James Chen
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759831c1d8
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issue #2397: Application::sharedApplication --> Application::getInstance.
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2013-07-15 16:24:42 +08:00 |
James Chen
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2c1b26acf8
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issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance()
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2013-07-12 13:11:21 +08:00 |
James Chen
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53a372669a
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closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation.
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2013-06-23 17:25:34 +08:00 |
James Chen
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d1bd34fd08
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issue #2129: Removing CC prefix for template.
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2013-06-20 22:18:43 +08:00 |
James Chen
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247dcb7a4c
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[win32] multi-platform-xxx template only support vs2012 now.
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2013-06-19 15:23:09 +08:00 |
James Chen
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ec8ab8bd8b
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Updating multi-platform-xxx template for win32.
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2013-06-07 12:57:28 +08:00 |
James Chen
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d402b349e2
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issue #2092: Updating win32 project configuration.
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2013-05-20 21:12:25 +08:00 |
James Chen
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f7d3a23a98
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Updating the template of multi-platform-js for win32.
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2013-03-20 22:45:41 +08:00 |
James Chen
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4da388a2b6
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issue #1733: Updated template projects. Using the same package name on iOS as which on Android.
On iOS, org.cocos2d-x.HelloCpp -> org.cocos2dx.hellocpp.
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2013-02-20 14:30:05 +08:00 |
James Chen
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96c91390cc
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issue #1724: Adding solution for HelloJavascript.
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2013-02-19 10:51:55 +08:00 |
James Chen
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151b38922e
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1724-hellojs
Conflicts:
template/multi-platform-js/proj.win32/HelloJavascript.vcxproj
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2013-02-18 16:32:54 +08:00 |
James Chen
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1d9e9e48bc
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fixed #1724: Moved HelloJavascript to template folder and renamed it with "multi-platform-is".
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2013-02-18 16:25:21 +08:00 |