Commit Graph

2628 Commits

Author SHA1 Message Date
dumganhar db4d51496e Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
Conflicts:
	cocos2dx/platform/CCAccelerometer_platform.h
	cocos2dx/platform/CCApplication_platform.h
	cocos2dx/platform/CCArchOptimalParticleSystem.h
	cocos2dx/platform/CCEGLView_platform.h
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/platform/CCSAXParser.h
	cocos2dx/platform/CCStdC.h
	tests/AppDelegate.cpp
	tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
ciaranj d1f031d2de Add support for particleWithFile for both Quad & Point Particle Systems 2011-09-27 23:15:54 +01:00
minggo 8f1208368b Merge pull request #515 from ciaranj/lua_project_generator
Initial example working version of a lua project generator
2011-09-20 01:50:12 -07:00
ciaranj 0296027335 Supplying README file 2011-09-20 08:03:52 +01:00
ciaranj 209214008e Adding in Particle Systems to Lua Bindings (inc. the example systems.) 2011-09-20 07:58:04 +01:00
ciaranj 2662af753a Initial example working version of a lua project generator 2011-09-19 23:42:22 +01:00
ciaranj d91c728a52 Updating README file as requested 2011-09-19 07:47:17 +01:00
ciaranj 11f03e9c8c Adding a build file that correctly generates LuaCocos2d.cpp 2011-09-18 18:29:17 +01:00
ciaranj 75edaccac9 Updating AccelerometerDelegate related classes
The checked in .pkg files seemed to be generating lua-bindings for
cocos2d methods that don't exist.  This seems strange, so have fixed it
for now.
2011-09-18 18:18:02 +01:00
minggo d42336df56 remove functions of AccelerometerKeep & AccelerometerDestroy declation 2011-08-31 11:34:45 +08:00
sunzhuoshi 9a9cb02405 Added CocsDenshion lua support and tested with HelloLua on iOS
The test music and sound effect come from "tests" project
2011-08-16 23:56:41 +08:00
minggo c6cb8f4980 make HelloLua work ok on win32 2011-08-15 16:23:23 +08:00
minggo 6892787afa fixed #653: add CCScheduler::unscheduleScriptFunc() 2011-08-03 14:15:35 +08:00
minggo 792204e908 fixed #645: update pkg file to v1.0.1 2011-08-02 16:21:23 +08:00
minggo 914706735f update LuaCocos2d.cpp and pkg files 2011-07-18 17:04:15 +08:00
minggo d97fcbf752 fixed #612: export some CCNode methods to lua 2011-07-18 10:28:25 +08:00
minggo a3e9679578 fixed #611: add some functions for lua 2011-07-18 10:18:36 +08:00
RongHong 9328991cbd to update lua support 2011-07-12 15:18:14 +08:00
RongHong 41049ec0be Merge https://github.com/flyingpacer/cocos2d-x 2011-07-11 14:02:34 +08:00
RongHong 30166ad023 to commit the rest pkg files 2011-07-11 14:00:55 +08:00
unknown 54242d709e commit some pkg files 2011-07-08 22:32:54 +08:00
RongHong 1a869e7c3a to commit some pkg files 2011-07-08 18:31:02 +08:00
minggo 39a3b715cd fixed #589 2011-07-08 15:28:13 +08:00
Walzer bf99245dbb hide the xcode4 template generator script into tools folder 2011-06-25 14:20:10 +08:00
Walzer e606027b59 fixed #528, Lua can get the CCTouch array in callback function; Add CCNode parent for CCLayer in LuaCocos2d.cpp, HelloLua can move the farm layer now. 2011-06-24 21:03:33 +08:00
Walzer 3498a91710 [ios] issue #528, add script_support into xcode4 template 2011-06-23 10:01:57 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00
minggo 9c49e27bf1 add extensions & tools directory 2011-06-14 14:31:25 +08:00