aismann
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a8f7a7d7c1
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Improve the "Physics part" (#379)
* 1. Add "initial" Chipmunk - TestBed
More demos comes later.
* 2. Removed unused source
* Update CMakeLists.txt
* Some fixes #1
* workaround #1
* workaround #1
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2021-06-16 19:34:09 +08:00 |
rh101
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95cf5b5c2b
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Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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04db04ad93
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Merge: 3f4178cc27 dbf81d7511
Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
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2020-12-02 08:39:58 -08:00 |
halx99
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8b9d5db029
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Unify CC_COMPAT_GL to control renderer backend
win32: google angle
mac: NSGL
ios: GLES
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2020-12-02 03:03:05 -08:00 |
aismann
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fd70034958
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Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
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2020-12-01 17:58:34 +01:00 |
aismann
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73b2b175d9
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
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2020-12-01 16:39:28 +01:00 |
halx99
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43f5a305c8
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Merge: 079ecdbbec 5e249bf6f8
Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
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2020-12-01 01:52:47 -08:00 |
aismann
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18cc4a9eb4
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Update README.md
change wiki link: https://github.com/c4games/engine-x-wiki
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2020-12-01 10:32:09 +01:00 |
aismann
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91843b3fae
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Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
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2020-12-01 10:15:30 +01:00 |
halx99
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c98313ac4b
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Prepre for box2d-2.4.1
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2020-11-08 13:11:40 +08:00 |
halx99
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d535b47145
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win32 dll improvements
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2020-10-07 00:15:11 +08:00 |
halx99
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8b9a6bbbf1
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fix android build issues
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2020-08-03 20:31:47 +08:00 |
halx99
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1e392c9dfe
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Refine readme [skip appveyor][skip travis]
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2020-08-03 19:12:07 +08:00 |
halx99
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3049b8f751
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Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
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2020-08-03 17:51:40 +08:00 |
aismann
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a4ee58eec8
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Update CCPhysicsDebugNode.cpp
class "cpShape" has no member "CP_PRIVATE"
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2020-07-28 21:29:08 +02:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |