Commit Graph

1019 Commits

Author SHA1 Message Date
pandamicro 1eeafed072 Merge pull request #13884 from yangws/v3
Fix bug: in Widget::isClippingParentContainsPoint, _hittedByCamera may be null.
2015-09-17 16:32:56 +08:00
Vincent Yang 4b83240bed Fix bug: in ui::Widget::isClippingParentContainsPoint, _hittedByCamera may be null. 2015-09-17 11:20:36 +08:00
andyque 1be5402050 Merge branch 'v3' into addiOSMultiline-support
# Conflicts:
#	build/cocos2d_libs.xcodeproj/project.pbxproj
2015-09-16 21:49:55 +08:00
Mazyad Alabduljaleel 3090599f83 Oops, committed duplicate code by mistake 2015-09-16 10:12:07 +03:00
Mazyad Alabduljaleel 61980d1a8b [refactor] Break down the file into separate files, because it exceeded 1 kLOC 🙀
[refactor] Consolidate `UITextView` and `UITextField` APIs.
[refactor] rename classes that start with `UI` to `CCUI`, since that prefix is reserved by Apple.
[bugfix] setting the placeholder for `CCUISingleLineTextField` was missing in `createSingleLineTextField`
[bugfix] In `MultiLineTextView`, if `placeholder` changed, there doesn't seem to be a deterministic way of updating the `placeholderLabel`. We are relying on `drawRect:`. Instead, `placeholder` is now a computed property on top of `placeholderLabel.text`.
[bugfix] If the user wants multi-line secure input, we should set it, since it is possible, right?
[minor] `[viewWithTag:999]` was used instead of calling the property itself.
[minor] `drawRect:` was used to load properties, when it is normally in the getter.
[minor] fix ObjC code style
2015-09-15 23:36:26 +03:00
子龙山人 f2bee23696 Merge pull request #13789 from neokim/fix-13668
Fix for #13668
2015-09-15 18:28:24 +08:00
子龙山人 f5848290a2 Merge pull request #13673 from Almax27/patch-3
Removed ScrollView::_innerContainer pointer copy
2015-09-15 17:42:20 +08:00
andyque fe5a43c428 Enable tapping Slider bar to scroll
Fixed issue: https://github.com/cocos2d/cocos2d-x/issues/13434
2015-09-15 14:13:52 +08:00
andyque 556175df1e add iOS EditBox multiline support
When the inputMode is ANY, then we use TextView to input.
otherwise we use normal UITextField.

Fixed issue https://github.com/cocos2d/cocos2d-x/issues/13436
2015-09-15 13:52:39 +08:00
andyque 2fea4db9fc fix ui::Button title location issue 2015-09-15 13:37:32 +08:00
子龙山人 1d7d283ee6 Merge pull request #13549 from neokim/add_getters_for_renderers_into_button
Add getters for the internal renderer instances of Button
2015-09-15 09:26:34 +08:00
Neo Kim c224a81497 Rectify typos 2015-09-14 15:27:51 +09:00
Neo Kim 3fff195c20 Override 'jumpToSomewhere' functions in list view to recalculate inner container's size if necessary. 2015-09-13 22:32:22 +09:00
Neo Kim 7f9c8acc2a ScrollView - Add a guard statement in setContentSize() to avoid resetting inner container's position if not necessary. 2015-09-13 21:43:34 +09:00
Neo Kim f39644d129 Remove default arguments in APIs and rename the parameter 'time' to 'timeInSec'. 2015-09-11 16:00:53 +09:00
Neo Kim 586af44fe6 ListView - Add getter / setter for magnetic out of boundary flag. 2015-09-09 10:29:19 +09:00
Neo Kim b28b8146e7 ListView - Add the logic for magnetic bounce back. 2015-09-09 10:29:19 +09:00
Neo Kim 3085e1385c ListView - Add 'startMagnetScroll()' for non-inertia scroll. 2015-09-09 10:29:18 +09:00
Neo Kim e58c073186 ListView - Apply magnetic to inertia scroll. 2015-09-09 10:29:18 +09:00
Neo Kim ca3ea53ffd ListView - Add enum for magnetic type and test cases for magnetic scroll. 2015-09-09 10:29:18 +09:00
Neo Kim d8fc04d109 ListView - Add 'scrollToItem' method and its test cases. 2015-09-09 10:29:18 +09:00
Neo Kim 2599271410 ListView - Add APIs which return the closest item in specific position in current view. 2015-09-09 10:29:17 +09:00
Neo Kim a4e5f7c0a8 ScrollView - Refactor the logic about getting out of boundary amount. 2015-09-09 10:28:47 +09:00
Neo Kim 90891f9efb ScrollView - Add a utility function 'flattenVectorByDirection()' 2015-09-09 10:28:46 +09:00
Neo Kim ea79d92aa1 ScrollView - Fix an issue which occurs when auto scroll is started during already bouncing back. 2015-09-09 10:28:46 +09:00
Neo Kim 7394b3f467 ScrollView - Rename 'startAutoScrollChildrenWithDestination()' to 'startAutoScrollToDestination' and 'duration' to 'time'. 2015-09-09 10:28:46 +09:00
Neo Kim c037769e62 ScrollView - Correct auto scroll direction 2015-09-09 10:28:45 +09:00
Neo Kim 2dec85e175 ScrollView - Fix that the last touch when release was not considered for inertia scroll 2015-09-09 10:28:45 +09:00
Neo Kim 5f469264fc ScrollView - Refactor auto scroll for simpler implementation
- Remove auto scroll callback
2015-09-09 10:28:45 +09:00
Neo Kim ad01bc7699 ScrollView - Add startAttenuatingAutoScroll() 2015-09-09 10:28:44 +09:00
Neo Kim 3cff03e8ed ScrollView - Remove movement callback from auto scroll. 2015-09-09 10:28:44 +09:00
Neo Kim 0c4414625a ScrollView - Rectify wrong indentations 2015-09-09 10:28:44 +09:00
子龙山人 75882e64a0 Merge pull request #13646 from neokim/refactor_scrollview_inertia_scroll
Refactor scroll view's inertia scroll
2015-09-07 22:38:20 +08:00
pandamicro 4fb34ba190 Merge pull request #13703 from cocos2d/v3.8
Sync v3.8 to v3
2015-09-07 14:56:37 +08:00
Aaron 59fab25804 Removed innerContainer pointer copy when cloning
Copied pointer becomes invalid when model widget destructs. Instead we simply copy the position.
2015-09-03 11:29:58 +01:00
andyque c0f40ad4a5 fix Android EditBox font size issue 2015-09-02 18:25:30 +08:00
Neo Kim 3656ce99bd Fix an issue regarding non-bouncing scroll view 2015-09-01 15:13:18 +09:00
Neo Kim 129f4b3186 Implement the inertia scroll using auto scroll feature. Consolidate them into one. 2015-09-01 11:52:05 +09:00
Neo Kim ecd947d9f4 Change auto scroll feature to receive callbacks to remove dependencies. 2015-09-01 11:45:42 +09:00
Neo Kim 137a05a2aa Rectify the wrong indentations in switch statements 2015-09-01 11:45:42 +09:00
Neo Kim 69d23eb00c Extract the touch move speed calculation logic from inertia concept. 2015-09-01 11:45:42 +09:00
Neo Kim 81795f6d73 Add a guard statement in setInnerContainerPosition(). 2015-09-01 11:45:42 +09:00
Neo Kim 96a78f687c Remove redundant codes 2015-09-01 11:45:42 +09:00
子龙山人 2e9e660cbb Merge pull request #13220 from zilongshanren/testEditBoxWin32
Improved EditBox implement for platform win32
2015-09-01 10:40:11 +08:00
Jeff Wang b8105349c7 revert to the original state when user cancel input 2015-09-01 00:06:18 +08:00
WenhaiLin a3b5becb45 Sync v3.8 to v3 2015-08-31 22:05:37 +08:00
andyque 367a105a48 refactor EditBox iOS&Android implementation
Fixed issue: https://github.com/cocos2d/cocos2d-x/issues/13616#issuecomment-135742727
2015-08-31 18:36:27 +08:00
andyque 40492e6169 fix Slider create missing res type.
fixed https://github.com/cocos2d/cocos2d-x/issues/13575
2015-08-27 23:34:39 +08:00
pandamicro d6045fdbea Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/audio/winrt/Audio.cpp
	cocos/platform/winrt/CCCommon.cpp
	cocos/platform/winrt/CCWinRTUtils.cpp
	cocos/platform/winrt/CCWinRTUtils.h
2015-08-27 10:40:04 +08:00
andyque 7f73415189 fix Scale9Sprite draw extra pixels in spritesheet
Fixed https://github.com/cocos2d/cocos2d-x/issues/13564
2015-08-26 16:15:00 +08:00