Commit Graph

55 Commits

Author SHA1 Message Date
liuliang a27a420a91 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
Conflicts:
	cocos/3d/CCSprite3D.cpp
2014-08-20 11:45:48 +08:00
liuliang c6cd9b029d Modify the parsing 2014-08-20 11:40:04 +08:00
yangxiao 54423efe9f fix reskin 2014-08-19 15:25:00 +08:00
yangxiao b2d43a4167 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-19 11:56:21 +08:00
yangxiao f2729c7ef2 cache work 2014-08-19 11:56:09 +08:00
lvlong 9c25139895 animation & animations 2014-08-18 20:22:18 +08:00
yangxiao 01c1691a4f deal aabb 2014-08-18 17:02:13 +08:00
yangxiao 30ce92f677 obj work, make code clean 2014-08-18 14:16:34 +08:00
yangxiao cd4da73beb merge, obj not work now 2014-08-18 11:28:57 +08:00
yangxiao 79a55286ce refactor to new model 2014-08-18 11:13:08 +08:00
liuliang 2f816aea2c Modified load static model 2014-08-18 10:32:23 +08:00
yangxiao 1e961e00b7 obj loader work 2014-08-17 22:49:53 +08:00
lvlong da63032a46 draw sub mesh bug 2014-08-16 20:38:00 +08:00
lvlong 9c41b1a826 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-16 18:20:29 +08:00
lvlong 4f4b8dc25c for testing 2014-08-16 18:19:41 +08:00
yangxiao fb1b7ca3bb fix skeleton 2014-08-16 18:18:15 +08:00
yangxiao 7159914248 old model work 2014-08-16 16:56:04 +08:00
yangxiao 47d15a4aa1 load 2014-08-16 14:49:38 +08:00
yangxiao ef2db59825 modify render 2014-08-16 14:16:17 +08:00
liuliang 21dcc51c0f Modify the material parsing 2014-08-16 10:41:42 +08:00
liuliang 1b92409d78 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3 2014-08-16 09:59:25 +08:00
liuliang f35dd346eb Modify Analytic 2014-08-16 09:59:08 +08:00
yangxiao 3ab7c6b952 create from bundle data 2014-08-15 20:52:45 +08:00
liuliang b4a20feabc Parse the data file 2014-08-15 18:27:28 +08:00
liuliang 0db924d7cd Parse the data file 2014-08-15 18:20:37 +08:00
liuliang c533f66b9f Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3 2014-08-15 17:46:40 +08:00
liuliang b5665a4723 Modify the binary parsing 2014-08-15 17:46:21 +08:00
yangxiao 2786e63824 Merge branch 'newcode' into obb 2014-08-14 18:58:46 +08:00
yangxiao 84bb22780a merge cocos2d 2014-08-14 17:16:20 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
yangxiao f6da3b76b5 use renderer passed instead of get from global 2014-08-14 10:29:17 +08:00
yangxiao 6ce3b5c20a add mirror test 2014-08-13 17:38:16 +08:00
lvlong f191bebe72 optimize Sprite3D get aabb. 2014-08-12 13:45:06 +08:00
lvlong 8101e2ff1a 1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
yangxiao 44c501ca2a merge cocos2d 2014-07-31 09:56:23 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
yangxiao ef1f6892e1 deprecated Mesh::create use less parameter ones instead 2014-07-10 10:54:37 +08:00
yangxiao dbea3a4d04 deprecated functions 2014-07-09 14:07:33 +08:00
yangxiao c65e5d6872 simplify shader, bath sprite3D render 2014-06-23 19:08:26 +08:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
lvlong 4b7f6a6185 static Sprite3D is ok 2014-06-16 19:08:43 +08:00
yangxiao 9dd7241176 load c3t animation work 90% 2014-06-15 22:45:56 +08:00
lvlong 14f4b6430f modify 3dloader, you can run animation. 2014-06-12 18:26:42 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
yangxiao 0c95fe1fbd animation test 2014-06-06 19:12:08 +08:00