minggo
6dcaa9fe3a
do not use ES3 context if using multi sample ( #17778 )
...
multi sample in ES3 needs to use GLES3 function
2017-05-04 16:25:35 +08:00
子龙山人
1f1f1d8f1a
fix ios label shrink overflow clamp letters issue ( #17737 )
2017-04-25 09:04:00 +08:00
minggo
b0179340be
Gles3 support ( #17537 )
...
* ios supports gles 3.0
* android supports gles 3
2017-03-21 09:41:55 +08:00
mogemimi
8be22ce55c
Fix typos in comments and strings ( #17534 )
2017-03-17 10:44:38 +08:00
pyrosphere
18d2cdbc75
Fixes cocos2d build for tvOS. ( #17498 )
2017-03-15 10:01:38 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
...
* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
子龙山人
8e21738634
fix text input auto correction type ( #17085 )
2017-01-04 12:00:18 +08:00
James Chen
c0291afad7
Merge branch 'v3.14' into merge-v3.14
2016-12-14 17:03:58 +08:00
minggo
3db39a27ea
Vibrate test ( #16966 )
...
* only show vibrate test on iOS and Android device
* vibrate no matter it is silient or not
2016-12-07 11:12:38 +08:00
minggo
ba321e3ecc
fix opengl context conflict when multiple contexts coexist ( #16904 )
2016-11-28 09:59:04 +08:00
pyrosphere
663bb4d7ed
No CC_UNUSED_PARAM ( #16812 )
...
* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro
* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM
* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.
* Fixed some errors and warnings caused by the previous commit.
* Commented remaining unused parameter names in .cpp files.
* Fixed unused parameter warnings in headers.
* Fixed some more unused parameter warnings.
* Fixed some more unused parameters warnings.
* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.
* Fixed build errors.
* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
zilongshanren
5b109854c3
fix mac system font creation with NSFont
2016-10-08 14:34:55 +08:00
mogemimi
afe8b05da8
Remove semicolons before method bodies ( #16566 )
2016-09-14 10:44:00 -07:00
mogemimi
2b9ac2c950
Remove redundant semicolons ( #16558 )
2016-09-12 09:45:34 +08:00
Ricardo Quesada
3ecaa71944
fix: validates director before layout in iOS ( #16394 )
...
Adds Director::isValid()
removes DisplayLinkDirector()
removes virtual functions from Director()
Director is no longer an abstract class
github issue #14276
2016-08-18 18:13:15 -07:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
c03dd85c3f
Remove redundant includes ( #16285 )
2016-08-01 10:22:35 +08:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
Ricardo Quesada
995868c62e
fix: Text::create() does not crash on mac/ios
...
...on invalid unicode.
fixes issue #16073
2016-07-08 16:59:44 -07:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
mogemimi
a3bc979452
Fix typos in documentation and comments
2016-06-22 11:22:05 +09:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
...
* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
mogemimi
948f64631f
Use const references whenever possible
2016-05-17 13:17:56 +09:00
Steve Tranby
7c1e60f0b7
Prevent memory leak: force drain on autoreleased `data`.
2016-05-05 08:00:28 -06:00
mogemimi
44080a04d8
Fix typos in comments and strings
2016-03-29 10:52:17 +09:00
Xpol Wan
32e408487f
Fixes import path for m and mm files.
2016-03-21 20:12:58 +08:00
Xpol Wan
931d56bc10
Fixes includes in .m and .mm files.
2016-03-21 11:02:00 +08:00
Mikhail Shulepov
014f8e107f
fix: ensure calling opengl only when app is active
2016-02-13 11:17:55 +03:00
Mikhail Shulepov
ab17455b18
fix: ensure drawing in main thread (layoutSubviews may be called in web thread due to banners)
2016-02-13 11:16:35 +03:00
mogemimi
b14a3730ca
Fix warning: extra tokens at end of #ifdef directive
2016-01-17 03:17:00 +09:00
mogemimi
41dd44c75d
Fix some typos in docs
2016-01-11 19:23:05 +09:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
...
Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro
022bcc24f1
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
...
Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Wenhai Lin
4fa58602a8
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
肖峰
23bf815cfa
Fix 3d touch compile error in lower version Xcode
2015-12-14 14:26:52 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
...
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
肖峰
5dfc8f6a26
Remove default arguments
2015-12-02 11:02:27 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
zilongshanren
60624b8fd5
fix Keyboard fails to hide on iOS.
...
ticket: https://github.com/cocos2d/cocos2d-x/issues/14477
2015-11-28 15:37:58 +08:00
肖峰
f0cc8e7f25
Fix keyboard won't dismiss on iOS issue
2015-11-27 15:44:35 +08:00
pandamicro
8695fbe711
Merge pull request #14172 from njh0602/somefix2
...
Add virtual keyword.
2015-11-11 14:17:27 +08:00
pandamicro
ac06c9f8bb
Merge pull request #14260 from pyrosphere/add-app-version
...
Added Application::getVersion() to get the app version.
2015-11-11 14:13:42 +08:00
mogemimi
a31cce9a80
Fix minor grammar and typo in documentation
2015-11-04 17:14:00 +09:00
Filipe Lemos
61ce3e8a03
Fixed warnings about missing override in CCApplication for iOS/Mac
2015-10-30 10:02:07 +00:00
Filipe Lemos
9aa1f7138d
Added override keyword to getVersion
2015-10-29 08:36:03 +00:00
Filipe Lemos
04fa7a8902
Added Application::getVersion() to get the app version.
2015-10-28 17:57:57 +00:00
mogemimi
9df30d2454
Fix typos in documentation
2015-10-23 16:59:51 +09:00
mogemimi
4012dd8455
Fix naming typos
2015-10-21 15:56:47 +09:00
mogemimi
34831d48ce
Fix memory leak in GLViewImpl
2015-10-19 19:46:45 +09:00
남준현
f49d467465
Add virtual keyword.
2015-10-17 04:46:37 +09:00