RH
cc3156e66e
[Android] Reset the OpenGL state cache if the context is lost ( #1401 )
2023-10-25 09:35:58 +08:00
RH
86ab2fe995
Fix undeclared identifier errors ( #1370 )
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* Fix undeclared identifier errors
* Add IFileStream::Mode to the FileStream scope
2023-10-03 13:59:34 +08:00
halx99
352f3ad420
Remark IFileStream::tell as `virtual`, refer #1366
2023-10-01 22:05:45 +08:00
Deal
b892461a2b
UWP: Migrating from C++/CX to C++/WinRT ( #1355 )
2023-09-26 00:11:33 +08:00
halx99
d03c31fb68
Fix #1332
2023-09-15 20:08:27 +08:00
halx99
58cfc7c65d
Make wasm devtools works
2023-09-15 19:33:25 +08:00
halx99
983e383077
Improve build script
2023-09-13 16:00:33 +08:00
halx99
b8baf0d1a8
Android: Allow use external cmake outside of android sdk
2023-09-12 19:32:20 +08:00
halx99
f2470b99aa
Android: Update AGP to 8.1.1
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- jdk-17.x+ required
- gradle-bin 8.3
- Build-Tools 33.0.1
- Delete package name from AndroidManifest.xml
- Add namespace "org.axmol.xxx" in 'app/build.gradle'
- Rename compileSdkVersion ==> compileSdk in 'app/build.gradle'
- Use rootProject.layout.buildDirectory instead rootProject.buildDir
- Android Studio 2022.3.1+
2023-09-12 01:13:06 +08:00
halx99
8b96ff7f1b
Tidy platform macros/consts value
2023-09-11 19:37:49 +08:00
halx99
0e23f9812f
GLView: Restore from maximized when setWindowed
2023-09-11 00:06:34 +08:00
halx99
45cb0d82dc
Add cmake option 'AX_WASM_SHELL_FILE'
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Specify the wasm shell file, by default use
`${_AX_ROOT}/core/platform/wasm/shell_minimal.html`
2023-09-07 21:09:36 +08:00
halx99
c7ab6a227e
Processing wasm touch events properly
2023-09-07 19:32:06 +08:00
Deal
bb4c08a7d8
Update GLViewImpl-desktop.cpp
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wasm not support config vsync
2023-09-07 00:49:53 +08:00
halx99
5a528b46e5
WASM: use shorten target platform name 'wasm' instead 'emscripten'
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For examples:
- win32 app build by msvc/clang and runs on windows
- wasm app build by emscripten/emcc and runs on web browsers
2023-09-05 22:17:18 +08:00
halx99
80f1e0952f
Update wasm persist path
2023-09-03 18:25:39 +08:00
halx99
cbb23108cb
Merge: e1f3c5d76f
c21736c0d6
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Merge branch 'dev' of https://github.com/axmolengine/axmol into dev
2023-09-03 11:47:36 +08:00
halx99
7abad49137
Appveyor CI: build wasm release mode
2023-09-03 11:47:33 +08:00
halx99
692688accf
Fix tvos ci
2023-09-03 09:46:21 +08:00
halx99
7be0f8c61a
Fix ios ci
2023-09-02 21:45:43 +08:00
halx99
931fb45990
Fix ios ci
2023-09-02 21:18:54 +08:00
halx99
c66ac9dedc
Merge: 41714a04fd
2631c8405b
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Merge branch '1.x' into dev
2023-09-02 19:56:50 +08:00
halx99
b21fcb0272
Fix gendocs.ps1
2023-09-02 19:56:33 +08:00
halx99
8f8418c15d
Merge: c8bfa8cdf1
062b510c38
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Merge 1.x WASM support into 'dev'
2023-09-02 19:47:18 +08:00
nowasm
03f007fdbe
Add webgl aka wasm build support ( #1315 )
2023-09-01 16:31:14 +08:00
halx99
4c0c328b80
Merge: 6d82d3a76c
5e3cba78a6
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Merge branch '1.x' into dev
2023-09-01 16:29:02 +08:00
halx99
396313de47
consle-next: Looking both powershell 7.x and 5.x
2023-09-01 16:28:34 +08:00
iAndyHD3
ed39cf3996
Update AXBuildHelpers.cmake ( #1316 )
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fix find_program call
2023-09-01 16:09:58 +08:00
halx99
b1ddb2fcce
Sync #1316
2023-09-01 16:09:27 +08:00
halx99
a000ccbab5
Update site build
2023-09-01 14:49:03 +08:00
halx99
ada7deb002
Sync docs [skip ci]
2023-09-01 14:48:42 +08:00
halx99
310c5868ec
Merge: 8f8814532d
bdbbc55909
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Merge branch '1.x' into dev
2023-09-01 13:36:38 +08:00
halx99
e5d984a4f8
Auto deploy wasm demo to gh pages
2023-09-01 13:36:23 +08:00
halx99
5fe4e6d61f
Merge: 89955d901a
279ea746cc
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Merge branch '1.x' into dev
2023-09-01 10:37:57 +08:00
halx99
e565645443
Auto get release list for doc build
2023-09-01 10:31:34 +08:00
halx99
f3f91147a3
Merge: 2a6e84aa15
2969a5b4ff
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Merge branch '1.x' into dev
2023-09-01 03:35:30 +08:00
halx99
fe60bf0a1b
Fix cmake setup for linux
2023-09-01 01:17:49 +08:00
halx99
ec9b7f6e42
Merge: 1d4deae63a
7399ac41a6
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Merge branch '1.x' into dev
2023-09-01 01:07:15 +08:00
halx99
0094c6bbb2
keep files for site build [skip ci]
2023-08-31 22:08:50 +08:00
halx99
2566feff5a
Merge: 6e1be139bd
1d26aa28a5
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Merge branch '1.x' into dev
2023-08-31 21:20:23 +08:00
halx99
12bb1eb62a
Improve axmol site build
2023-08-31 21:20:01 +08:00
halx99
b50c629307
Merge: bdf976681e
82679fca74
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Merge branch '1.x' into dev
2023-08-31 19:56:21 +08:00
Deal
c8d0fb85ea
Fix linux build
2023-08-31 18:59:12 +08:00
halx99
0952acea6a
Merge: 4fe5dd55e7
cc826cb6ae
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Merge branch '1.x' into dev
2023-08-31 18:14:46 +08:00
halx99
b97b1a5630
Fix ci
2023-08-31 18:14:26 +08:00
halx99
06d51ac961
Merge: d3f55e0472
8e723b0cc9
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Merge branch '1.x' into dev
2023-08-31 18:09:23 +08:00
halx99
4a52c781a2
Fix ci
2023-08-31 18:07:23 +08:00
halx99
09db3594f2
Merge: 3d97d1bcc1
0a63a8e364
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Merge branch '1.x' into dev
2023-08-31 17:57:36 +08:00
halx99
a3a117ad2d
Update script permision
2023-08-31 17:57:19 +08:00
halx99
449a596f3e
Merge: fd2cbdc331
a816a8ac64
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Merge branch '1.x' into dev
# Conflicts:
# README.md
# README_CN.md
# install-pwsh.sh
# tools/console/axmol
2023-08-31 17:56:09 +08:00
halx99
c2e55c4cdc
Merge console-next from dev into 1.x
2023-08-31 17:48:39 +08:00
halx99
cce6c2f8e1
Improve code style
2023-08-30 19:35:38 +08:00
halx99
48209e9203
Improve FileStream API qualifier
2023-08-26 16:53:01 +08:00
halx99
5183995a36
Merge: f9b6553e57
94be720d3f
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Merge branch '1.x' into dev
2023-08-25 16:57:54 +08:00
halx99
2bf41d7d31
Fix ci
2023-08-25 16:57:38 +08:00
halx99
46f668b01b
Remove render backend setLineWidth [skip ci]
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Due to not all of GL and Metal support it, so remove it unify behavior
developers shouldn't relay on it
2023-08-25 16:49:08 +08:00
halx99
f525d6c726
Update docs
2023-08-25 16:46:32 +08:00
halx99
c230ed8c2c
Improve renderer backend choosing
2023-08-23 20:09:06 +08:00
halx99
66d68707f1
Improve GLES2 compatibility
2023-08-22 19:34:28 +08:00
halx99
66c65ff6bb
Fix desktop GLES profile setup
2023-08-21 21:43:27 +08:00
halx99
5ceb1e9350
Allow instancing featrue on GLES2 with instace draw EXT
2023-08-17 20:22:24 +08:00
halx99
bfe167121e
Add cmake option AX_GLES_PROFILE
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Valid value of AX_GLES_PROFILE: 0, 200, 300
By default, the AX_GLES_PROFILE is:
- android: 200, allow axmol apps runs on: API 17 Android 4.2+ devices
- winuwp: 300
- Win32/linux/osx/ios/tvos: 0
For ios/tvos, will forcing AX_GLES_PROFILE to 300 if AX_GLES_PROFILE not 0
2023-08-14 20:40:05 +08:00
Deal
9dc9e9adc7
Update android.yml
2023-08-13 23:58:18 +08:00
halx99
bd0e1fef4b
Fix compile error
2023-08-13 22:09:02 +08:00
Deal
572bb2f700
Test use glad on android
2023-08-13 00:24:35 +08:00
halx99
79187cf9f6
Improve ZipUtils
2023-08-11 20:52:15 +08:00
halx99
433f459787
Fix ci
2023-08-11 17:05:39 +08:00
halx99
6b58db0eb2
Move posix defines to FileStream.cpp
2023-08-11 15:25:19 +08:00
halx99
bf31f7b77d
Fix ci
2023-08-11 15:04:33 +08:00
halx99
cdc8bb0b4c
Refactor FileStream implementation
2023-08-11 14:42:41 +08:00
halx99
cc9cbcbff9
Merge: eba7fc17ba
6bbdc273f8
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Merge branch 'main' into dev
2023-08-10 18:53:35 +08:00
halx99
46ed10dac3
Update yasio to v4.1.0
2023-08-10 18:36:45 +08:00
halx99
ec3b06aa33
Improve cmake options
2023-08-10 13:33:22 +08:00
halx99
f63932bb91
Update ios GLES to GLES3
2023-08-09 22:25:15 +08:00
halx99
7a40c94e2a
Check vao creation
2023-08-09 21:46:03 +08:00
halx99
615cfa5bb2
Update mac GL to 330
2023-08-09 21:39:01 +08:00
halx99
1ec408812f
Fix cmake setup
2023-08-09 14:37:43 +08:00
Deal
969baf94d4
Update CHANGELOG [skip ci]
2023-08-09 13:52:28 +08:00
halx99
238457af4d
Improve code style [skip ci]
2023-08-09 13:25:20 +08:00
halx99
d2dda873c4
Improve code style
2023-07-29 15:46:04 +08:00
halx99
2191b51499
[WIP] Not convert mat3 to mat3x4 in engine
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Because both metal and GLSL3/ESSL3 mat3 is identical to mat3x4, so provide a
class Mat3 to handle GPU mat3x3
2023-07-27 22:36:51 +08:00
halx99
c37af4c38e
Improve shader managment
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1. Rename uniformId to batchId, refine batch draw check logic, not use xxhash to compute uniforms id
2. Material works, not check all cpp-tests, but some 2d/3d material works fine
3. Shader load/cache API improvements.
4. BREAK compatibliity: Node::setProgramState change parameter needsRetain to ownPS and value inverted.
5. custom vertexLayout setup: add new API ProgramState::getMutableVertexLayout, mark ProgramState::setVertexAttrib deprecated.
6. ProgramManager registerCustomProgram change to gen progId by vsName, fsName
with xxhash64, if register succed, user can load it by progId with `loadProgram`
7. Add API ProgramManager::loadProgram for loading builtin by progType or
loding a custom program by id
8. Add API ProgramManager::loadProgram to load program by vsName, fsName
immediately without register as CUSTOM_PROGRAM
9. Add API Node::setProgramStateByProgramId(progTypeOrId); for set programState with
programType or programId explicit.
10. Migrate material load logic
2023-07-25 09:40:05 +08:00
halx99
76f00b4456
Make renderer works on opengl core profile mode
2023-07-20 20:23:56 +08:00
halx99
7315824e5f
Fix linux build
2023-07-20 12:25:31 +08:00
halx99
71c2d3a3b1
Init axslc search path at ProgramManager init
2023-07-20 10:20:06 +08:00
halx99
02616bb774
Merge: ac073ee8c1
4753270d77
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Merge branch 'main' into dev
2023-07-19 23:45:36 +08:00
halx99
1b4c9bbec8
Auto compile app/Sources/shaders to axslc/custom
2023-07-19 23:41:16 +08:00
halx99
7bd3b57809
Improve code style
2023-07-19 21:12:25 +08:00
halx99
862a682b7b
Remove deprecated stubs
2023-07-19 21:10:11 +08:00
halx99
42f666ff89
Refactor GL uniform block support
2023-07-19 19:20:06 +08:00
halx99
04c5505fa2
Fix glDisable state guard
2023-07-19 18:35:05 +08:00
Deal
eae07123dc
Refer to #1278
2023-07-19 09:10:46 +08:00
Turky Mohammed
7759ad562f
Optimize `OpenGL` State Management ( #1269 )
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Co-authored-by: halx99 <halx99@live.com>
2023-07-18 21:16:21 +08:00
halx99
dcd408c636
Sync compiled shaders for UWP [skip ci]
2023-07-18 00:09:00 +08:00
halx99
1c669912b5
More easy for dev
2023-07-17 20:51:28 +08:00
Deal
071d9aa8ea
Remove gitter [skip ci]
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It's only bakup IM room, discord is preferred
2023-07-17 12:39:19 +08:00
halx99
3ab3249700
Update glslcc to 1.8.1
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Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH
95f352e0d0
Invert if condition checking for existence of the axmol bin path in the user path env variable ( #1275 )
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Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99
9a384e39f2
Merge: 412e398651
1daf87c768
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Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
j-jorge
c2d7bdcb45
Allow unity builds on a subset of the sources. ( #1266 )
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In order to allow unity builds we need to avoiding "using namespace"
at file scope, #undef our file-specific #defines, and avoid having
static functions with identical name and signature.
2023-07-15 19:06:54 +08:00