Commit Graph

106 Commits

Author SHA1 Message Date
minggo 6dcaa9fe3a do not use ES3 context if using multi sample (#17778)
multi sample in ES3 needs to use GLES3 function
2017-05-04 16:25:35 +08:00
子龙山人 1f1f1d8f1a fix ios label shrink overflow clamp letters issue (#17737) 2017-04-25 09:04:00 +08:00
minggo b0179340be Gles3 support (#17537)
* ios supports gles 3.0

* android supports gles 3
2017-03-21 09:41:55 +08:00
mogemimi 8be22ce55c Fix typos in comments and strings (#17534) 2017-03-17 10:44:38 +08:00
pyrosphere 18d2cdbc75 Fixes cocos2d build for tvOS. (#17498) 2017-03-15 10:01:38 +08:00
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
子龙山人 8e21738634 fix text input auto correction type (#17085) 2017-01-04 12:00:18 +08:00
James Chen c0291afad7 Merge branch 'v3.14' into merge-v3.14 2016-12-14 17:03:58 +08:00
minggo 3db39a27ea Vibrate test (#16966)
* only show vibrate test on iOS and Android device

* vibrate no matter it is silient or not
2016-12-07 11:12:38 +08:00
minggo ba321e3ecc fix opengl context conflict when multiple contexts coexist (#16904) 2016-11-28 09:59:04 +08:00
pyrosphere 663bb4d7ed No CC_UNUSED_PARAM (#16812)
* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro

* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM

* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.

* Fixed some errors and warnings caused by the previous commit.

* Commented remaining unused parameter names in .cpp files.

* Fixed unused parameter warnings in headers.

* Fixed some more unused parameter warnings.

* Fixed some more unused parameters warnings.

* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.

* Fixed build errors.

* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
zilongshanren 5b109854c3 fix mac system font creation with NSFont 2016-10-08 14:34:55 +08:00
mogemimi afe8b05da8 Remove semicolons before method bodies (#16566) 2016-09-14 10:44:00 -07:00
mogemimi 2b9ac2c950 Remove redundant semicolons (#16558) 2016-09-12 09:45:34 +08:00
Ricardo Quesada 3ecaa71944 fix: validates director before layout in iOS (#16394)
Adds Director::isValid()
removes DisplayLinkDirector()
removes virtual functions from Director()
Director is no longer an abstract class

github issue #14276
2016-08-18 18:13:15 -07:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
mogemimi c03dd85c3f Remove redundant includes (#16285) 2016-08-01 10:22:35 +08:00
mogemimi 15030ad4c3 Fix typos in log messages 2016-07-25 02:53:22 +09:00
Ricardo Quesada 995868c62e fix: Text::create() does not crash on mac/ios
...on invalid unicode.

fixes issue #16073
2016-07-08 16:59:44 -07:00
mogemimi cbc0612306 Use nullptr instead of 0 or NULL 2016-06-23 12:39:23 +09:00
mogemimi a3bc979452 Fix typos in documentation and comments 2016-06-22 11:22:05 +09:00
子龙山人 51f4deee01 Add system label overflow (#15827)
* Add system font overflow

1. currently only iOS, Mac and Android platform are supported

add mac label overflow shrink

modify system font overflow test

fix warning and possible memory leaks

add ios system label overflow support

add iOS system font overflow support

fix iOS system font overflow

fix Mac System font overflow

add android system font clamp

add Android system font shrink

cleanup iOS shrink related code

fix Android system font clamp

add core text to project template

fix iOS tests project

fix mac and iOS shrink

improve iOS and Mac clamp feature

fix header file include path

* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
mogemimi 948f64631f Use const references whenever possible 2016-05-17 13:17:56 +09:00
Steve Tranby 7c1e60f0b7 Prevent memory leak: force drain on autoreleased `data`. 2016-05-05 08:00:28 -06:00
mogemimi 44080a04d8 Fix typos in comments and strings 2016-03-29 10:52:17 +09:00
Xpol Wan 32e408487f Fixes import path for m and mm files. 2016-03-21 20:12:58 +08:00
Xpol Wan 931d56bc10 Fixes includes in .m and .mm files. 2016-03-21 11:02:00 +08:00
Mikhail Shulepov 014f8e107f fix: ensure calling opengl only when app is active 2016-02-13 11:17:55 +03:00
Mikhail Shulepov ab17455b18 fix: ensure drawing in main thread (layoutSubviews may be called in web thread due to banners) 2016-02-13 11:16:35 +03:00
mogemimi b14a3730ca Fix warning: extra tokens at end of #ifdef directive 2016-01-17 03:17:00 +09:00
mogemimi 41dd44c75d Fix some typos in docs 2016-01-11 19:23:05 +09:00
Ricardo Quesada 692c0f8a0e adds tvOS support
Ported tests:
 - js-tests
 - cpp-tsts
 - lua-tests
 - game-controller tests

all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro 022bcc24f1 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
	cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
	cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Wenhai Lin 4fa58602a8 Adds `std::nothrow` to the `new` statements 2015-12-16 14:02:55 +08:00
肖峰 23bf815cfa Fix 3d touch compile error in lower version Xcode 2015-12-14 14:26:52 +08:00
Ricardo Quesada 0e34a864b2 Merge pull request #14528 from xiaofeng11/v3_3dtouch
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
肖峰 5dfc8f6a26 Remove default arguments 2015-12-02 11:02:27 +08:00
肖峰 bb832f8d60 Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device 2015-12-01 13:02:53 +08:00
zilongshanren 60624b8fd5 fix Keyboard fails to hide on iOS.
ticket: https://github.com/cocos2d/cocos2d-x/issues/14477
2015-11-28 15:37:58 +08:00
肖峰 f0cc8e7f25 Fix keyboard won't dismiss on iOS issue 2015-11-27 15:44:35 +08:00
pandamicro 8695fbe711 Merge pull request #14172 from njh0602/somefix2
Add virtual keyword.
2015-11-11 14:17:27 +08:00
pandamicro ac06c9f8bb Merge pull request #14260 from pyrosphere/add-app-version
Added Application::getVersion() to get the app version.
2015-11-11 14:13:42 +08:00
mogemimi a31cce9a80 Fix minor grammar and typo in documentation 2015-11-04 17:14:00 +09:00
Filipe Lemos 61ce3e8a03 Fixed warnings about missing override in CCApplication for iOS/Mac 2015-10-30 10:02:07 +00:00
Filipe Lemos 9aa1f7138d Added override keyword to getVersion 2015-10-29 08:36:03 +00:00
Filipe Lemos 04fa7a8902 Added Application::getVersion() to get the app version. 2015-10-28 17:57:57 +00:00
mogemimi 9df30d2454 Fix typos in documentation 2015-10-23 16:59:51 +09:00
mogemimi 4012dd8455 Fix naming typos 2015-10-21 15:56:47 +09:00
mogemimi 34831d48ce Fix memory leak in GLViewImpl 2015-10-19 19:46:45 +09:00
남준현 f49d467465 Add virtual keyword. 2015-10-17 04:46:37 +09:00