Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
Ricardo Quesada
17a6575bd3
more protected constructors
...
Adds protected constructors for:
* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada
2ce2eaf4b3
More tests converted
2013-11-13 17:36:33 -08:00
James Chen
9ed263056c
Use eventDispatcher to dispatch event. Remove controller codes in Layer.
2013-10-25 10:53:46 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
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Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
Ricardo Quesada
022dfc0acc
CPP Tests migrated to the new C++11 API
...
Many tests were converted to the C++11 API
and some tests were also simplified by using the "CL" macro
instead of the "CF" macro.
2013-06-07 17:21:11 -07:00
minggo
c75e440e22
issue #1686:synchronized RenderTexture
2013-02-28 16:35:42 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00