Huabing.Xu
|
06eb6c2425
|
put TrianglesCommand in a seperate file
|
2014-09-01 11:49:04 +08:00 |
minggo
|
e4920ffdea
|
fix conflict
|
2014-08-29 15:45:21 +08:00 |
andyque
|
043acb2fd4
|
rename webview to UIWebView
|
2014-08-29 11:28:28 +08:00 |
yangxiao
|
18a0f34c5c
|
Merge branch 'newcode' into billboard
|
2014-08-29 10:12:00 +08:00 |
minggo
|
7baf873bf6
|
remove unneeded includes
|
2014-08-28 17:03:29 +08:00 |
yangxiao
|
74f98b36d6
|
merge cocos
|
2014-08-28 09:22:57 +08:00 |
yangxiao
|
c5515874d5
|
merge cocos
|
2014-08-27 11:00:14 +08:00 |
minggo
|
b9c51e6994
|
remove unneeded codes
|
2014-08-26 18:19:28 +08:00 |
yangxiao
|
8a38ce10be
|
first version billboard
|
2014-08-26 15:07:37 +08:00 |
andyque
|
e12db46866
|
fix style
|
2014-08-26 12:08:26 +08:00 |
andyque
|
2226d4b420
|
change WebView namespace and add WebViewTest
|
2014-08-26 11:39:56 +08:00 |
samuele3hu
|
893e0b0a08
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-08-25 11:45:29 +08:00 |
samuele3hu
|
d1b4d43a0b
|
Remove CCModuleManager.h/cpp and adjust the related project
|
2014-08-22 15:10:46 +08:00 |
yangxiao
|
d90572fc10
|
engine refactor hide concept of submesh
|
2014-08-22 13:52:03 +08:00 |
samuele3hu
|
1ed4c4eab8
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
|
2014-08-21 15:05:31 +08:00 |
andyque
|
9a3c2dc6a4
|
Merge branch 'ccRandom' of https://github.com/gin0606/cocos2d-x into ccRandom
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-08-20 09:56:16 +08:00 |
samuele3hu
|
abf6a8b128
|
Update Xcode project configure
|
2014-08-19 22:54:57 +08:00 |
samuele3hu
|
cddb6c9fbd
|
Integrate all module into cocos2d on the iOS/Mac platform
|
2014-08-19 18:00:34 +08:00 |
samuele3hu
|
cb3f20ed47
|
Remove lib search paths for libcocos3d
|
2014-08-18 15:16:57 +08:00 |
samuele3hu
|
6259aebdab
|
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
|
2014-08-17 23:45:56 +08:00 |
samuele3hu
|
85ef11ae56
|
Split cocos3d from cocos2d on the iOS/Mac platform and adjust the related iOS/Mac test project
|
2014-08-16 21:51:39 +08:00 |
minggo
|
f2f8035724
|
Merge pull request #7708 from super626/obb
AABB, OBB
|
2014-08-15 15:32:14 +08:00 |
minggo
|
bf75e9996a
|
separate jpeg, tiff and webp
|
2014-08-15 14:29:10 +08:00 |
yangxiao
|
ab783d2702
|
merge cocos2d
|
2014-08-14 17:12:39 +08:00 |
gin0606
|
17aa2833db
|
Fix xcode warning that cause `getEngine` inline expansion
|
2014-08-12 18:07:17 +09:00 |
minggo
|
46cdd6f8dd
|
Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
|
2014-08-12 16:11:40 +08:00 |
yangxiao
|
510b72d7c8
|
reset cocos2d project
|
2014-08-12 15:21:21 +08:00 |
zhangbin
|
88382994b9
|
Modify the gen-prebuilt tools for the lua-bindings modules.
|
2014-08-12 09:37:51 +08:00 |
Huabing.Xu
|
031efaf242
|
Merge branch 'v3_renderPrimitive' of github.com:dabingnn/cocos2d-x into v3
|
2014-08-11 14:37:43 +08:00 |
lvlong
|
8101e2ff1a
|
1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
|
2014-08-08 17:54:39 +08:00 |
yangxiao
|
ceb6549ec8
|
merge cocos2d
|
2014-08-08 16:25:52 +08:00 |
yangxiao
|
97edd303b5
|
remove DrawNode3D
|
2014-08-08 15:06:45 +08:00 |
lvlong
|
28769c9b15
|
add obb sample
|
2014-08-08 11:16:33 +08:00 |
yangxiao
|
813e954f4e
|
aabb, obb
|
2014-08-08 00:00:58 +08:00 |
gin0606
|
5349aa7efb
|
Add ccRandom.h
|
2014-08-07 21:17:36 +09:00 |
yangxiao
|
3c9483899e
|
camera, cameratest, drawNode3D squash
|
2014-08-07 15:23:31 +08:00 |
Huabing.Xu
|
64c2ede765
|
IOS work now
reset binding buffer to 0 after drawing
|
2014-08-06 15:46:35 +08:00 |
Huabing.Xu
|
01b69c9e4f
|
Merge branch 'v3' into v3_migrateFastTMX
|
2014-08-05 17:30:11 +08:00 |
yangxiao
|
4452d9579a
|
merge cocos2d, fix lua
|
2014-08-04 12:07:27 +08:00 |
huangshiwu
|
575c9787c0
|
Merge branch 'v3' into v3_pr
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
|
2014-08-01 15:11:34 +08:00 |
Huabing.Xu
|
f269d7345e
|
original version of PrimitiveCommand
|
2014-08-01 14:46:35 +08:00 |
yangxiao
|
e03d284e26
|
merge cocos2d
|
2014-07-31 18:55:41 +08:00 |
samuele3hu
|
5b620e610f
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_module
|
2014-07-31 16:44:29 +08:00 |
samuele3hu
|
ee4e479ce1
|
Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting
|
2014-07-31 16:38:55 +08:00 |
Huabing.Xu
|
2bf2bbeed7
|
1. remove mac 32bit
2. remove copy files for mac(because of mac use .a instead of dylib)
|
2014-07-31 15:46:16 +08:00 |
Huabing.Xu
|
a5add07fb5
|
Merge branch 'v3' into v3_renderPrimitive
|
2014-07-31 14:31:24 +08:00 |
Huabing.Xu
|
dfee337db1
|
original version of Primitive
|
2014-07-31 13:52:39 +08:00 |
yangxiao
|
44c501ca2a
|
merge cocos2d
|
2014-07-31 09:56:23 +08:00 |
huangshiwu
|
ef69faf3ba
|
GLView Hook
|
2014-07-31 00:53:04 +08:00 |
yangxiao
|
9f1cfbfca5
|
add skeleton and refactor skin
|
2014-07-30 18:32:34 +08:00 |
Huabing.Xu
|
99eed6a0be
|
finish index data
|
2014-07-30 15:51:41 +08:00 |
Huabing.Xu
|
428e9b1b1a
|
Merge branch 'v3' into v3_buildAllTarget
|
2014-07-30 14:12:28 +08:00 |
Huabing.Xu
|
3bee93a156
|
add target to build All target
|
2014-07-29 16:43:20 +08:00 |
andyque
|
717f20571b
|
add UIScale9Sprite implementation
|
2014-07-29 16:24:27 +08:00 |
andyque
|
32ed796657
|
add UIScale9Sprite
|
2014-07-29 16:24:27 +08:00 |
yangxiao
|
da4ba95806
|
SubMesh and Attachment
|
2014-07-29 10:49:06 +08:00 |
Huabing.Xu
|
b72bffab1f
|
change mac/ios target name
|
2014-07-25 14:27:52 +08:00 |
Huabing.Xu
|
7dc7c95ca3
|
fix mac compile error
|
2014-07-24 14:47:54 +08:00 |
Huabing.Xu
|
e274b38a16
|
change mac cocosNetwork deps to relative path
|
2014-07-24 09:36:21 +08:00 |
minggo
|
abe0166f60
|
fix the bug that cocos2d_libs.xcodeproj can not be opened in cocos2d_tests.xcodeproj
|
2014-07-22 23:41:30 +08:00 |
Sergey
|
2acce6771f
|
software per decompression support
|
2014-07-22 15:49:36 +04:00 |
zhangcheng
|
6cfc5b72dc
|
1. CocosStudio adapt to cocos2d-x v3.2.
|
2014-07-21 17:45:56 +08:00 |
Huabing.Xu
|
1dc3552916
|
rename product name to $(TARGET_NAME)
|
2014-07-18 14:41:21 +08:00 |
Huabing.Xu
|
dbb3e0ac2e
|
copy dylib to *.app bundle
|
2014-07-18 14:00:14 +08:00 |
Huabing.Xu
|
21b3e55339
|
Mac dylib version works now
|
2014-07-17 20:58:50 +08:00 |
Huabing.Xu
|
02c61af9fd
|
add cocosStudio cocosBuilder cocosGUI iOS target
|
2014-07-17 12:06:20 +08:00 |
Huabing.Xu
|
4c609e11f0
|
add cocosSpin iOS target
|
2014-07-17 10:44:13 +08:00 |
Huabing.Xu
|
d030c8aed3
|
add cocosNetwork ios target
|
2014-07-17 10:06:23 +08:00 |
Huabing.Xu
|
add4caca5a
|
add cocosNetwork target for mac
|
2014-07-16 18:21:21 +08:00 |
Huabing.Xu
|
ab76be8d47
|
add cocosSpine target for mac
|
2014-07-16 17:51:42 +08:00 |
Huabing.Xu
|
778f1983b1
|
add cocosStudio target for mac
|
2014-07-16 17:35:35 +08:00 |
Huabing.Xu
|
b7f6ba84c6
|
add cocosGUI and cocosBuilder target for mac
|
2014-07-16 16:37:29 +08:00 |
boyu0
|
0c4f4efc0b
|
merge iOS arm64 lib to fat lib, change the project setting.
|
2014-07-14 19:27:19 +08:00 |
LinWenhai
|
2ca5c01902
|
issue #4689: Refactoring game controller API[ios]
|
2014-07-04 21:24:32 +08:00 |
minggo
|
3b13855374
|
fix compiling error on iOS
|
2014-06-30 17:20:13 +08:00 |
Dhilan007
|
ef5da0649a
|
issue #4895:Add test case[ios]
|
2014-06-30 12:53:26 +08:00 |
minggo
|
7f28e81d09
|
Merge pull request #7226 from super626/v3
Animation3D
|
2014-06-29 16:41:13 +08:00 |
andyque
|
1eab15ea41
|
add MarginZero as an external variable
|
2014-06-27 15:56:29 +08:00 |
yangxiao
|
392a769c8f
|
merge cocos2d v3
|
2014-06-26 22:48:42 +08:00 |
andyque
|
5624da5448
|
Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.h
cocos/editor-support/cocostudio/proj.win32/libCocosStudio.vcxproj.filters
|
2014-06-23 09:37:39 +08:00 |
yangxiao
|
1e319bc1f8
|
fix compile bug
|
2014-06-20 22:38:09 +08:00 |
minggo
|
0d07e19cd1
|
Merge pull request #7054 from 2youyouo2/v3
add TimelineAction
|
2014-06-19 21:05:15 +08:00 |
zhangbin
|
1b056b6c49
|
Remove the debug symbols for release mode in xcode projects.
Modify the template of lua runtime.
|
2014-06-18 17:06:56 +08:00 |
andyque
|
ca24ad6768
|
Merge branch 'v3' into cleanupBinaryLoader
|
2014-06-18 11:19:19 +08:00 |
yangxiao
|
7ae06d44a6
|
cache work
|
2014-06-16 20:58:13 +08:00 |
yinkaile
|
b289106eda
|
add cpp to mac project
|
2014-06-13 19:41:08 +08:00 |
pipu
|
cb213183bc
|
adjust project.pbxproj and files associated with ActionTimeLine
|
2014-06-13 16:33:07 +08:00 |
pipu
|
320f04f79f
|
adjust files associated with TimeLineAction
|
2014-06-13 13:46:13 +08:00 |
pipu
|
1cb7dd58ec
|
add CCNodeReader into project
|
2014-06-12 19:40:58 +08:00 |
pipu
|
f191c72732
|
add TimeLineAction into project
|
2014-06-12 16:27:45 +08:00 |
Huabing.Xu
|
f1bc0971aa
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
Huabing.Xu
|
65acec013b
|
Merge branch 'v3' into v3Animation
|
2014-06-11 17:45:31 +08:00 |
andyque
|
b895018765
|
update parser
|
2014-06-11 09:35:24 +08:00 |
andyque
|
7a25fbfe29
|
refactor touch event
|
2014-06-09 10:23:11 +08:00 |
yangxiao
|
ed8f8a9cad
|
sprite3d with skin render&bundle
|
2014-06-05 16:36:01 +08:00 |
yangxiao
|
54caf26a57
|
animation3d
|
2014-06-04 18:17:09 +08:00 |
andyque
|
54e93f6c41
|
fix ObjectFactory refactor issue
|
2014-06-04 14:56:34 +08:00 |
minggo
|
cb10fb560a
|
not treat warnings as error
|
2014-06-04 09:44:34 +08:00 |
minggo
|
4b979d67db
|
issue #5429: treat warning as error on Mac
|
2014-05-30 16:46:01 +08:00 |
minggo
|
70f3510a27
|
issue #5429: treat warning as eror on iOS
|
2014-05-30 16:21:31 +08:00 |