Commit Graph

25 Commits

Author SHA1 Message Date
yangxiao 2d5431353a engine adjust 2014-08-22 13:25:26 +08:00
yangxiao 3a69fc9b14 rename ModelDataNode to ModelData 2014-08-20 19:19:49 +08:00
liuliang a27a420a91 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
Conflicts:
	cocos/3d/CCSprite3D.cpp
2014-08-20 11:45:48 +08:00
liuliang c6cd9b029d Modify the parsing 2014-08-20 11:40:04 +08:00
yangxiao 5cf30a363c remove unused code 2014-08-19 13:54:06 +08:00
yangxiao 1e961e00b7 obj loader work 2014-08-17 22:49:53 +08:00
yangxiao 47d15a4aa1 load 2014-08-16 14:49:38 +08:00
liuliang 21dcc51c0f Modify the material parsing 2014-08-16 10:41:42 +08:00
yangxiao 3ab7c6b952 create from bundle data 2014-08-15 20:52:45 +08:00
liuliang 4c8b24d113 Modify the binary parsing 2014-08-15 15:32:15 +08:00
yangxiao fdcec51cf4 struct for newmodel 2014-08-15 13:03:53 +08:00
yangxiao 780914687e code style adjust according minggo 2014-07-31 18:14:01 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
lvlong 431378a41e commit for tony test 2014-06-24 14:10:03 +08:00
yangxiao 1e319bc1f8 fix compile bug 2014-06-20 22:38:09 +08:00
lvlong e4bbfad773 1. binary loader is OK.
2. add some comment.
2014-06-20 15:30:08 +08:00
lvlong 8493c4579b before switch branch save 2014-06-19 15:43:02 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
Huabing.Xu f7b8acd6fd change pointer to std::vector for mesh 2014-06-13 11:59:13 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
Huabing.Xu e70918e325 extract Animation3DData 2014-06-12 14:03:33 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00