Commit Graph

999 Commits

Author SHA1 Message Date
geron-cn 89c39d3f10 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into armaturenodefix 2014-12-31 04:06:11 +08:00
geron-cn b048b65ae3 make current animation name take effect when autoplay is false 2014-12-31 03:59:36 +08:00
minggo 869a9bb0a9 Merge pull request #9652 from lite3/patch-2
fix incorrect font path
2014-12-30 15:43:31 +08:00
yusheng.lu 9a0f302370 revert the layoutComponent codes to prevent the demos crush. 2014-12-30 10:47:00 +08:00
yusheng.lu e5961047aa Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_version
Conflicts:
	cocos/editor-support/cocostudio/WidgetReader/WidgetReader.cpp
2014-12-30 10:42:54 +08:00
yusheng.lu 88f0a1e642 prevent the crush of the cocosstudio demos 2014-12-30 10:33:07 +08:00
yusheng.lu 505a4e8ab0 Feature of version check. When reading a csb file, if the engine's reader version dismatch the version saved in the csb file, an assert will be triggered. User must go to a website to get a reader to match the csb file.
Removed the version compatible control code before.
2014-12-29 19:37:53 +08:00
pipu d3783cba95 Modify warning code. 2014-12-29 17:04:23 +08:00
minggo 2b0e287b5f Merge pull request #9656 from geron-cn/v3_actionline_animationlist
fix: auto add search path for armaturenodereader
2014-12-29 09:17:01 +08:00
geron-cn b25e307dee fix add search path for armaturenodereader 2014-12-26 18:27:47 +08:00
lite3 b102587590 fix incorrect font path 2014-12-26 16:20:04 +08:00
minggo f01cc596a3 Merge pull request #9637 from geron-cn/v3_actionline_animationlist
V3 actiontimeline animationlist
2014-12-26 16:05:49 +08:00
pipu bc18bafaa7 Update that parse plist for CheckBoxReader. 2014-12-26 14:18:28 +08:00
geron-cn 70eef1f660 fix play 2014-12-25 17:45:14 +08:00
geron-cn 490b33405d Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_actionline_animationlist 2014-12-25 17:37:05 +08:00
geron-cn 79e5341742 remove animation list binary parse 2014-12-25 17:22:49 +08:00
Liam fa85faec68 update for cocos reader 2014-12-25 15:02:22 +08:00
Liam 807e63eae3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into CocoReader 2014-12-25 14:13:02 +08:00
Liam bd37d806ff update for cocos reader 2014-12-25 14:11:05 +08:00
youyou f678d1027c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
2014-12-25 12:09:31 +08:00
youyou db6ffd7962 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x; branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-24 15:59:50 +08:00
yusheng.lu c64792959c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-24 15:32:02 +08:00
Liam 83fcf74882 update for code format 2014-12-24 10:56:01 +08:00
kaile.yin 942abfc654 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-12-24 10:53:09 +08:00
Liam 33bd5e3f4c remove unused code 2014-12-23 20:36:18 +08:00
Liam 815ea2a1a5 update for code format 2014-12-23 20:29:53 +08:00
yusheng.lu 2b7c0edfed license in ArmatureNodeReader.h added. 2014-12-23 15:13:27 +08:00
Liam e4360b7616 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout 2014-12-23 14:15:55 +08:00
yusheng.lu 7eedef71e6 armature node test completed 2014-12-23 11:13:05 +08:00
yusheng.lu 1e05361873 ios/mac project compeleted 2014-12-22 20:08:27 +08:00
yusheng.lu 02b9269cff completed multiplatform projects 2014-12-22 19:39:10 +08:00
youyou 70052b2a3f support animation list 2014-12-22 18:57:48 +08:00
yusheng.lu b0bfc2906a change armature codes files path 2014-12-22 18:26:50 +08:00
yusheng.lu 6de7fae114 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-22 18:00:08 +08:00
yusheng.lu 62c5df2d9d armature node reader done (projs incompleted) 2014-12-22 17:35:39 +08:00
Liam ce9f269680 update object reader for new lay out system 2014-12-22 15:38:47 +08:00
minggo 6ac611bd1d Merge pull request #9573 from pipu/update_parse_resource_path
Update that parse resource path with flat buffers for readers
2014-12-22 15:11:24 +08:00
minggo 20beb3b9e0 Merge pull request #9567 from joewan/v3-improve-perf
fix serious performance problem of Animate.
2014-12-22 14:57:26 +08:00
pipu 0c6e22dd77 Update that parse resource path with flat buffers for readers 2014-12-22 13:42:18 +08:00
kaile.yin a8dd2a4e80 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3 2014-12-22 11:15:07 +08:00
kaile.yin b924dafe83 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
joewanchen c2473b9b99 fix. 2014-12-21 01:03:30 +08:00
minggo 8f3e9d9fb1 Merge pull request #9540 from pipu/avoid_crash_during_load_resource_with_flatbuffers
Update that avoid crash during load resource which serialize by flat buffers.
2014-12-19 09:58:26 +08:00
pipu 79acf80fb1 Update that avoid crash during load resource which serialize by flat buffers 2014-12-17 19:00:24 +08:00
minggo 9da1317f10 Merge pull request #9453 from sxd1140/v3
add stopActionByName()
2014-12-17 18:32:04 +08:00
minggo b3731fa06a Merge pull request #9486 from 2youyouo2/v3_EventFrame
fixed frame event
2014-12-16 09:53:43 +08:00
youyou 69824ff07b add space for readable 2014-12-15 09:36:21 +08:00
Vladimir Timofeev be01bede63 Fix couple of warnings. Make forward declarations to match to real declarations. 2014-12-14 21:04:14 +03:00
Vladimir Timofeev 6494a7abae Hide tinyxml2 from user visible header. 2014-12-14 20:32:24 +03:00
Vladimir Timofeev 9bd1ab74c7 Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
2014-12-14 12:14:16 +03:00