Commit Graph

257 Commits

Author SHA1 Message Date
yangxiao 6ce3b5c20a add mirror test 2014-08-13 17:38:16 +08:00
Huabing.Xu cb8c80de0d export MeshSkin as CC_DLL 2014-08-12 14:41:25 +08:00
lvlong f191bebe72 optimize Sprite3D get aabb. 2014-08-12 13:45:06 +08:00
lvlong c592ac4248 for pull request modify!! 2014-08-11 10:40:34 +08:00
yangxiao 53c143c679 remove normalize 2014-08-09 00:02:40 +08:00
yangxiao 73a0b7701d remove normalize 2014-08-09 00:02:19 +08:00
lvlong 8101e2ff1a 1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
lvlong 28769c9b15 add obb sample 2014-08-08 11:16:33 +08:00
yangxiao 813e954f4e aabb, obb 2014-08-08 00:00:58 +08:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
yangxiao 8ffd0fe16e spelling error 2014-08-04 16:07:16 +08:00
yangxiao 4084fdc461 add new file to cmake 2014-08-04 15:49:12 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
yangxiao 52d3c4461f adjust 2014-07-31 20:20:29 +08:00
yangxiao 7562214c63 adjust 2014-07-31 20:19:43 +08:00
yangxiao 342dc05890 adjust 2014-07-31 20:17:51 +08:00
yangxiao 4aec1d37c8 code adjust 2014-07-31 20:14:43 +08:00
yangxiao 49052ab28d code adjust 2014-07-31 18:42:58 +08:00
yangxiao ca0afcfa92 add Quaternion::ZERO 2014-07-31 18:36:30 +08:00
yangxiao 17304b4775 add comment 2014-07-31 18:28:52 +08:00
yangxiao 780914687e code style adjust according minggo 2014-07-31 18:14:01 +08:00
yangxiao 38c86f7697 skeleton retain 2014-07-31 10:57:19 +08:00
yangxiao 2c29560514 add CC_DLL 2014-07-31 10:28:39 +08:00
yangxiao 44c501ca2a merge cocos2d 2014-07-31 09:56:23 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
minggo 7ba4f2ed5e Merge pull request #7526 from chenguangqi/v3
fixed compile error.
2014-07-21 13:54:31 +08:00
陈广歧 8b4953bbfc fixed compile error.
```bash
# compile for android.
$ ./build_native.py
```

Error message as follow:

```
ssize_tjni/../../cocos2d/cocos/./3d/CCBundleReader.cpp:94:23: error: return type of out-of-line
      definition of 'cocos2d::BundleReader::tell' differs from that in the declaration
ssize_t BundleReader::tell()
                      ^
jni/../../cocos2d/cocos/./3d/CCBundleReader.h:90:14: note: previous declaration is here
    long int tell();
             ^
1 error generated.
```
2014-07-19 18:29:52 +08:00
Huabing.Xu 3c6e87d34e Merge branch 'v3' into v3_dll
Conflicts:
	cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
Huabing.Xu 0350186589 Merge branch 'v3' into v3_dll 2014-07-16 11:15:16 +08:00
Huabing.Xu ed690114d7 add CC_DLL for mesh, lua works now 2014-07-15 15:19:34 +08:00
Huabing.Xu dbd3fce0a5 windows dll version of cpp-tests works 2014-07-15 13:54:08 +08:00
Huabing.Xu 60334e8b3e add CC_DLL for 3d 2014-07-15 09:45:43 +08:00
boyu0 c7fec217ba Change atof() to utils::atof() 2014-07-14 20:45:24 +08:00
minggo 6c37541657 Merge pull request #7363 from Dhilan007/v3-event-clear
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-11 13:36:52 +08:00
yangxiao fd8541e32d rename Bone to Bone3D 2014-07-11 10:17:36 +08:00
minggo c7856b21fd Merge pull request #7366 from Dhilan007/v3-fixed-warn
fixed warn and replace NULL with nullptr.
2014-07-10 15:42:02 +08:00
yangxiao 0b4c6b7f7a comment 2014-07-10 11:05:48 +08:00
yangxiao d7b88e86ff add comment 2014-07-10 10:56:52 +08:00
yangxiao ef1f6892e1 deprecated Mesh::create use less parameter ones instead 2014-07-10 10:54:37 +08:00
Dhilan007 6cff8cb564 fixed warn and replace NULL with nullptr. 2014-07-10 00:45:27 +08:00
Dhilan007 dbcb20b886 Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
yangxiao dbea3a4d04 deprecated functions 2014-07-09 14:07:33 +08:00
yangxiao 0c28106b48 init playreverse 2014-07-09 09:59:18 +08:00
yangxiao 90b6841e25 adjust api according feedback 2014-07-09 09:53:15 +08:00
lvlong 6de3309f90 have two GL_UNSIGNED_INT delete one 2014-07-08 20:13:57 +08:00
yangxiao 8b482fdfcd remove gl_fixed 2014-07-08 11:02:00 +08:00
lvlong e315ef527a parseGLType bug 2014-07-07 17:22:46 +08:00
lvlong a48d33ce31 Merge branch 'newcode' into v3 2014-07-07 17:06:37 +08:00
lvlong 0a9e96bfdf modify Bundle3D::parseGLType add other type 2014-07-07 09:16:08 +08:00
yangxiao d2cd2449d8 adjust code 2014-07-04 10:42:02 +08:00
lvlong ff908d771a add a space to test pushing 2014-07-01 11:26:29 +08:00
lvlong e44dee6607 merge 2014-07-01 11:08:37 +08:00
lvlong e3cc234cfb Revert "modify BundleReader and the version read"
This reverts commit 660c80fac7.
2014-07-01 11:05:48 +08:00
lvlong 660c80fac7 modify BundleReader and the version read 2014-07-01 10:45:01 +08:00
lvlong c1afd7133a modify BundleReader and the version read 2014-07-01 09:30:14 +08:00
lvlong df7ab50062 modify BundleReader and the version read 2014-07-01 09:26:21 +08:00
minggo 36e864552e Merge pull request #7253 from super626/v3
c3b loader bug
2014-06-30 17:33:13 +08:00
lvlong 701a2b60c2 sub-version > 0 2014-06-30 17:14:47 +08:00
lvlong 42aaf38468 modify reader-64bit bug 2014-06-30 17:10:07 +08:00
Dhilan007 26f3445311 add missing files for the projects 2014-06-30 17:07:55 +08:00
yangxiao 58e9fcc741 remove unused code 2014-06-27 22:11:29 +08:00
Huabing.Xu 9126819941 linux work now for bundleReader 2014-06-27 01:22:41 -07:00
lvlong 9d9c1eb51a change the tab in code to space 2014-06-27 14:42:48 +08:00
lvlong e6e9c6caa9 modify bug about parent index is -1 2014-06-27 09:32:09 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
yangxiao 2175b25730 fix animation bug 2014-06-26 21:58:26 +08:00
yangxiao ccb39e51b2 animation3d transition not finished 2014-06-26 18:35:12 +08:00
minggo dc635db163 fix warnings 2014-06-26 16:15:02 +08:00
lvlong 658a955e36 modify skindata binary reading 2014-06-25 13:20:42 +08:00
lvlong da835cb837 modify origin-pos stuff 2014-06-25 11:35:55 +08:00
lvlong 984e9079a7 modify bundle3d 2014-06-25 10:13:11 +08:00
lvlong ab910dfe19 reader test 2014-06-25 09:13:24 +08:00
yangxiao 2e4c801b2f load originpose 2014-06-24 23:33:30 +08:00
lvlong dc0101737c test for tony 2014-06-24 14:43:20 +08:00
lvlong 431378a41e commit for tony test 2014-06-24 14:10:03 +08:00
lvlong 2de28eea89 for tony 2014-06-24 13:40:04 +08:00
yangxiao c65e5d6872 simplify shader, bath sprite3D render 2014-06-23 19:08:26 +08:00
lvlong e48982aeaa unsigned int -> size_t 2014-06-23 11:12:08 +08:00
lvlong 0ac6b8c96d 1.delete write function from bundle reader.
2.unsigned int -> size_t.
2014-06-23 11:10:03 +08:00
yangxiao c92ba3f3dc Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-23 09:32:59 +08:00
lvlong 75f1ef5288 modify warning 2014-06-23 09:23:09 +08:00
yangxiao 92da41694d Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-23 09:05:03 +08:00
yangxiao 1e319bc1f8 fix compile bug 2014-06-20 22:38:09 +08:00
yangxiao 1581396810 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-20 18:54:34 +08:00
yangxiao 3096979b1f rename createSubAnimate3D to create 2014-06-20 18:54:09 +08:00
XiaoYang 2371e8e6ae Merge pull request #38 from lvlonggame/v3
binary loader
2014-06-20 18:46:52 +08:00
yangxiao c5e562106f Animate3D support spawn 2014-06-20 17:55:25 +08:00
lvlong 69436ddd65 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
lvlong e4bbfad773 1. binary loader is OK.
2. add some comment.
2014-06-20 15:30:08 +08:00
yangxiao f633c6a8c2 create sub Animate3D 2014-06-20 12:01:54 +08:00
lvlong 8493c4579b before switch branch save 2014-06-19 15:43:02 +08:00
yangxiao c5bb10e5f4 add comments 2014-06-19 14:11:14 +08:00
yangxiao 4db0bea73f bone original pose 2014-06-19 12:01:03 +08:00
yangxiao 9eaff7465d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-18 17:17:33 +08:00
yangxiao 052b4fa1ce bone origin matrix 2014-06-18 17:16:54 +08:00
minggo a587931ce3 Merge pull request #7115 from minggo/windows-fix
fix compiling error on windows
2014-06-18 14:14:39 +08:00
minggo d6776b664a fix compiling error on windows 2014-06-18 14:01:57 +08:00
Dale Stammen 6fcf43e64d #undef NEAR reserved word for WP8 and WinRT 2014-06-17 09:27:19 -07:00
yangxiao 1ba59fba94 code adjustment according to minggo 2014-06-17 19:18:56 +08:00
yangxiao e1fb8c82f0 missing include 2014-06-17 15:31:45 +08:00
yangxiao 6c39dc0e18 adjust includes 2014-06-17 15:28:14 +08:00
lvlong c1fd9adebf Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-17 13:59:25 +08:00
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
yangxiao fd02a914f4 remove unused code 2014-06-17 13:50:58 +08:00
yangxiao b9824e1778 remove external from include path 2014-06-17 21:16:32 +08:00
yangxiao 189fbb7071 resolve conflict 2014-06-17 10:52:48 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
Huabing.Xu 07ec5970fb 1. using external/json folder for rapidjson
2. linux works now
2014-06-16 19:18:02 -07:00
yangxiao 10a49523b9 fix cache, android work 2014-06-16 23:43:07 +08:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
lvlong d587971c09 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-16 19:35:35 +08:00
lvlong 32cc5b12d6 ready 2014-06-16 19:30:45 +08:00
yangxiao 531f8998a1 skincache 2014-06-16 19:17:07 +08:00
lvlong 4b7f6a6185 static Sprite3D is ok 2014-06-16 19:08:43 +08:00
yangxiao 2c6f7b63d1 avoid reopen file 2014-06-16 18:46:58 +08:00
yangxiao 0c07b05e1d remove unused code 2014-06-16 18:36:30 +08:00
yangxiao c00cdd0ae3 use bone dirtyflag 2014-06-16 18:22:32 +08:00
yangxiao bc31d6b082 merge lv 2014-06-16 16:45:43 +08:00
yangxiao 58a6adca02 construct BoneBlendState 2014-06-16 15:45:58 +08:00
lvlong a4ee8b8dc2 Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3 2014-06-16 15:39:05 +08:00
lvlong 2282c98f2e do some test 2014-06-16 15:38:03 +08:00
Huabing.Xu a0ba6775c6 adjust animation logic 2014-06-16 15:22:00 +08:00
lvlong 2840409933 for tony test 2014-06-16 14:09:41 +08:00
yangxiao 7b621c5c93 aa 2014-06-16 00:26:31 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
yangxiao 9dd7241176 load c3t animation work 90% 2014-06-15 22:45:56 +08:00
lvlong 4ae01d148f 11 2014-06-13 19:26:46 +08:00
yangxiao ff6ef1140d two animate3d the same time 2014-06-13 19:20:19 +08:00
yangxiao 247734e2e0 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-13 12:25:04 +08:00
Huabing.Xu f7b8acd6fd change pointer to std::vector for mesh 2014-06-13 11:59:13 +08:00
yangxiao 09fe7e13b7 blendstate 2014-06-13 09:12:29 +08:00
yangxiao ae0b850d89 boneblendstate 30% 2014-06-12 18:32:47 +08:00
lvlong 14f4b6430f modify 3dloader, you can run animation. 2014-06-12 18:26:42 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
Huabing.Xu e70918e325 extract Animation3DData 2014-06-12 14:03:33 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
Huabing.Xu 18663609b4 add interface for speed and playback in animate 2014-06-11 15:07:37 +08:00
yangxiao d76525ced1 use my data temp 2014-06-11 14:20:14 +08:00
Huabing.Xu 9ee6f1f3e0 adjust shader uniform settings
use a new fake data for testing
2014-06-11 12:07:25 +08:00
yangxiao cddad40ec0 make it rotate 2014-06-11 10:01:52 +08:00
yangxiao 6d09b50699 animation bug 2014-06-10 19:53:06 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
yangxiao 0c95fe1fbd animation test 2014-06-06 19:12:08 +08:00
yangxiao 87c7e2b0e9 worldmat cache in bone 2014-06-05 18:21:25 +08:00