Commit Graph

354 Commits

Author SHA1 Message Date
James Chen 0eaf4c6866 [lua] Wrong callback setting for webview:setOnDidFailLoading 2015-09-17 10:52:17 +08:00
pandamicro 89d81bd959 Merge pull request #12281 from lijinlong/v3
luabinding enumerateChildren bug
2015-09-14 22:32:56 +08:00
James Chen 6073456f23 [Lua] Life control fix for XMLHttpRequest 2015-09-12 17:49:30 +08:00
minggo 8326ed6535 add physics component 2015-09-08 09:54:01 +08:00
andyque 15156a015a add RadioButton and RadioButtonGroup event type 2015-08-20 22:49:42 +08:00
fusijie a799c99b1a fix setVertexAttribPointer luabinding 2015-08-18 11:46:45 +08:00
jianglong0156 9a257d8136 fix lua pai error 2015-08-05 16:15:22 +08:00
jianglong0156 fac7a78fc8 improve getUTFCharsFromJavaEnv api to getStringUTFCharsJNI and add newStringUTFJNI
getUTFCharsFromJavaEnv:
getUTFCharsFromJavaEnv:change jstring to utf8 std string
newStringUTFJNI:change utf8 std string to jstring
2015-08-05 16:10:14 +08:00
jianglong0156 00b7e98c89 improve the getUTFCharsFromJavaEnv logic and fix the httpclient response message memery leak. 2015-08-04 16:24:08 +08:00
jianglong0156 979700e343 there is a bug for getStringUTFChars function. it can't translate the emotion utf8 code. so change the getStringUTFChars to getStringChars. and translate unicode to utf8 in c++ program 2015-08-04 11:30:30 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
dualface bd39247192 Add Luabinding conversions for std::map<std::string, std::string> 2015-07-26 07:40:34 +08:00
Vincent Yang 0a6933cc8c Fixed #12668 : Lua-bindings-manual-network--LuaMinXmlHttpRequest have a memory leak. 2015-07-14 10:46:17 +08:00
Jacky 3c5ab4f518 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
# Conflicts:
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
samuele3hu 1b20e463d8 Update the Lua binding about the Polygon and update the test case. 2015-06-11 14:38:38 +08:00
lijinlong 370845a738 luabinding enumerateChildren bug
第一次调用enumerateChildren的回调时将lua handler释放了,下次再进入回调时报错,将handler释放提到enumerateChildren调用完成后
2015-06-10 17:15:01 +08:00
samuele3hu 0cccd6e765 Fix compile error on the Linux and update the test cases 2015-06-03 18:12:21 +08:00
samuele3hu a20681aa21 Add Lua-bindings for NavMesh 2015-06-02 18:37:57 +08:00
子龙山人 001614a9c5 Merge pull request #11908 from flashjay/patch-1
fix: luaLoadChunksFromZIP should just remove .lua or .luac extension
2015-05-28 10:58:46 +08:00
samuele3hu 9934d73548 issue #12046: Add Lua bindings for material systems and related test cases. 2015-05-27 15:37:59 +08:00
minggo 203203a92d Merge pull request #12001 from andyque/upgrade-rapidjson-to-1.0.2
upgrade rapidjson to 1.0.2
2015-05-25 15:18:15 +08:00
andyque 81070a5299 fix lua project compile error 2015-05-25 13:42:54 +08:00
samuele3hu 074216bef9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
	tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
andyque 03e8f16a8a add vs2015 support 2015-05-21 13:55:01 +08:00
HuaYang Huang acb29ed5a8 fix: luaLoadChunksFromZIP should just remove .lua or .luac extension
last version may filter modules like 'framework.luaj', 'framework.luaoc'
2015-05-20 10:36:05 +08:00
samuele3hu dec9acfd87 Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule 2015-05-20 10:26:54 +08:00
samuele3hu 349f9bde11 Fix the compile error in the release mode 2015-05-18 17:43:20 +08:00
samuele3hu da2314b00a Fix the bug that tableCellSizeForIndex of tableview get the wrong result in the Lua 2015-05-18 09:41:35 +08:00
samuele3hu 71595898ed Update the Lua binding for Physics3D ,related test cases and the template project 2015-05-15 16:25:07 +08:00
samuele3hu 8db62c82f8 Add Lua bindings for Physics3D and related test cases 2015-05-15 09:28:03 +08:00
samuele3hu 0d53065476 issue 10411:Bug in Physics manual Lua binding 2015-05-07 16:15:24 +08:00
andyque db95034798 fix android compile error 2015-05-07 10:37:19 +08:00
minggo 4acd231f89 merge v3.6 2015-04-30 13:46:08 +08:00
samuele3hu 5819159889 Add Lua-bindings for SpritePolygon and related test case 2015-04-28 18:19:57 +08:00
Danut Chereches 5f692962b9 fixed 'seperate' typo
issue #8408
2015-04-25 00:02:39 +03:00
samuele3hu 9477e89723 Fix the compile error on the win32 2015-04-20 11:46:48 +08:00
samuele3hu 067ad6ad60 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_studio2
Conflicts:
	cocos/scripting/lua-bindings/proj.android/Android.mk
	cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
2015-04-20 10:05:02 +08:00
samuele3hu 9aadc2a993 Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B, 2015-04-17 17:40:28 +08:00
samuele3hu b72034a3f6 Add Lua bindings for WebView and related test case 2015-04-17 14:08:47 +08:00
samuele3hu 24654a4847 synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests 2015-04-13 16:29:44 +08:00
samuele3hu 9bf2a920b4 Update the Lua bindings for terrain and TerrainTest.lua 2015-04-09 13:41:52 +08:00
tangziwen 176532eef4 update Terrain Lua binding 2015-04-09 10:01:40 +08:00
minggo 4bcfcb1d09 Merge pull request #11320 from samuele3hu/v3_terrain
#issue 10819:Add lua bindings for Terrain and two test cases about it.
2015-04-08 11:45:46 +08:00
samuele3hu 3a2601a1f8 Add lua bindings for Terrain and two test cases about it. 2015-04-08 10:03:50 +08:00
samuele3hu a64e90d469 Update the related project setting for Luajit and related test cases 2015-04-06 22:41:34 +08:00
samuele3hu 921981833e Update Sprite3DCubeMap test case 2015-03-28 14:59:47 +08:00
samuele3hu bb225d052e Update comments of some header files 2015-03-27 15:27:08 +08:00
samuele3hu a1b054911c Update comments of some header files 2015-03-27 11:13:28 +08:00
samuele3hu e0bde0f789 Update comments of some header files 2015-03-26 22:07:44 +08:00
minggo f9589d166d Merge pull request #11161 from samuele3hu/v3_5_comment
Update comments of some header files
2015-03-26 10:37:41 +08:00