halx99
|
a3a92b5d81
|
Use DeviceGL to store defaultFBO
|
2020-10-27 16:58:37 +08:00 |
halx99
|
a0805f52df
|
GLES ios compile
|
2020-10-27 01:42:05 -07:00 |
halx99
|
21d9cbdc11
|
DNT printmat by default
|
2020-10-27 11:21:03 +08:00 |
halx99
|
119740da15
|
Sprite::setTexture, programType >= ProgramType::HSV needs update by user manually.
|
2020-10-27 11:14:36 +08:00 |
HALX99
|
e5a05ab7b8
|
Refine DrawNode, should not use Node::_programState for private use (#251)
The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
|
2020-10-26 14:49:14 +08:00 |
halx99
|
27bdca35f8
|
Don't update sprite shader when it's not default
|
2020-10-26 13:08:02 +08:00 |
halx99
|
863bd35676
|
Finish #244
|
2020-10-25 16:25:08 +08:00 |
halx99
|
975ef2ff61
|
Lock name
|
2020-10-24 21:57:36 +08:00 |
halx99
|
5a6efdf800
|
Optimize includes
|
2020-10-23 16:40:51 +08:00 |
halx99
|
c3625b5774
|
fix android build
|
2020-10-23 16:36:24 +08:00 |
halx99
|
ebc89adcfc
|
Support specific manually and more clearly comment
|
2020-10-23 15:27:03 +08:00 |
halx99
|
a14b7cc91e
|
Only needs updateUniformID when set a unstable uniform variable
|
2020-10-23 15:07:18 +08:00 |
halx99
|
8f463be6f9
|
Add setUniformID manually for user to avoid calculate uniformID with uniform buffer automatically
|
2020-10-23 12:39:30 +08:00 |
halx99
|
a8561bba30
|
Remove default constructor of ProgramState
|
2020-10-23 12:17:36 +08:00 |
halx99
|
1fb454a7ee
|
Since we have uniformID, CUSTOM_PROGRAM also can batch
|
2020-10-23 12:07:37 +08:00 |
halx99
|
62108b40b1
|
Since v4, no needs callback uniform, so mark setCallbackUniform deprecated
|
2020-10-23 11:57:17 +08:00 |
halx99
|
2b125c75bd
|
Refine ProgramState mat id
|
2020-10-23 11:37:52 +08:00 |
halx99
|
f50edaa18c
|
Simply skip batch for custom program, see #245
|
2020-10-23 10:26:45 +08:00 |
halx99
|
b8834bc086
|
Finsih rename
|
2020-10-22 10:58:10 +08:00 |
HALX99
|
0a1af78a0e
|
Build pugixml from sources for all platforms (#241)
|
2020-10-21 12:28:34 +08:00 |
halx99
|
3b6545b4b4
|
Fix CCFileStream write bits
make it behavior same with fopen "wb"
|
2020-10-21 10:58:48 +08:00 |
HALX99
|
d28891fb62
|
Remove unused converter functions
|
2020-10-21 00:35:39 +08:00 |
halx99
|
dd98b13a9d
|
Refine pixel format
a. make RGB565, RGB5A1 identical between GL and MTL backend
b. make texture internal format compatible on GLES-2.0 ONLY GPU devices
|
2020-10-20 23:27:20 +08:00 |
halx99
|
59b1bd30e8
|
fix rgba4444 enum for gles-2.0 only GPU
|
2020-10-20 20:01:18 +08:00 |
halx99
|
190d4cb3e3
|
GLES compatible
|
2020-10-20 19:50:34 +08:00 |
halx99
|
8dafaf3b67
|
Remove unused varaibles
|
2020-10-20 19:38:33 +08:00 |
halx99
|
cdaed31389
|
fix lua build on android
|
2020-10-19 19:56:48 +08:00 |
halx99
|
919d48d68e
|
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
|
2020-10-19 18:33:10 +08:00 |
halx99
|
c8c7c1dd6b
|
mini changes
|
2020-10-18 21:43:51 +08:00 |
HALX99
|
90ecc475f0
|
Refactor modules (#238)
|
2020-10-17 16:32:16 +08:00 |
halx99
|
2f934aeedc
|
Simplfy hsv color
|
2020-10-16 17:23:29 +08:00 |
halx99
|
5fc71649a7
|
fix clear flow for rendertexture and grid since we use clearCommand to clear renderTarget, see #233
|
2020-10-16 16:25:10 +08:00 |
HALX99
|
b342ebd7ae
|
Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
|
2020-10-16 16:23:14 +08:00 |
HALX99
|
a397287e3f
|
fix #233 (#235)
|
2020-10-16 01:41:36 +08:00 |
halx99
|
755a0fb45a
|
fix #233
|
2020-10-15 10:22:18 +08:00 |
halx99
|
4ee711599c
|
Add setDispatchOnWorkThread support
|
2020-10-08 00:00:14 +08:00 |
halx99
|
343b0343f3
|
Use move assignment
|
2020-10-07 23:59:26 +08:00 |
halx99
|
e28a292ec3
|
API qualifiers improments
|
2020-10-07 00:07:53 +08:00 |
halx99
|
1735517112
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |
halx99
|
2b8514fdc4
|
fix warning
|
2020-10-06 12:31:17 +08:00 |
HALX99
|
a83c52d67c
|
Refine HttpClient (#224)
|
2020-10-05 08:32:48 +08:00 |
halx99
|
b3b8d8b960
|
Refine HttpClient
|
2020-10-05 02:40:38 +08:00 |
halx99
|
9586f95c81
|
fix #223
|
2020-10-05 00:10:31 +08:00 |
halx99
|
d45591b49b
|
Change access qualifier
|
2020-10-05 00:09:12 +08:00 |
halx99
|
baa5f69a81
|
Add custom hosts support for HttpReuqest
refer to: https://curl.haxx.se/libcurl/c/CURLOPT_RESOLVE.html
|
2020-10-04 23:44:52 +08:00 |
halx99
|
cd216f2f4b
|
Move isPOT to ccUtils.h for reuse
|
2020-10-04 23:43:57 +08:00 |
halx99
|
9f2420e9ee
|
fix lua binding, remove unused initWithBackendTexture
|
2020-10-03 18:04:56 +08:00 |
halx99
|
771d278b4e
|
UserDefault int64_t
|
2020-10-02 19:52:32 +08:00 |
HALX99
|
bfa8cbcc6d
|
Delete duplicated _mv (#220)
|
2020-09-26 12:33:14 +08:00 |
halx99
|
543ead7111
|
Fix depth stencil state and pipeline state mismatch
|
2020-09-25 23:16:48 +08:00 |