aismann
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400c34fffb
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The switch to the third monitor was not working
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2020-08-03 08:34:19 +02:00 |
halx99
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8f541a61a7
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Merge: 5f96ce8981 3e95b8ccf3
Merge pull request #135 from halx99/unify-plist-ops
Unify plist implementation, remove apple specific sources.
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2020-08-02 20:22:36 -07:00 |
halx99
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588e977ef0
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Merge: 8cc189fb4d 6fd4d6e4ab
Merge pull request #134 from halx99/fullscreen-mode
Refactor full screen support
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2020-08-02 20:03:07 -07:00 |
halx99
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d6958498d4
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Unify plist implementation, remove apple specific sources.
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2020-08-03 10:48:26 +08:00 |
halx99
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8024b9b2e9
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Adapte multi monitors
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2020-08-03 10:33:04 +08:00 |
halx99
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1c59ba423c
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Unnecessary space lilne [skip appveyor] [skip travis]
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2020-08-02 17:00:35 +08:00 |
halx99
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839922bbfe
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Set full screen before layout renderer elements to ensure VisibleRect is correct with full screen window size
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2020-08-02 16:55:21 +08:00 |
halx99
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996f303eb7
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Optimize param use.
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2020-08-02 16:48:19 +08:00 |
halx99
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b12cde7c19
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vidMode need moniter
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2020-08-02 16:36:58 +08:00 |
halx99
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049a7e58ba
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Update comment [skip appveyor] [skip travis]
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2020-08-02 16:24:30 +08:00 |
halx99
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76d246ce54
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check isFullscreen
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2020-08-02 16:22:41 +08:00 |
halx99
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2bd0a48e02
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Provide more useful for setFullscreen with width,height,refreshRate.
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2020-08-02 16:18:39 +08:00 |
halx99
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7c816dae8d
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Refactor full screen support, fix different behavior when enter full screen between 1 and >=2 times
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2020-08-02 11:54:46 +08:00 |
halx99
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bd9a409dd7
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Add wav testcase
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2020-08-01 19:25:39 +08:00 |
Eismann
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5edcd0b97d
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Add tests for Fullscreen Monitor 3
Add tests for Fullscreen Monitor 3 (if present)
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2020-08-01 07:12:29 +02:00 |
Eismann
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ba0e91f7e3
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Revert "Revert "Update NewAudioEngineTest.cpp""
This reverts commit 379c099b2d .
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2020-08-01 06:55:33 +02:00 |
Eismann
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4c36d9477a
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Revert "Update NewAudioEngineTest.cpp"
This reverts commit 87232d61b1 .
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2020-08-01 06:54:56 +02:00 |
Eismann
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34b3f1589e
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Update NewAudioEngineTest.cpp
"wav-samples/8kadpcm.wav" not existing.
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2020-08-01 06:49:44 +02:00 |
halx99
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f807981d80
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fix #129
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2020-08-01 11:23:13 +08:00 |
halx99
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247cb83b18
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fix #127
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2020-07-31 17:23:03 +08:00 |
halx99
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2a2b397f27
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Add alconfig.h to choose whether use openal-soft
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2020-07-31 17:03:58 +08:00 |
halx99
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65bb368cc2
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Add missing detect macro CC_USE_ALSOFT_ON_APPLE on apple platform
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2020-07-31 16:36:45 +08:00 |
halx99
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c17ea9fdd5
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Update comment [skip appveyor] [skip travis]
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2020-07-31 15:49:50 +08:00 |
halx99
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ee6c56ddfc
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Set CC_USE_ALSOFT_ON_APPLE=ON at travis build script
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2020-07-31 15:11:13 +08:00 |
halx99
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bcd1c17aa5
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Tidy audio source, unify headers: AudioEngineImpl.h AudioPlayer.h
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2020-07-31 14:32:08 +08:00 |
halx99
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ed91e27c84
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fix cmake warnings & cover chipmunk float precision use on apple
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2020-07-31 11:56:52 +08:00 |
halx99
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bef47490e0
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Refine message output [skip travis] [skip appveyor]
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2020-07-31 11:35:52 +08:00 |
halx99
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14e090f9bf
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fix option order
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2020-07-31 11:22:42 +08:00 |
halx99
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77f9757d4d
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[Audio] Use apple system decoder for non .ogg audio files
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2020-07-31 00:31:39 +08:00 |
halx99
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9345f18159
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Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF
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2020-07-31 00:06:59 +08:00 |
halx99
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3608150968
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Use std::vector<char> to manage pcmData buffer on AudioCache, remove unused source from AudioCache.mm
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2020-07-30 18:09:50 +08:00 |
halx99
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72dcc33747
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Fix dead-lock when play/stopAll immidiately
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2020-07-30 17:26:54 +08:00 |
halx99
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a2800e0144
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Sync missing fixs from v3, see: https://github.com/cocos2d/cocos2d-x/pull/19240
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2020-07-30 17:07:38 +08:00 |
halx99
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4ff88cc55c
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Sync fix from v3, see also: https://github.com/cocos2d/cocos2d-x/pull/20509
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2020-07-30 10:59:50 +08:00 |
halx99
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c71642b14f
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Optimize link, remove -Wl,--whole-archive for linking 3rd libs.
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2020-07-29 18:55:45 +08:00 |
halx99
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32dc04e27a
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fix chipmunk float precision mismatch on cmake script
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2020-07-29 18:19:23 +08:00 |
aismann
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a4ee58eec8
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Update CCPhysicsDebugNode.cpp
class "cpShape" has no member "CP_PRIVATE"
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2020-07-28 21:29:08 +02:00 |
halx99
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f98bcff3a6
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Copy angle binaries
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2020-07-23 10:32:50 +08:00 |
halx99
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bfd73bf69a
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Try cpp14
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2020-07-23 00:10:50 +08:00 |
halx99
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94c7ef744a
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Use default mini deployment target to ios 9.0
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2020-07-23 00:03:53 +08:00 |
halx99
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1d53eaf3ff
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Take care _programState use
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2020-07-21 23:11:03 +08:00 |
halx99
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e211ac92ea
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Update cmake toolchain
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2020-07-21 23:06:54 +08:00 |
halx99
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cc30c296aa
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Merge: 7322e690eb 8588e46201
Merge branch 'master' of https://github.com/c4games/engine-x
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2020-07-21 23:06:01 +08:00 |
halx99
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818842671f
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fix compile issue on iOS
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2020-07-21 23:05:25 +08:00 |
halx99
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2875ec479f
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Update readme.txt
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2020-07-21 20:13:44 +08:00 |
halx99
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7da8030414
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Add console scripts & bindings-generator
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2020-07-20 18:46:15 +08:00 |
halx99
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690e89b00e
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Remove a submodules.
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2020-07-20 18:41:45 +08:00 |
halx99
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6d88adb7f9
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fix lua link error
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2020-07-20 17:00:48 +08:00 |
halx99
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16a0fd73c3
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Merge: db0ed5bd59 a3a65b0320
Merge pull request #109 from halx99/win-utf8
Improve utf-8 path on win32, explicit call wide version of system API.
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2020-07-10 16:56:18 +08:00 |
halx99
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e9fa3b4dac
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Merge: 7624df74f3 d20d3fd241
Merge pull request #111 from halx99/fix-type-error
fix type error, well xxhash never generate 0 for validate draw command.
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2020-07-10 16:42:57 +08:00 |