Commit Graph

138 Commits

Author SHA1 Message Date
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
James Chen 1d0fa4a9aa fixed #1292: Updated lua bindings. 2012-06-15 17:26:11 +08:00
James Chen bc150ea5a9 fixed #1327: Exported 'create' method for lua bindings. 2012-06-15 11:46:51 +08:00
James Chen 4c1ca36aa8 fixed #1326: The compilation of Hellolua and testjs project was broken after synchronizing to rc2. 2012-06-15 10:51:53 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
James Chen 4864640816 fixed #1270: Re-generated LuaCocos2d.cpp. 2012-05-29 17:25:18 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
minggo 75601fbc02 fixed #1201: simplify the writing of Android.mk and correct corresponding template 2012-05-02 17:29:16 +08:00
James Chen 6f62251bb6 fixed #1190: Updated some .pkg files. 2012-04-26 14:32:17 +08:00
James Chen edfb8c1f9c issue #1190: used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg. 2012-04-26 11:39:49 +08:00
James Chen 96a177bd37 issue #1190: updated some pkg files for lua binding. 2012-04-26 09:34:42 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo 74aaf4c6ca issue #1056:gles20 runs ok on android 2012-03-20 16:10:12 +08:00
Liao YuLei 5b98cf8539 remove exception catch from CCLuaEngine::executeFunctionByHandler() 2012-03-08 10:57:03 +08:00
Liao YuLei c6c7fb1be6 Improve Lua engine
rename executeFunctionByRefId() to executeFunctionByHandler()

add executeFunctionWithCCObject()
add pushIntegerToLuaStack()
add pushFloatToLuaStack()
add pushBooleanToLuaStack()
add pushCCObjectToLuaStack()
2012-03-07 20:27:26 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo 8b855a917f issue #973: refactor lua support 2012-02-10 12:02:46 +08:00
minggo 6988964a6e refactor lua support 2012-02-09 18:12:45 +08:00
minggo 95906c34bf Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 16:14:54 +08:00
YuLei Liao 1858b7be18 * remove lua exts 2012-02-09 14:13:01 +08:00
YuLei Liao 6ebdf9cb4b * add CCScriptSupport 2012-02-09 14:07:11 +08:00
YuLei Liao 00d6ddd34e * update luasocket 2.0.2 source files 2012-02-08 19:51:08 +08:00
YuLei Liao 5d50cf3308 * update lua 5.1.4 source files 2012-02-08 19:49:25 +08:00
minggo 52de292e20 fixed #970: use modules in the android ndk build 2012-02-08 11:14:47 +08:00
YuLei Liao 2b1f83a61b add addLuaLoader(loader_Android) 2012-02-07 15:16:15 +08:00
YuLei Liao 7a96d13fb6 rename all FuncID to Handler 2012-02-07 11:43:29 +08:00
YuLei Liao 69a7e2a2e3 * change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int. 2012-02-04 11:34:17 +08:00
dumganhar 6fbf2f1d09 move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
minggo a2efab73a0 fixed #959: make touch id correct on android 2012-01-31 14:49:02 +08:00
minggo 6c2277757a fixed #958: delete SelectorProtocol and implement it in CCObject 2012-01-30 17:47:47 +08:00
YuLei Liao 279e915b55 * update tolua++ packages 2012-01-21 01:29:30 +08:00
YuLei Liao 26ab000906 * tmp 2012-01-21 01:15:05 +08:00
YuLei Liao b79828a697 * merge lua fix 2012-01-21 00:47:51 +08:00
YuLei Liao 9660bcd165 * merge upstream/master to master 2012-01-20 19:08:21 +08:00
minggo 75216ac9ca make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function 2012-01-11 16:54:14 +08:00
minggo 8a05363b05 generate new LuaCocos2d.cpp for new codes 2012-01-04 13:52:58 +08:00
YuLei Liao bc52b0dd73 * fix CCAction class 2011-12-25 11:48:37 +08:00
minggo 333342afe2 fixed #892: update pkg and LuaCocos2d.cpp 2011-12-23 11:10:36 +08:00
YuLei Liao 668c59ebbd Merge branch 'luafix-0.10.0' 2011-12-17 12:02:43 +08:00
YuLei Liao 318a4c5ba8 merge upstream/master to master 2011-12-17 12:02:24 +08:00
YuLei Liao c7553b90b5 * improve tolua_stack_dump() 2011-12-17 11:18:33 +08:00
YuLei Liao 2ece926122 * tolua_pushusertype_ccobject() & tolua_remove_ccobject_by_refid() return errcode 2011-12-08 15:44:49 +08:00
YuLei Liao 7e170c7517 * add LUA_ENGINE_DEBUG & LUALOG macro 2011-12-08 15:44:13 +08:00
YuLei Liao 7ecd0d2fab * check metatable not found 2011-12-08 00:31:16 +08:00