Huabing.Xu
44a63bb885
closed #2425 : fix hole demo test error, we should use GLprogram before we set uniform to them
2013-10-08 11:48:57 +08:00
James Chen
b128018f76
Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
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Conflicts:
extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
signmotion
5dffb1b44e
Deprecated methods are replaced (warning MSVC C4996 is suppressed).
2013-09-16 15:38:03 +03:00
CaiWenzhi
4843046d17
Merge GUI to develop step 1;
2013-09-16 17:12:15 +08:00
James Chen
dd7bfd7b60
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
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Conflicts:
cocos2dx/CCDirector.h
cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
cocos2dx/menu_nodes/CCMenu.h
cocos2dx/platform/CCAccelerometerDelegate.h
cocos2dx/platform/android/CCAccelerometer.h
cocos2dx/platform/ios/CCAccelerometer.h
cocos2dx/platform/mac/CCAccelerometer.h
cocos2dx/platform/win32/CCAccelerometer.h
cocos2dx/script_support/CCScriptSupport.h
cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
cocos2dx/touch_dispatcher/CCTouchDispatcher.h
cocos2dx/touch_dispatcher/CCTouchHandler.h
extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu
d8bd65b2e8
issue #2784:Add class constructor js-binding document
2013-09-13 16:46:31 +08:00
samuele3hu
5ddd9ae23c
issue #2784:Delete class destuctor js-binding and lua-binding document
2013-09-13 13:52:42 +08:00
samuele3hu
a34ec99014
issue #2784:Add js-binding and lua-binding document
2013-09-13 11:41:20 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
Timothy Qiu
978fc634be
Use C++ code in C++ comments.
...
Removed Hungarian notation from parts of the code.
2013-08-01 16:40:56 +08:00
boyu0
afde1e57b2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 and fix the per premultipied tag
2013-07-30 11:10:05 +08:00
James Chen
343c98af13
Fixing warnings of the order of member variables and fixing errors for tizen projects.
2013-07-29 14:07:57 +08:00
boyu0
304d636deb
Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-29 11:40:18 +08:00
boyu0
cecfc13bc4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-27 22:06:30 +08:00
boyu0
02bdfbf169
Combine CCTextureETC to CCImage and CCTexture2D.
2013-07-26 17:34:44 +08:00
James Chen
54ab99bf74
enum class for ProgressTimer::type
2013-07-26 17:28:18 +08:00
James Chen
2abd61b967
Warning fix in CCRenderTexture.h.
2013-07-26 14:15:19 +08:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
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Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada
07c6c904cc
Removes more Hungarian notation and more
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Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
Ricardo Quesada
d683e10808
More constant fixes
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Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada
16d0b43181
Constant fixes
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Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE
Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
James Chen
a1c3631962
issue #2404 : DrawPrimitives deprecated.
2013-07-25 22:38:55 +08:00
boyu0
a2b611d8c3
Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR
2013-07-25 21:35:00 +08:00
minggo
df48f52aa3
issue #2430:use Image::Format instead of tImageFormat
2013-07-25 20:38:15 +08:00
minggo
2bb577be8b
issue #2430:change Image enum item to upper letter
2013-07-25 20:29:53 +08:00
minggo
77afae124b
issue #2430:move Texture2D enum into class
2013-07-25 19:52:44 +08:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
minggo
3d6f3bf8b2
issue #2430:move ProgressTimer enum into class
2013-07-25 15:11:36 +08:00
minggo
658bffbb69
issue #2430:use upper letter for enum item in ccGLStateCache.h
2013-07-25 15:04:13 +08:00
James Chen
d42ff355b6
issue #2404 : Mark RenderTexture:: newCCImage as deprecated.
2013-07-24 17:53:34 +08:00
James Chen
4110b95e96
issue #2378 : inline function are in header files now.
2013-07-23 20:36:41 +08:00
James Chen
a1c4c73c1c
issue #2378 : More setter/Getter, removing CC_PROPERTY_XXX macros.
2013-07-23 18:26:26 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada
1f0dac4ed0
Removes CC_PROPERTY / CC_SYNTHESIZE from some parts of the code
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As agreed previously, CC_PROPERTY_XXX and CC_SYNTHESIZE_XXX should
not be used in the code.
This patch removes some of them. There are still many more to remove
2013-07-19 13:16:38 -07:00
minggo
7704ab9161
issue #2412:remove platform.cpp/.h
2013-07-19 13:42:45 +08:00
Ricardo Quesada
6e25301b43
more best practices fixes
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- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
boyu0
70140bb4cb
refactor CCImage and CCTexture2D
2013-07-17 17:12:04 +08:00
minggo
93e75bad9f
Merge pull request #3154 from minggo/add-deprecated-header
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Add deprecated header
2013-07-15 03:20:32 -07:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
James Chen
b6f78b257f
closed #2403 : Reverting commit 239323c to fix the bug that Tint and Fade action can't work for ProgressTimer.
2013-07-15 16:06:59 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
Huabing.Xu
010a33c009
closed issue #2386 : Fix bug : add a new method to clear the stencil buffer bit used by ClippingNode
2013-07-10 15:33:43 +08:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
Ricardo Quesada
9fe9341646
From C++ best practices
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Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00