22:57:59 +08:00
folecr
200992b272
Cleaner build script
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* Quoted parameters for bash directives
* Forgo the extra _LOCAL variables by testing environment variables
* Better path assumptions
* References
* http://stackoverflow.com/questions/59895/can-a-bash-script-tell-what-directory-its-stored-in
* http://stackoverflow.com/questions/228544/how-to-tell-if-a-string-is-not-defined-in-a-bash-shell-script
2012-07-27 17:45:21 -07:00
Nat Weiss
9f0be2de05
Added Mac cpp HelloWorld and Tests.
2012-07-24 19:07:31 -07:00
James Chen
fda669510a
fixed #1385 : Logic error in BitmapFontMultiLineAlignment.
2012-07-24 11:32:02 +08:00
James Chen
e7d7ff99c7
fixed #1386 : PauseResumeActionsTest crashes.
2012-07-24 11:21:08 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
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1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo
e249d6b0ce
Merge branch 'gles20' of https://github.com/walzer/cocos2d-x into modify_xcode_project
2012-07-23 15:38:24 +08:00
Walzer
cc23d0667d
unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina.
2012-07-23 15:23:26 +08:00
James Chen
d5f783b681
issue #1399 : Updated android template.
2012-07-23 14:56:40 +08:00
James Chen
2ab5e4ab9c
issue #1399 : Added vs2010 support.
2012-07-23 11:57:34 +08:00
James Chen
8291b7aef6
Reverted 'cocosdenshion' to 'CocosDenshion'.
2012-07-23 11:07:31 +08:00
James Chen
5e5b008742
issue #1399 : Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System.
2012-07-21 13:49:20 +08:00
James Chen
b2b0a0c3d5
Updated ios project settings and updated some files in CCBReader folder.
2012-07-20 18:02:18 +08:00
James Chen
755b29cb9d
Updated ios project settings.
2012-07-20 17:38:21 +08:00
James Chen
5b6497b0e4
Updated test_actions.js. 'new cc.Sprite.create' --> 'cc.Sprite.create'.
2012-07-20 17:12:17 +08:00
James Chen
557f654cf3
Built successfully on android.
2012-07-20 17:06:00 +08:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00