James Chen
d94a0cf4c7
issue #1603 : fixed a warning in unzip.cpp.
2012-12-20 18:39:29 +08:00
James Chen
bb6df91749
issue #1530 : Exported CCUserDefault to js.
2012-11-16 15:58:18 +08:00
minggo
605771697a
Merge pull request #1566 from mingulov/unzip_crc
...
Zip support: broken CRC check / unzCloseCurrentFile
2012-11-15 23:31:14 -08:00
Denis Mingulov
869168a884
ZipFile - speedup initialization for zip archive by 30-50%
...
unzip.h/.cpp - unzGoToFirstFile/unzGoToNextFile retrieves information
about the current file, so it is possible to remove redundant calls
to unzGetCurrentFileInfo and speed up general execution.
unzip.h/.cpp are modified accordingly by creation unzGoToFirstFile64
and unzGoToNextFile64 with file info (unz_file_info64) and name as
possible output parameters.
ZipFile::setFilter (it is used to create a file list at ZipFile
constructor) - redundant calls to unzGetCurrentFileInfo64 are removed,
so briefly the time required to generate a zip file list is something
like 1 average old unzLocateFile call.
2012-11-11 15:04:41 +02:00
Denis Mingulov
eaed42c8bd
Zip support: broken CRC check / unzCloseCurrentFile
...
A fix for changes at 75ae8d2201
- unzOpenCurrentFile3 has set pfile_in_zip_read_info->crc32_wait
just in case if Zip file has unknown structure / might not be
unpacked, so almost any unpacked file was considered as having
UNZ_CRCERROR.
2012-11-11 10:22:48 +02:00
Denis Mingulov
83cf8aaf29
Android: Access to files from APK is boosted - 1st review update
2012-11-09 09:53:40 +02:00
Denis Mingulov
071d264cc5
Android: Access to files from APK is boosted
...
Open APK file just once and cache a file list information (name and
position inside archive). Also a general ZipFile helper class is
created to read multiple files from Zip archives - might be used
for another platforms if needed.
Previously it was so for each separate file access operation:
- Open zip archive, initially parse its structure (unzOpen)
- Locate the particular file there by a linear search through
full archive (unzLocateFile).
So if file does not exist - still an archive has to be handled
fully, even slower than a file exists.
- Read file.
- Close zip archive
After this commit:
- Once - open zip/apk file and collect file list information
(average consumed time - the same like a search for 2 different
files by unzLocateFile)
- When needed - directly retrieve file position inside the archive,
setting it up to the zip reader and reading file
ZipFile class is located in support/zip_support/ZipUtils.h and .cpp
to prevent creation of a new files and adding them to multiple
project files.
2012-11-08 13:46:53 +02:00
James Chen
56cdb76867
fixed #1493 : Updated one comment.
2012-10-22 15:52:11 +08:00
James Chen
7af2f7c5ce
fixed #1493 : Updated one comment.
2012-10-22 15:51:06 +08:00
James Chen
6f4e56cd92
fixed #1493 : Corrected some comments for CCNotificationCenter.
2012-10-22 15:49:33 +08:00
James Chen
1c0240b5de
fixed #1493 : Added doxygen comments in CCNotificationCenter.h
2012-10-22 13:48:11 +08:00
micahli
c69a11296e
fix the potential Container iterator bug with CCNotification
...
revert last fix which may contain other bugs
2012-10-15 09:55:37 +08:00
micahli
7d1d46ee3f
fix a bug with CCNotificationCenter that observer->performSelector(observer) may call CCNotificationCenter::removeObserver and cause CCARRAY_FOREACH(m_observers, obj) access invalid address
2012-10-13 16:44:46 +08:00
James Chen
0d8e7deb10
Reverted CCNotificationCenter.cpp. 'object' and 'target' should not be retained. We must use weak reference, otherwise the life-cycle of target object will be delayed until the destruction of CCNotificationCenter.
2012-09-26 16:25:13 +08:00
James Chen
a4e04d70c9
A memory leak fix in CCNotificationCenter.
2012-09-26 15:51:14 +08:00
jzgenius
0517372557
add CC_SAFE_RETAIN into constructor of CCNotificationObserver.
2012-09-26 14:10:52 +08:00
jzgenius
e24ad0380b
[fix] CCNotificationObserver performSelector & CCNotificationObserver function. Let's m_object is right perform to target.
2012-09-25 14:54:13 +08:00
walzer
06f639edab
update copyright to 2012, update cocos2d version to 2.0.3
...
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
nichos1983
16d3466f39
fix bug of not checking object before post notification
2012-09-19 15:28:36 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
YuLei
da79992275
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:38:57 +08:00
YuLei
2c518e43b2
[Lua] fix CCLayer:registerScriptTouchHandler()
...
[Lua] make CCNotificationCenter script support
2012-08-28 12:08:15 +08:00
Rolando Abarca
e757d55a29
updates cocos2d-x API to support getObjectType()
2012-08-27 05:45:11 -07:00
Donald Alan Morrison
75ae8d2201
Commented out unused debug variable to silence Static Analyzer Warning. (Value never read.)
2012-08-20 14:54:12 -07:00
Dale Ducharme
4004a8ac61
Cocos2dx for gles2.
2012-08-17 17:45:21 -04:00
Walzer
cc3d850892
fixed #1416 , add object orientated APIs for CCGeometry, replace "CCFloat" with "float"
2012-08-01 15:30:12 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
...
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00
Walzer
9eab0c19f8
add groups to all classes for doxygen
2012-06-20 18:09:11 +08:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
James Chen
07b9db8e91
Merge branch 'gles20' into gles20-ccbi
2012-06-19 17:28:31 +08:00
James Chen
c4056b1bb0
fixed #1269 : Updated include search paths for win32 and android.
2012-06-19 17:22:55 +08:00
James Chen
591566b43a
fixed #1335 : Memory leaks in cocos2dx and CCBReader.
2012-06-19 16:31:26 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
9ff7dcd96d
issue #1310 : Removed some functions.
2012-06-08 17:15:00 +08:00
James Chen
76a560a474
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
James Chen
6cf608effd
issue #1310 : deleted some functions which can't be implemented in C++. Moved arrayMakeObjectsPerformSelector to CCArray.h.
2012-06-08 15:17:15 +08:00
James Chen
c5cf23c859
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
minggo
49d8ac72f6
fixed #1202:remove CCFileData
2012-06-07 14:13:44 +08:00
Nat Weiss
472c98b652
Fixes the declaration of tgaLoadRLEImageData() to match it's implementation. This causes an android build to be successful.
2012-05-31 23:20:56 -07:00
James Chen
1b7cc47a34
issue #1263 : Removed unused files. Fixed an issue in uthash.h.
2012-05-28 13:59:18 +08:00
James Chen
330b019361
Added jstest project for vs2008.
2012-05-27 22:53:48 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
minggo
160c94dd46
fixed #1179 : popup message box when invoking CCAssert on Android
2012-04-20 15:12:20 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
James Chen
a950238d1e
updated some files.
2012-04-18 18:45:21 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
77919439bc
fixed #1166 : Added CCArray::arrayWithContentOfFile function.
2012-04-16 15:41:01 +08:00
James Chen
94e056d964
fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-13 14:09:02 +08:00
James Chen
2885664c85
fixed #1136 : Fixed some bugs as follows:
...
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 17:17:24 +08:00
James Chen
5ad6c38500
Fixed two memory leaks in CCArray::copyWithZone and CCDictionary::copyWithZone.
2012-04-10 15:01:29 +08:00
James Chen
64665fe7c8
issue #1094 : Make ParticleBatchNode works on win32.
2012-04-07 12:02:40 +08:00
James Chen
df58a09255
Update:
...
1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen
85c13998ee
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
James Chen
b1f293e089
issue #1056 : Updated MenuTest. Added CCArray::arrayWithObject function.
2012-03-22 14:22:06 +08:00
James Chen
7c0af610ff
issue #1056 : Added CCArray::copyWithZone implementation. CCDictElement bound check.
2012-03-20 23:30:18 +08:00
minggo
382e4e7eb8
issue #1056 : modify code according new code after pull
2012-03-20 17:27:06 +08:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
b8d760064d
issue #1056 : Add CCVertex.h CCVertex.cpp, implement CCMotionStreak.
2012-03-14 16:10:01 +08:00
James Chen
e3e016331c
issue #972 : move extensions folder to cocos2dx
2012-02-14 16:08:12 +08:00
James Chen
0adca5774c
move CCNotificationCenter to extensions folder
2012-02-14 11:45:59 +08:00
James Chen
81ec2c8586
issue #972 : add support for CCNotificationCenter, and add the test demo for it.
...
modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo
2b91b1c7cf
fixed #933 : free doc
2012-02-02 14:24:51 +08:00
minggo
591b7d0619
fixed #933 : profile CCUserDefault
2012-02-02 14:18:13 +08:00
Didiet Noor
00e504356a
Fixing Warning on CLang 3.0 on XCode 4.2
2011-12-15 01:46:55 +08:00
dumganhar
4b9cbb85ff
#issue 908: Merge marmalade to latest cocos2d-x source
...
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar
baf3755142
remove some '__QNX__' macros
2011-12-12 16:14:12 +08:00
Giovanni Zito
0a7a000c2d
Changed symbols from "airplay" to "marmalade", added files and folders for marmalade
2011-12-08 12:21:48 +01:00
dumganhar
bfdb908d01
add Cocos2dx project
...
add HelloWorld project and rename proj.blackberry fold to proj.qnx
2011-12-06 14:56:37 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
Walzer
8edbbd56a9
Fix a typo here. Two values are not swapped correctly, max_inclusive is still equal to itself.
2011-11-26 17:07:36 +08:00
U-zhangxm-PC\zhangxm
d84b6c25be
issue #223 : merge bada branch and fix some error
2011-11-18 18:45:05 +08:00
dumganhar
da794c1613
Merge branch 'master' into bada
2011-10-21 09:28:29 +08:00
Leon
70a4942ea6
fix some warning
2011-10-19 15:24:19 +08:00
Walzer
ae411f9503
fix some warnings detected by xcode4.2, fix a stupid typo in RayCasts.h
2011-10-18 17:41:19 +08:00
dumganhar
db4d51496e
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
...
Conflicts:
cocos2dx/platform/CCAccelerometer_platform.h
cocos2dx/platform/CCApplication_platform.h
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/CCEGLView_platform.h
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/platform/CCSAXParser.h
cocos2dx/platform/CCStdC.h
tests/AppDelegate.cpp
tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
dumganhar
c94adc58b9
changed bada projects directory, add bada macro
2011-09-19 17:53:45 +08:00
laschweinski
1fc09448a4
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into LinuxPort
...
Conflicts:
cocos2dx/actions/CCActionInstant.cpp
cocos2dx/include/CCActionInstant.h
2011-09-04 14:38:53 +08:00
Walzer
554e3fda52
fixed #701 , CCZHeader.version should be an unsigned short, instead of unsigned char. Keep the same to cocos2d-iphone
2011-08-30 15:26:17 +08:00
laschweinski
5d20ebe24b
modified: HelloWorld/AppDelegate.cpp
...
modified: HelloWorld/HelloWorldScene.cpp
modified: cocos2dx/cocoa/CCNS.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified: cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
modified: cocos2dx/platform/CCAccelerometer_platform.h
modified: cocos2dx/platform/CCApplication_platform.h
modified: cocos2dx/platform/CCArchOptimalParticleSystem.h
modified: cocos2dx/platform/CCCommon.cpp
modified: cocos2dx/platform/CCEGLView_platform.h
modified: cocos2dx/platform/CCGL.cpp
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
modified: cocos2dx/platform/CCPlatformConfig.h
modified: cocos2dx/platform/CCPlatformMacros.h
modified: cocos2dx/platform/CCSAXParser.h
modified: cocos2dx/platform/CCStdC.h
modified: cocos2dx/support/CCUserDefault.cpp
modified: cocos2dx/support/data_support/ccCArray.h
modified: tests/AppDelegate.cpp
deleted: tests/Res/music.mid
modified: tests/tests/controller.cpp
modified: tests/tests/tests.h
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-17 11:36:54 +08:00
Walzer
3afe6ebfb2
fixed #638 , add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work.
2011-08-16 11:56:17 +08:00
minggo
dd43f16c8e
fixed #622 : add comment of CCUserDefault
2011-08-05 11:02:42 +08:00
Eli Yukelzon
41bdb281dc
corrected bug and leak in getBool
2011-07-31 15:31:39 +03:00
Eli Yukelzon
af61a7c650
added support for optional default values in CCUserDefault getters
2011-07-31 15:08:25 +03:00
RongHong
8afa3a9be1
fixed #619 CCFadeTo may crashed on android
2011-07-27 16:21:00 +08:00
natural-law
fcbe0443be
Resolve a bug in ZipUtils.cpp. And modify the Makefile of tests on wophone.
2011-07-11 15:16:29 +08:00
natural-law
db6a5fce23
fixed #588 .
2011-07-08 14:16:10 +08:00
natural-law
5db1719302
fixed #587
2011-07-08 14:15:51 +08:00
natural-law
7107c6612b
fixed #563 , Upgrade folder support to rc3.
2011-07-05 12:05:19 +08:00
minggo
70ce4f877f
fixed #565 : upgrade tileMap_parallax_nodes to 1.0.0-rc3
2011-07-04 14:11:43 +08:00
liswei
91326028ec
fixed #516 Undefined Behaviour in ccCArray.h (signed / unsigned conversion)
2011-06-13 16:58:55 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
minggo
e14040730b
fixed #455 : release CCUserDefault at end & fix a bug when the user delete CCUserDefault carelessly
2011-05-06 17:46:19 +08:00
minggo
33648a9e9b
issue #455 : add compile CCUserDefault to WoPhone, but not test, because the path will change later
2011-05-06 16:14:07 +08:00
minggo
2c0bd49513
issue #455 : CCUserDefault ok on win32 & Android
2011-05-06 15:31:51 +08:00
Walzer
bdd0b44b99
fixed a warning in CCProfiling.cpp
2011-04-29 10:08:35 +08:00
natural-law
71e4ec6aca
issue #468 , Fix the compile error when the target platform is not win32.
2011-04-25 15:05:16 +08:00
natural-law
7231120b16
fixed #468 , Implement CCProfiler & CCProfilingTimer. And use them in PerformanceNodeChildrenTest.
2011-04-25 14:30:30 +08:00
natural-law
5d2ac1fc0c
fixed #428 , Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
2011-04-21 14:46:15 +08:00
moadib
03093a98b5
In pointmath-related functions parameters should be passed by reference
2011-04-16 10:55:02 +04:00
yangws
041953151a
issue #439 CCFileData and imageWithImageFile modified on win32.
2011-03-29 11:41:44 +08:00
natural-law
e38d3a2277
Merge branch 'master' into iss434
...
Conflicts:
cocos2dx/platform/airplay/CCFileUtils_airplay.h
template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
2011-03-28 17:06:32 +08:00
natural-law
ed2566e201
issue #434,Refactor class CCFileUtils on platform airplay.
2011-03-28 16:27:26 +08:00
natural-law
cee82fe9fa
issue #434,refactor class CCFileUtils on android and ios.
2011-03-26 17:24:37 +08:00
walzer
f568ad8487
issue #379 , fix a bug caused by airplay port integration, which makes android port unable to load resources by zlib.
2011-03-26 14:09:42 +08:00
natural-law
28a940ab57
issue #434,refactor class CCFileUtils on win32 and wophone.
2011-03-26 13:52:33 +08:00
walzer
ed492bbd1e
[airplay] first commit of airplay port. Thanks for Аксёнов Максим's contribution!
2011-03-23 22:16:20 +08:00
walzer
81fa070125
fixed #418 , add copyright of original authors, merge Bin's commit
2011-03-19 14:45:51 +08:00
unknown
0d51d129b5
fixed #253 TileMapTest crash in windows7.
2011-03-10 23:16:38 +08:00
natural-law
7c6147421b
[wophone]fixed #377,Replace the word "uphone" with "wophone".
2011-03-09 17:28:35 +08:00
minggo
63d283d3e8
delete ccxString.h
2011-03-09 12:00:04 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
minggo
4379a1c96f
Move ccxApplication to cocos2dx/platform on ios.
2011-03-02 17:05:22 +08:00
yangws
63cedd1317
Merge code of Platform_support for IOS.
2011-02-23 18:22:05 +08:00
yangws
85b9c9ae21
Retina display support and scale with keep w/h rate ok on win32.
2011-02-18 18:30:22 +08:00
yangws
67c0ad6332
add platform support project on win32.
...
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
minggo
1f08213563
HelloWorld runs ok on iphone
2011-01-07 11:27:42 +08:00
natural-law
25e9721678
fix bugs.
2011-01-04 17:46:23 +08:00
minggo
dc55c164ba
fixed #292
2010-12-29 18:01:37 +08:00
minggo
b2b8591b26
fixed #279
2010-12-28 10:23:14 +08:00
Walzer
5c858b182c
issue #243 , fix warnings
2010-12-18 12:02:57 +08:00
Walzer
edc742d41b
Merge branch 'master' of https://github.com/leon-li/cocos2d-x into leon-li-master
2010-12-18 10:26:22 +08:00
Walzer
5f563102e9
fixed #265
2010-12-18 08:17:53 +08:00
Leon
96f4f5c9fd
fix some compiling warning for iOS
2010-12-17 23:44:19 +08:00
natural-law
95e697d316
fixed #262 Add namespace for the project CocosDenshion.
2010-12-15 18:28:18 +08:00
natural-law
2c84b167e0
fixed #258 Move FileUtils.h from path "support/file_support" to path "include".
2010-12-14 10:45:23 +08:00
Walzer
dec419be71
Merge branch 'master' of https://github.com/minggo/cocos2d-x into minggo-master
2010-12-10 10:34:41 +08:00
minggo
534a55eaa1
issue #220 : All tests run on android emulator, but the effect of some tests are wrong
2010-12-06 09:51:21 +08:00
natural-law
3a0ae951b7
fixed #236 Fix the bug of cross-compile in cocos2d-uphone
2010-12-03 11:08:30 +08:00
minggo
7fa8d72076
commit before merging the code from https://walzer@github.com/cocos2d/cocos2d-x.git
2010-11-29 15:54:32 +08:00
natural-law
b1d3e66e68
1. Check the return value of FileData::getFileData()
...
2. Fix a bug of CCBitmapFontConfiguration::parseConfigFile()
3. Move the function CCFileUtils::getFileDataFromZip() to class of FileUtils.
2010-11-29 14:21:33 +08:00
natural-law
94c9addace
fixed #226 add support read resource file from zip file in cocos2d-uphone
2010-11-29 10:55:32 +08:00
natural-law
4d98faabc5
fixed #226 add support read resource file from zip file in cocos2d-uphone
2010-11-29 10:49:43 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Walzer
fb25984f12
rename getShared methods to shared
2010-11-16 07:12:09 +00:00
Ming
416a319344
fixed #203
2010-11-13 03:34:49 +00:00
Ming
6062cf1558
issue #202
2010-11-12 09:26:01 +00:00
Ming
6853385c8d
resolve compile error for android
2010-11-03 02:59:07 +00:00
yangws
cf0a2c5665
add cocos2dx-win32 framework, can't work yet.
2010-10-08 09:53:04 +00:00
Walzer
b86a666269
fix some warnings during compile phase
2010-09-30 23:51:06 +00:00
Ming
12d6df9717
issue #154
2010-09-24 10:10:32 +00:00
Ming
543c3f5a96
issue #61 : free the memory in void to memory leak
2010-09-03 10:00:48 +00:00