samuele3hu
f1d94b9b7b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
2014-01-02 12:02:28 +08:00
samuele3hu
b8d4010ae5
Develop branch adds lua trigger for CocoStudio
2014-01-02 12:00:37 +08:00
Lee, Jae-Hong
c44dea5eb8
[Win32] Update project files.
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- lIbGUI
2014-01-02 12:49:56 +09:00
boyu0
0a06d93328
issue #3401 : physical lua banding script and auto script
2014-01-02 11:45:11 +08:00
yinkaile
1f38fc28a6
change interface
2014-01-02 11:07:31 +08:00
minggo
3a1c5e4f6e
Merge pull request #4759 from Dhilan007/develop_crash
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fix crash related to not support the z length modifier for size_t on vs
2014-01-01 18:47:21 -08:00
James Chen
0ec2738ce5
Merge pull request #4720 from zarelaky/develop
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closed #3556 : openal context not destroy correctly on mac and ios
2014-01-01 05:55:03 -08:00
CocosRobot
ff550bf865
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-01 13:49:57 +00:00
James Chen
71d21d2e10
Merge commit 'refs/pull/4761/head' of git://github.com/cocos2d/cocos2d-x into gui-rename
2013-12-31 19:13:59 +08:00
James Chen
8c1c9fef15
Bug fix in cc.VisibleRect
2013-12-31 18:17:20 +08:00
James Chen
74a7f68dc1
[JSB] Adds cc.VisibleRect.
2013-12-31 18:12:42 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
Dhilan007
ebf3faadc3
fix crash related to not support the z length modifier for size_t on vs
2013-12-31 16:32:16 +08:00
Huabing.Xu
b2934d32bc
Merge branch 'develop' into develop_RenderTextureBug
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* develop: (32 commits)
fix align text error in label
Update the JS binding code & samples for latest cocos2d engine.
[AUTO] : updating submodule reference to latest autogenerated bindings
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
Updates nativeactivity.cpp.
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
remove other non-functional jenkins scripts
[AUTO] : updating submodule reference to latest autogenerated bindings
move ghprb.py to tools/jenkins-scripts/
issue #2050 : commit resources
add github pull request builder for Jenkins
Adds an empty LuaEngine::parseConfig function.
[JSB] Adds trigger bindings for CocoStudio.
update cocos2d-x version string
update describe for support translucency on android
update describe for support translucency on android
update describe for support translucency on android
recover java activity on android.
remove draw increment
migrate ShaderTestSprite to new renderer
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2013-12-31 14:58:11 +08:00
minggo
a80c9dd625
Merge pull request #4752 from Dhilan007/label_distanceField
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fix align text error in label
2013-12-30 22:27:55 -08:00
Dhilan007
b51efbd654
fix align text error in label
2013-12-31 14:13:26 +08:00
Huabing.Xu
bf1f5dd0e0
fix rendertexture bug
2013-12-31 11:48:51 +08:00
CocosRobot
2555318c13
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-31 03:36:47 +00:00
minggo
2b54e5e296
Merge pull request #3864 from dumganhar/iss2865-deprecate-ccnotification
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closed #2865:Deprecates NotificationCenter, uses new EventDispatcher instead.
2013-12-30 19:31:34 -08:00
James Chen
8145bf903e
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
2013-12-31 11:02:01 +08:00
James Chen
973adc6b2f
Updates nativeactivity.cpp.
2013-12-31 10:55:59 +08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00
CocosRobot
674804f1b4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-30 13:49:19 +00:00
James Chen
1d8ee016e5
Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
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closed #2050 : fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
Huabing.Xu
a14006bb8f
calculation matrix
2013-12-30 21:24:16 +08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
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Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
165e6c2a78
Adds an empty LuaEngine::parseConfig function.
2013-12-30 21:04:00 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
Huabing.Xu
c030553d8c
Fix missed popMatrix
2013-12-30 20:25:25 +08:00
minggo
3680995f0b
Merge pull request #4742 from minggo/develop
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update cocos2d-x version string
2013-12-30 04:23:41 -08:00
minggo
046d6696bc
update cocos2d-x version string
2013-12-30 20:22:25 +08:00
minggo
c7fd67ee29
Merge pull request #4736 from chengstory/#3474
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fixed #3474
2013-12-30 02:14:55 -08:00
CaiWenzhi
b8aa9fbf93
Merge branch 'develop' into develop_nutty_modify_framework_testbugfixed
2013-12-30 15:57:41 +08:00
boyu0
0984eafaef
closed #2050 : move autorelease to CLN
2013-12-30 15:32:04 +08:00
chengstory
0488aa6dcb
fixed #3474
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1. Modify CCLOG, Add classname.
2. change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
3. remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo
b474f7ca0e
Merge pull request #4735 from dabingnn/develop_transitionPageTurn
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migration transition page turn to new renderer
2013-12-29 23:25:38 -08:00
minggo
714af52e0c
Merge pull request #4732 from Dhilan007/update_vs_project
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fix compiling error on liblua VS 2012 project
2013-12-29 23:24:01 -08:00
Huabing.Xu
1962dfa52d
migration transition page turn to new renderer
2013-12-30 14:43:18 +08:00
CaiWenzhi
e5b0bbad74
Fixed bugs
2013-12-30 14:40:49 +08:00
Dhilan007
30b3a6f8c3
fix compiling error on liblua VS 2012 project
2013-12-30 14:21:32 +08:00
CocosRobot
a269fba371
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-30 05:58:34 +00:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0
1f72fafd08
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXXMLParser.cpp
cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen
d72a9d2c0d
Merge pull request #4727 from dumganhar/develop
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Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen
c5c03a3b35
Fix of wrong include symbol of CCVector.h
2013-12-30 11:55:01 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
200f07dc34
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
2013-12-30 11:10:02 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
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closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
zarelaky
2822066a5f
openal context not destroy correctly on mac and ios
2013-12-30 08:37:36 +08:00
Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
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Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
CocosRobot
203b0f183e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-28 06:59:45 +00:00
James Chen
e509a52551
Small fix for `FREE` wrong variable.
2013-12-28 14:38:13 +08:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
Roman "SBKarr
b0e6b5a43f
AngelCode binary file format support for LabelBMFont
2013-12-27 22:32:07 +04:00
CocosRobot
2051041df7
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 13:12:17 +00:00
James Chen
0d16f7bc3b
Merge pull request #4712 from dumganhar/cocostudio-test
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Merge PR #4672 : We need to replace trigger system by EventDispatcher in future.
2013-12-27 05:05:41 -08:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
minggo
3760cddf49
Merge pull request #4705 from Dhilan007/failed_dispatch_receive
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fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
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Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
samuele3hu
aa0eb36071
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
2013-12-27 20:08:09 +08:00
samuele3hu
30439e4689
Improve the coding style
2013-12-27 20:07:00 +08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
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make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen
bf881f3ac0
Merge pull request #4691 from samuele3hu/DispatcherBak1
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Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
CaiWenzhi
af563653e2
Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed
2013-12-27 18:26:30 +08:00
CaiWenzhi
d8a5fd6af4
Modify wrong codes
2013-12-27 18:23:53 +08:00
CocosRobot
0116866e58
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 10:16:22 +00:00
CaiWenzhi
6fe49bf6dd
Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed
2013-12-27 18:12:09 +08:00
Dhilan007
b319cb58ac
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
2013-12-27 18:05:48 +08:00
CaiWenzhi
b2da9d2da5
Fixed bugs
2013-12-27 17:58:00 +08:00
minggo
5ce228e68c
Merge pull request #4703 from CocosRobot/updategeneratedsubmodule_1388138100
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 01:57:03 -08:00
minggo
ec3b3ea012
Merge pull request #4696 from dumganhar/warning-fix
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Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CocosRobot
68cf83ee7d
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 09:55:01 +00:00
chengstory
3f4e4c9684
Merge branch 'develop' into #3457
2013-12-27 17:51:27 +08:00
minggo
0690305398
Merge pull request #4666 from 2youyouo2/develop
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change play interface name
2013-12-27 01:50:08 -08:00
CaiWenzhi
495e574f44
Fixed bugs
2013-12-27 17:22:51 +08:00
chengstory
faaf6d3f2b
fixed #3457 fixes some bug.
2013-12-27 17:21:13 +08:00
CaiWenzhi
385894548d
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-27 17:19:29 +08:00
James Chen
a47a7075e4
Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
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closed #3509 : Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
James Chen
012e7f6618
Merge pull request #4698 from dumganhar/map-fix
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Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods.
2013-12-27 00:09:21 -08:00
CaiWenzhi
6123344d9b
Modify location of members define
2013-12-27 16:07:02 +08:00
CaiWenzhi
26fd64c61a
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-27 16:02:38 +08:00
CaiWenzhi
e45c2a8601
Modify manager of some widgets' children
2013-12-27 16:01:03 +08:00
boyu0
1e8e15506d
closed #3509 : Sprites with PhysicsBody moves to wrong position when switch foreground/background.
2013-12-27 15:53:55 +08:00
James Chen
3ee48fc1ca
Map::bucketSize fix.
2013-12-27 15:50:48 +08:00
walzer
ece68aafc2
add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
2013-12-27 15:49:08 +08:00
James Chen
0d4a816e3b
Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods.
2013-12-27 15:44:23 +08:00
byeonggee.seo
b9d56ae793
CCData bugfix
2013-12-27 16:34:00 +09:00
CaiWenzhi
1a486f22ec
Add "override"
2013-12-27 15:15:11 +08:00
James Chen
febc19ea8d
Some warning fixes on linux.
2013-12-26 23:06:16 -08:00
Dhilan007
861925e752
fix compiling error in vs project on win7.
2013-12-27 14:38:22 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
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* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
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2013-12-27 14:07:04 +08:00
Huabing.Xu
76d07fc76e
remove empty interface releaseToCommandPool
2013-12-27 14:02:17 +08:00
Huabing.Xu
268f2fcc21
adjust comment codes
2013-12-27 13:52:44 +08:00
Huabing.Xu
40af66a7bc
remove commandPool in renderCommand
2013-12-27 13:51:11 +08:00
minggo
ef6295f046
Merge pull request #4693 from Dhilan007/black_screen_android
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fix black screen when back to foreground on android.
2013-12-26 21:46:18 -08:00
chengstory
4cb227ae0d
fixed #3457 ui action can not play.
2013-12-27 12:45:05 +08:00
zhangcheng
dd4339b0bb
Merge branch ' #3457 ' of git://github.com/chengstory/cocos2d-x into #3457
2013-12-27 12:41:01 +08:00
zhangcheng
1b666d4d41
fixed #3457 scenetest crashed when back to menu.
2013-12-27 12:39:21 +08:00
samuele3hu
ee7aa0f077
Rename EVENT_KEYBOARD_RELEASED and resolve a possible memory leak bug
2013-12-27 12:05:12 +08:00
Dhilan007
f250d24766
fix black screen when back to foreground on android.
2013-12-27 11:56:56 +08:00
James Chen
0d9fe874a3
Fix set FPS broken.
2013-12-26 19:49:54 -08:00
samuele3hu
d51440f62a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
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Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
Liam
0cdf2d15fe
merge from develop branch
2013-12-27 10:50:50 +08:00
Liam
2a6c24f8bf
update coco action with correct coding rule
2013-12-27 10:43:49 +08:00
samuele3hu
6d9e865f15
Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong
2013-12-27 10:35:44 +08:00
zhangcheng
6a9fbfbc60
fixed #3457 update libCocosStudio.vcxproj, add trigger code.
2013-12-27 10:24:50 +08:00
luocker
fc655162fa
Update CCString.cpp
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we can't change _string value after get Array.
2013-12-27 00:26:02 +08:00
walzer
d7704d574a
issue #3517 , enable CC_USE_PHYSICS by default
2013-12-27 00:00:50 +08:00
walzer
c5e95618d9
fixed #3517 , make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
2013-12-26 23:55:05 +08:00
chengstory
7a7d939da0
issue #3457 use C++ 11 auto loop.
2013-12-26 23:51:55 +08:00
chengstory
774e3d8536
issue #3457
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1. replace UIAction NULL to nullptr.
2. modify class variable name.
2013-12-26 23:40:50 +08:00
chengstory
cfbbb7889b
Merge branch 'develop' into #3457
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
CocosRobot
edeeae4ff9
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 14:48:08 +00:00
chengstory
26df681915
fixed #3457 remove jsoncpp.
2013-12-26 22:45:23 +08:00
James Chen
17ff6ef764
Renames: IntValueMap —> ValueMapIntKey
2013-12-26 22:07:20 +08:00
James Chen
a73991dcc1
Merge pull request #4685 from dumganhar/develop
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Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
2013-12-26 06:03:11 -08:00
boyu0
a19d212f4f
fix bug.
2013-12-26 22:00:52 +08:00
James Chen
a8d93ddf72
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
2013-12-26 21:49:40 +08:00
boyu0
6bc0a7066f
change CustomCommand variable to class member.
2013-12-26 21:19:12 +08:00
CaiWenzhi
26a7f3474c
Modify reader
2013-12-26 21:02:47 +08:00
CaiWenzhi
a8ab58d8d8
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-26 20:32:50 +08:00
James Chen
93ed5a4f0f
long --> ssize_t for TableView callback.
2013-12-26 04:09:24 -08:00
samuele3hu
756a72cbca
Reconstruct the operation of handling lua script event
2013-12-26 19:43:49 +08:00
boyu0
dec003477c
delete ‘delete ptr’ and add CC_UNUSED_PARAM
2013-12-26 19:25:53 +08:00
boyu0
d32fbbbfca
change GroupCommand variable to class member.
2013-12-26 18:11:23 +08:00
CaiWenzhi
ad535e2fcb
Add listview and pageview reader
2013-12-26 17:53:22 +08:00
chengstory
bd46681867
fixed #3457 continue to fixes failed to build.
2013-12-26 17:37:02 +08:00
CaiWenzhi
f0eb5d28c1
Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles
2013-12-26 17:32:08 +08:00
chengstory
041e78cb54
Fixes failed to build android.
2013-12-26 17:17:02 +08:00
CocosRobot
50a379b8f0
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 09:04:04 +00:00
CaiWenzhi
3206727b9c
Modify actionnode
2013-12-26 17:01:31 +08:00
chengstory
91edad5152
Merge branch 'develop' into #3457
2013-12-26 16:56:43 +08:00
yinkaile
891d8c3a38
change comment
2013-12-26 16:48:19 +08:00
CaiWenzhi
a2e873d12a
Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles
2013-12-26 16:45:48 +08:00
Liam
a158e25767
modify coco action with new coding rule
2013-12-26 16:36:21 +08:00
boyu0
2fb0179293
change QuadCommand variable to class member.
2013-12-26 16:36:03 +08:00
Liam
bc54707893
modify coco action with new coding rule
2013-12-26 16:29:59 +08:00
CocosRobot
09996ea82c
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 08:20:26 +00:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
CaiWenzhi
7b6e022388
Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles
2013-12-26 16:19:12 +08:00
CaiWenzhi
067af2fb93
optimize loop
2013-12-26 16:17:52 +08:00
James Chen
5dfb7f321a
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
2013-12-26 16:03:30 +08:00
yinkaile
7027587542
fixed armature update
2013-12-26 15:49:20 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
yinkaile
c096743325
change comment
2013-12-26 14:57:38 +08:00
CaiWenzhi
530f82ee27
Add refresh layout method
2013-12-26 14:57:30 +08:00
Huabing.Xu
963d637198
use raw new instead of generateCommand
2013-12-26 14:45:44 +08:00
Huabing.Xu
b4c61d5a7c
specialize RenderCommandPool<QuadCommand>
2013-12-26 14:44:21 +08:00
chengstory
ab3cf064d1
fixed #4357 failed to build android.
2013-12-26 13:26:23 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi
946dab0b34
Modify android mk
2013-12-26 12:23:58 +08:00
CaiWenzhi
b1d2aa9b79
Modify CMakeList
2013-12-26 11:25:49 +08:00
CaiWenzhi
581678b6b0
Modify android mk
2013-12-26 11:06:10 +08:00
CocosRobot
e6727ea087
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 02:50:37 +00:00
yinkaile
b553828ed2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 10:24:33 +08:00
yinkaile
b44090b40b
change std::map to std::unordered_map
2013-12-26 10:23:51 +08:00
chengstory
19d75cee01
fixed #3647 fixes ComAttribute warning.
2013-12-26 02:18:28 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
eaef723bd7
Remove C cast
2013-12-25 22:13:19 +08:00
CaiWenzhi
8299e4c494
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 22:05:21 +08:00
yinkaile
5eb961b165
fixed warning
2013-12-25 19:46:09 +08:00
CocosRobot
6492f61691
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 10:34:46 +00:00
CaiWenzhi
96279c12dc
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 18:32:15 +08:00
CaiWenzhi
c516860017
Fixed bugs about color and opacity
2013-12-25 18:30:21 +08:00
samuele3hu
7c3978bdd8
Add missing file for linux lua binding
2013-12-25 17:42:59 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
samuele3hu
a2c5881699
Add include_directories for spine
2013-12-25 17:22:14 +08:00
samuele3hu
1075a711e0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 16:58:19 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
samuele3hu
9cf45a292b
Delete some annotated statement about spine and add some reserve manual lua binding functions
2013-12-25 16:42:40 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
CocosRobot
c71cd5a407
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 06:39:38 +00:00
James Chen
55b0ef85d8
Merge pull request #4631 from boyu0/const_char_star_to_std_string
...
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0
2c2953abc1
change “string.compare()” to “==“
2013-12-25 14:20:37 +08:00
boyu0
f2e18f32a9
fix android compile error
2013-12-25 13:57:17 +08:00
samuele3hu
9fd64df099
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 13:48:10 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
CocosRobot
9aa48cac37
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 03:49:23 +00:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
James Chen
6fce4f9061
Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead.
2013-12-25 11:00:51 +08:00
boyu0
62fc889a54
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/platform/CCFileUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCImageCommon_cpp.h
cocos/2d/platform/CCSAXParser.cpp
cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
zhangcheng
2c6f95ecea
issue #3456 replace jsoncpp to rapidjson.
2013-12-24 20:33:55 +08:00
CaiWenzhi
0dac69523c
Remove "_renderer" from widget
2013-12-24 20:22:14 +08:00
James Chen
17a6dbebb6
Compilation error fixes.
2013-12-24 19:05:35 +08:00
zhangcheng
5214965e4f
fixed #3456
2013-12-24 18:33:19 +08:00
James Chen
1f5611ae05
Adds missing ‘)’.
2013-12-24 18:23:36 +08:00
James Chen
0ff85852cc
Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead.
2013-12-24 18:08:40 +08:00
James Chen
f664a72d6e
Merge pull request #4635 from dabingnn/develop_FixClippingNodeBug
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fix clippingNode bug
2013-12-24 01:50:51 -08:00
Huabing.Xu
b6dc3d0371
fix clippingNode bug
2013-12-24 17:16:28 +08:00
CocosRobot
c3b7406b43
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 09:00:04 +00:00
James Chen
81d073aff0
Reverts FileUtil::getFileData to virtual function.
2013-12-24 16:29:55 +08:00
James Chen
d33b2c41c7
Merge branch 'develop' into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
samuele3hu
e497f823ea
Merge branch 'lua_spine_dev' of https://github.com/edwardzhou/cocos2d-x into Spine
2013-12-24 16:14:10 +08:00
boyu0
1a453a26ab
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSpriteBatchNode.cpp
cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen
f527b50ce6
Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
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closed #3492 : LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen
7ee0771101
closed #3492 : LabelBMFont string can't be shown integrally.
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Issue URL: http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0
6e6ccbd5f9
change some const char* to const std::string&
2013-12-24 15:49:58 +08:00
James Chen
16195b4571
Merge pull request #4629 from Dhilan007/update_vsProject
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update vs project for remove some file into renderer.
2013-12-23 23:49:48 -08:00
Liam
921f067ab7
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:42:50 +08:00
Dhilan007
f140ece282
update vs project for remove some file into renderer.
2013-12-24 15:34:40 +08:00
Liam
c6fb3b7e0d
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:32:09 +08:00
CocosRobot
3875d89ce6
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 07:31:29 +00:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu
5cc45493ef
remove commented codes
2013-12-24 15:13:37 +08:00
Huabing.Xu
ccf47e6422
remove commented codes
2013-12-24 15:11:01 +08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
07bc4d34a8
some rename for global variables and member functions.
2013-12-24 14:53:49 +08:00
CocosRobot
4775b4c4d8
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 06:33:43 +00:00
James Chen
39c3bc10ed
Merge pull request #4614 from 2youyouo2/develop
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update armature, using `const std::string&` instead of `const char*`
2013-12-23 22:25:50 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
Huabing.Xu
c36d920159
remove include reference
2013-12-24 14:15:23 +08:00
Huabing.Xu
eee06ec905
update project file:android and linux
2013-12-24 14:12:15 +08:00
Huabing.Xu
9db599c0c9
remove class NewClippingNode
2013-12-24 14:10:54 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
CocosRobot
c170559759
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 05:59:50 +00:00
yinkaile
9f8d95131e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 13:48:41 +08:00
samuele3hu
7f4e384886
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-24 13:43:57 +08:00
samuele3hu
98e4e802f4
Support pass by value for setPosition\setAnchorPoint\setContentSize for lua binding
2013-12-24 13:42:32 +08:00
yinkaile
44e22584a4
fixed getFileData
2013-12-24 13:35:46 +08:00
Edward Zhou
4082c86070
1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated.
2013-12-24 11:55:53 +08:00
CocosRobot
e50b6b616b
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 03:45:37 +00:00
boyu0
8e329501ba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSprite.cpp
cocos/2d/renderer/CCNewSprite.h
cocos/2d/renderer/CCNewTextureAtlas.cpp
cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu
b821a33cfa
remove comment code
2013-12-24 11:28:42 +08:00
Huabing.Xu
a607bc9ac1
Merge branch 'develop' into develop_NewSpriteBatchNode
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* develop:
[JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate.
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 11:21:37 +08:00
Huabing.Xu
12e2cfedf2
update project file:android and linux
2013-12-24 11:20:21 +08:00
CaiWenzhi
f355fa6201
Fixed bugs
2013-12-24 11:18:25 +08:00
yinkaile
ff053e71fe
change std::string compare method
2013-12-24 11:05:53 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
boyu0
3344c5243c
change some const char* to const std::string&
2013-12-24 10:51:47 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
...
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
yinkaile
4de3e520d8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 10:51:24 +08:00
Huabing.Xu
410cfb9ca4
move NewSpriteBatchNode feature function into SpriteBatchNode
2013-12-24 10:48:57 +08:00
CaiWenzhi
6dd55921aa
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-24 10:44:57 +08:00
James Chen
325f2e21a7
[JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate.
2013-12-24 10:41:45 +08:00
CaiWenzhi
3885477276
Remove CCDictionary from GUIReader
2013-12-24 10:41:01 +08:00
CocosRobot
d22f2aaf67
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 02:28:17 +00:00
Huabing.Xu
8310c18105
update project file: android and linux
2013-12-24 10:07:53 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
CocosRobot
a9d8a64e63
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 14:10:01 +00:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
44f9009a5d
Merge pull request #4610 from dumganhar/lastest-js-test
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Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen
3327614a99
Binds Node::setAnchorPoint manually.
2013-12-23 21:54:02 +08:00
James Chen
5f17984826
Don’t hide parent’s addChild method in TMXLayer class.
2013-12-23 21:53:23 +08:00