Commit Graph

27 Commits

Author SHA1 Message Date
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
Huabing.Xu b61bf3ad95 LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
Huabing.Xu e66eb6464d use Sprite instead of NewSprite 2013-12-23 21:07:25 +08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada d1b555614e removes `using namespace std` from header file
... in order to prevent possible collisions.

`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
James Chen d3a4dbab08 iOS & Mac project fix. 2013-12-17 16:34:05 +08:00
James Chen 4e01769cd5 issue #2171: [New Renderer] Fixing compilation errors for Android. 2013-12-17 14:18:41 +08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Huabing.Xu ea46e1c658 change test case 2013-11-27 14:30:38 +08:00
Huabing.Xu f8281cbb93 add test case scale 2013-11-27 10:41:01 +08:00
Huabing.Xu dd6c14e88d add test case 2013-11-27 10:35:23 +08:00
Nite Luo f1ca3f9a8a Fix NewRendererTest after change 2013-11-26 16:54:48 -08:00
Nite Luo b41d81f810 Add actions to NewSpriteBatchNode test 2013-11-22 15:05:18 -08:00
Nite Luo 8ce16e1e12 Finish DrawNode 2013-11-19 13:57:39 -08:00
Nite Luo 7ad64ece36 Add Transform to DrawNode 2013-11-19 11:06:26 -08:00
Nite Luo abb011f0ef Test clipping node with alpha 2013-11-18 15:52:47 -08:00
Nite Luo c288e5ef9c Fix Clipping Node 2013-11-18 14:58:41 -08:00
Nite Luo f5a8c1d02c Fix NewClipNodeTest 2013-11-15 17:32:29 -08:00
Nite Luo 566767da60 Add NewDrawNode 2013-11-15 11:29:11 -08:00
Nite Luo 7ad93d8a94 Create new clippingNode 2013-11-14 16:39:03 -08:00
Nite Luo 0c0c11be5c Finish NewSpriteBatchTest 2013-11-12 11:53:53 -08:00
Nite Luo d7b76a871e Make sure it compiles after Change in test 2013-11-12 11:23:10 -08:00
Nite Luo 8c972d96a8 Create new test for NewRenderer 2013-11-12 11:19:18 -08:00
Nite Luo 935d2bdebb Implement sprite batching 2013-11-07 16:50:53 -08:00
Nite Luo d7cb4ed219 First attempt for batching 2013-11-07 15:48:37 -08:00
Nite Luo e4ffd250cb Simple implementation of RenderCommand and RenderQueue 2013-11-04 09:14:22 -08:00