Caidongyang
f578fc8a90
Issue1404 Modify *.sh files and add xcode4 (debug and release) build scripts,include ios and mac
2012-08-02 14:31:07 +08:00
Caidongyang
e8d82c3e77
Modify *.bat files error for android(win32)
2012-07-31 18:01:57 +08:00
Caidongyang
935b0bc944
Issue 1404 Modify *.bat files for android(win32)
2012-07-31 17:16:58 +08:00
Caidongyang
d831e6feaa
#Issus1404 Modify *.bat scripts for android
2012-07-31 17:13:14 +08:00
Caidongyang
24efe50c6e
Issue #1404 Add shell scripts
2012-07-31 13:39:36 +08:00
Caidongyang
5dc604ebfc
Issue #1404 Add automatic testing tools
2012-07-26 16:25:54 +08:00
minggo
59db9f0c6f
issue #1399:lua building works ok after adjusting directory structure
2012-07-23 17:14:18 +08:00
minggo
4eb59cd3d0
issue #1399:xcode template works ok after adjusting directory structure
2012-07-23 17:10:56 +08:00
James Chen
aba33b5bda
Reverted build_native.sh.
2012-06-28 16:58:32 +08:00
James Chen
edca0871a6
fixed #1369 : Invoking CCLabelTTF:setPosition(x,y) in lua script causes crash.
2012-06-28 00:05:45 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
James Chen
95a2696b6b
fixed #1365 : Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin.
2012-06-26 12:09:23 +08:00
minggo
55eca9f516
fixed #1343 : make xcode template work ok
2012-06-22 12:00:27 +08:00
James Chen
411ae21cee
fixed #1336 : Updated lua bindings.
2012-06-20 11:59:35 +08:00
minggo
6d0608d0f1
fixed #1333 : add CCScrollView for iOS
2012-06-18 19:24:47 +08:00
James Chen
1d0fa4a9aa
fixed #1292 : Updated lua bindings.
2012-06-15 17:26:11 +08:00
James Chen
bc150ea5a9
fixed #1327 : Exported 'create' method for lua bindings.
2012-06-15 11:46:51 +08:00
James Chen
4c1ca36aa8
fixed #1326 : The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-15 10:51:53 +08:00
James Chen
37aa196c73
Removed some unused codes.
2012-06-06 14:31:49 +08:00
James Chen
c596257a6d
Merge pull request #948 from dumganhar/gles20
...
Updated main.cpp for each project of android.
2012-05-30 19:14:41 -07:00
James Chen
9be586e4ec
Updated main.cpp for each project of android.
2012-05-31 10:13:05 +08:00
minggo
a283bfed4f
fixed #1191 : update xcode template
2012-05-31 09:52:39 +08:00
James Chen
4864640816
fixed #1270 : Re-generated LuaCocos2d.cpp.
2012-05-29 17:25:18 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
22b2f722b5
fixed #1220 : Using CCString::stringWithContentsOfFile to get string from lua script files.
2012-05-04 14:31:56 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
James Chen
5c7e7f6563
issue #1194 : Updated ios template.
2012-05-02 12:01:53 +08:00
James Chen
6f62251bb6
fixed #1190 : Updated some .pkg files.
2012-04-26 14:32:17 +08:00
James Chen
edfb8c1f9c
issue #1190 : used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg.
2012-04-26 11:39:49 +08:00
James Chen
96a177bd37
issue #1190 : updated some pkg files for lua binding.
2012-04-26 09:34:42 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
minggo
c98dd0cf2d
fixed #948 : remove getIndexOfObject()
2012-02-14 10:49:53 +08:00
minggo
bee77a7d9f
issue #973 : add tool for mack
2012-02-10 10:43:36 +08:00
YuLei Liao
7a96d13fb6
rename all FuncID to Handler
2012-02-07 11:43:29 +08:00
YuLei Liao
69a7e2a2e3
* change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int.
2012-02-04 11:34:17 +08:00
dumganhar
6fbf2f1d09
move SelectorProtocol to CCObject
2012-02-03 15:05:29 +08:00
YuLei Liao
279e915b55
* update tolua++ packages
2012-01-21 01:29:30 +08:00
YuLei Liao
26ab000906
* tmp
2012-01-21 01:15:05 +08:00
YuLei Liao
9660bcd165
* merge upstream/master to master
2012-01-20 19:08:21 +08:00
Krystian Szczesny
fecd429044
Fixed missing "using namespace cocos2d;" in LuaCocos2d.cpp when using tolua++
...
Added tolua++ for Mac, which was posted on Cocos2d-x forums by Haseeb Yousaf
2012-01-14 11:31:49 +01:00
minggo
75216ac9ca
make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function
2012-01-11 16:54:14 +08:00
minggo
8a05363b05
generate new LuaCocos2d.cpp for new codes
2012-01-04 13:52:58 +08:00
YuLei Liao
bc52b0dd73
* fix CCAction class
2011-12-25 11:48:37 +08:00
YuLei Liao
bbad5a4392
* merge upstream/master to master
2011-12-25 11:48:03 +08:00
minggo
333342afe2
fixed #892 : update pkg and LuaCocos2d.cpp
2011-12-23 11:10:36 +08:00
YuLei Liao
318a4c5ba8
merge upstream/master to master
2011-12-17 12:02:24 +08:00
minggo
3bf11dba7e
issue #892 : modify pkg for lua
2011-12-07 15:24:03 +08:00