Commit Graph

1100 Commits

Author SHA1 Message Date
minggo feacf75f12 Merge pull request #9575 from minggo/MoveTo-MoveBy-support-v3
#9555 MoveTo and MoveBy support Vec3
2014-12-22 15:57:12 +08:00
minggo 6195d260c1 Merge pull request #9574 from super626/v3
Add new test
2014-12-22 15:25:14 +08:00
Liam 8b32193e04 reset unused format changed 2014-12-22 15:15:40 +08:00
Liam 7c4d31feab update for lay out samples 2014-12-22 14:51:50 +08:00
minggo 1268f73a7c MoveTo and MoveBy support Vec3 2014-12-22 14:34:35 +08:00
kaile.yin b924dafe83 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
tangziwen 68177e41e9 update 2014-12-19 17:39:26 +08:00
tangziwen 395cf929a8 update 2014-12-19 17:22:17 +08:00
XiaoYang 9102c77840 Merge pull request #182 from lvlonggame/v3
camera frustum update
2014-12-19 16:14:01 +07:00
tangziwen 95bcfaaa3e update test 15:29 2014-12-19 15:31:06 +08:00
tangziwen 1bbe9e249d fix coding style 2014-12-19 11:22:59 +08:00
yangxiao 7137e49cd4 modify async load test fix crash 2014-12-19 10:22:42 +08:00
tangziwen 591edd8bad update test 2014-12-19 09:05:53 +08:00
lvlong a5746dd2a0 1. modify Android.mk
2. modify DrawNode3D include path
2014-12-18 18:14:16 +08:00
lvlong f6bea9b6bb 1.add camera culling.
2.add camera culling sample.
3.fix bug: load .obj file material.
2014-12-18 17:18:22 +08:00
tangziwen 086bca399f add three samples -- toonshader fakeshadow lightmap 2014-12-18 16:09:29 +08:00
tangziwen 73014e8be3 asdasd 2014-12-17 13:31:35 +08:00
lvlong 73a2a6385a add frustum culling. 2014-12-16 16:34:35 +08:00
mannewalis 9be9c09a9f fixes to cpp-tests for android allocator tests 2014-12-15 16:21:39 -08:00
yangxiao 5ad408530c merge cocos 2014-12-15 17:47:05 +08:00
mannewalis bc7757a366 adding allocator system 2014-12-12 08:57:06 -08:00
minggo cf8b6120a0 Merge pull request #9481 from super626/v3
CullFace state change bug and fix #9465
2014-12-12 15:48:31 +08:00
yangxiao 34b21dad6d invalid texture parameter on release mode fix #9465 2014-12-12 15:05:55 +08:00
pipu 70b9767c56 1. Fixes #4957 that click test TestChangePlaySection, then it will crash.
2. Modify default value of selectedState to serialize check box data.
2014-12-11 11:34:31 +08:00
minggo eef6d08813 Merge pull request #9402 from doomsdayer/v3_listview
V3 listview
2014-12-10 11:13:42 +08:00
yusheng.lu 7426a32d9f 1. ListView demo compeleted.
2. Optimized ListViewReader format.
2014-12-08 19:00:12 +08:00
yangxiao 2a445ef1d9 correct unsuitable word 2014-12-05 16:44:49 +08:00
yangxiao 5e86d71fcc modify async load sample 2014-12-05 15:44:09 +08:00
yangxiao c99185b755 add async load test 2014-12-05 15:01:30 +08:00
kaile.yin 1db2bf89e0 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-05 14:42:25 +08:00
minggo 95302e18cc Merge pull request #9354 from huangshiwu/v3_clippingnode
modify Clipping to RenderTexture Test to get correct behavior
2014-12-05 09:28:36 +08:00
youyou 2b7ead06de update timeline test 2014-12-04 16:49:43 +08:00
kaile.yin 743166f50b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-04 15:32:25 +08:00
pipu 6d764bc2c8 Merge branch 'v3' into v3_flatbuffers
Conflicts:
	tools/cocos2d-console
2014-12-03 15:47:03 +08:00
kaile.yin fd69a5efc3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-03 15:22:46 +08:00
huangshiwu ca10211b25 modify Clipping to RenderTexture Test to get correct behavior 2014-12-03 14:17:42 +08:00
minggo 2e45d7d0d6 Merge pull request #9302 from samuele3hu/v3_test
Fix some errors about cpp-tests and lua-tests
2014-12-03 14:05:50 +08:00
pipu 06a0026632 Update ActionTimelineTestScene 2014-12-02 16:00:30 +08:00
minggo 4d2ea40db0 Merge pull request #9265 from shrimpz/fix_label_crashed_on_android
Fix label crashed on android #9255
2014-12-02 15:48:10 +08:00
pipu 1cbc0120be Merge branch 'v3' into v3_flatbuffers 2014-12-01 22:56:18 +08:00
pipu 22b044805c Add callback parse 2014-12-01 21:50:05 +08:00
pipu 584c7dc7c6 Delete that use protocol buffers 2014-12-01 12:46:29 +08:00
yangxiao b476e65c6a Merge branch 'newcode' into fixsprite 2014-11-28 14:33:04 +08:00
yangxiao 437ee04d5d fix linux 2014-11-28 14:12:38 +08:00
samuele3hu c1f718c3fd Fix cpp-test compile error and a bug of Confined 2014-11-28 10:40:41 +08:00
Ricardo Quesada fe4b34fcc3 Merge pull request #9260 from ricardoquesada/sprite_perf_test_automated
Sprite Performance Test automation works OK
2014-11-27 10:06:10 -08:00
Ricardo Quesada 7c89e9e94d Compiles on VS2012
...hopefully. Using _MSC_VER < 1800 for CC_ROUND
2014-11-27 08:58:07 -08:00
Ricardo Quesada 1a2acb9039 including <math.h> to make VS2012 Express happy 2014-11-27 07:28:07 -08:00
Ricardo Quesada 4f3621b85c Compiles on VS2012...
hopefully
2014-11-26 20:23:16 -08:00
Ricardo Quesada bfb79b6a9e CCRANDOM_() uses std::rand() because it can be seeded with std::srand()
plus other minor fixes in perf tests
2014-11-26 20:07:42 -08:00
Shrimpz c15f353382 * added a testcase for issue #9255 2014-11-27 11:03:11 +08:00
Ricardo Quesada db71d562e9 Compiles on VS2013 2014-11-26 18:35:14 -08:00
Ricardo Quesada 74a5bbf280 some fixes for perf tests 2014-11-26 18:11:53 -08:00
minggo e8cff91bd7 Merge pull request #9248 from andyque/fixTextIgnoreContentSizeIssue
Fix text ignore content size issue
2014-11-27 09:57:33 +08:00
Ricardo Quesada 96e089be76 Sprite Performance Test automation works OK 2014-11-26 16:55:39 -08:00
Ricardo Quesada 1361f2c619 Director users a low-pass filter to display the FPS
FPS is more stable. Uses a 5% low-pass filter
2014-11-26 13:31:44 -08:00
andyque e118b085b8 add UIText bug fix tests 2014-11-26 15:05:20 +08:00
minggo dbb473fdcb Merge pull request #9203 from dumganhar/arm64-juno
Some updates for neon64 instruction
2014-11-26 11:46:19 +08:00
minggo 3d7c3257b0 Merge pull request #9238 from ricardoquesada/guideline_fixes
Code conforms with the cocos2d-x c++ guidelines
2014-11-26 10:49:58 +08:00
Ricardo Quesada 33a2d0451c Code conforms with the cocos2d-x c++ guidelines 2014-11-25 17:53:52 -08:00
Ricardo Quesada 4cc59a9a0f Merge pull request #9201 from MSOpenTech/v3-win8.1-appstate
V3 win8.1 universal app pause and resume support
2014-11-25 14:43:42 -08:00
Ricardo Quesada 9b5f147224 Fixes in async test
code is cleaner
2014-11-25 10:43:58 -08:00
Dale Stammen 8da06fb9cc Merge branch 'v3' into v3-win8.1-appstate 2014-11-25 08:07:29 -08:00
James Chen 6998d91781 MathUtilTest is only available for optimized instructions. 2014-11-25 16:36:07 +08:00
James Chen e31a3fce83 Typo fix for the name of MultiTouchTest 2014-11-25 10:33:16 +08:00
James Chen 9248b56bde Adds UnitTest for MathUtil 2014-11-25 10:33:16 +08:00
James Chen 9760dce4c0 Updates loop count and step count for Math performance test. 2014-11-25 10:33:16 +08:00
James Chen 54cd36d2d1 Adds Math Performance test. 2014-11-25 10:33:15 +08:00
minggo b8bb61c7c6 Merge pull request #9028 from andyque/fixWidgetFlipIssue
Fix widget flip issue
2014-11-24 15:19:50 +08:00
Dale Stammen 316b68f783 added winrt and wp8 support for EVENT_RENDERER_RECREATED 2014-11-21 10:30:49 -08:00
Dale Stammen 7aaad84022 added winrt and wp8 support for EVENT_RENDERER_RECREATED 2014-11-21 10:30:14 -08:00
Dale Stammen 34df482893 disabled mandlebrot, julia and blur shader tests for winrt and wp8 2014-11-21 10:29:36 -08:00
Vladimir Timofeev a689fc4c7e sync with upstream
Conflicts:
	CMakeLists.txt
2014-11-20 12:19:00 +03:00
yangxiao 3c0779885d refact reskin test code 2014-11-19 16:50:09 +08:00
kaile.yin bbd971d910 create ActionTimelineNode 2014-11-17 21:05:20 +08:00
Ricardo Quesada dcc4c46d5b Using std::swap instead of CC_SWAP
CC_SWAP is deprecated. Use `std::swap` instead.
2014-11-16 09:29:05 -08:00
Vladimir Timofeev 210d8ec985 Compile Box2D tests only if library used in cocos. 2014-11-15 21:16:01 +03:00
Ricardo Quesada ac5ffea643 Merge pull request #9101 from super626/v3
Add uv animation test
2014-11-14 14:18:37 -08:00
yangxiao e8fbf4d071 remove space line 2014-11-13 14:21:19 +08:00
yangxiao ba51065f3a remove space line 2014-11-13 14:19:51 +08:00
yangxiao 7395fb70f6 refact code style 2014-11-13 14:16:38 +08:00
tangziwen c33777a45a remove dummy log 2014-11-13 11:57:18 +08:00
tangziwen 8101b6a94e add UV Animation Test & it's resource 2014-11-12 17:42:45 +08:00
Dhilan007 e071e5c896 Fix Label may display incomplete for multiline text with outline feature enabled. 2014-11-12 17:24:35 +08:00
andyque 16d0419136 fix compile error 2014-11-10 16:02:06 +08:00
andyque 8433127b45 finish tests 2014-11-07 11:11:51 +08:00
andyque 4bfa94b8c2 add button flip test 2014-11-07 11:11:51 +08:00
andyque 5483bc834d fix scale9sprite flip issue 2014-11-07 11:09:22 +08:00
minggo 25053b80bc Merge pull request #8930 from super626/fixsprite
add Sprite3D::getMeshArrayByName and refactor re-skin test
2014-11-05 18:11:51 +08:00
Ricardo Quesada 3a34d6eb9d Performance improvements
`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
Ricardo Quesada 2ec1170943 treat warnings as errors in samples 2014-11-04 15:42:29 -08:00
Dale Stammen fa70e066a1 enabled FastTileMap test for WP8 2014-10-29 09:17:31 -07:00
minggo baff367c94 Merge pull request #8918 from dumganhar/iss8843-drawpoint
closed #8843: Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points.
2014-10-27 11:38:11 +08:00
yangxiao 20decd5a39 refact reskin code 2014-10-25 14:11:32 +08:00
James Chen 13b51f7c73 Small fixes in Sprite3DTest 2014-10-24 12:03:42 +08:00
James Chen 603700179e closed #8843: Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points. 2014-10-24 12:03:11 +08:00
Dale Stammen f2d9fd2746 enabled tests for winrt 2014-10-23 07:23:13 -07:00
Dale Stammen 75d37a9cc4 no mp3 for winrt 2014-10-23 07:22:05 -07:00
minggo b3288f7c27 Merge pull request #8893 from dabingnn/v3_fixTypo
[ci skip] fix typo
2014-10-22 14:16:07 +08:00
Huabing.Xu ff27c3539d [ci skip] fix typo 2014-10-21 17:37:00 +08:00