Commit Graph

173 Commits

Author SHA1 Message Date
Huabing.Xu 06eb6c2425 put TrianglesCommand in a seperate file 2014-09-01 11:49:04 +08:00
minggo e4920ffdea fix conflict 2014-08-29 15:45:21 +08:00
andyque 043acb2fd4 rename webview to UIWebView 2014-08-29 11:28:28 +08:00
yangxiao 18a0f34c5c Merge branch 'newcode' into billboard 2014-08-29 10:12:00 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
yangxiao 74f98b36d6 merge cocos 2014-08-28 09:22:57 +08:00
yangxiao c5515874d5 merge cocos 2014-08-27 11:00:14 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
yangxiao 8a38ce10be first version billboard 2014-08-26 15:07:37 +08:00
andyque e12db46866 fix style 2014-08-26 12:08:26 +08:00
andyque 2226d4b420 change WebView namespace and add WebViewTest 2014-08-26 11:39:56 +08:00
samuele3hu 893e0b0a08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
samuele3hu d1b4d43a0b Remove CCModuleManager.h/cpp and adjust the related project 2014-08-22 15:10:46 +08:00
yangxiao d90572fc10 engine refactor hide concept of submesh 2014-08-22 13:52:03 +08:00
samuele3hu 1ed4c4eab8 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module 2014-08-21 15:05:31 +08:00
andyque 9a3c2dc6a4 Merge branch 'ccRandom' of https://github.com/gin0606/cocos2d-x into ccRandom
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-20 09:56:16 +08:00
samuele3hu abf6a8b128 Update Xcode project configure 2014-08-19 22:54:57 +08:00
samuele3hu cddb6c9fbd Integrate all module into cocos2d on the iOS/Mac platform 2014-08-19 18:00:34 +08:00
samuele3hu cb3f20ed47 Remove lib search paths for libcocos3d 2014-08-18 15:16:57 +08:00
samuele3hu 6259aebdab Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
samuele3hu 85ef11ae56 Split cocos3d from cocos2d on the iOS/Mac platform and adjust the related iOS/Mac test project 2014-08-16 21:51:39 +08:00
minggo f2f8035724 Merge pull request #7708 from super626/obb
AABB, OBB
2014-08-15 15:32:14 +08:00
minggo bf75e9996a separate jpeg, tiff and webp 2014-08-15 14:29:10 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
gin0606 17aa2833db Fix xcode warning that cause `getEngine` inline expansion 2014-08-12 18:07:17 +09:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao 510b72d7c8 reset cocos2d project 2014-08-12 15:21:21 +08:00
zhangbin 88382994b9 Modify the gen-prebuilt tools for the lua-bindings modules. 2014-08-12 09:37:51 +08:00
Huabing.Xu 031efaf242 Merge branch 'v3_renderPrimitive' of github.com:dabingnn/cocos2d-x into v3 2014-08-11 14:37:43 +08:00
lvlong 8101e2ff1a 1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
yangxiao 97edd303b5 remove DrawNode3D 2014-08-08 15:06:45 +08:00
lvlong 28769c9b15 add obb sample 2014-08-08 11:16:33 +08:00
yangxiao 813e954f4e aabb, obb 2014-08-08 00:00:58 +08:00
gin0606 5349aa7efb Add ccRandom.h 2014-08-07 21:17:36 +09:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
Huabing.Xu 64c2ede765 IOS work now
reset binding buffer to 0 after drawing
2014-08-06 15:46:35 +08:00
Huabing.Xu 01b69c9e4f Merge branch 'v3' into v3_migrateFastTMX 2014-08-05 17:30:11 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
huangshiwu 575c9787c0 Merge branch 'v3' into v3_pr
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
Huabing.Xu f269d7345e original version of PrimitiveCommand 2014-08-01 14:46:35 +08:00
yangxiao e03d284e26 merge cocos2d 2014-07-31 18:55:41 +08:00
samuele3hu 5b620e610f Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_module 2014-07-31 16:44:29 +08:00
samuele3hu ee4e479ce1 Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting 2014-07-31 16:38:55 +08:00
Huabing.Xu 2bf2bbeed7 1. remove mac 32bit
2. remove copy files for mac(because of mac use .a instead of dylib)
2014-07-31 15:46:16 +08:00
Huabing.Xu a5add07fb5 Merge branch 'v3' into v3_renderPrimitive 2014-07-31 14:31:24 +08:00
Huabing.Xu dfee337db1 original version of Primitive 2014-07-31 13:52:39 +08:00
yangxiao 44c501ca2a merge cocos2d 2014-07-31 09:56:23 +08:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
Huabing.Xu 99eed6a0be finish index data 2014-07-30 15:51:41 +08:00
Huabing.Xu 428e9b1b1a Merge branch 'v3' into v3_buildAllTarget 2014-07-30 14:12:28 +08:00
Huabing.Xu 3bee93a156 add target to build All target 2014-07-29 16:43:20 +08:00
andyque 717f20571b add UIScale9Sprite implementation 2014-07-29 16:24:27 +08:00
andyque 32ed796657 add UIScale9Sprite 2014-07-29 16:24:27 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
Huabing.Xu b72bffab1f change mac/ios target name 2014-07-25 14:27:52 +08:00
Huabing.Xu 7dc7c95ca3 fix mac compile error 2014-07-24 14:47:54 +08:00
Huabing.Xu e274b38a16 change mac cocosNetwork deps to relative path 2014-07-24 09:36:21 +08:00
minggo abe0166f60 fix the bug that cocos2d_libs.xcodeproj can not be opened in cocos2d_tests.xcodeproj 2014-07-22 23:41:30 +08:00
Sergey 2acce6771f software per decompression support 2014-07-22 15:49:36 +04:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu 1dc3552916 rename product name to $(TARGET_NAME) 2014-07-18 14:41:21 +08:00
Huabing.Xu dbb3e0ac2e copy dylib to *.app bundle 2014-07-18 14:00:14 +08:00
Huabing.Xu 21b3e55339 Mac dylib version works now 2014-07-17 20:58:50 +08:00
Huabing.Xu 02c61af9fd add cocosStudio cocosBuilder cocosGUI iOS target 2014-07-17 12:06:20 +08:00
Huabing.Xu 4c609e11f0 add cocosSpin iOS target 2014-07-17 10:44:13 +08:00
Huabing.Xu d030c8aed3 add cocosNetwork ios target 2014-07-17 10:06:23 +08:00
Huabing.Xu add4caca5a add cocosNetwork target for mac 2014-07-16 18:21:21 +08:00
Huabing.Xu ab76be8d47 add cocosSpine target for mac 2014-07-16 17:51:42 +08:00
Huabing.Xu 778f1983b1 add cocosStudio target for mac 2014-07-16 17:35:35 +08:00
Huabing.Xu b7f6ba84c6 add cocosGUI and cocosBuilder target for mac 2014-07-16 16:37:29 +08:00
boyu0 0c4f4efc0b merge iOS arm64 lib to fat lib, change the project setting. 2014-07-14 19:27:19 +08:00
LinWenhai 2ca5c01902 issue #4689: Refactoring game controller API[ios] 2014-07-04 21:24:32 +08:00
minggo 3b13855374 fix compiling error on iOS 2014-06-30 17:20:13 +08:00
Dhilan007 ef5da0649a issue #4895:Add test case[ios] 2014-06-30 12:53:26 +08:00
minggo 7f28e81d09 Merge pull request #7226 from super626/v3
Animation3D
2014-06-29 16:41:13 +08:00
andyque 1eab15ea41 add MarginZero as an external variable 2014-06-27 15:56:29 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
andyque 5624da5448 Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.h
	cocos/editor-support/cocostudio/proj.win32/libCocosStudio.vcxproj.filters
2014-06-23 09:37:39 +08:00
yangxiao 1e319bc1f8 fix compile bug 2014-06-20 22:38:09 +08:00
minggo 0d07e19cd1 Merge pull request #7054 from 2youyouo2/v3
add TimelineAction
2014-06-19 21:05:15 +08:00
zhangbin 1b056b6c49 Remove the debug symbols for release mode in xcode projects.
Modify the template of lua runtime.
2014-06-18 17:06:56 +08:00
andyque ca24ad6768 Merge branch 'v3' into cleanupBinaryLoader 2014-06-18 11:19:19 +08:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
yinkaile b289106eda add cpp to mac project 2014-06-13 19:41:08 +08:00
pipu cb213183bc adjust project.pbxproj and files associated with ActionTimeLine 2014-06-13 16:33:07 +08:00
pipu 320f04f79f adjust files associated with TimeLineAction 2014-06-13 13:46:13 +08:00
pipu 1cb7dd58ec add CCNodeReader into project 2014-06-12 19:40:58 +08:00
pipu f191c72732 add TimeLineAction into project 2014-06-12 16:27:45 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
andyque b895018765 update parser 2014-06-11 09:35:24 +08:00
andyque 7a25fbfe29 refactor touch event 2014-06-09 10:23:11 +08:00
yangxiao ed8f8a9cad sprite3d with skin render&bundle 2014-06-05 16:36:01 +08:00
yangxiao 54caf26a57 animation3d 2014-06-04 18:17:09 +08:00
andyque 54e93f6c41 fix ObjectFactory refactor issue 2014-06-04 14:56:34 +08:00
minggo cb10fb560a not treat warnings as error 2014-06-04 09:44:34 +08:00
minggo 4b979d67db issue #5429: treat warning as error on Mac 2014-05-30 16:46:01 +08:00
minggo 70f3510a27 issue #5429: treat warning as eror on iOS 2014-05-30 16:21:31 +08:00