godyZ
f648a3f907
modify linux makefile
2013-08-08 17:06:42 +08:00
boyu0
684e005ce7
issue #2345 : edit for linux compile error
2013-08-07 14:10:42 +08:00
boyu0
ec6343a9b8
fix js and linux compile error
2013-08-07 10:34:30 +08:00
boyu0
dc6503f7d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2345_refactor_ccimage
2013-08-06 13:37:38 +08:00
James Chen
eaabd93051
issue #2170 : Fixing compilaction errors on Emscripten.
2013-08-05 11:10:12 +08:00
James Chen
a2fbf0c2b8
issue #2179 : Fixing compilation errors on Linux.
2013-08-05 10:29:20 +08:00
boyu0
6afa77ddc3
issue #2345 : update the png, jpeg and tiff libraries. Fix the testFormatForPvrTCSupport return incorrect answer when GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG undefined.
2013-08-02 16:02:40 +08:00
James Chen
f61f4e58fd
Merge pull request #3094 from sergey-shambir/linux_sdl
...
closed 2458: Linux: added SDL backend as alternative to GLFW.
2013-07-31 01:55:37 -07:00
minggo
0530109a9f
Merge pull request #3178 from boyu0/2345
...
Refactor CCImage and CCTexture2D
2013-07-31 01:21:18 -07:00
Sergey Shambir
d23d486720
Linux: added SDL2 backend as replacement for GLFW.
...
Initially planned as alternative, made replacement after discussion with
minggo.
Summary:
GLFW v.3 released in June. New version breaks API without real need:
http://cocos2d-x.org/boards/6/topics/31277
Meanwhile SDL2 is very stable. SDL2 used in Steam Runtime and will be
part of Ubuntu SDK, it's supported by other distributions.
Completed:
- OpenGL initialization and window handling with SDL
- Keyboard, IME emulation, mouse and touches support with SDL
- Window title now contains app name on Linux
- Backspace correctly handled with new backend
Note:
- SDL on X11 have no proper multitouch, but backend handles multitouch
events to support future Linux graphics.
2013-07-30 23:08:26 +04:00
Éloi Rivard
524b6903a5
Added clang support for linux.
2013-07-30 14:49:44 +02:00
boyu0
31da5ebeb7
fix some compile error and pass the linux compile
2013-07-30 13:45:50 +08:00
boyu0
6b12ac9a5a
edit for linux
2013-07-30 10:25:20 +08:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
minggo
7704ab9161
issue #2412:remove platform.cpp/.h
2013-07-19 13:42:45 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
Éloi Rivard
e6354bbf0a
Various linux eclipse projects compilation fixes
2013-07-09 15:23:19 +02:00
Éloi Rivard
e5db95d2b9
Added deprecated functions ignoring in libcocos2d eclipse project
2013-07-09 15:23:19 +02:00
Éloi Rivard
d853934f1b
Added -std=c++0x flag in C++ eclipse projects
2013-07-09 15:23:19 +02:00
James Chen
582baa0bac
issue #2379 : Removing CCZone.cpp for Makefile.
2013-07-09 15:31:28 +08:00
minggo
dfde41b932
issue #2129:fix conflicts
2013-07-05 17:32:50 +08:00
Huabing.Xu
041bef148a
Merge branch 'origin/develop'
...
Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
Huabing.Xu
4e9e893c8e
1. Add C++ code to decode ETC file
...
2. Configuration and function supportsETC()
2013-07-01 17:40:57 +08:00
Squallium
c770a4bdc8
Added ccFPSImages entity as linked resource
2013-06-30 22:00:29 +02:00
James Chen
e2b9863bf7
issue #2325 : [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT.
2013-06-29 11:44:14 +08:00
Squallium
f53e4f692f
removed libxml2 dependence from libcocos2d
2013-06-27 08:30:55 +02:00
James Chen
ad7d606b48
Merge pull request #2703 from sergey-shambir/linux_qmake
...
close #2332 : [Linux] Adding project part for QtCreator.
2013-06-25 21:57:20 -07:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
Rene Klacan
8b16178f9f
Merge pull request from cocos2d/develop
2013-06-06 09:42:18 +02:00
James Chen
2d81a66444
[Linux] Don't treat the warning of deprecated-declarations as error.
2013-06-05 17:48:04 +08:00
Sergey Shambir
f5b9b4580c
Enabled c++0x flag, use OpenAL audio backend by default.
2013-06-04 14:29:29 +04:00
chengstory
cfb424a6c9
1. add Component struct.
2013-06-04 17:38:43 +08:00
Rene Klacan
c4ec15752a
simplified CCKeyboardDispatcher and CCLayer does not inherit from CCKeyboardDelegate
2013-06-03 16:06:33 +02:00
René Klačan
9e4c5bbca3
Merge pull request #3 from cocos2d/develop
...
pull request from main repo
2013-06-03 04:07:43 -07:00
minggo
5c1a408797
issue #2242:use -std=gnu++0x for linux and native client project
2013-06-03 13:50:19 +08:00
minggo
0a64e7a041
enable c++11 for linux and natvie client projects
2013-06-03 11:02:54 +08:00
Rene Klacan
0489ba51fd
deleted defines in proj.linux's Makefile
2013-06-02 13:18:06 +02:00
Sergey Shambir
984ed75b9a
Linux: added project part for QtCreator.
...
Allows easily setup cocos2d on Linux in QtCreator IDE.
2013-06-02 10:15:14 +04:00
Rene Klacan
c8b4291731
keyboard support throught compiler directive
2013-06-02 04:11:43 +02:00
Rene Klacan
50ad3e1c80
KeyboardDispatcher + tests for it on linux
2013-05-31 14:29:32 +02:00
Jaroslaw Lewandowski
3f7c506638
Ability to save/retrieve CCData into/from CCUserDefault
2013-05-29 01:06:41 +01:00
minggo
6f624351b3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ETC1-support
2013-05-28 11:36:05 +08:00
minggo
b038741d78
issue #2161 : make linux,marmalade,native client,mac and emscripten project to include CCTextureETC.cpp
2013-05-27 15:06:43 +08:00
Sergey Shambir
06e6048537
Linux port: added libX11 to linked libraries.
...
Otherwise build fails on linux.
2013-05-24 23:36:21 +04:00
James Chen
8448280ed3
issue 2217: Updating Make file and project configuration to add ccFPSImage.c.
2013-05-23 16:50:48 +08:00
James Chen
42427634f2
fixed #2142 : Adding datavisitor support for other platforms except win32.
2013-05-10 15:37:40 +08:00
James Chen
1eb79530c6
fixed #1847 : -DCC_ENABLE_BOX2D_INTEGRATION ~> -DCC_ENABLE_BOX2D_INTEGRATION=1,
...
-DCC_ENABLE_CHIPMUNK_INTEGRATION ~> -DCC_ENABLE_CHIPMUNK_INTEGRATION=1.
2013-04-17 12:49:25 +08:00
Sam Clegg
ffb7360e46
Enable easy swithing between Box2D and chipmunk in linux and nacl
...
The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles. Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.
Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles. These should
never be defined globally like this.
2013-04-15 07:35:50 -07:00
James Chen
32406efec2
Merge branch 'newlines_in_cclog' of https://github.com/sbc100/cocos2d-x into sbc100-newlines_in_cclog
...
Conflicts:
cocos2dx/proj.linux/cocos2dx.mk
2013-04-10 14:17:23 +08:00
James Chen
68867b8798
Merge pull request #2212 from rogerzanoni/linux_link
...
fixed #2044 : Fix linux build, libpthread and libGL libraries need to be linked on linux.
2013-04-09 21:50:54 -07:00