dingpinglv
|
1b179c2b02
|
Issue : added js annotates to SimpleAudioEngine, CCVertexIndexBuffer.h, CCVertexIndexData.h
|
2015-03-19 20:20:16 +08:00 |
Huabing.Xu
|
0c8218581f
|
[ci skip] update comments CCRenderCommand.h
|
2015-03-18 20:30:52 +08:00 |
Huabing.Xu
|
431b3593a7
|
[ci skip] update comments CCQuadCommand.h
|
2015-03-18 20:12:34 +08:00 |
Huabing.Xu
|
a87c5755e9
|
[ci skip] update comments CCTrianglesCommand.h
|
2015-03-18 19:52:08 +08:00 |
Huabing.Xu
|
4ae4500a68
|
[ci skip]adjust comments
|
2015-03-18 19:32:10 +08:00 |
Huabing.Xu
|
fb1d9899c7
|
[ci skip]adjust comments CCVertexIndexBuffer.h and CCVertexIndexData.h
|
2015-03-18 17:40:10 +08:00 |
Huabing.Xu
|
a71fb9f946
|
[ci skip]update comments CCVertexIndexBuffer.h
|
2015-03-18 17:18:25 +08:00 |
Huabing.Xu
|
eb2786f40d
|
[ci skip]update comments CCVertexIndexData.h
|
2015-03-18 14:43:44 +08:00 |
minggo
|
1e271a9d96
|
Merge pull request #10899 from super626/v3
Bug fix
|
2015-03-17 19:29:21 +08:00 |
songchengjiang
|
73caf536da
|
fix the bug of lighting shader
|
2015-03-17 16:43:08 +08:00 |
Dale Stammen
|
08ceae3de2
|
removed no-gl_PointSize shaders for Windows Phone 8.1
|
2015-03-16 08:08:02 -07:00 |
yangxiao
|
8b3e116ed6
|
check running scene
|
2015-03-16 18:04:50 +08:00 |
yangxiao
|
874f7c7f99
|
fix transparent render bug
|
2015-03-03 10:42:47 +08:00 |
yangxiao
|
9b117bf87c
|
resolve conflict
|
2015-02-13 15:46:19 +08:00 |
yangxiao
|
2789ad1393
|
remove unused code
|
2015-02-13 09:48:27 +08:00 |
kompjoefriek
|
a2ef1abef3
|
Fixed unwanted changes
|
2015-02-12 23:07:24 +01:00 |
yangxiao
|
79a0c0152a
|
add 3d particle (Particle Universe)
|
2015-02-11 18:14:22 +08:00 |
KompjoeFriek
|
7f28230311
|
Fixed merge error
|
2015-02-10 21:37:18 +01:00 |
kompjoefriek
|
00edc542cb
|
Merged with upstream/v3
Merged with upstream/v3 and resolved merge conflicts
|
2015-02-10 21:27:20 +01:00 |
yangxiao
|
2ac0b35283
|
fix render state
|
2015-02-06 10:09:23 +08:00 |
Nite Luo
|
e9b4e4e19c
|
Merge branch 'patch-13' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
|
2015-01-31 09:46:59 -08:00 |
Nite Luo
|
07cda0db37
|
Merge branch 'patch-12' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
|
2015-01-31 09:46:31 -08:00 |
kompjoefriek
|
89152b2856
|
Tabs to spaces
Changed indenting tabs to spaces
|
2015-01-29 10:40:00 +01:00 |
Nite Luo
|
f914297703
|
Fix force depth write logic
|
2015-01-28 23:55:26 -08:00 |
minggo
|
2f04e7a6ac
|
Merge pull request #10239 from super626/v3
fix bug on uniform cache
|
2015-01-29 10:13:11 +08:00 |
kompjoefriek
|
0c70660551
|
Fixed warnings
- signed/unsigned mismatch
- printing enum with %d
- using int as bool
|
2015-01-29 01:36:22 +01:00 |
Nite Luo
|
c0ff8d1177
|
Don't clear depth between queues
|
2015-01-28 15:28:14 -08:00 |
Huabing.Xu
|
c8a783e4ac
|
use const auto&
|
2015-01-28 10:59:29 +08:00 |
Huabing.Xu
|
5f5c00b7d2
|
remove duplicated QUEUE_GROUP::QUEUE_COUNT and QUEUE_GROUP::QUEUE_GROUP_SIZE
|
2015-01-28 10:32:22 +08:00 |
Nite Luo
|
be6ca1b6d2
|
add force depth write
|
2015-01-27 17:05:51 -08:00 |
Nite Luo
|
c364323bbc
|
Not using static value to save previous render state since other commands like custom command could change them
|
2015-01-27 16:26:31 -08:00 |
Nite Luo
|
8f539a0107
|
Make PositionZ independent from global Z
|
2015-01-27 15:41:58 -08:00 |
Nite Luo
|
b89e255099
|
Finish organize the render queue
|
2015-01-27 14:41:16 -08:00 |
Nite Luo
|
78d8a694c8
|
Merge branch 'v3' into v3_fixRenderer
Conflicts:
cocos/renderer/CCRenderer.cpp
cocos/renderer/CCRenderer.h
|
2015-01-27 11:23:48 -08:00 |
Nite Luo
|
3c635d044e
|
Add Queue_count for render queues
|
2015-01-27 11:12:51 -08:00 |
yangxiao
|
220b34d105
|
Merge branch 'newcode' into v3
|
2015-01-27 16:35:54 +08:00 |
yangxiao
|
fad8f9f1da
|
format
|
2015-01-27 16:31:15 +08:00 |
yangxiao
|
af8a6c16b1
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
|
2015-01-27 16:24:07 +08:00 |
lvlong
|
57970da398
|
Do some optimize
|
2015-01-27 15:50:05 +08:00 |
Huabing.Xu
|
a38b210803
|
add depth in renderCommand
refactor rendering order of renderQueue
|
2015-01-27 14:29:09 +08:00 |
Nite Luo
|
15adaf2877
|
save/restore render state
|
2015-01-26 16:37:11 -08:00 |
lvlong
|
bb419719aa
|
fix bug: about caching uniform.
|
2015-01-26 18:40:00 +08:00 |
Huabing.Xu
|
285a280bb4
|
enable attribute cache as before
|
2015-01-23 18:19:25 +08:00 |
Huabing.Xu
|
421310f3a8
|
Merge branch 'v3' into v3_fixCrashNoVAO
Conflicts:
cocos/renderer/ccGLStateCache.cpp
|
2015-01-23 14:50:21 +08:00 |
Huabing.Xu
|
550fc44187
|
disbale cache for s_attributeFlags
|
2015-01-23 14:32:36 +08:00 |
kompjoefriek
|
ca48c5e5dd
|
Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
|
2015-01-23 02:02:33 +01:00 |
Huabing.Xu
|
0ca47ab40f
|
fix crash for textureAtlas
|
2015-01-21 14:14:53 +08:00 |
G17hao
|
29c4f83fd8
|
Update CCGroupCommand.cpp
add a vector container for save unused id.
traversal unordered_map is too slow, use vector to replace it
|
2015-01-20 19:28:30 +08:00 |
G17hao
|
ff1731eded
|
Update CCGroupCommand.h
add a vector container for save unused id.
traversal unordered_map is too slow, use vector to replace it
|
2015-01-20 19:27:01 +08:00 |
Huabing.Xu
|
65b6500491
|
Merge branch 'v3' into FixCrashOnWin32
Conflicts:
cocos/2d/CCDrawNode.cpp
cocos/renderer/ccShaders.cpp
|
2015-01-20 18:09:11 +08:00 |