samuele3hu
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bb225d052e
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Update comments of some header files
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2015-03-27 15:27:08 +08:00 |
samuele3hu
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f3890d3bb3
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Update comments of some header files
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2015-03-24 21:52:56 +08:00 |
samuele3hu
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c026aa82f9
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Add CC_DEPRECATED_ATTRIBUTE flag
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2015-01-14 15:09:37 +08:00 |
samuele3hu
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951324a230
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
Conflicts:
cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
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2015-01-14 13:58:12 +08:00 |
samuele3hu
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1d94ae4302
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issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
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2015-01-14 13:51:09 +08:00 |
SunLightJuly
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a902df93c6
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modified the manual binding files to support functions call chain
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2015-01-12 15:12:01 +08:00 |
samuele3hu
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1da44b0897
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Add more useful trace back info when got invalid arguments by calling functions
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2014-12-01 15:53:41 +08:00 |
samuele3hu
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71f7520732
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Fix win32 compile error
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2014-10-17 10:19:41 +08:00 |
samuele3hu
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4d75c977ca
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Remove useless binding code for SkeletonAnimation
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2014-10-16 20:53:40 +08:00 |
samuele3hu
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079df20541
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Update lua bindings for Spine and related test case
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2014-10-16 20:23:58 +08:00 |
Huabing.Xu
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c12f88d63c
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lua compiles ok-need to make it works later
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2014-10-15 17:33:58 +08:00 |
Ricardo Quesada
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3dda35b4ef
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Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
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2014-08-27 16:31:57 -07:00 |
samuele3hu
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cd0c82f8b7
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Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates
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2014-08-04 17:11:57 +08:00 |
samuele3hu
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6f4cafcc1b
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Add module register functions and adjust iOS and Mac test cases
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2014-08-04 09:39:42 +08:00 |
samuele3hu
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9666f1ad7f
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Split luabindings module to some independent modules
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2014-07-31 15:20:23 +08:00 |