James Chen
|
5e6130c92c
|
issue #4058: Get rid of Object ,rename it to Ref.
|
2014-02-20 10:53:49 +08:00 |
Ricardo Quesada
|
5fcbf42356
|
GlobalZOrder is used for render priority...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
|
2014-01-18 11:38:06 -08:00 |
walzer
|
d4c1aa92d5
|
add copyrights for 2014, in folders other then 2d.
|
2014-01-07 11:47:11 +08:00 |
yinkaile
|
1f38fc28a6
|
change interface
|
2014-01-02 11:07:31 +08:00 |
yinkaile
|
ba809a0096
|
change const char* to const std::string&
|
2013-12-23 14:05:46 +08:00 |
boyu0
|
ef54ed3c15
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
|
2013-12-19 17:05:59 +08:00 |
yinkaile
|
6ff45b09e7
|
Merge branch 'newRenderer' into Array
Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
|
2013-12-17 18:06:11 +08:00 |
youyou
|
81cdbea9c8
|
change Array to Vector, Dictionary to Map
|
2013-12-16 14:34:09 +08:00 |
youyou
|
1bdf1a44a1
|
1.change blendfunc method
2.support custom easing
|
2013-12-13 15:02:09 +08:00 |
boyu0
|
7cbce905bf
|
issue #3162: delete duplicate functions.
|
2013-12-11 16:12:14 +08:00 |
Ricardo Quesada
|
23222923bf
|
Migrated code to Matrix4
|
2013-12-10 11:07:15 -08:00 |
boyu0
|
af5f496861
|
issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
|
2013-12-06 18:07:16 +08:00 |
youyou
|
e17b9d839b
|
1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
|
2013-12-06 13:40:49 +08:00 |
samuele3
|
8a408f9951
|
Add doxygen comments for the CocoStudio
|
2013-11-20 12:04:47 +08:00 |
yinkaile
|
677cf00355
|
fix compiler warning
|
2013-11-11 15:29:24 +08:00 |
yinkaile
|
5ba1e4ce10
|
1.remove compiler wornings
2.change void Bone::removeFromParent(bool recursion); to void Bone::removeFromParent();
|
2013-11-11 14:50:30 +08:00 |
2youyou2
|
12d6bc1722
|
1. change CCARRAY_FOREACH to range-based loop
|
2013-11-06 15:25:44 +08:00 |
2youyou2
|
16c23d0ad3
|
remove CC_PROPERTY and CC_SYNTHESIZE.
|
2013-11-05 19:53:38 +08:00 |
2youyou2
|
3eef64c3b8
|
1. Change NULL to null
2. Remove CocoStudio/Armature files
|
2013-11-05 15:32:13 +08:00 |
2youyou2
|
a9054ba14a
|
1.add method to set collider filter
|
2013-11-01 14:36:44 +08:00 |
yinkaile
|
8fa8b9f844
|
update develop
|
2013-10-30 09:41:40 +08:00 |
minggo
|
8f7a489a4d
|
issue #2905:make cocostudio and gui flat
|
2013-10-16 16:48:39 +08:00 |