Commit Graph

1155 Commits

Author SHA1 Message Date
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen a079c9759a issue #4097: Deletes CCEditBoxImplTizen.h/.cpp. 2014-02-20 16:42:28 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 472c630277 issue #4097: Deletes CCEditBoxImplTizen.h/.cpp. 2014-02-20 16:40:12 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
boyu0 0b07d376f6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-19 13:42:02 +08:00
boyu0 a261ba9df2 issue #2920: Change internal ios keyboard type EditBox::InputMode::NUMERIC from UIKeyboardTypeNumbersAndPunctuation to UIKeyboardTypeDecimalPad 2014-02-17 14:33:26 +08:00
Denis 3595a4f31b -fixed memleak 2014-02-12 16:48:18 +03:00
boyu0 20ee1d2666 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-07 11:37:01 +08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada 4cbbd8a9f5 EGLView is not longer a singleton 2014-01-30 15:11:54 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
boyu0 00b5a9add5 issue #2920: fix indent 2014-01-27 18:22:35 +08:00
boyu0 e16e6a8e84 issue #2920: fix coding style 2014-01-27 18:19:10 +08:00
boyu0 23d2d586ed closed #2920: fix bug voice recognition input crash on ios7 2014-01-27 18:08:34 +08:00
James Chen 1c20df5ca9 Makes an assert if CC_ENABLE_CHIPMUNK_INTEGRATION was not enabled in PhysicsDebugNode::create. 2014-01-26 20:05:51 +08:00
James Chen 13cbaf4968 Updates CCPhysicsDebugNode.h/.cpp, don’t define CC_ENABLE_CHIPMUNK_INTEGRATION in header file. 2014-01-26 19:35:21 +08:00
James Chen 8902359db0 Compilation fix when CC_ENABLE_BOX2D_INTEGRATION is enabled. 2014-01-26 18:32:50 +08:00
James Chen e8229ad4e3 Don’t define CC_ENABLE_CHIPMUNK_INTEGRATION or CC_ENABLE_BOX2D_INTEGRATION in CCPhysicsSprite.h. 2014-01-26 17:56:14 +08:00
James Chen 25b15d94d4 [Android] Don’t define CC_ENABLE_CHIPMUNK_INTEGRATION in extension project. Define it in `Application.mk` instead. 2014-01-26 17:55:38 +08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
James Chen a63f092d94 closed #3808: EditBox on Mac works again. 2014-01-22 10:53:43 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada 1b5b9da102 compiles on Android
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
xuzhiqiang 6dc6101357 more useless code 2014-01-14 22:40:02 +08:00
xuzhiqiang 8f76080b15 more useless code 2014-01-14 22:30:38 +08:00
James Chen b9dfad3df3 Merge pull request #5039 from martell/win64
closed #3700: Added x64 support for Windows - CCExtensions
2014-01-14 05:49:42 -08:00
xuzhiqiang f59c969216 delete useless code in deaccelerateScrolling 2014-01-14 21:22:55 +08:00
xuzhiqiang 3a86ec1ead fix compile 2014-01-14 20:36:37 +08:00
xuzhiqiang a2afff85a8 fix compile 2014-01-14 20:33:02 +08:00
xuzhiqiang 1d30bd0d80 fix compile 2014-01-14 20:27:14 +08:00
xuzhiqiang 4eafd7b4c5 CCActionTweenDelegate => ActionTweenDelegate 2014-01-14 20:19:57 +08:00
xuzhiqiang 562fdcf98b CCScrollView should inherit CCActionTweenDelegate 2014-01-14 20:03:12 +08:00
Dhilan007 d7593fd0f0 fix wrong judgments of conditional compilation. 2014-01-13 11:24:49 +08:00
Dhilan007 fd11791389 add a blank line at the file end. 2014-01-13 10:37:31 +08:00
Dhilan007 34a79a02e7 fix compiling error when CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION are zero. 2014-01-13 10:32:34 +08:00
martell 23cf748534 Added x64 support for Windows - CCExtensions 2014-01-11 12:31:04 +00:00
WuHuan 16367b7594 solve conflicted with math.h isnan 2014-01-10 14:20:00 +08:00
WuHuan 2f4b094598 Merge pull request #4 from cocos2d/develop
update
2014-01-09 02:56:21 -08:00
Dhilan007 ccda90cab5 fix compiling error in CCControlSlider.cpp on vs. 2014-01-09 15:52:04 +08:00
James Chen 46009e5daf Merge commit 'refs/pull/4085/head' of git://github.com/cocos2d/cocos2d-x into iss3619
Conflicts:
	extensions/GUI/CCControlExtension/CCControlButton.cpp
2014-01-09 11:16:44 +08:00
James Chen d4ff0ff7b8 Merge pull request #4075 from v1ctor/fix-extensions-slider
closed #3615: ControlSlider doesn't support setting selected thumb sprite
2014-01-08 18:50:34 -08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
James Chen e93b567000 ScrollView::intWithView supports be invoked several times. 2014-01-07 22:16:24 +08:00
James Chen 4bb091067f Adds empty constructor for TableView and TableViewCell. 2014-01-07 22:15:20 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
James Chen 5c217f70d1 ScrollView uses new renderer now. 2014-01-07 17:46:24 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
James Chen d74d21a6f0 Merge pull request #4884 from daltomi/debug
Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
Daniel T. Borelli 8ffb05b6c9 Linux fix missing file -> rename dir loadSceneEditorFileTest to LoadScene...; add string::npos; const correctness 2014-01-04 19:26:16 -03:00
James Chen 6827538802 Adds override keyword for override functions. 2014-01-04 18:12:09 +08:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
Huabing.Xu d75d2159dd fix control switch bug 2014-01-03 19:53:14 +08:00
James Chen d1ad635ad8 Merge pull request #4497 from zhiqiangxu/develop
closed #3559: Useless conversion in ScrollView::onTouchBegan
2014-01-01 17:55:41 -08:00
James Chen 6fb3a8c081 Merge pull request #4513 from gamechefs/dcurlfix
closed #3534: Fixes to asset manager to ensure there is no crash on DNS resolver as well as no hanging if connection breaks during download
2013-12-27 04:11:08 -08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
boyu0 07925d112e issue #2920: add version detect. 2013-12-25 17:21:28 +08:00
boyu0 3764005d88 issue #2920: add “FIX ME” comment. 2013-12-25 14:46:29 +08:00
boyu0 622431758e issue #2920: temporary fix dictation input crash on ios7. 2013-12-25 10:22:52 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
James Chen 0695e32fff Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp. 2013-12-18 15:40:31 +08:00
Omer Saeed f831a2f1b9 Fixes to asset manager in the MASTER branch 2013-12-17 20:09:21 +05:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
Ricardo Quesada c7d350c83e Merge branch 'develop' into newRenderer 2013-12-16 20:43:43 -08:00
xuzhiqiang e8f55069e3 reduce useless convert 2013-12-16 18:20:10 +08:00
xuzhiqiang f797dea827 bug fix 2013-12-16 12:27:30 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0 c15ad14ed3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-16 03:45:06 +08:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
Dhilan007 4e2e423615 fix compile error related to ssize_t. 2013-12-13 17:53:03 +08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
boyu0 00b115843c issue #3162: add updateColor function to Label and delete duplicate functions. 2013-12-11 16:38:47 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
Ricardo Quesada 0222c6544e Migration to Mat4x4
Armature not migrated yet

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
James Chen f1fac73bb4 issue #2790: Fix wrong include. 2013-12-07 16:14:00 +08:00
James Chen 713d89b6d8 issue #2790: Uses Vector<Invocation*> instead of CCArray* for CCControl. Uses std::unordered_map<int, Vector<Invocation*>*> instead of CCDictionary*. 2013-12-07 14:36:07 +08:00
James Chen d8061477c1 issue #2790: Removes CCSort.h/.cpp from projects. 2013-12-07 14:21:01 +08:00
James Chen a12a101548 issue #2790: Removes CCSorting.h/.cpp, uses Vector<T> for storing used and freed cells. 2013-12-07 14:17:47 +08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
minggo 1502fef7e4 use Schedule::performFunctionInCocosThread 2013-12-06 14:15:01 +08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
James Chen 18d604d349 issue #2790: Bug fix in CCScale9Sprite.cpp. Sprite::Sprite::create --> Sprite::create 2013-12-04 16:02:54 +08:00
James Chen f6676bd7ef issue #2790: [] -> getObjectAtIndex. 2013-12-04 16:02:51 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
minggo c78ce63f14 use ThreadHelper::runOnGLThread() in AssetsManager 2013-11-28 11:06:08 +08:00
James Chen a04c45f0d9 issue #3258: Renames ControlSwitchSprite::createWithMaskSprite to ControlSwitchSprite::create. 2013-11-26 16:19:12 +08:00
Ricardo Quesada b6ddc6d048 Uses std::unordered_map<> instead of std::map<>
and more fixes.
2013-11-21 13:43:59 -08:00
Ricardo Quesada d3c44cbb0b Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
James Chen 59c2647bd6 Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function. 2013-11-20 11:35:04 +08:00
Ricardo Quesada c943702bc8 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/editor-support/cocostudio/CCActionObject.cpp
	samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
samuele3 b281a2f06f Hot fix:repalce unsigned int/int type of params with long to solve tableview bug 2013-11-18 15:55:58 +08:00
Ricardo Quesada 208d25bdff ControlSwitch compies
Uses procted constructor
2013-11-15 12:04:47 -08:00
Ricardo Quesada a583ad461f CCControlButton has protected constructor 2013-11-14 17:19:16 -08:00
Ricardo Quesada cd0ba6850c Merge branch 'develop' into constructors_are_protected 2013-11-14 11:57:18 -08:00
minggo 38eabaf315 fix warning 2013-11-14 14:09:12 +08:00
minggo 23b2bdb6eb Merge pull request #4137 from HoGarfield/AssetsManager.uncompress
[ci skip]Adding test whether the file directory exists when uncompressing file entry,if does not exist then create directory
2013-11-13 18:39:42 -08:00
Ricardo Quesada d590986e73 Constructors are protected 2013-11-13 15:55:36 -08:00
boyu0 fb04c9e574 issue #2770: fix some warning 2013-11-13 11:22:34 +08:00
minggo b868c3f1dc Merge pull request #4173 from minggo/remove-makefile
[ci skip]remove makefiles
2013-11-11 02:19:16 -08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
James Chen 394f4e703b Reverting AssetsManager::update. 2013-11-11 17:06:32 +08:00
boyu0 6c1144ee79 issue #2770: fix some warning 2013-11-11 12:49:38 +08:00
garfield_ho 2c76d8c150 There are not directory entry in some case.So we need to test whether the file directory exists when uncompressing file entry, if does not exist then create directory 2013-11-08 11:23:06 +08:00
minggo 109adaf337 Merge pull request #4103 from luisparravicini/issue-2882
[ci skip]added | operator for Control::EventType
2013-11-07 18:59:33 -08:00
Ricardo Quesada ddb0111392 continue replacing `const char*` with `const std::string&`
This patch includes:

* Continue replacing `const char*` with `const std::string&`  where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
Luis Parravicini 8b1d3af720 added | operator for Control::EventType 2013-11-05 23:55:24 -03:00
Victor Buldakov bebd8c63ab Merge branch 'develop' into fix-extensions-slider 2013-11-04 20:32:15 +04:00
Victor Buldakov 67cbd929e4 Merge branch 'develop' into fix-button-scale-to 2013-11-04 20:30:14 +04:00
Victor Buldakov 07215f1184 Add scale ratio to button touchdown 2013-11-04 17:17:01 +04:00
James Chen 9be8ca3714 [cmake] output lib to root/lib 2013-11-04 21:03:08 +08:00
James Chen 922924e1ab TestCpp is ok. 2013-11-04 21:03:07 +08:00
samuele3 790be0decc issue #3037:Modify vs2012 config 2013-11-04 14:43:22 +08:00
Victor Buldakov 5213aa7bc9 fix cc 2013-11-04 01:27:16 +04:00
Victor Buldakov 20cb7a6cbc Merge branch 'develop' into fix-extensions-slider 2013-11-04 01:23:36 +04:00
Victor Buldakov 550245c6dc Add selected image to slider 2013-11-04 01:17:32 +04:00
James Chen 50c4261092 closed #3104: Touch listener should be registered in Menu::initXXX and Control::init rather than onEnter. 2013-11-01 20:53:51 +08:00
samuelhu 7c45ddafe2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-10-31 17:22:14 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 262b54eef2 issue #3069: Updating ScrollView. 2013-10-25 16:06:52 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
James Chen d8683ef705 Merge pull request #3988 from lite3/develop
closed #3060: The Node's anchor point was changed after being added to ScrollView.
2013-10-24 03:01:49 -07:00
samuelhu 26caaa0a36 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager 2013-10-23 09:57:21 +08:00
minggo abcf8f268d fix conflicts 2013-10-22 18:36:13 +08:00
minggo 6a664d480a issue #2905:samples build ok on linux 2013-10-22 18:01:56 +08:00
samuelhu 5f769b2313 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager 2013-10-22 16:52:44 +08:00
samuelhu be1f17ca0f issue #3037:Add assetsmananger lua binding and a releated test sample 2013-10-22 16:14:49 +08:00
lite3 c6f9f0e406 do not change anchor point of child. 2013-10-22 11:30:53 +08:00
Dhilan007 f11dba586a issue #2905:modification vs-project for folder structure change 2013-10-21 22:09:21 +08:00
Dhilan007 8fb0327597 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-18 14:57:33 +08:00
minggo 63c13d8eaa issue #2905:simplify Android.mk dependence 2013-10-18 14:18:36 +08:00
Dhilan007 c6344875de Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-16 17:30:51 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
Dhilan007 5116e91c4b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into di2905 2013-10-16 11:00:22 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
Dhilan007 2865ad798b issues #2905:Updating project configuration for folder change. 2013-10-15 10:18:37 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo f3f24e3bbd issue #2905:use - to connect multiple words 2013-10-12 13:54:16 +08:00
minggo ad6325b0dd fix conflicts 2013-10-12 11:31:32 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
James Chen edcf9fecb4 [Win32] Fixing compilation errors after renaming CocosDenshion to 'audio'. 2013-10-11 21:52:28 +08:00
James Chen f05225ae4c Merge pull request #3888 from ktaobo/avoid-copy
Avoid unnecessary object duplication using passing arguments by reference
2013-10-11 00:09:28 -07:00
Keita Obo 43c2001d71 Avoid unnecessary object duplication using passing arguments by reference 2013-10-10 22:06:10 +09:00
minggo 6e62be5443 issue #2905: modify makefile to include correct header files 2013-10-10 17:39:53 +08:00
minggo 866906fd58 issue #2905:modify project settings to include correct audio path 2013-10-10 15:40:06 +08:00
rablwupei 5ea249a265 fix memory leak 2013-10-08 20:03:10 +08:00
Dhilan007 cafe930026 issues #2774:AssetsManager Test downloading progress label not sync with actual download. 2013-09-29 09:48:55 +08:00
CaiWenzhi 72f02f47a0 Modify version 2013-09-26 14:16:22 +08:00
CaiWenzhi 8a2cdf5a48 Modify wrong codes. 2013-09-25 19:04:37 +08:00
James Chen 3ffad35f0e Merge pull request #3741 from signmotion/develop
Fixed some compiling-warnings (MSVC2012).[ci skip]
2013-09-24 02:27:14 -07:00
CaiWenzhi f4471ae93c Modify layout enum 2013-09-23 21:26:44 +08:00
CaiWenzhi be7c7a5f0b Modify windows project. 2013-09-23 19:54:43 +08:00
CaiWenzhi fa892c2158 Remove layoutexecutant class 2013-09-23 19:16:20 +08:00
Michael Contento f6dcf88685 Prevent nullptr access in AssetsManager 2013-09-23 12:05:22 +02:00
Liam c4dfdbcb14 change to use CC_SAFE_RELEASE_NULL and CC_SAFE_RETAIN 2013-09-23 14:44:55 +08:00
Liam 082e28b631 fixed action node crash 2013-09-23 14:34:50 +08:00
signmotion 7d139a3bc3 Fixed compiling-warnings (MSVC2012): C4996(* was declared deprecated), C4305 (* truncation from 'double' to 'float'), C4018 (* signed/unsigned mismatch), C4800(* forcing value to bool 'true' or 'false'). 2013-09-22 23:50:54 +03:00
Liam e8cf0a1485 add judgment for retaining _actionSpawn 2013-09-22 23:55:12 +08:00
Liam 0840baa1ab retan ActionNode _actionSpawn while create 2013-09-22 22:49:25 +08:00
minggo 261f0e4f05 rename some files 2013-09-21 14:40:54 +08:00
minggo bcb171e3c9 fix line end in windows 2013-09-20 22:23:13 +08:00
minggo 4c9771ba3c rename some class names to obey cocos2d-x coding style 2013-09-20 19:19:31 +08:00
James Chen c38dfb6a17 issue #2087: Setting default touch priority to -1 for CCInputDelegate 2013-09-19 09:24:11 +08:00
James Chen d7274b9475 issue #2087: Should not use fixed priority with 0 value, it's for scene graph based priority. 2013-09-19 09:19:03 +08:00
James Chen db98d662af issue #2087: Fixing crash of ComponentTest. 2013-09-19 09:15:56 +08:00
James Chen 3fbf61ad52 issue #2087: Adding CustomEvent and CustomEventListener classes. Make Event and EventListener as abstract classes. 2013-09-19 09:14:51 +08:00
Liam 3515a4f286 limited action frame index 2013-09-18 16:36:16 +08:00
minggo 801b7831df Merge pull request #3671 from chengstory/#4684
Remove unused files from mk files.
2013-09-17 22:08:38 -07:00
zhangcheng 820b8630dc 1. fixes failed to build linux. 2013-09-18 11:51:14 +08:00
zhangcheng 529d43544f 1. rename CCCActionFrameEasing.cpp to CCActionFrameEasing.cpp. 2013-09-18 11:22:30 +08:00
zhangcheng 0708edb762 1. remove CocoStudio/GUI/Action *.cpp *.h 2013-09-17 23:45:53 +08:00
James Chen f403f7d683 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into keyboard_test
Conflicts:
	samples/samples.xcodeproj/project.pbxproj
2013-09-17 23:24:14 +08:00
James Chen 513237d5f6 Fixing armature test crash. 2013-09-17 23:03:33 +08:00
zhangcheng c065dd2920 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #4684 2013-09-17 22:41:42 +08:00
zhangcheng a1d2045793 1.rename cocoaction system files 2013-09-17 22:39:42 +08:00
CaiWenzhi 1f45bad5e7 Modify guy example 2013-09-17 21:19:04 +08:00
zhangcheng ec401d1148 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #4684 2013-09-17 21:15:36 +08:00
zhangcheng b86a8271d9 1. Upload Cocostudio Action. 2013-09-17 21:14:45 +08:00
CaiWenzhi d9721a41dd Merge branch 'develop' into Merge_GUI_to_Develop 2013-09-17 21:01:50 +08:00
James Chen e3a34bd5c5 Merge pull request #3657 from 2youyouo2/develop
update armature[ci skip]
2013-09-17 05:45:17 -07:00
CaiWenzhi f42797bc0d Merge branch 'develop' into Merge_GUI_to_Develop 2013-09-17 20:43:16 +08:00