Commit Graph

36573 Commits

Author SHA1 Message Date
James Chen b397c93b01 fixed #16894: RenderTexture does not support Sprite3D (#16908) 2016-11-28 09:50:45 +08:00
minggo 7556b60103 check VAO with correct way (#16901) 2016-11-25 09:33:20 +08:00
Ricardo Quesada fce13ba607 fix: Scale9Sprite test case 18 (#16897) (#16902)
* fix: Scale9Sprite test case 18

Bug calculating rotated frames.
the width was being used instead of the height and vice-versa

* fixes test cases 8 and 9
2016-11-25 09:27:20 +08:00
Ricardo Quesada 5848c02d16 fix: Scale9Sprite test case 18 (#16897)
* fix: Scale9Sprite test case 18

Bug calculating rotated frames.
the width was being used instead of the height and vice-versa

* fixes test cases 8 and 9
2016-11-24 01:06:56 -08:00
Ricardo Quesada 81f854e82e fix: Scale9Sprite test case 18 (#16898)
Bug calculating rotated frames.
the width was being used instead of the height and vice-versa
2016-11-24 15:35:57 +08:00
CocosRobot 129838d960 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16896) 2016-11-24 11:39:02 +08:00
James Chen 2d35fda9eb fixed wrong display of rotating a 2d sprite by setRotation3D. (#16895)
Test case is Sprite3DRotationTest.
2016-11-24 11:38:37 +08:00
Ricardo Quesada e63a2d0dc2 Scale9Sprite refactor (#16891)
* Squashed commit of the following:

commit 026eee59c9ece7fc59d71fead41104f375f72eb5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Nov 22 21:45:12 2016 -0800

    yay!

    everything works!

commit a645c99d44f0d7674e6238afae7628d8d2a030b1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Nov 22 14:55:31 2016 -0800

    more fixes in Scale9Sprite

commit 3a688f4ea70c0abe311232c65ed14a7e9acc7611
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 21 23:06:45 2016 -0800

    rotated sprites

commit 45e2085df3aa4b52236c817f7db7c1f6602c1e95
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 21 17:10:44 2016 -0800

    android patch 9: fixes

    is not 100% backward compatible since the previous version
    had some artifacts. fixed the artifacts. now it renders ok

commit 4655d894387fa40a7e63b074a36bfed20e41d5f9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 21 16:31:29 2016 -0800

    sprite: correct size for "fake scale9"

commit cb98aba27cc1c82a986268d5b74afb55b6cca2f3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Nov 18 21:55:51 2016 -0800

    sprite: adds setStrechEnabled for backward compatibility

    and other fixes

commit c0fe67aac54cd62e3846810d56f87133f3a7343b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Nov 18 18:49:42 2016 -0800

    implemts missing functions in scale9sprite

commit e471ef318725ccabc9eca2c062e285e9ca4f9a81
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Nov 18 18:42:30 2016 -0800

    "batched" works

commit 33124bfb14d1f275d4b0ffca8989975625a8a76d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 16 18:59:38 2016 -0800

    more fixes

commit 149f8206269843af63a1739885c00ed8d94c239c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 16 18:37:12 2016 -0800

    scale 9 rotated not fixed yet.

    but making progress

commit 27f98275d94ce00c8d5ff0b6f74b5c22723cc3c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 16 15:32:57 2016 -0800

    sprite: streching works ok with normal sprites

commit 2519498cac8b77a32dee5bdf1805be56fbda5ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 16 12:12:28 2016 -0800

    somes fixes... still not working

commit 43580d0b4aa976b0200717611a286bf1035c472d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Nov 15 23:15:22 2016 -0800

    more bug fixes related to untrimmed setCenterRect...

    ...in SCale9Sprite

commit 407247616e506afaa0415c58ad7fce38efed0cd9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Nov 15 22:13:38 2016 -0800

    spritecale9: untrimmed vs. trimmed capInsets

    WIP. there still a few bugs

commit 3d845b2af3500be287fabb04bb6ba0ec04dbb401
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 14 23:11:17 2016 -0800

    started progressbar

commit 0a44b00daf723869b7105689890f29cd53a62608
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 14 17:43:23 2016 -0800

    adds EditBox test

commit 330304bd9b2e762de95c2f27f1ae3ceee83b2fbf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 9 16:57:08 2016 -0800

    adds elastic to scroll view

commit a06a35f8691ff56a143953c44acd947b519150b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 9 15:58:29 2016 -0800

    yay! scrollview works

commit 37748a885c62eca8c00d2c9c11ee103f1d95e71c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 9 15:33:58 2016 -0800

    yet more scrollview fixes

commit a6e563b497adef7b141ac7c92c844d479b244c59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 9 14:48:28 2016 -0800

    initial scroll view

commit 4243edd7548e5533ca03c26d5042f8dc5517445a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Nov 8 17:50:15 2016 -0800

    sanity check in frames.

    missing files

commit 159d88603ad22f3c01761b60bacec98d52b9041d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 7 19:21:00 2016 -0800

    three buttons working

commit 6764cfc7937a1a81d6993d5e32a21f17457b8e0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 7 18:50:22 2016 -0800

    missing files

commit 11c1fa3812e706a7d34137fe2626f05ab73ee3e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 7 18:49:59 2016 -0800

    button works!

commit 26b6de4c28fc973e332dd51fcd763a6249c0b4c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 7 18:19:47 2016 -0800

    Scale9: more fixes.

    complies with odd Rect::ZERO behavior

commit ce561268096afe322f25034eeab3508a60027afd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Nov 7 11:50:42 2016 -0800

    label: setTitleLabel

commit 51b5536cd2af36896002621f75c7310960c3f5e7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 2 17:41:08 2016 -0700

    UIButton kind of working

commit 7562a49a761ef70c383a99d2addefc63d77e279f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 2 11:11:42 2016 -0700

    missing resoruces

commit a9890dee5da0104bff6872cc04e8786a6c0a9018
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 2 10:54:55 2016 -0700

    setCenterRect to .cpp file

commit c9c4bb55ed3fc55709eca46c43d1bfe5301c317f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Nov 2 00:19:51 2016 -0700

    removed unused paramter

commit e47732934cca79c08e6fe96e46ebdf075508e568
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Oct 28 18:19:31 2016 -0700

    flipping works!

commit c9769bacd321aeddf84e1772dd270f12194d2f04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Oct 28 17:57:53 2016 -0700

    spirte flip fixes... not finished yet

commit 1cbdc8e12cc6d0d2728c06dfabaada001784a178
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Oct 28 09:53:16 2016 -0700

    centerRect changes

commit aeb1b14c00331dabba640f52d79ab0e255fa3407
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Oct 28 09:10:41 2016 -0700

    changes from v3

commit e7a61c4a20d786c2bc1d6f57e33bf3ac95cb6f21
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Oct 26 17:01:15 2016 -0700

    sprite: rotated slice 9 works as expected

commit 91049389426051deb49a9d951364bf60abaf4532
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Oct 26 15:39:54 2016 -0700

    more bug fixes in scale9sprite support

commit 9feb12449078441c439df16dc7bcfb4506c7a226
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Oct 26 13:22:52 2016 -0700

    Android's Patch 9 works as expected

commit 1cf46afe3e7f7f5f714d30779caefc25a9bb1b3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Oct 26 10:18:47 2016 -0700

    Sprite: uses capInsets instead of centerRect

    just to share the same API as Scale9Sprite

commit e944fa0248a7eb58012aacb229de1a9b814e0aef
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Oct 25 18:59:42 2016 -0700

    scale9sprite support fixes

commit b08765740d480b6ae1491800161b40d88f458767
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Oct 25 17:38:47 2016 -0700

    more scale9sprite fixes

commit 388a34d93de5e6007a2cecea959c929f26427cab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Oct 25 17:20:01 2016 -0700

    UI::Scale9Sprite refactoring

    subclass of Sprite... much cleaner!

commit c84ec8ee654f74d4b38be2d0a3d7ffe6adbc6faf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Oct 24 20:58:36 2016 -0700

    supports tiled sprites

commit d2b18eb47a647b29319488bd53edac9f304acb84
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Oct 24 19:21:57 2016 -0700

    testing tiled sprite

commit b4832ab2facc01cbb624db587ede01fe7acf23e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Oct 24 16:53:19 2016 -0700

    using correct top-left coordinates for setCenterRect

commit 29d8de86a71cc597b2338f59f7951a28ee0c93b2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Oct 24 16:46:13 2016 -0700

    fixes from scale_sprite9 branch

commit ccbe1063bea7db75397ecaf9046aac3dd977a621
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Oct 20 19:01:50 2016 -0700

    updated example

commit 24f7f85d4eba80f8e543810dcbc1a02447900bdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Oct 20 18:47:28 2016 -0700

    more fixes in nine slice

commit df3358fae68f2d81baf3a8cbe033a4c400ea50da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Oct 20 18:22:14 2016 -0700

    anchor point fixes

commit 4ac7409bc72425abb0dc747b956ec346fbd1b2fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Oct 20 17:01:48 2016 -0700

    support for slice-9 from creator

commit a3221375d3a9defc2e03df0b1c2da1b36dfdd491
Merge: 73e5389 d7490d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Oct 20 14:13:38 2016 -0700

    Merge branch 'sprite_scale9' into creator_cpp_support

commit d7490d94896ad0ce8705dc0695252cee34329b5e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Oct 13 14:34:52 2016 -0700

    Adds slice9 support for Sprite.

    how to use it:

    // points coords
    sprite->setCenterRect(Rect(x,y,w,h));

    // normalized coords
    sprite->setCenterRectNormalized(Rect(x,y,w,h));
    starts scale9sprite in sprite

    more slice 9 changes

    sprite 9 slice works?

    kind of works

    correct anchor point

    slice 9 works, at least with non-rotated atlases

    streched works ok

    better Y invert code.

    cleaner, compatible with the previous code

    yay, scaling workings...

    need a better api now

    sets scale correctly

    yay! works as expected!

    more fixes and tests

    better test for box

    setContentSize() changes size in non-9-slice mode sprites as well

    setCenterRect() -> setCenterRectNormalized()

    yet another test

    adds setPositionNormalized()

    adds setCenterRect() tests

    remove devel team from xcode

    tests: add one more tests

    fun test!

    improved test

    yet another test for slice 9

commit 73e5389ef719880096067d0f7d0bffd6e1f3cfd1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Oct 9 18:54:22 2016 -0700

    kind of ProgressBar support

commit 4db5e9e7369e93ceba1d9512ab88c26b843c43d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Oct 7 16:23:54 2016 -0700

    new generatred ui files

commit 75aa06f3d39df8c6aa898d5e6810b3cd8015c07b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Oct 6 10:44:59 2016 -0700

    bette canvas support

commit 89beacac478fc7f58ef930963b6393f3da4a743c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Oct 5 21:47:11 2016 -0700

    sprites tests

commit 5fe930ad50c2c1b6d868982709c7b659176f9889
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Oct 5 18:35:44 2016 -0700

    more label tests

commit d3f615a097d080d78f2ebd95f3e2388da45f92db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Oct 5 18:08:24 2016 -0700

    label tests

commit 2a4018922ce8d36117f7092fc324e37cf75fdeab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Oct 4 21:52:56 2016 -0700

    label fixes

commit 41fafbd023de63e376d014311605f2b156add307
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Oct 4 19:14:58 2016 -0700

    updated test

commit 06919fc28fffbc5a20cd14bdcc2ad2ff997e0da1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Oct 4 18:50:45 2016 -0700

    creator tests: works

commit 6e362e7cc7f68dc216b569a7f7f90aaa110c0e4a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 27 23:15:56 2016 -0700

    autogen: new data

commit e78078b2ad84b4e364827a66f1c459de7384a91d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 26 18:18:57 2016 -0700

    fix: initial test for CPP support for Creator

* adds more documentation

* adds more documentation
2016-11-24 09:59:00 +08:00
falconlegend cc3da8e5d8 fix compile error when using cocos gen-libs (#16816) 2016-11-23 09:29:28 +08:00
Dmitry 1e1ac655b1 fixes for iOS 7 and earlier (#16879)
* initialize Director::_invalid on first init

* fix: Setting the GLView should be done after creating the RootViewController

* restore 2016 copyright on templates/cpp-template-default/proj.ios_mac/ios/AppController

* remove old iOS js and lua templates

* copy actual iOS templates from cpp to js and lua
2016-11-23 09:28:34 +08:00
Wilson E. Alvarez 3056269531 Various small performance tweaks (#16881)
* These variables can be accessed by reference

* Assign values in initialization list

* _range can also be in initialization list

* Prefixed ++ and added 'auto' to loops

Also removed extra whitespace

* Prefixed ++/--, and changed for-loop implementation to use 'auto' on some loops
2016-11-22 09:54:04 +08:00
minggo 1476f3cfe5 update external version (#16882) 2016-11-22 09:50:48 +08:00
yahont 0c664ebc99 some warnings fixed: unused variables, signed-unsigned comparison (#16878) 2016-11-21 15:03:41 +08:00
CocosRobot 18204c1e37 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16880) 2016-11-21 15:00:00 +08:00
Wilson E. Alvarez 0d0dd05287 The return statement is not used in some cases (#16874) 2016-11-21 09:33:06 +08:00
minggo 88f6825c48 reset stencil program when alpha threshold is set to 1 (#16858) 2016-11-18 09:28:01 +08:00
minggo 8460fb53e7 remove duplicate codes (#16860) 2016-11-18 09:27:37 +08:00
CocosRobot 7c6f0598b2 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16861) 2016-11-18 09:27:20 +08:00
Adrien de Sentenac 460c68125f Use resolved file name (through dictionary lookup) in font atlas creation (#16797)
* Use resolved file name (through dictionary lookup) in font atlas creation, to prevent creating multiple atlases for the same file.
Add font tests with and without font name replacement (through dictionary lookup).

* Fix cpp-tests xcode and cmake project

* Additional fix for cmake project
2016-11-18 09:23:44 +08:00
Bin Zhang 3e59a082f5 Update submodule cocos2d-console. (#16851)
* Update submodule cocos2d-console.
Changes: Add option '--ap' for command gen-libs.

* Update submodule cocos2d-console.
Changes: Support strip arm64-v8a libs when generating android libs.
2016-11-17 18:06:32 +08:00
pyrosphere 663bb4d7ed No CC_UNUSED_PARAM (#16812)
* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro

* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM

* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.

* Fixed some errors and warnings caused by the previous commit.

* Commented remaining unused parameter names in .cpp files.

* Fixed unused parameter warnings in headers.

* Fixed some more unused parameter warnings.

* Fixed some more unused parameters warnings.

* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.

* Fixed build errors.

* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
pyrosphere ae48e0bf69 Android setMultipleTouchEnabled (#16830)
* Added method to switch between single and multitouch on Android.

* Moved variable definitions to the beginning of the class. Handle single touch for ACTION_MOVE and ACTION_CANCEL.

* Cleaner code by using if/else instead of break
2016-11-16 09:41:07 +08:00
子龙山人 ee8305ed52 fix editbox can't input on macos 10.12 (#16842)
* fix editbox can't input on macos 10.12

fix editbox can't input characters on mac os 10.12

* update external to 114
2016-11-16 09:38:42 +08:00
Tate Allen f99dae383f Fixed math error (issue #16837) in Lua function radian2angle (#16848) 2016-11-16 09:35:47 +08:00
James Chen e1e6ac1760 Removes unused rapjson includes. (#16839) 2016-11-14 14:13:33 +08:00
yahont a429469d62 required check for nullptr with new(std::nothrow) (#16822)
* tequired check for new

* check for init()'s return value too; deleting unused texture
2016-11-14 10:05:26 +08:00
UQ Times 0d2e58b9da fix compile error if "USE_STD_UNORDERED_MAP == 0". (#16831) 2016-11-14 10:00:55 +08:00
子龙山人 2e2b9b81e4 fix missing chinese characters when using ttf label (#16832) 2016-11-14 09:51:30 +08:00
Wilson E. Alvarez fd6e10f0f5 Let FMOD autodetect the best output mode for Linux (#16819)
Thanks to filippovdaniil for the suggestion
2016-11-10 11:30:30 +08:00
UQ Times dc0960f034 Fix ControlSwitch bug: added null check. (#16827)
I found same issues.
 - https://github.com/cocos2d/cocos2d-x/issues/14946
 - https://github.com/cocos2d/cocos2d-x/issues/16158
2016-11-10 09:00:02 +08:00
CocosRobot d0705d9e25 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16828) 2016-11-09 17:33:47 +08:00
samael c6f98cd95b jsb.addRoot is not a function (#16509)
* jsb.addRoot is not a function

jsb.addRoot is not a function

* Update jsb_cocos2d.js

remove jsb._root
2016-11-09 15:19:32 +08:00
tmr111116 ab8a119df2 Add NDEBUG for template Xcode project (#10825)
Android and other projects include NDEBUG already

templates/cpp-template-default/proj.android/jni/Application.mk:  APP_CPPFLAGS += -DNDEBUG
templates/cpp-template-default/proj.win32/HelloCpp.vcxproj:      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECUR
templates/cpp-template-default/proj.wp8-xaml/AppComponent/HelloCppComponent.vcxproj:      <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</Preprocess
templates/cpp-template-default/proj.wp8-xaml/AppComponent/HelloCppComponent.vcxproj:      <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</Preprocess
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Application.mk:  APP_CPPFLAGS += -DNDEBUG
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj:                                  NDEBUG,
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj:      <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;GLFW
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj:      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj:      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2016-11-09 11:26:28 +08:00
Josh Bodily c3c6681b9e Add Horizontal Text Alignment to UIEditBox (#16772)
* Add Horizontal Text Alignment to UIEditBox

* Fix compile error

* Fix win32 compile
2016-11-09 10:38:00 +08:00
yahont e9b39a99e2 cocos2dInternal cleaned of some warnings (#16818)
* cocos2dInternal cleaned of some warnings: unused parameters and signed-unsigned comparisons

* -Werror removed

* tab fixed

* indent fixed

* more warnings fixed
2016-11-09 10:34:50 +08:00
David DeSimone fb9c1f2de0 Fixed EditBox placeholder font not being set correctly for multiline text fields on iOS. (#16821) 2016-11-09 10:27:34 +08:00
Ce Zheng 4b3525f7a8 use STL emplace when possible (#16815)
* replaced some unordered_map::insert(std::make_pair(foo, bar)) with unordered_map::emplace(foo, bar)
* replaced some vector::push_back(std::make_pair(foo, bar)) with vector::emplace_back(foo, bar)

The old way will construct a std::pair first then call move constructor
when putting it into the container, while using emplace will construct
the pair in-place in the container. Also, the emplace way is shorter &
more concise.
2016-11-08 11:50:00 +08:00
minggo 0e8b1210fc fix typo (#16813) 2016-11-07 10:36:53 +08:00
James Chen 4fc7f48c76 fixed #16800: [AssetsManagerEx] project.manifest will be downloaded twice (#16801) 2016-11-04 15:03:32 +08:00
CocosRobot 2d18d703a0 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16810) 2016-11-04 14:07:25 +08:00
David DeSimone 9204c87cfc Adding performance.now() to cocos2d-js. (#16766)
* Adding performance.now() to cocos2d-js. See https://developer.mozilla.org/en-US/docs/Web/API/Performance/now

* Fixing improper logic for converting from microseconds, to milliseconds with micro-precision

* Adding performance.now tests
2016-11-04 11:58:48 +08:00
minggo fa02f24f0d add fbs files needed to update flatbuffer (#16808) 2016-11-04 10:13:06 +08:00
n2omatt 6be4ec8ee5 Add new methods to get the number of actions running in a given node with a specific tag. (#16789)
* Add new methods to get the number of actions running in a
given node with a specific tag.

This is useful for cases that we want to know how many
animations with a **specific** tag is running in our target.
For example:

auto tag1Count = this->getNumberOfRunningActionsByTag(kMyTag1);
auto tag2Count = this->getNumberOfRunningActionsByTag(kMyTag2);

While this could be achieved (more or less) with callbacks
to increment the tagCount at start of action and decrement
at the end the proposed API is much more concise and less error
prone.

* Replace the old C casts to static_casts.

As discussed in #16789 issue thread @minggo asked
to change the old style of cast to newer, more safer
static_casts.

* Add the required parenthesis and normalize the spaces.

Normalize all the static_cast<Action *> to static_cast<Action*>
some places we have spaces, other places haven't.

Fix the missing parenthesis.
2016-11-04 09:41:03 +08:00
Josh Bodily e20c1e0a9a Misc. UIEditBoxImpl-winrt fixes (#16773)
* SENSITIVE doesn't imply password, fixes crash on static cast in
* onTextChanged
* Fix type fontName instead of pFontName
* Set attributes that affect text content before setting initial text
2016-11-04 09:38:48 +08:00
James Chen 7e14812240 fixed #16492: RapidJSON Crashes in Release mode on Android. (#16792)
* fixed #16492: RapidJSON Crashes in Release mode on Android.

* Updates external/config.json

* json/filestream.h -> json/filereadstream.h
2016-11-04 09:36:59 +08:00
James Chen f32effeb96 More: Uses c++11 multi-line string literal (#16803) 2016-11-04 09:36:26 +08:00
CocosRobot 9eb177c6cc [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16802) 2016-11-03 15:29:09 +08:00
Josh Bodily 9f31a1e43c Add reason for edit end to UIEditBoxDelegate (#16771)
* Add reason for edit end to UIEditBoxDelegate

* Adds "NEXT" action button for iOS and Android for easier form
* navigation

* Fix compile error
2016-11-03 14:02:53 +08:00
Guy 925b4fa96f Update CCObjLoader.cpp (#16790)
In the case of a simple MTL file such as 

newmtl cube
  Ns 10.0000
  Ni 1.5000
  d 1.0000
  Tr 0.0000
  Tf 1.0000 1.0000 1.0000 
  illum 2
  Ka 0.0000 0.0000 0.0000
  Kd 0.5880 0.5880 0.5880
  Ks 0.0000 0.0000 0.0000
  Ke 0.0000 0.0000 0.0000
  map_Ka cube.png
  map_Kd cube.png

The entire istringstream would be consumed by LoadMTL and result in a 'not found' error due to the null check being in the wrong place
2016-11-02 10:22:48 -07:00
ggggamer 54d6321ff3 Support float line width (#16781)
glLineWidth use float but CCDrawNode use int
2016-11-02 17:48:26 +08:00