* Avoid high memory usage when hashing a file.
* Make the chunk size adjustable when hashing a file. Default to 16KB.
* Add computeFileDigest to enable the use of different hashing algorithms.
* A hash should still be reported for an empty file.
* Add vertical alignment support for RichText
* Simplify RichTextTest implementation by reducing code duplication.
Add vertical alignment button to all RichText tests.
* Remove duplicate include
* [RichText] Vertical alignment support when ignoring size
* Add virtual file system support to WICImageLoader
* Ensure supplied buffer pointers are not null
* Simplify conditional check to only not allow reads in WRITE file mode.
* Add code to allow app to restart cleanly.
Call native renderer before the sleep in onDrawFrame due to possibility of invalid texture data after delay.
Dispatch event if application process will be restarted.
Add AX_ENABLE_RESTART_APPLICATION_ON_CONTEXT_LOST configuration option. Disabled if AX_ENABLE_CACHE_TEXTURE_DATA is enabled.
* Add missing code for nativeOnContextLost
* Revert onDrawFrame change to commit in separate PR
* Fix activity reference
* Allow optional setting target link scope for extensions when linking with Axmol.
* Fix Live2D linking with Axmol on Android
Add Android Tegra shader processing and usage
* [imgui] Add support for displaying images correctly that are rotated in texture atlas
[imgui] Add parameter to select if displayed image maintains aspect ratio
[imgui] Move static methods to anonymous namespace
[imgui] Minor code clean-up
* [imgui] Add support for displaying SpriteFrame
* [imgui] Update test to show usage of ImGuiPresenter::image helper methods
* [Inspector] Show image of selected sprite
* Fix crash related to invalid selected node if it no longer exists in the scene.
Support using a custom font for the inspector.
Support automatic registration of inspector on scene switches.
* Fix compilation issue
* [skip ci] Remove redundant null check