Commit Graph

1975 Commits

Author SHA1 Message Date
Huabing.Xu 5e76c6713d migrate cpp-tests to director matrix stack 2014-04-03 15:59:55 +08:00
andyque 0875b4e51f closed #4636. Done 2014-04-03 15:56:45 +08:00
andyque 8996ab1956 issue #4636, finish refactorying UITextFieldTest 2014-04-03 15:52:42 +08:00
andyque ed2c38eb98 issue #4636, finish UITextBMFont 2014-04-03 15:45:06 +08:00
andyque 08bf6c27f4 issue #4636. finish UITextAtlasTest 2014-04-03 15:38:52 +08:00
andyque b59beab61a issue #4636, finish UISlider 2014-04-03 15:33:57 +08:00
James Chen f6859a3ca9 closed #4557: Adds `EventListener::setEnabled/isEnabled`. 2014-04-03 15:32:16 +08:00
andyque a7a1a6b05b issue #4636, finish UIRichTextTest and UIScrollViewTest 2014-04-03 15:22:23 +08:00
andyque 8b9af0e94c issue #4636. finish UIPageViewTest 2014-04-03 11:52:35 +08:00
andyque 48429f5738 issue #4636. finish UILoadingBar 2014-04-03 11:34:06 +08:00
andyque 278e2c3e3b issue #4636. finish UIListViewTest 2014-04-03 11:23:12 +08:00
samuele3hu bff1d6c2a6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label 2014-04-03 11:15:59 +08:00
andyque fe33588038 issue #4636. finish UILayout 2014-04-03 11:14:35 +08:00
samuele3hu b9ff51782f Synchronize LabelTest of cpp to lua to fix some bug and add more tests 2014-04-03 11:08:59 +08:00
andyque 1a97ebdcb0 issue #4636. finish UIImageView 2014-04-03 10:42:30 +08:00
andyque 52bdb840ee issue #4636. finish UICheckBox 2014-04-03 10:34:20 +08:00
andyque 10134ccc65 issue #4636. finish button 2014-04-03 10:31:10 +08:00
andyque 0a6b0a4389 issue #4636. refactor Scale9Sprite 2014-04-03 10:07:47 +08:00
andyque b27fe6ecc2 issue #4636. add parameter create method to UITextBMFont 2014-04-03 10:07:46 +08:00
andyque 0b5c10a0fb issue #4636. add parameter create method to UITextAtlas 2014-04-03 10:07:46 +08:00
andyque a03dc76f7d issue #4636, add parameter create method for UILoadingBar 2014-04-03 10:07:46 +08:00
andyque 92945715eb issue #4636. add parameter create function for UIText 2014-04-03 10:07:46 +08:00
andyque 558abf1a6b issue #4636, add parameter create method to UIImageView 2014-04-03 10:07:46 +08:00
andyque ba9a605568 issue #4636, add parameter create method to UICheckBox 2014-04-03 10:07:46 +08:00
andyque 1b0583214b issue #4636, add parameter create method to UIButton 2014-04-03 10:07:46 +08:00
zhangbin f744ddc860 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-04-02 17:15:39 +08:00
zhangbin 0e0000e6d5 The projection reset to DEFAULT when a test case onExit(). 2014-04-02 17:12:09 +08:00
samuele3hu 0c93c6ae60 fix error that “lua-test/opengltest/shader retro effect” test case have no effect 2014-04-02 15:34:26 +08:00
Huabing.Xu 45b0ba3871 migrate Vertex2f to Vector2(tests) 2014-04-02 15:25:50 +08:00
Huabing.Xu 56aa50617c migrate Vertex3f to Vector3(Tests) 2014-04-02 15:25:19 +08:00
James Chen 944e752509 fonts/xxx.ttf -> Xxx for old LabelTTF test. 2014-04-01 14:49:02 +08:00
Dhilan007 eadbca8ee7 1.fixed logical error in Label::enableShadow.
2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo 7804fdf0a1 Merge pull request #6078 from boyu0/3.0rc1_test
1. Hide CameraTest2. 2. Correct the projection setting, fix camera cente...
2014-04-01 11:23:16 +08:00
boyu0 18b0c041b4 1. Hide CameraTest2. 2. Correct the projection setting, fix camera center test projection. 2014-03-31 18:17:00 +08:00
James Chen bc5a2ff5db Merge pull request #6075 from Dhilan007/develop_label
fixed warnings in LabelTest.
2014-03-31 17:40:30 +08:00
Dhilan007 687b2e9f87 update test case. 2014-03-31 17:38:54 +08:00
Dhilan007 51f3833a7e fixed warn. 2014-03-31 17:31:04 +08:00
Dhilan007 72811d8869 fixed warn in test case. 2014-03-31 17:21:56 +08:00
James Chen f4a7da8457 Merge pull request #6069 from Dhilan007/develop_label
fixed can't type chinese.
2014-03-31 16:46:43 +08:00
Dhilan007 6c99f992dc fixed can't type chinese. 2014-03-31 16:18:45 +08:00
minggo 98ed579b34 Merge pull request #6052 from pipu/develop_pipu_fixedbugsforeditor_1301
Fixed bugs for Editor
2014-03-31 15:37:45 +08:00
minggo 7840a246b7 Merge pull request #6063 from koowolf/add_bg_wav
add background.wav to wp8 to play
2014-03-31 15:20:26 +08:00
James Chen 313108af82 Merge pull request #6065 from boyu0/3.0rc1_test
fix box2dbed dynamic tree test draw.
2014-03-31 14:38:00 +08:00
boyu0 48854f4649 delete Time of Impact test which can not shown 2014-03-31 13:41:48 +08:00
boyu0 9b75fc5595 add box2dbed test keyboard event. 2014-03-31 12:07:21 +08:00
koowolf ce78b6369a add background.wav to wp8 to play 2014-03-31 11:46:39 +08:00
boyu0 4fa8d24561 fix some box2d test position 2014-03-31 11:26:11 +08:00
zhangbin 8aa187d8dc Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-31 10:47:04 +08:00
zhangbin 95ab15195c Optimize the performance of BlurSpriteTest in Shader Sprite. 2014-03-31 10:44:48 +08:00
boyu0 530354ca67 fix box2d dynamic tree draws 2014-03-31 10:21:54 +08:00
minggo 6cc51a2cfc Merge pull request #6057 from samuele3hu/develop_socket
Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
minggo f80bdfff76 Merge pull request #6055 from MSOpenTech/wp8-3.0
Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
minggo a874ecf8b0 Merge pull request #6053 from natural-law/develop
Solve the error effect of BlurSpriteTest in Shader Sprite.
2014-03-29 21:42:54 +08:00
samuele3hu 056303ea35 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket 2014-03-29 14:58:45 +08:00
samuele3hu 219a91a641 Add the omitted socket script for lua-tests 2014-03-29 14:58:23 +08:00
samuele3hu 7127cb560e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test 2014-03-29 10:36:15 +08:00
samuele3hu 403e96b943 Use the New Label in the Extension test case 2014-03-29 10:34:52 +08:00
Dale Stammen c739956582 added wp8 support files and projects 2014-03-28 15:54:36 -07:00
Dale Stammen 8d1f4188eb added wp8 support files and projects 2014-03-28 15:53:55 -07:00
Dale Stammen 8bd5497ac6 use ResolutionPolicy::SHOW_ALL on WP8 2014-03-28 11:28:48 -07:00
Dale Stammen 210f95c2d3 can't close app on WP8 2014-03-28 11:27:43 -07:00
samuele3hu a387f60f80 Update the font size for new label test display 2014-03-28 23:32:11 +08:00
zhangbin 77e0694883 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-28 20:55:12 +08:00
zhangbin 6a1974a78a Solve the error effect of BlurSpriteTest in Shader Sprite. 2014-03-28 20:53:14 +08:00
pipu 733b364b51 Fixed bugs for Editor 2014-03-28 18:54:06 +08:00
James Chen 581ef454eb Merge pull request #6047 from samuele3hu/develop_test
Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that  ControlSwitch:create raised.
2014-03-28 18:04:12 +08:00
zhangbin 338fd43beb Solve the error effect of clipping in cpp-tests & lua-tests. 2014-03-28 17:45:28 +08:00
samuele3hu 7ca207f993 Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that ControlSwitch:create raised. 2014-03-28 17:18:41 +08:00
James Chen fd9ab5c4d1 Merge pull request #6039 from Dhilan007/develop_label
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007 898e2136b1 LabelTTF and LabelBMFont tagged as deprecated 2014-03-28 14:18:01 +08:00
James Chen 5c77b4d4b1 Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
closed #4586: Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo b607172e57 Merge pull request #6035 from Dhilan007/develop_label
Remove the old implementation of LabelBMFont.
2014-03-28 10:32:04 +08:00
Dhilan007 fd5a4acddb Remove the old implementation of LabelBMFont. 2014-03-28 10:28:44 +08:00
Darragh Coy 8ca3cf8a93 Update the test for dangling node pointers in the events system.
Should be run when the debug event listener verification for nodes is switched on.
2014-03-27 16:38:06 -07:00
Darragh Coy ba450f786c Fix the new test added to the event dispatcher tests 2014-03-27 16:16:27 -07:00
Darragh Coy 2b7116060d Add a test for events being sent to destroyed nodes. 2014-03-27 16:00:21 -07:00
boyu0 9fbb45136a closed #4573: add ParticleVisibleTest. 2014-03-27 17:06:26 +08:00
samuele3hu 6fbf1b4cdf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test 2014-03-27 11:21:20 +08:00
samuele3hu 06f4cb31b2 Replace NativeActivity with Cocos2dActivity and modify lua android project setting. 2014-03-27 11:18:13 +08:00
James Chen 6f425c96cb Merge pull request #6007 from Dhilan007/develop_testcase
Remove the old implementation of LabelTTF in test case.
2014-03-27 11:13:37 +08:00
pandamicro 87384d8ffa Fixed #4566: Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section 2014-03-27 10:55:41 +08:00
pandamicro 87f9eb3217 Fixed #4566: Remove autorelease for create construct in LayerTest 2014-03-27 10:25:39 +08:00
pandamicro 413e0010f5 Fixed #4566: Fix LayerTest bug 2014-03-27 10:22:04 +08:00
Darragh Coy 586383a05e Fix Android build for RefPtr addition. 2014-03-26 16:30:04 -07:00
Darragh Coy 036dc5542c Add cocos2d::RefPtr<T>
This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
Dhilan007 93511a878b Remove the old implementation of LabelTTF in test case. 2014-03-26 23:33:58 +08:00
James Chen 2c616fc9da Merge pull request #6005 from flashjay/develop
remove deprecated code in lua tests & template
2014-03-26 20:12:10 +08:00
faryang-rmbp 491dc202df remove deprecated code in lua tests & template 2014-03-26 19:42:07 +08:00
James Chen 849d7b9109 Merge pull request #5996 from chengstory/AddNewCreateNodeWay
Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng 58a61d94fb add use CCComRender as parent for attaching component 2014-03-26 16:39:32 +08:00
James Chen 22fdbbb198 Merge pull request #5980 from Dhilan007/develop_label2
Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
andyque 876f643bc4 issue #4401, fix a typo 2014-03-26 16:00:55 +08:00
James Chen 21ba509a35 Merge pull request #5989 from dumganhar/iss4559-ios-64bit
closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen c1faad7e2c Warning fixes in SocketIOTest.cpp/ FileUtilsTest.cpp. 2014-03-26 15:04:45 +08:00
andyque 57d8f155df issue #4401. resolve conflicts 2014-03-26 14:54:50 +08:00
minggo a374241f65 Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0  changes
2014-03-26 13:58:46 +08:00
James Chen 7a8db8271f Merge pull request #5930 from andyque/Branch_issue4429
closed #4429: Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007 1247760d95 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
Conflicts:
	cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Ricardo Quesada 473a6b19ee Upgrades to Chipmunk 6.2.1 2014-03-25 10:37:35 -07:00
James Chen f6c6d428ad Merge pull request #5926 from andyque/fix_tests_warnings
issue #4401, remove warnings under win32
2014-03-25 18:17:42 +08:00
zhangbin 36892c3a98 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880 2014-03-25 16:21:41 +08:00
zhangbin d6ad9274c4 closed #2880, Generate mipmap for the texture has mipmaps when reload textures. 2014-03-25 16:19:34 +08:00
Dhilan007 674dffce21 Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs 2014-03-25 16:10:47 +08:00
James Chen 34245d4bd0 Merge pull request #5953 from dumganhar/merge5934
closed #4541: [ui] Removed Widget::addNode, added ProtectedNode.
2014-03-25 15:46:56 +08:00
minggo 3fc15e5e7d Merge pull request #5896 from splhack/remove_nativeactivity
Remove NativeActivity
2014-03-25 15:37:12 +08:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen 32f647d38b Merge pull request #5940 from boyu0/iss4513_particle_readd_bug
closed #4513: Particle doesn't animate when it was removed and re-added to another node.
2014-03-25 14:05:12 +08:00
James Chen 8d28884c9f Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
issue #3821: Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
James Chen 5625c98443 Merge pull request #5942 from Dhilan007/develop_label2
label: 1) change default value of anchor point to Middle.
2) Shadow offset and outline size passed to new Label consider 'contentScaleFactor'
2014-03-25 11:39:53 +08:00
boyu0 289e632a40 closed #4513: change 1.0 to 1.0f to avoid the warning. 2014-03-25 11:36:35 +08:00
Dhilan007 a3b83d68b2 update test case. 2014-03-25 11:10:48 +08:00
Dhilan007 b074890b57 update test case 2014-03-25 10:57:44 +08:00
Kazuki Sakamoto 3fba61f384 Remove NativeActivity 2014-03-24 19:57:29 -07:00
Dale Stammen 04b529d328 fixed use of nullptr in variable args for wp8 2014-03-24 15:09:24 -07:00
boyu0 1520f85b32 closed #4513: fix titles. 2014-03-24 18:20:11 +08:00
boyu0 759ec61639 closed #4513: Particle doesn't animate when readd it. 2014-03-24 18:08:55 +08:00
James Chen a2d00c8f95 Adds another test for stroke. 2014-03-24 17:39:23 +08:00
James Chen 99b65f0a7c LabelTest , changed stroke color to blue. 2014-03-24 17:05:24 +08:00
andyque 4a974e24df revert vcxproj files 2014-03-24 10:50:48 +08:00
andyque f5795c25b6 remove warnings under win32 2014-03-24 10:12:40 +08:00
Dale Stammen 62e45b37f9 disabled console for wp8/winrt. Don't quit app for winrt/wp8 2014-03-22 06:17:34 -07:00
Dale Stammen 912d316ae5 use ResolutionPolicy::SHOW_ALL for winrt/wp8. disabled console for wp8/winrt 2014-03-22 06:16:43 -07:00
Dale Stammen 0d4ae12f1e disables webp tests for wp8 and winrt 2014-03-22 06:15:45 -07:00
Dale Stammen 2a13bbccc9 disabled network tests for wp8/winrt until networking code is added 2014-03-22 06:15:18 -07:00
Dale Stammen 4c03c526c1 added missing virtual. disabled console for wp8/winrt until networking code is added 2014-03-22 06:14:44 -07:00
Dale Stammen 4df55dc6ee no mp3 support for wp8. Added define for .wav 2014-03-22 06:14:03 -07:00
Dale Stammen 44e6efea64 #pragma mark for ios and mac only 2014-03-22 06:08:05 -07:00
Dale Stammen b50a158b62 need to terminate variable args list with NULL. nullptr will not work with wp8 compiler 2014-03-22 06:04:36 -07:00
koowolf 504501896f closed #4497: use /z7 to build without .pdb, or will face with error c3130. 2014-03-21 16:39:00 +08:00
James Chen cecc00c650 Merge pull request #5893 from Dhilan007/develop_label
closed #4489: Label: Refactoring relevant functions of setting text color.
2014-03-21 14:52:55 +08:00
James Chen 6340547fc5 Merge pull request #5900 from heliclei/fix-test-memory-leak
fix memory leak in CocosDenshionTest.
2014-03-21 11:21:04 +08:00
heliclei 9c00484022 Autorelease custom extended class, fix memory leak 2014-03-21 11:07:28 +08:00
James Chen d5e8bde89e Merge pull request #5889 from samuele3hu/develop_socket
close #4400: Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
James Chen 3cde66dce8 Merge pull request #5854 from boyu0/iss4424_setgravityenable_fix
closed #4424: fix PhysicsBody::setGravityEnable() doesn't work correctly sometimes
2014-03-21 09:34:33 +08:00
Dhilan007 9dfa099bef Label:Refactoring related functions of color. 2014-03-20 20:56:10 +08:00
samuele3hu 4b25c9f62e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket 2014-03-20 17:07:33 +08:00
samuele3hu d3487d2d3c close #4400: Use the newest version of LuaSocket for lua 2014-03-20 17:04:54 +08:00
andyque dd790ce54d add id return value to LuaObjectCBridge 2014-03-20 16:59:18 +08:00
andyque f26ae8a019 remove unused params warnings 2014-03-20 16:34:42 +08:00
andyque 7ab639ec0f fix lots compile warnings 2014-03-20 16:24:55 +08:00
andyque ae3310bffb Merge branch 'develop' into fix_warnings
Conflicts:
	cocos/base/CCConsole.cpp
	cocos/base/CCConsole.h
2014-03-20 14:50:02 +08:00
andyque 2dcc600fa1 remove unused accelerometer 2014-03-20 14:29:05 +08:00
James Chen 86d013b162 Merge pull request #5844 from heliclei/refactor-console-upload
refactor upload:encode file with base64, detach upload from main loop
2014-03-20 14:26:59 +08:00
andyque bab53ef2bd add test for ios and mac 2014-03-19 16:47:57 +08:00
andyque cadbfbe9b1 add Bool Integer Float Double support to CCDictionary 2014-03-19 16:47:57 +08:00
andyque 00249328a6 add boolean support for mac and ios 2014-03-19 16:47:57 +08:00
Huabing.Xu dc9baa7c72 closed #4382: added missed scaleZ feature for scaleZ 2014-03-19 16:23:14 +08:00
boyu0 c4aaaf9231 closed #4424: fix PhysicsBody::setGravity() doesn't work correctly sometimes. 2014-03-18 16:17:43 +08:00
Dhilan007 d59fb25e2a update test case of issue 4428. 2014-03-18 10:26:45 +08:00
Dhilan007 4d5c7fc634 Add a test case to reproduce issue 4428. 2014-03-18 10:20:25 +08:00
heliclei 4657b28c2d refactor upload:encode file with base64, detach upload from main loop 2014-03-18 00:42:36 +08:00
minggo dfb3b6719c Merge pull request #5818 from boyu0/support_for_xcode_iphone_64bit_simulator
build lua.a for arm64bit and iOS simulator 64 bit architectures, change ...
2014-03-15 01:22:28 +08:00
boyu0 f23db68151 build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files. 2014-03-15 01:19:06 +08:00
Dhilan007 e512235299 Remove the old implementation of LabelTTF 2014-03-14 21:06:40 +08:00
samuele3hu a05d6a55e2 fix: Make Close Menu invisible for iOS platform 2014-03-14 17:38:58 +08:00
samuele3hu 4aef65d4b7 fix the error that AssetManager test case can’t find correct resource path 2014-03-14 09:48:48 +08:00
samuele3hu ca56410427 Rename `testlua` to `lua_tests` for luaTest android project 2014-03-13 17:36:53 +08:00
James Chen ad316654c2 Merge pull request #5743 from heliclei/remove-node-name
remove node name related features from v3.0
2014-03-13 11:09:49 +08:00
heliclei c26b103b23 remove node name related features from v3.0 2014-03-13 10:45:02 +08:00
CaiWenzhi a4d558adee Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed 2014-03-13 10:25:32 +08:00
CaiWenzhi b8ce59962a Fixed bug of ScrollView 2014-03-13 10:11:41 +08:00
minggo 67e3a25582 Merge pull request #5669 from nutty898/develop_nutty_modify_framework_for315CrashFixed
Develop nutty modify framework for315 crash fixed
2014-03-12 19:45:46 +08:00
samuele3hu 7e48dbc572 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix 2014-03-12 18:35:06 +08:00
samuele3hu 9713a246ee Replace cc.LabelBMFont:create with cc.Label:createBMFont 2014-03-12 18:33:28 +08:00
James Chen f609d57a00 Merge pull request #5671 from heliclei/walk-node-tree
Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei 2a3cb0847e refactor api name 2014-03-12 18:10:45 +08:00
samuele3hu c69d9e75b2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix 2014-03-12 17:58:20 +08:00
samuele3hu 1c32c6d96f Replace cc.LabelTTF:create with cc.Label:create 2014-03-12 17:51:34 +08:00
CaiWenzhi 4d99736e4a Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed 2014-03-12 17:06:48 +08:00
James Chen 27a7dce447 Adds lua-empty-test to VS project. 2014-03-12 16:20:27 +08:00
James Chen 611cccd3e7 [win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test. 2014-03-12 15:59:48 +08:00
James Chen dd87df1cbc rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects. 2014-03-12 15:30:21 +08:00
heliclei fa40bee023 fix lambda introducer 2014-03-12 14:50:44 +08:00
samuele3hu d06bb83f19 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
Conflicts:
	tests/lua-tests/src/CocoStudioTest/CocoStudioArmatureTest/CocoStudioArmatureTest.lua
2014-03-12 14:33:39 +08:00
samuele3hu 9c95c1e456 Replace cc.LabelTTF:create with cc.Label:create 2014-03-12 14:27:52 +08:00
heliclei d57d2f3059 Merge remote-tracking branch 'upstream/develop' into walk-node-tree 2014-03-12 14:19:55 +08:00
James Chen 4a55e98adf [lua] Reverts 'removing tolua.cast in test case, I don't know why it was re-added. 2014-03-12 14:06:57 +08:00
James Chen 6baea45db6 Merge pull request #5679 from Dhilan007/develop_label
issue #4337: Two fixes for new label:
1. Color and opacity can't take effect.
2. The font size passed to new Label didn't consider 'contentScaleFactor'.
2014-03-12 11:17:49 +08:00
andyque cb4acc6311 fix linux compile error 2014-03-12 11:03:23 +08:00
andyque 2c2a5ee38e rename gui to ui 2014-03-12 10:46:49 +08:00
andyque 0634a1accd fix lua resource path 2014-03-12 10:19:41 +08:00
andyque d806274f98 change gui to ui 2014-03-12 10:12:02 +08:00
andyque 469bee1e87 delete samples 2014-03-12 10:10:14 +08:00
andyque 8e125734fe Merge branch 'develop' into fix_gui_to_ui
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
	samples/cpp-tests/Resources/cocosgui/100/1000.plist
	samples/cpp-tests/Resources/cocosgui/100/1000.png
	samples/cpp-tests/Resources/cocosgui/CloseNormal.png
	samples/cpp-tests/Resources/cocosgui/CloseSelected.png
	samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
	samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
	samples/cpp-tests/Resources/cocosgui/Hello.png
	samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ui_layout_relative_align_location_editor.json
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	tests/cpp-tests/Resources/cocosgui/labelatlas.png
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	tests/cpp-tests/Resources/cocosgui/switch-mask.png
	tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Dhilan007 d96cc9ecb9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-12 10:08:57 +08:00
James Chen 79e979ac71 updates CMakeLists.txt 2014-03-11 19:10:37 +08:00
James Chen 25604d3872 Update CMakeLists.txt 2014-03-11 19:10:37 +08:00
James Chen 58e21884f8 TestsDemo -> CppTests. 2014-03-11 19:10:36 +08:00
James Chen 99ffde24d2 [Android] Prefer to install tests to external storage device. 2014-03-11 19:10:36 +08:00
James Chen 431e800dd6 All tests could run on Android. 2014-03-11 19:10:36 +08:00
James Chen b635d9abd9 Remove .gitkeep in 'cpp-empty-test', Add proguard-project.txt. 2014-03-11 19:10:36 +08:00
James Chen 3d5c3001bd cpp-empty-test works ok for Android. 2014-03-11 19:10:36 +08:00
James Chen 91a3ba61da lua-empty-test, cpp-empty-test work for iOS/Mac 2014-03-11 19:10:36 +08:00
James Chen fda8cfa740 plist rename. 2014-03-11 19:10:35 +08:00
James Chen 2485f86777 lua-empty-test folder structure refactoring. 2014-03-11 19:10:35 +08:00
James Chen 7504a25d9c cpp-hello -> cpp-empty-test, lua-hello -> lua-empty-test, ouch.... 2014-03-11 19:10:35 +08:00
James Chen b88de91a15 Renames 'samples' folder to 'tests', ouch.... 2014-03-11 19:10:34 +08:00
James Chen 5354980d75 Rename 'tests' folder to 'samples', adds 'cpp-tests' folder. 2014-03-10 10:22:33 +08:00
CaiWenzhi 7b0d249e00 Fixed crash 2014-03-07 20:46:27 +08:00
CaiWenzhi e38fc52d15 Fixed crash 2014-03-07 18:24:40 +08:00
CaiWenzhi c81793b076 Modify projects 2014-03-07 16:47:51 +08:00
CaiWenzhi 0c4bca9bb2 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-07 16:42:38 +08:00
minggo 07c0fac44f Merge pull request #5620 from Dhilan007/develop_label
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007 ac944cd42b fixed incorrect display when the size of label not enough to support display all text. 2014-03-07 15:58:49 +08:00
CaiWenzhi 62dfe630c7 Add custom widget 2014-03-07 15:36:45 +08:00
Dhilan007 c233b636cd closed #4301:Label support vertical alignment and assign dimensions. 2014-03-07 14:58:44 +08:00
minggo 5999811028 Merge pull request #5547 from nutty898/develop_nutty_modify_framework_for315
Fixd bugs for editor
2014-03-07 10:30:55 +08:00
James Chen 91cae278e0 Merge pull request #5595 from dumganhar/schedule-test-crash
Fix of  'schedule test/issue#2268' crashes
2014-03-06 23:14:35 +08:00
CaiWenzhi 1d867d770b Modify Windows project 2014-03-06 22:27:57 +08:00
CaiWenzhi 94339312ba Modify text filed size control 2014-03-06 21:58:45 +08:00
CaiWenzhi fea75444a7 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-06 21:43:33 +08:00
CaiWenzhi 8b7a5c3141 Add RichText sample 2014-03-06 20:52:29 +08:00
James Chen d7774c29ca Fixes 'schedule test/issue#2268' crashes 2014-03-06 17:41:58 +08:00
zhangbin 99b2c5453e Solve the crash in WebSocketTest when the network in disconnected. 2014-03-06 16:49:51 +08:00
CaiWenzhi bd5c11b5ee Modify mk file and solve warnings 2014-03-06 16:15:03 +08:00
CaiWenzhi 3554dcd749 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-06 11:22:33 +08:00
James Chen 87b657b5bb Merge pull request #5575 from dumganhar/iss4286-event-crash
closed #4286: 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
James Chen 183622c718 'EventDispatcherTest/Issue 4129' crashes on Windows. 2014-03-06 10:45:29 +08:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada 0cb759cab8 Better names for tests 2014-03-05 11:50:12 -08:00
CaiWenzhi cb5f9ad6dc Modify windows project 2014-03-05 22:34:24 +08:00
CaiWenzhi ad85d2c800 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 21:20:26 +08:00
CaiWenzhi 4f9dfdbef8 Fixed build error except Windows 2014-03-05 21:18:51 +08:00
minggo 6d31e4eb15 remove wrong sub-title 2014-03-05 19:58:33 +08:00
James Chen 12206fc1fd Merge pull request #5561 from boyu0/v3.0_final_test
Move Box2dTestBed step method to onDraw.
2014-03-05 19:28:42 +08:00
minggo f1cd89b168 Merge pull request #5557 from dabingnn/develop_fixRetroTest
fix: shader RetroTest by using new label
2014-03-05 19:25:40 +08:00
minggo b7df75745e Merge pull request #5562 from Dhilan007/develop_label
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
CaiWenzhi ab47cafb31 Merge branch 'develop' into develop_nutty_modify_framework_for315
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/gui/UIButton.cpp
	cocos/gui/UIButton.h
	cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
boyu0 b0414a88ed Delete Box2DView::tick() method. 2014-03-05 15:55:08 +08:00
Dhilan007 23501b40aa issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline 2014-03-05 15:54:40 +08:00
boyu0 8a4f16fec6 Move Box2dTestBed step method to onDraw 2014-03-05 15:40:16 +08:00
James Chen 8e28400725 Some warning fixes in cpp-tests. 2014-03-05 15:04:47 +08:00
Huabing.Xu b866a16503 fix: shader RetroTest by using new label 2014-03-05 14:41:13 +08:00
boyu0 e0de7efa8e Rename ActionManagerTest->RemoveTest to StopActionTest 2014-03-05 14:32:00 +08:00
Ricardo Quesada 0bbc1cf5c3 fixes more warnings 2014-03-04 14:00:32 -08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
CaiWenzhi 353f6fb42c Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 01:09:51 +08:00
CaiWenzhi 7415ecc2b7 Fixed crash of sample 2014-03-04 17:06:12 +08:00
CaiWenzhi 8b9d572961 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-04 16:59:06 +08:00
CaiWenzhi 4a2dc4a607 Add custom widget and reader 2014-03-04 16:51:35 +08:00
Huabing.Xu 99d0ce160a rename setVirtualViewPort->setVirtualViewport 2014-03-04 15:41:36 +08:00
Huabing.Xu 0d4783dd39 set scaleY to -1 for test case, because renderTexture result is not the same as texture load from file 2014-03-04 15:24:06 +08:00
Huabing.Xu 3e9e33a46b add new test cases 2014-03-04 15:07:54 +08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo 01dd962cb6 Merge pull request #5495 from Dhilan007/develop_gblur
fixed incorrect effect of Gaussian Blur.
2014-03-03 18:01:29 +08:00
minggo 594342ea3e Merge pull request #5505 from dumganhar/event-dispatcher-refactor
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo be0ac5dc1c Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
closed #4150: fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen 1aa9e35fb2 Merge pull request #5500 from dumganhar/scheduler-refactor
closed #4165: Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
James Chen 104531c22e Merge pull request #5499 from heliclei/autotest-run
add CCConosle [autotest run] command
2014-03-03 10:06:25 +08:00
James Chen f3949e078b [EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'. 2014-03-02 17:41:18 +08:00
James Chen 23f15ed9b5 closed #4160: Adds test case for issue 4160. 2014-03-02 16:22:57 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
James Chen e6d2c4ec73 Refactors Scheduler class.
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada b50a787f6d Adds new ParticleTest for auto-batching 2014-02-28 22:03:36 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
heliclei 02bf79f075 fix windows compile error 2014-02-28 23:41:01 +08:00
heliclei d50391e5dd add CCConosle [autotest run] command 2014-02-28 23:02:22 +08:00
James Chen c2167501cc Merge pull request #5494 from natural-law/develop
Modify the depend project path for project "TestCpp".
2014-02-28 17:36:36 +08:00
Dhilan007 0837b73dda fixed incorrect effect of Gaussian Blur. 2014-02-28 17:34:24 +08:00
zhangbin 7d5ac249fb Modify the depend project path for project "TestCpp". 2014-02-28 17:29:12 +08:00
James Chen 225b5e0e4f Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
closed #4129: Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0 015180bf62 issue #4150: Add physics position/rotation test 2014-02-28 15:47:49 +08:00
James Chen 7dd75ea2cb issue #4129: Adds test case for issue 4119. 2014-02-28 15:46:48 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
zhangbin 9a5adc5be5 closed #3684, Optimize the code of TextureAtlas test case. 2014-02-28 11:52:08 +08:00
zhangbin ddf5957a9c closed #3684, Set shader program before TextureAtlas is rendered. 2014-02-28 11:43:41 +08:00
James Chen b363751b1a Merge pull request #5477 from heliclei/console-upload-file
CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen 4277509966 Merge pull request #5463 from andyque/refactor3877
closed #3877. make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei 5531cae2ec Merge remote-tracking branch 'upstream/develop' into console-upload-file 2014-02-27 21:35:53 +08:00
James Chen a96f44f31d Adds override for override functions (onEnter, onExit) in cpp-tests. 2014-02-27 21:10:03 +08:00
andyque 32d3bf03bd fixed #3877. make fadeIn and fadeOut behaviours correct 2014-02-27 21:00:25 +08:00
boyu0 8c536589df Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve 2014-02-27 20:04:04 +08:00
zhangbin 03ea69d074 Merge branch 'develop' of https://github.com/natural-law/cocos2d-x; branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-02-27 15:29:31 +08:00
boyu0 f400c1ac68 issue #4118: edit contact test and fix node setPhysicsBody bug 2014-02-27 13:35:37 +08:00
zhangbin 8afd23a001 closed #3727, In project "TestCpp", not pause/resume background music & effects when it's going to background/foreground. 2014-02-27 10:18:49 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
heliclei 186259b0b1 fix andriod compile error 2014-02-27 00:25:37 +08:00
heliclei 49b971867b fix win32 compile error 2014-02-27 00:13:17 +08:00
heliclei 9d6be63171 CCConsole:support file upload via telnet console 2014-02-26 23:41:47 +08:00
James Chen e4837e7f94 issue #4116: Removes script-bindings codes. 2014-02-26 21:34:06 +08:00
James Chen c2acfea633 issue #4116: Delete non-scripting files. 2014-02-26 21:17:17 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
boyu0 2397aaf24d issue #4118: add physics contact test. 2014-02-25 15:28:13 +08:00
heliclei 63344a8560 remove unused declare 2014-02-25 11:58:45 +08:00
heliclei 514cd031b3 Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash 2014-02-25 11:09:58 +08:00
James Chen 2beacc21c9 Merge pull request #5456 from andyque/fixbug3801
closed #3801: State is changed to RESUME when game comes back to foreground if pause button was clicked in Interval Test
2014-02-25 10:57:23 +08:00
andyque f88e4be4ce rollback gui filename change 2014-02-25 10:18:45 +08:00
andyque f92301a872 fix jsb munaul bindings error 2014-02-25 10:18:45 +08:00
andyque bf81591b48 fixed #3829. change namespace gui to ui 2014-02-25 10:18:44 +08:00
andyque f5b0b77423 fixed #3801. uncomment pasue&resume logic when applicationDidBecomeActive and applicationWillResignActive 2014-02-25 10:16:17 +08:00
andyque 8f8b990c85 uncomment the pause() and resume() method call in test-js 2014-02-25 10:16:17 +08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
heliclei 115d3e4a3b Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash 2014-02-24 17:03:28 +08:00
boyu0 2bc91c2ce3 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:42:07 +08:00
boyu0 1082f3cad4 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:39:15 +08:00
heliclei be45047b6b use send/recv to replace write/read 2014-02-24 12:01:04 +08:00
samuele3hu a765178a5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic 2014-02-24 09:38:08 +08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
heliclei 92571ebe04 merge upstream/develop 2014-02-22 22:58:24 +08:00
heliclei 5376b6333e fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function 2014-02-22 22:37:12 +08:00
samuele3hu 293ea66401 issue #3956:Remove the usage of “tolua.cast” 2014-02-21 16:22:35 +08:00
James Chen 1ce8f0ed82 Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen c6b2b86fe5 closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 97a6ac65d3 Merge pull request #5424 from heliclei/console-autotest
testcpp autotest:support next, back and restart test via console
2014-02-20 22:22:55 +08:00
heliclei e64a647563 testcpp autotest:support next, back and restart test via console 2014-02-20 21:49:13 +08:00
boyu0 4410e70ca1 closed #4096: add s3tc bitmap with no mipmaps test case. 2014-02-20 18:27:52 +08:00
James Chen f16d7652df Merge pull request #5393 from heliclei/console-autotest
add console autotest support
2014-02-20 17:58:21 +08:00
heliclei 1a1f92106a add more console output 2014-02-20 16:29:04 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 633604f79c issue #4058: Typo fix in ZwoptexTest.lua. 2014-02-20 14:12:14 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
heliclei 02af73dd46 add main directive to return main menu 2014-02-20 13:43:28 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
heliclei e7209fbfa4 add autotest help 2014-02-19 17:55:32 +08:00
Dhilan007 f086f39319 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-02-19 17:00:26 +08:00
heliclei f9dceb5c2d use '==' to do string compare 2014-02-19 16:54:42 +08:00
heliclei 0eb957e89c add console autotest support 2014-02-19 16:34:33 +08:00
boyu0 50cdc67191 issue #4039: set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value. 2014-02-18 17:44:05 +08:00
James Chen 58d3311da0 Merge pull request #5342 from heliclei/console-user-command
closed #4063 :revise CCConsole to support more easily for adding custom command.
2014-02-18 16:54:56 +08:00
James Chen ee4972ae96 Merge pull request #5371 from andyque/refactorActionEase
closed #3620: Merge cocostudio/CCActionXxx to CCAction。
2014-02-18 15:58:49 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
andyque 0b932f4f5f fixed #3620. merge cocostudio/CCActionXXX to CCAction 2014-02-18 14:22:14 +08:00
andyque e1ca972d3a add tests of all the new added CCActionEaseEx in CCActionEase 2014-02-18 14:22:14 +08:00
samuele3hu 5acb556c74 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-18 13:46:21 +08:00
samuele3hu 8cb424b535 close #3593:Add more test cases about SceneReader of cocoStudio 2014-02-18 13:44:11 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen 2ee1330479 closed #4054: Adds test for removing child from TMXLayer. 2014-02-17 21:16:25 +08:00
samuele3hu 69ec932cd4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerformance 2014-02-17 10:25:24 +08:00
samuele3hu 3f8bc8cc43 issue #3708:Remove the useless test case 2014-02-17 10:24:58 +08:00
zhangbin e02f488224 Merge branch 'develop' into issue3964 2014-02-16 11:01:07 +08:00
James Chen 78163e604e Merge pull request #5358 from dumganhar/merge5343
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen a5aa547c7b Merge pull request #5316 from natural-law/ScenarioTest
closed #3738: Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen f04e604a51 Updates JS-Tests. 2014-02-14 10:27:19 +08:00
James Chen ea7a27fdf7 Updates JS-Tests. 2014-02-14 09:59:54 +08:00
James Chen 17dab13502 Resets JS-Tests. 2014-02-14 09:36:27 +08:00
James Chen acefa4e237 Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343 2014-02-14 09:33:42 +08:00
James Chen 4837b2dd2d issue #3990: setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles. 2014-02-13 17:01:38 +08:00
zhangbin 8ae5d2a049 closed #3964, Solve the bug of logic code in method Image::saveImageToPNG(). 2014-02-13 16:22:41 +08:00
ucchen 6e742077c2 add spine setAnimationListener test; 2014-02-13 11:58:54 +08:00
heliclei 9befe56a7e update unit test 2014-02-13 11:10:23 +08:00
James Chen 5da57e4c7d closed #3990: Adds test case for issue 3990. 2014-02-13 11:03:35 +08:00
ucchen 2c961bdfbf add spine manual binding; 2014-02-13 11:01:54 +08:00
Éloi Rivard 8adca38efa Linux javascript bindings support.
- Adds Linux javascript test.
- Adds Linux javascript template.
- Adds Travis CI test.
2014-02-13 01:42:14 +01:00
samuele3hu 3d0fabe08c issue #3708:Performance Test: data structure conversion in lua binding 2014-02-12 18:19:06 +08:00
boyu0 e7c077bb16 closed #3988: fix indent. 2014-02-12 16:21:26 +08:00
zhangbin bfce75f534 Merge branch 'develop' into ScenarioTest 2014-02-12 16:17:03 +08:00
zhangbin d99af40c32 issue #3738, Improve the performance test of game scenario. 2014-02-12 16:14:04 +08:00
boyu0 4fda8a2635 closed #3988: add bug test 2014-02-12 15:57:02 +08:00
zhangbin 89cc82c332 Merge branch 'develop' into ScenarioTest 2014-02-10 14:26:31 +08:00
James Chen 51ba0cbb17 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into merge5268 2014-02-10 14:09:57 +08:00
zhangbin 11dbb37414 issue #3738, Add move actions for the tile map in PerformanceScenarioTest. 2014-02-10 14:04:21 +08:00
Dhilan007 6a662a6330 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-02-10 11:47:05 +08:00
zhangbin 926f84d385 issue #3738, Add game scenario performance test case. 2014-02-10 11:42:15 +08:00
James Chen 99c20c4e30 Merge commit 'refs/pull/5268/head' of git://github.com/cocos2d/cocos2d-x into merge5268
Conflicts:
	tests/test-javascript/tests
2014-02-10 11:38:56 +08:00
Ricardo Quesada 907446d8d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices 2014-02-09 19:32:35 -08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
James Chen eda4c9a420 Merge pull request #5302 from Pisces000221/improve-label-chinese
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007 a8387a12f0 Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop 2014-02-10 10:09:56 +08:00
Ricardo Quesada 9d5393631c Merge branch 'develop' into fast_tmx
Conflicts:
	tests/test-cpp/Classes/ConsoleTest/ConsoleTest.cpp
	tests/test-cpp/Classes/VisibleRect.cpp
2014-02-08 12:49:56 -08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada 13aa3ad2b5 Adds new commands to Console
* resolution
* projection
2014-02-08 12:35:11 -08:00
Ricardo Quesada c7a999335c Console. Less error prone, easier to use, more documentation 2014-02-08 10:20:12 -08:00
Ricardo Quesada ceba63db8b Merge branch 'develop' into fast_tmx 2014-02-08 09:08:33 -08:00
Pisces000221 03be459376 Update LabelTestNew.lua 2014-02-08 17:17:35 +08:00
Pisces000221 cef84f05af Add LabelTTFCJKWrappingTest 2014-02-08 17:16:59 +08:00
Pisces000221 49163bb774 Add LabelTTFCJKWrappingTest 2014-02-08 17:15:57 +08:00
Pisces000221 1170943cf8 Add LabelTTFCJKWrappingTest 2014-02-08 17:14:38 +08:00
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
James Chen c25787e575 issue #3900: Removes the definition of DEBUG. Windows uses _DEBUG . 2014-02-07 16:01:57 +08:00
James Chen 5714552458 issue #3900: mozjs-27.0.lib -> mozjs-27.lib for windows. 2014-02-07 15:29:44 +08:00
James Chen 4c2da5d286 issue #3900: mozjs-25 -> mozjs-27 for windows. 2014-02-07 15:16:14 +08:00
Ricardo Quesada e33baac396 iso almost working 2014-02-06 22:20:28 -08:00
Ricardo Quesada ad7b54eb0e iso almost working 100% ok 2014-02-06 18:47:45 -08:00
Ricardo Quesada cf08d0b3f9 isometric kind of working 2014-02-06 16:19:46 -08:00
Ricardo Quesada 3560227d09 sort of working 2014-02-05 19:51:24 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
Ricardo Quesada 6ce6806544 new modules 2014-01-31 16:07:09 -08:00
Ricardo Quesada e77d22a58f samples -> tests 2014-01-31 14:09:28 -08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
James Chen 20eec32ff0 Updated proj.android/project.properties. target=android-10 --> 8 2012-06-28 18:26:28 +08:00
James Chen 26a02804d9 Added some resources. Updated Texture2dTest.cpp. 2012-06-28 17:34:50 +08:00
James Chen aba33b5bda Reverted build_native.sh. 2012-06-28 16:58:32 +08:00
minggo 5b08a5996c add product name for iOS 2012-06-28 13:52:10 +08:00
minggo e3771a8ad4 modify code sign 2012-06-28 13:41:05 +08:00
minggo 3c43dfb6fe disable retina 2012-06-28 11:50:11 +08:00
minggo 7348fa12c3 update CHANGELOG and delete some unneeded files 2012-06-28 11:47:54 +08:00
James Chen 86942aedb4 fixed #1368: Implement EffectsAdvancedTest (Effect4). Added some comments. 2012-06-27 20:50:47 +08:00
James Chen 33e32e987c Implement EffectsAdvancedTest (Effect4). 2012-06-27 18:44:25 +08:00
James Chen 13793a9d75 fixed #1367: Updated ShaderTest.cpp, TileMapTest.cpp. 2012-06-27 17:08:50 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
James Chen f6026d2ba3 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-26 12:09:48 +08:00
James Chen 95a2696b6b fixed #1365: Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin. 2012-06-26 12:09:23 +08:00
minggo 765da0c80a enable depth test when running test case:Bug-1159 2012-06-26 11:09:37 +08:00
minggo 5cc1f7d230 fixed #1338:stop animation when entering background and start animation when comming to foreground 2012-06-21 11:42:49 +08:00
James Chen 2af75ecd65 fixed #1336: HelloCocosBuilder/HelloCocosBuilderLayer.cpp 2012-06-20 12:08:34 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
James Chen 07b9db8e91 Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
James Chen 591566b43a fixed #1335: Memory leaks in cocos2dx and CCBReader. 2012-06-19 16:31:26 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo 2666df9472 issue #1269:mrege latest code and fix conflict 2012-06-19 13:57:33 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
James Chen 9fa74721a7 fixed #1334: Add ScrollViewTest to CocosBuilderTest. 2012-06-19 10:34:15 +08:00
Nicolas Gramlich 6f26ea7a56 Added actual implementation of CCScrollViewLoader. Added ScrollViewTest to CococsBuilderTest. 2012-06-18 13:59:45 -07:00
Nicolas Gramlich 227683bfa4 Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files. 2012-06-18 13:33:19 -07:00
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
James Chen 3cf0f3555c issue #1330: Removed virtual for callback functions. 2012-06-16 15:22:23 +08:00
James Chen 73c9707d5d CCBIReader fixes + building and running flawless on iOS and Android.
Made it works on win32.
2012-06-16 12:48:20 +08:00
Nicolas Gramlich 13bcf2180c Merge with gles20. 2012-06-15 16:26:10 -07:00
Nicolas Gramlich c38bfd0a24 Updated xcode project file. 2012-06-15 16:16:08 -07:00
Nicolas Gramlich d175884f79 Added ParticleSystemTest. 2012-06-15 14:48:36 -07:00
James Chen cc572ab8e7 fixed #1329: Moved all java files part of engine into a certain directory, then all projects refer to them. 2012-06-15 18:15:43 +08:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
minggo 899022d107 fixed #1292:fix some bugs that caused by modify function name 2012-06-15 17:39:13 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
James Chen 0afdfe33da Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-15 15:25:37 +08:00
James Chen c17091ac70 fixed #1310: Updated vs2010 project configuration after synchronizing to rc2. 2012-06-15 15:24:22 +08:00
minggo 266a5e5e66 Merge pull request #1028 from minggo/iss1292_moidify_function_name
issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen 159b91b6cd Fixed a logic error in ActionScaleTest. 2012-06-15 13:56:27 +08:00
James Chen bc150ea5a9 fixed #1327: Exported 'create' method for lua bindings. 2012-06-15 11:46:51 +08:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00
minggo c965c8d770 fixed 1181: synchronize latest codes 2012-06-15 10:27:52 +08:00
folecr d651da6f0d Tests : Ant build project files 2012-06-14 19:21:03 -07:00
folecr d86e088e9f Tests : Use cocos2dandroid library
* Remove code and resources that are now in a library
     * Add library as a dependency for HelloWorld
     * Use cocos2dx_default_ resources
2012-06-14 19:21:03 -07:00
Nicolas Gramlich 8d7dce0999 Added glue macros to reduce boilerplate code when implementing CCBSelectorResolver and CCBMemberVariableAssigner. Added LabelTest, MenuTest and SpriteTest. 2012-06-14 18:16:54 -07:00
Nicolas Gramlich a7ad34864f CocosBuilderTest: Simplified the 'XYZLoader' classes to be header only, with nice and short macros to do the boilderplate stuff. 2012-06-14 14:23:53 -07:00
minggo 221be759c6 issue #1324: merge James Chen's codes 2012-06-14 18:54:05 +08:00
minggo 9d9e2579e3 issue #1181: save render texture when comming to background 2012-06-14 18:37:57 +08:00
James Chen 052d8ea931 fixed #1324: Added some create methods. Compiling successfully on win32 by vs2008. 2012-06-14 18:32:44 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
Nicolas Gramlich cc5eabeb28 ButtonTestLayer: Now showing the CCControlEvent information on screen. Fixed CCLOG -> CCLog (because CCLOG doesn't show up on Android.). 2012-06-14 01:32:52 -07:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
Nicolas Gramlich cdd1fb50ac Moved from std::string to CCString *. Since the std::string utility methods in CCBReader were buggy on Android (for unknown reasons). Made string utility methods in CCBReader static. Android build now working equivalent to iOS build. *YAY* 2012-06-14 00:01:01 -07:00
Nicolas Gramlich 5550d9f2b0 Merge with gles20. 2012-06-13 15:56:52 -07:00
Nicolas Gramlich 3e61e1f014 Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android. 2012-06-13 15:25:59 -07:00
Nicolas Gramlich 29b22adccc Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
minggo 9321a8d025 fixed #1322: vertical alignment works ok on android 2012-06-13 18:33:44 +08:00
minggo f80fd0c232 Merge pull request #1015 from minggo/gles20
issue #1310:synchronize some codes
2012-06-12 19:46:45 -07:00
minggo b282d52a65 issue #1310:synchronize some codes 2012-06-13 10:41:04 +08:00
Nicolas Gramlich 895604f42e Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector. 2012-06-12 11:59:49 -07:00
James Chen d2a16c2b76 issue #1310: Updated MotionStreakTest. 2012-06-12 18:27:36 +08:00
James Chen e943dbf2fd issue #1310: Updated TileMapTest, TransitionsTest, ZwoptexTest. 2012-06-12 18:22:48 +08:00
James Chen 2be8ba120c issue #1310: Updated vs2008 project setting. 2012-06-12 18:15:25 +08:00
James Chen 6d4b80a826 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-12 18:13:02 +08:00
James Chen dab90107b9 issue #1310: Updated SchedulerTest. 2012-06-12 18:12:45 +08:00
James Chen 92f0364dca Merge pull request #1008 from dumganhar/gles20
issue #1310: Reverted floatr to CCTimer.
2012-06-12 02:09:10 -07:00
James Chen 08fc714a7f issue #1310: Reverted floatr to CCTimer. 2012-06-12 17:07:54 +08:00
minggo 1d77d53af3 Merge pull request #1007 from minggo/gles20
issue #1310: synchronize some codes
2012-06-12 01:57:24 -07:00
minggo 9fbe1fef96 issue #1310: synchronize some codes 2012-06-12 16:56:34 +08:00
James Chen c8b5ad0440 issue #1310: Updated RotateWorldTest and SceneTest. 2012-06-12 16:22:25 +08:00
James Chen 23519ef85c issue #1310: Updated ParallaxTest and RenderTextureTest. 2012-06-12 15:55:23 +08:00
James Chen 1c0f391e03 issue #1310: Updated ParticleTest. 2012-06-12 15:40:31 +08:00
James Chen ae1ea76ca1 issue #1310: Updated NodeTest. 2012-06-12 15:22:42 +08:00
James Chen f5b2a5d33d issue #1310: Updated LayerTest. 2012-06-12 15:14:01 +08:00
James Chen b770010c41 issue #1310: Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
James Chen ef8ec1a941 issue #1310: Added some resources for tests project. 2012-06-12 14:32:57 +08:00
James Chen 9185f771f1 issue #1310: Added some resources for tests project. 2012-06-12 14:29:15 +08:00
minggo 916b276607 issue #1310: synchronize CCTexturePVR 2012-06-12 12:02:15 +08:00
James Chen 974f0d714d issue #1310: Updated FontTest. And fixed a compilation error in FontTest. 2012-06-12 11:16:31 +08:00
Nicolas Gramlich 1f2652a8d7 Made CCBIReaderTest finally work completely. =) Also added support for having a root path when loading a ccb-file (i.e. when you have the two directories, one for the ccb files, one for the spritesheets. <- With a common ancestor.) 2012-06-11 18:31:11 -07:00
Nicolas Gramlich 4c8351f304 Removed Zombie files. 2012-06-11 15:00:11 -07:00
Nicolas Gramlich 342c65e293 Added CCBIReaderTest, which doesn't work since XCode sucks big time, not finding a simple file. 2012-06-11 14:57:30 -07:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
minggo ccbfd24c21 issue #1310: synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest 2012-06-11 18:25:57 +08:00
James Chen 2ce7c86c50 fixed #1315: TileMapTest can't be shown correctly in retina mode. 2012-06-11 14:44:32 +08:00
James Chen 33ea7905a5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen c95cbb1774 issue #1310: Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo 94235d3602 issue #1310: make tests and HelloWorld work ok 2012-06-11 10:41:52 +08:00
James Chen c9dc60b0f7 issue #1310: fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project. 2012-06-08 17:58:21 +08:00
James Chen 371b3f9938 issue #1310: Tests project updated!. 2012-06-08 17:34:15 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
minggo 6cf8ea283d Merge pull request #973 from minggo/iss1278_effect_android
fixed #1278: stop effect when unloading effect
2012-06-06 00:41:26 -07:00
minggo 1ff04700b5 fixed #1278: stop effect when unloading effect 2012-06-06 15:38:25 +08:00
James Chen 37aa196c73 Removed some unused codes. 2012-06-06 14:31:49 +08:00
James Chen 6bb2941ec9 fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA 2012-06-06 10:06:51 +08:00
minggo dc24094b5f fixed #1290:use Shaders folder in correct way 2012-06-04 11:41:03 +08:00
James Chen cfbf29ccfc Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati 2012-06-01 13:47:23 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
minggo 93b5fc37c7 typo fix 2012-06-01 12:04:04 +08:00
James Chen 9be586e4ec Updated main.cpp for each project of android. 2012-05-31 10:13:05 +08:00
minggo 5ad2bec3d8 Merge pull request #946 from minggo/gles20
fix some bug
2012-05-30 03:33:19 -07:00
minggo a698f9bf69 fix some bug 2012-05-30 18:31:20 +08:00
James Chen 922f7544ad Updated TouchesTest. 2012-05-30 16:55:46 +08:00
James Chen bd248b5ac0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-30 16:09:52 +08:00
James Chen 7115a7f3c9 issue #1275: Memory leaks in CCBReader and ActionsTest. 2012-05-30 16:09:19 +08:00
minggo 8203cf00ba use fonts/fps_images.png 2012-05-30 13:37:36 +08:00
James Chen ff0dde984c fixed #1240: Updated vs2008 project setting (release target). 2012-05-29 18:29:56 +08:00
James Chen b4fad0bb2b fixed #1240: Updated vs2010 project setting (release target). 2012-05-29 18:06:52 +08:00
James Chen 1ddb5d51b5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-29 17:13:21 +08:00
minggo a09bbbd0ba fixed #1177: modify project setting, because CCStd.h is moved into platform/ios 2012-05-29 16:23:57 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen a00db6e072 fixed #1240: Updated ios project configuration. 2012-05-25 17:00:33 +08:00
James Chen c902e884f4 fixed #1240: Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage. 2012-05-25 16:52:47 +08:00
James Chen 6477a02022 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff 2012-05-25 11:00:20 +08:00
James Chen 0b8a75e982 fixed #1240: Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest. 2012-05-25 10:58:28 +08:00
minggo 138de3171f Merge pull request #912 from minggo/merge_nicolasgramlich
Merge pull request by nicolasgramlich
2012-05-23 19:56:05 -07:00
minggo 0ba62c3854 issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp 2012-05-24 10:48:39 +08:00
James Chen a5b63d8f6c fixed #1251: Added CocosBuilderTest to the test project for VS2008. 2012-05-23 11:41:42 +08:00
Nicolas Gramlich a62e017977 Made MenuTest use a differently names labelatlas to avoid collision with fps_images.fnt/png. 2012-05-22 13:26:20 -07:00
Walzer 7dadd8128c rename tests/Resource/CocosBuilder to CocosBuilder_v1 2012-05-11 21:22:50 +08:00
Walzer dc18dc0942 test ccb v2 format, add relative-position support 2012-05-11 20:53:30 +08:00
Walzer ae12434128 fixed #1205, rename CCCustomClass to CCCustomClassProtocol, add windows support. 2012-05-08 11:30:08 +08:00
Walzer f10b94fd15 issue #1205, CCBReader works on both iOS & Android now; public APIs of CCBReader are reduced; ccb files in subfolder is supported. 2012-05-07 22:52:58 +08:00
Walzer 1a73064055 issue #1205, refactor the tricky cpp reflection to easier approach, add cocos2d::extension namespace for CCBReader, add doxygen comments. Todo: CCB support on android 2012-05-07 18:14:15 +08:00
Walzer c76e3c0936 remove CppReflection, add CCBCustomClass and CCBCustomClassFactory to implement reflection, leave some jobs to class HelloCocosBuilder: public CCBCustomClass. The approach is not so tricky, much easier to understand now. 2012-05-07 17:05:17 +08:00
Walzer 07276c3bba Merge commit '184b31efa3aaa340621f5aa736d3b16e6ad97327' into gles20 2012-05-05 15:49:11 +08:00
Walzer 6b374881f0 Merge branch 'gles20' of http://github.com/cocos2d/cocos2d-x into gles20 2012-05-05 10:07:21 +08:00
Walzer f70855e959 fixed #1229, reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency. 2012-05-05 10:06:41 +08:00
Walzer be2fa353a7 Merge commit '1afd7f2701b5e9fec0d2a4fd514d1d4e069b3830' into gles20 2012-05-05 09:55:06 +08:00
minggo 1afd7f2701 Merge pull request #893 from minggo/iss1217_EaseAction_reverse
Iss1217 ease action reverse
2012-05-04 01:26:56 -07:00
minggo 14b923409a fixed #1217: implement reverse() for all subclass of CCEaseAction that missing it 2012-05-04 16:22:50 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
Walzer ebaf1da460 issue 1205, CCBReader. Not perfect yet, I will use CCNotificationCenter to improve SET macro/assign var to parent. 2012-05-03 15:29:27 +08:00
Walzer 2fc1322cc8 update copyright and license declaration of CCCBReader relative files 2012-05-03 14:43:27 +08:00
Walzer 5faaab0d16 add CocosBuilderTest into extension test. fix a bug in CCLayerGradient::updateColor 2012-05-03 12:17:28 +08:00
Walzer 160b0aba88 Merge commit 'b7b21f3dc2e2c541a06fdd381b6b43d213a90093' into gles20 2012-05-03 12:02:13 +08:00
Walzer 9e62412ce9 issue #1205, add CCBReader, CppReflection, CocosBuilderTestCase 2012-05-03 11:58:53 +08:00
James Chen 82439733c5 fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen 136866bc12 issue #1204: Updated tests/proj.win32/main.cpp 2012-05-02 18:56:03 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
minggo c048fe77c6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build 2012-05-02 14:41:49 +08:00
James Chen 77d9b811be issue #1194: Updated ChipmunkAccelTouchTest. 2012-05-02 14:06:40 +08:00
James Chen abdc94ae3c Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat 2012-05-02 12:05:39 +08:00
James Chen a998062c57 issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup. 2012-05-02 12:04:27 +08:00
minggo f37d3dd5d3 issue #1201: simplify writing of Android.mk 2012-05-02 12:00:39 +08:00
James Chen 63a8bbf0d9 issue #1194: Updated ios project configurations after adding CCTextureWatcher. 2012-05-02 10:39:39 +08:00
James Chen de35aaa101 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat 2012-05-02 09:49:12 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
minggo a4e8c9ad17 fixed #931: refactor CCImage and CCTexture2D 2012-04-27 18:37:11 +08:00
minggo a1570e931f issue #931:make convert to rgb565 and A8 correct 2012-04-27 15:53:29 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen 568bdce6c1 fixed #1188: Removed some unused files. 2012-04-25 17:46:29 +08:00
James Chen 8e5668472f issue #1188: Updated project configuration for ios platform. 2012-04-25 17:33:28 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen c1bc4fd65a fixed #1177: Updated ios project configuration. 2012-04-24 17:42:06 +08:00
James Chen 26763c200b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
Conflicts:
	tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen af86a52f27 issue #1177:Updated some files for ios port. 2012-04-23 15:40:46 +08:00
James Chen 521155e9e2 issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo. 2012-04-23 14:30:38 +08:00
James Chen 0c6d21c0f9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform 2012-04-20 17:34:47 +08:00
James Chen 909a759ff6 issue #1177: Updated android project configuration. 2012-04-20 17:33:28 +08:00
minggo f3d97bd9b6 fixed #1180: synchronize CCConfiguration 2012-04-20 11:39:12 +08:00
minggo cbfca9d763 add execution permission 2012-04-20 10:54:58 +08:00
James Chen dbeb7423ad Merge branch 'iss1176_refactor' of https://github.com/dumganhar/cocos2d-x into iss1176_refactor 2012-04-19 17:53:15 +08:00
James Chen f619c3e006 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
Conflicts:
	cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo 4e4a26a2db Merge pull request #855 from minggo/iss1150_rendertexture_crash
use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 02:05:04 -07:00
minggo 92043b4db3 fixed #1150: use texture format kCCTexture2DPixelFormat_RGBA8888 to save image 2012-04-19 17:01:24 +08:00
James Chen e28c77b574 issue #1176: Updated ios project configuration. 2012-04-19 15:26:24 +08:00
James Chen 5b50baffd4 issue #1176: Updated ios project. 2012-04-19 15:03:41 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 32b53623c7 Removed some unused folders regard to WOPHONE. 2012-04-19 10:52:53 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
James Chen 42007ea71c deleted some unused codes. 2012-04-18 14:15:11 +08:00
James Chen e673bfae90 fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources. 2012-04-18 13:58:24 +08:00
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 14c10a470a Updated project configuration for android platform. 2012-04-17 16:41:07 +08:00
James Chen 92e44f1c78 Updated ios project configuration. 2012-04-17 16:14:32 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen be129913a8 issue #1166: Updated the project configuration for VS2010, android, ios port. 2012-04-16 13:02:44 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
minggo 34c805590f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director 2012-04-13 14:11:58 +08:00
minggo b43d5aa654 fixed #1156 syn CCDirector 2012-04-13 14:11:35 +08:00
James Chen e9e6256815 Merge pull request #839 from dumganhar/gles20
fixed #1160: Renamed 'CGFloat' to 'CCFloat'.
2012-04-12 23:10:57 -07:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
James Chen 91b4d52c31 Merge pull request #838 from dumganhar/gles20
fixed #1159: Updated "CallFuncND + auto remove" test demo.
2012-04-12 20:56:05 -07:00
James Chen 47af0886d3 fixed #1159: Updated "CallFuncND + auto remove" test demo. 2012-04-13 11:54:29 +08:00
minggo 028cf7874e issue #1156: remove unneeded macros and functions 2012-04-13 11:22:17 +08:00
minggo 7cf16dbb32 Merge pull request #836 from minggo/touch_case
fix TouchesTest crashed on Android and iOS
2012-04-12 18:47:41 -07:00
minggo 3fbfeeb7e8 fixed #1142: fix TouchesTest crashed on Android and iOS 2012-04-13 09:45:31 +08:00
James Chen 2b5af66974 updated win32 projects configuration release version. 2012-04-10 23:09:58 +08:00
James Chen ba37e0e42f Merge pull request #834 from dumganhar/gles20
fixed #1138: Fixed a memory leak in CCTextureCache::addPVRImage.
2012-04-10 03:45:27 -07:00
James Chen b6cc0658f3 invalid pointer check in void TexturePVRRGB888::onEnter(). 2012-04-10 18:43:00 +08:00
James Chen 429e0bcb46 Merge pull request #832 from dumganhar/gles20
fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 02:46:38 -07:00
James Chen 675f2b5dd0 Updated strings.xml 2012-04-10 16:21:23 +08:00
minggo c9b1943559 create folder for shader 2012-04-10 15:30:11 +08:00
James Chen 6cd69523c8 Merge pull request #829 from dumganhar/iss1094_gles20_particlebat
issue #1094: Make ParticleBatchNode works on win32 and fixed some issues as follows:
1. renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2.fixed a memory leak in CCParticleSystem.
3.init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
4.Add CCAssert in ccArrayRemoveObjectAtIndex.
5.Use new method to allocate CCDirector.
2012-04-08 19:45:38 -07:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen 3d601048c6 Merge pull request #831 from dumganhar/new_ipad
fixed #1095: IOS screen resolution(iphone, iphone-retina, ipad, ipad-retina) support.
2012-04-08 19:02:16 -07:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
Walzer 203f40a00d add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp, 2012-04-06 23:33:42 +08:00
James Chen 931c42a621 Updated some files. 2012-04-04 21:58:04 +08:00
James Chen c759f29d76 Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20 2012-03-29 10:11:42 +08:00
James Chen c6457dfed8 issue #1056: Updated ios project configuration. 2012-03-29 10:09:41 +08:00
James Chen bb7485621e issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad. 2012-03-28 21:44:28 +08:00
James Chen 0f1ab7ab37 issue #1056: Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp. 2012-03-27 10:55:13 +08:00
James Chen d36933d542 issue #1056: Update ios project. 2012-03-26 20:29:50 +08:00
James Chen d67ea955f2 Delete some shader files. 2012-03-26 20:03:54 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 6f5603cfe6 issue #1056: Updated CCTexture2dTest. Added CCTextureAsyncTest. 2012-03-23 18:16:47 +08:00
James Chen 9c9230a43f #issue #1056: Updated SpriteTest. 2012-03-23 17:31:28 +08:00
James Chen 2a459e23a6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-23 10:27:35 +08:00
James Chen 0ef65d1ed5 issue #1056: Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp 2012-03-23 10:26:36 +08:00
minggo 728835c77b Merge pull request #806 from minggo/SpriteTest
Sprite test
2012-03-22 19:25:24 -07:00
minggo ad8d7cdeff SpriteTest 2012-03-23 10:23:02 +08:00
James Chen 900de7328a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 18:29:26 +08:00
James Chen c5d0b1ca6f issue #1056: Updated ParticleTest. 2012-03-22 18:29:07 +08:00
minggo a8eaf85cfb Merge pull request #804 from minggo/RenderTextureTest
Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
minggo 56f27c495b Merge pull request #803 from minggo/MotionStreak
issue #1506: MotionStreakTest
2012-03-21 23:33:03 -07:00
minggo 6b7716770e issue #1506: MotionStreakTest 2012-03-22 14:32:32 +08:00
James Chen 3a50022399 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 14:24:08 +08:00
James Chen b1f293e089 issue #1056: Updated MenuTest. Added CCArray::arrayWithObject function. 2012-03-22 14:22:06 +08:00
minggo 2aa61bf798 issue #1506: LyaerTest 2012-03-22 13:59:47 +08:00
minggo 85de198511 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync 2012-03-22 11:49:04 +08:00
minggo 3d10006d6f issue #1506: implement CCLabelTest 2012-03-22 11:48:37 +08:00
James Chen 925fee4820 issue #1056: Added kazmath license file. Used CCCallFuncN instead of CCCallBlock and updated ActionsTest. 2012-03-22 11:26:39 +08:00
James Chen 3a287db954 issue #1056: Update ActionsTest. 2012-03-22 10:27:28 +08:00
minggo b1607b2106 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync 2012-03-22 09:41:03 +08:00
minggo e8b7bc7c7e issue #1056: LabelTest 2012-03-22 09:40:32 +08:00
James Chen 2e8bae8ebf issue #1056: Update Android.mk. Make tests project being compiled successfully. 2012-03-21 22:49:58 +08:00
James Chen 6f4a01f454 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 17:35:39 +08:00
James Chen f529bcd659 issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector. 2012-03-21 17:35:20 +08:00
minggo e75e35b23f issue #1506: add ShaderTest source code 2012-03-21 17:27:13 +08:00
minggo 6242656049 issue #1506: fix a confict 2012-03-21 17:23:33 +08:00
minggo 92c30a328e issue #1506: implement ShaderTest 2012-03-21 17:02:52 +08:00
James Chen 159b677dc0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 16:09:26 +08:00
James Chen 8ad598241f issue #1056: Update Tests project for ios platform. 2012-03-21 16:05:24 +08:00
James Chen 9b4a42c494 issue #1056: Update Box2dTest and ChipmunkAccelTouchTest. 2012-03-21 15:54:48 +08:00
James Chen 2ac2da9c97 issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
minggo bb908f5a5e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into ActionsEaseTest 2012-03-21 13:36:51 +08:00
minggo f6c113993a issue #1506: rename CocosNodeTest to NodeTest and SC 2012-03-21 13:36:24 +08:00