minggo
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5399aac590
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution
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2012-08-02 10:50:15 +08:00 |
minggo
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0b2396c54b
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issue #1405:support three type of resolution
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2012-08-01 16:56:12 +08:00 |
folecr
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e69cda8fe2
|
Quoted use of bash variables
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2012-07-31 22:56:17 -07:00 |
folecr
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200992b272
|
Cleaner build script
* Quoted parameters for bash directives
* Forgo the extra _LOCAL variables by testing environment variables
* Better path assumptions
* References
* http://stackoverflow.com/questions/59895/can-a-bash-script-tell-what-directory-its-stored-in
* http://stackoverflow.com/questions/228544/how-to-tell-if-a-string-is-not-defined-in-a-bash-shell-script
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2012-07-27 17:45:21 -07:00 |
Nat Weiss
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9f0be2de05
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Added Mac cpp HelloWorld and Tests.
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2012-07-24 19:07:31 -07:00 |
minggo
|
e249d6b0ce
|
Merge branch 'gles20' of https://github.com/walzer/cocos2d-x into modify_xcode_project
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2012-07-23 15:38:24 +08:00 |
Walzer
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cc23d0667d
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unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina.
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2012-07-23 15:23:26 +08:00 |
James Chen
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d5f783b681
|
issue #1399: Updated android template.
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2012-07-23 14:56:40 +08:00 |
James Chen
|
2ab5e4ab9c
|
issue #1399: Added vs2010 support.
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2012-07-23 11:57:34 +08:00 |
James Chen
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5e5b008742
|
issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System.
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2012-07-21 13:49:20 +08:00 |
James Chen
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557f654cf3
|
Built successfully on android.
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2012-07-20 17:06:00 +08:00 |
James Chen
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77f1fba566
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issue #1399: Adjust folder structure, made it built successfully on win32.
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2012-07-20 14:05:52 +08:00 |
minggo
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f9c40f7372
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issue #1399: work ok on iOS after adjusting directory structure
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2012-07-19 17:22:36 +08:00 |