CocosRobot
aac49e35e1
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16284 )
2016-07-31 22:50:28 +08:00
CocosRobot
c5923e00ca
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16261 )
2016-07-29 13:40:46 +08:00
CocosRobot
af1783364b
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-29 01:43:11 +00:00
CocosRobot
6b3454e9c6
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-27 20:38:57 +00:00
CocosRobot
9566a0cb24
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-26 02:06:58 +00:00
CocosRobot
e0abb981d5
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-25 09:39:34 +00:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
mogemimi
94d4971ddc
Fix typos in documentation and comments
2016-07-22 02:05:19 +09:00
mogemimi
5bd2d74078
Fix spelling for `getPolygonCenter` function
2016-07-19 08:24:22 +09:00
CocosRobot
cbcbeb96b3
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-18 06:20:59 +00:00
Ricardo Quesada
1824b21cb7
Merge pull request #16090 from ricardoquesada/issue_15566
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fixes issue #15566
2016-07-12 21:36:52 -07:00
Ricardo Quesada
05a772115e
fixes issue #15566
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lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
coderwj
c9ad76e56a
Fix a bug, in lua can't get the "backClicked" but a nil
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in lua, I registerScriptKeypadHandler,when debug on Andriod, after clicking back button, I didn't get "backClicked",but a nil
I see that in CHANGELOG:
cocos2d-x-3.1 May.24 2014
[FIX] EventKeyboard::KeyCode: key code for back button changed from KEY_BACKSPACE to KEY_ESCAPE
so,I fix it , and get the right "backClicked"
2016-07-12 17:37:33 +08:00
CocosRobot
3aeefd911e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-11 07:54:54 +00:00
minggo
9c7d44ccd7
Merge pull request #16080 from minggo/use-std_abs
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use std::abs instead
2016-07-11 12:02:10 +08:00
minggo
3dc167a9f9
use std::abs instead
2016-07-11 12:01:09 +08:00
minggo
c267167d07
Merge pull request #16069 from minggo/ndkr12b-issue
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fix compiling and linking error with ndk r12b
2016-07-08 17:01:09 +08:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
CocosRobot
8fe92fbd4b
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-07 19:04:04 +00:00
minggo
6248480b3a
Merge pull request #16047 from minggo/issue-14071
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[ci skip]convert aplpha channel correctly
2016-07-06 15:59:50 +08:00
minggo
d0db838b71
convert aplpha channel correctly
2016-07-06 15:49:05 +08:00
CocosRobot
cf2646b7a2
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-06 02:16:03 +00:00
CocosRobot
934b2413dc
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-04 01:40:35 +00:00
CocosRobot
f30a7cf546
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-03 05:14:11 +00:00
CocosRobot
94de257115
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-01 02:16:32 +00:00
CocosRobot
274a82c7f5
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16001 )
2016-06-29 22:56:13 +08:00
CocosRobot
ef01ac4465
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-29 04:47:21 +00:00
minggo
bbd837aefa
merge v3.12 back to v3
2016-06-28 17:53:50 +08:00
minggo
86af4cdab8
Merge pull request #15897 from halx99/patch-4
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luabindings: Add script with utf-8 bom support.
2016-06-24 09:58:41 +08:00
halx99
ba55723178
Update CCLuaStack.cpp
2016-06-23 13:42:38 +08:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
halx99
90434e58d0
fix compile error.
2016-06-23 11:37:20 +08:00
halx99
c4def57774
Update CCLuaStack.cpp
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Lua script utf-8 bom support, handle encrypted script.
2016-06-23 10:24:22 +08:00
James Chen
710ab777dd
Some lua bindings fixes:
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1) Reverts changes in #15443 , the behavor of LuaEngine::handleCommonEvent should not be changed. empty eventName should be supported, otherwise it will break compatiblity.
2) Null pointer check in CommonScriptData initialization
3) No error callback in lua (fixed #15904 )
2016-06-22 17:48:17 +08:00
CocosRobot
4a5bedc6e6
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-22 05:52:51 +00:00
James Chen
cffc9cecd7
cc.Node.ignoreAnchorPointForPostion was deprecated, lua/js script should handle this.
2016-06-22 11:05:04 +08:00
halx99
f41130bafe
luabindings: Add script with utf-8 bom support.
2016-06-21 14:31:25 +08:00
CocosRobot
4c233b8df7
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-17 02:22:58 +00:00
CocosRobot
cc2b887dbb
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-16 02:58:46 +00:00
CocosRobot
7c4b7e1bf1
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-15 02:49:50 +00:00
mogemimi
de5dd21ded
Add missing default cases within switch block for JS and Lua JavaBridge
2016-06-08 15:41:44 +09:00
CocosRobot
da114e13d1
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-02 09:16:13 +00:00
CocosRobot
4f0869e51e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-05-30 09:27:04 +00:00
Xpol Wan
a7d9dd9a75
Print as Lua 5.1 does and remove duplicate code.
2016-05-14 14:09:58 +08:00
minggo
74af3b5232
merge v3.11 back to v3
2016-05-12 09:50:03 +08:00
Naoyuki Totani
04ebba425f
add missing lua const values
2016-05-07 16:23:23 +09:00
CocosRobot
d72fadf6cc
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-05-06 05:44:31 +00:00
CocosRobot
0445e7c562
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-05-05 03:07:58 +00:00
minggo
a5602cc732
merge v3.11 back to v3
2016-05-04 16:02:23 +08:00
dualface
2901f0aea6
fix display.wrapScene()
2016-05-03 21:37:15 +08:00