Commit Graph

238 Commits

Author SHA1 Message Date
samuele3hu 236b675e21 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc 2013-07-18 23:29:41 +08:00
samuele3hu 78cd3e561e issue #2404:Move deprecated functions to Deprecated.lua 2013-07-18 23:27:07 +08:00
samuele3hu 8447341896 issue #2377: Modify LuaWebScoket linux compile error 2013-07-17 16:40:31 +08:00
samuele3hu c9f0f09dac issue #2377:Del CallFunc and CallFuncN handler operation and Modify LuaWebScoket linux config 2013-07-17 14:44:28 +08:00
samuele3hu 3018f5b3d7 issue #2377:Adjust some function places. 2013-07-17 13:43:27 +08:00
samuele3hu 0f1ac9983f issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation. 2013-07-17 10:15:25 +08:00
samuele3hu 596eb9df3e issue #2377:Modify tojs/cocos2dx.ini and a function name 2013-07-16 16:45:57 +08:00
samuele3hu e593956c38 issue #2377:Modify solution config 2013-07-16 13:26:37 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
samuele3hu 80a6811f9f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-15 10:39:08 +08:00
samuele3hu 51c3ced4ba issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples 2013-07-15 10:38:16 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
James Chen c6b0882766 issue #2397: Updating Lua bindings. 2013-07-12 15:42:14 +08:00
James Chen 853a503d2f issue #2397: Updating bindings configuration. [Lua and JS]. 2013-07-12 13:48:31 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
samuele3hu 81ad976eed issue #2377:Remove registerNotificationHandler function 2013-07-11 16:42:11 +08:00
samuele3hu 9007b9feee issue #2377:Replace the CallFunc script Handler and repair Testlua Bug 2013-07-11 13:38:25 +08:00
samuele3hu 31d0e492c2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-10 15:05:02 +08:00
samuele3hu cf1cbe1bd6 issue #2377:add scriptHandlerMgr and modify ActionManager.lua 2013-07-10 15:04:00 +08:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
dumganhar 9b126e79d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar 8f900d02b8 issue #2300: Removing all 'copyWithZone' pattern. 2013-07-08 23:05:47 +08:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
minggo b39e7e205f issue #2129:modify pkg files 2013-07-08 11:34:31 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
samuele3hu bb244edae6 issue #2244:Modify a function name to createCCBReader 2013-07-05 10:25:37 +08:00
samuele3hu c0e89a4ee9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-05 09:49:01 +08:00
minggo 7bcafb46a4 Merge pull request #3051 from samuele3hu/execDev
issue #2244:make some execute funs into one fun in ScriptEngineProtocol
2013-07-04 03:33:12 -07:00
samuele3hu b0e4757c24 issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader 2013-07-04 17:54:02 +08:00
James Chen 1755e7778f close #2371: Updating LuaCocos2d.cpp. 2013-07-04 17:15:48 +08:00
samuele3hu 570f2663f4 issue #2244:Modify ScriptData struct and functions related with sendEvent 2013-07-04 15:44:42 +08:00
minggo c327bc7906 issue #2373:add const in pkg files 2013-07-04 12:50:17 +08:00
samuele3hu 9b08cee01f issue #22434:make some execute funs into one funs in ScriptEngineProtocol 2013-07-02 15:23:51 +08:00
samuele3hu fe8e30c3e0 issue #2243:Add a uniform fund in ScriptEngineProtocol 2013-07-01 15:04:14 +08:00
minggo 7e26a86e2e issue #2329:not bind CCFileUtils private function 2013-06-26 17:36:31 +08:00
samuele3hu 3b058fe019 issue #2276: Add OpenGL lua module 2013-06-25 14:55:57 +08:00
samuele3hu b9d79293cd issue #2276: Modify InitLuaScrollView to initLuaScrollView 2013-06-21 15:46:59 +08:00
samuele3hu a6d072e679 issue #2276: Modify LuaScrollView create method 2013-06-21 15:42:39 +08:00
samuele3hu e36c6f544a issue #2276: Modify ScrollView and LuaScrollView class 2013-06-21 14:17:41 +08:00
samuele3hu a862543a4c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 10:44:03 +08:00
Sam Clegg 203d2e4559 Fix compile warnings in LuaOpengl.cpp 2013-06-20 12:56:12 -07:00
samuele3hu 71fe43ee97 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-20 22:40:21 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
James Chen 1b66a98390 Bug fixes for the tool to generate luabindings. 2013-06-20 19:00:23 +08:00
James Chen 36d82c9384 closed #2129: Updating LuaCocos2d.cpp. 2013-06-20 15:10:44 +08:00
James Chen ba1fe39d91 issue #2129: Removing CC prefix for scripting module. 2013-06-20 14:33:59 +08:00
samuele3hu fb075d7a7d issue #2277: Delete some conflict file and resolve some error 2013-06-20 11:28:16 +08:00
samuele3hu 0c4f99080b issue #2277: modify platform config except win32 2013-06-20 10:19:46 +08:00
samuele3hu b818001007 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-19 16:43:15 +08:00
samuele3hu b48cf5997d issue #2277: Add OpenGL lua test samples 2013-06-19 16:40:02 +08:00
James Chen 504a9e714e issue #2300: copy --> clone for luabinding. 2013-06-19 12:08:26 +08:00
samuele3hu 778708426c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-17 14:38:08 +08:00
samuele3hu 26f1bd5171 issue #2277: Add OpenGL lua binding 2013-06-17 14:19:00 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
James Chen 007a33f89a Merge pull request #2809 from edwardzhou/master
issue #2103: correct the type detecting order for Lua CCBProxy::getNodeTypeName.
2013-06-07 19:37:19 -07:00
James Chen 5c8d4378a6 Fixing compilation errors in TestLua for Win32. 2013-06-07 21:23:15 +08:00
Edward Zhou 9cc351f47b correct the type detecting order forgetNodeTypeName 2013-06-07 19:49:22 +08:00
samuele3hu 50f44db9a8 issue #2103 add webSocket lua test sample 2013-06-07 17:02:00 +08:00
samuele3hu 16a34b0da3 issue #2103 add webSocket lua test sample 2013-06-07 16:51:50 +08:00
samuele3hu a2cf4933c4 issue #2103 add webSocket lua test sample 2013-06-07 14:57:36 +08:00
samuele3hu 66d4acc31a issue #2103 add webSocket lua test sample 2013-06-07 10:12:01 +08:00
samuele3hu e4ec801363 issue #2103 add webSocket lua test sample 2013-06-06 22:29:02 +08:00
samuele3hu 6dd077b8bd issue #2103 add cocosbuilder lua test sample 2013-06-05 15:17:00 +08:00
samuele3hu db7a2a1290 issue #2103 modify some compile setup and delete some deprecated lua function 2013-06-03 16:07:06 +08:00
samuele3hu 7101bc4377 issue #2103 remove simple cocosbuilder sample 2013-06-03 14:59:04 +08:00
samuele3hu afa6b81ba7 issue #2103 add cocosbuilder lua bind and add a simple sample 2013-06-03 13:47:12 +08:00
samuele3hu 0a1c12a2d3 issue #2103 add some overlapping file and delete some comment line 2013-05-24 13:45:06 +08:00
samuele3hu 338c7c8d67 issue #2103 add more test lua 2013-05-24 11:42:27 +08:00
samuele3 5da5407efe issue #2103 add menu test lua sample 2013-05-23 15:39:41 +08:00
Sam Clegg 4f6de1bcad Rename CCScriptSupport::executeAssert -> CCScriptSupport::handleAssert
Also remove the first "cond" argument, since it is always false.
2013-05-06 12:25:13 -07:00
James Chen c70d9f203a Don't export classes in scripting/lua/cocos2dx_support. 2013-04-27 18:24:08 +08:00
James Chen 91036225c3 [Lua] Fixing "memset" and "memcpy" can't be found on BB port. 2013-04-27 14:45:00 +08:00
James Chen eb0358fda6 [Lua] Passing full path to luaL_dofile in CCLuaEngine::executeScriptFile. 2013-04-27 14:44:20 +08:00
James Chen 8c779ff98f Fixing compilation errors for linux port. 2013-04-27 09:32:46 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
James Chen 862ce85c7a fixed #2083: Bytecode of LuaJIT can't work on android. 2013-04-25 21:29:31 +08:00
James Chen 0ecf9da3a6 Adding Box2D and chipmunk dependence for TestLua. Removing the definition of GL_RGB565 in CCTexture2D.pkg. 2013-04-12 14:27:29 +08:00
James Chen 0bab4609ab fixed #1592: Removing some marco definitions in CCTexture2D.pkg. 2013-04-08 14:14:35 +08:00
James Chen 1a44f776f8 fixed #2005: Adding CurrentLanguageTest for Testlua. 2013-04-07 16:34:07 +08:00
James Chen 85b0fd306a Adding CocosDenshionTest. 2013-04-06 14:32:46 +08:00
James Chen e754909c5f Adding RenderTexture test for TestLua. 2013-04-05 17:13:46 +08:00
James Chen 2bff6d6480 Adding Texture2dTest. And format some lua codes. 2013-04-05 16:13:04 +08:00
James Chen 818a570b7f fixed #1998: Adding SceneTest.lua for TestLua. 2013-04-03 18:14:03 +08:00
James Chen 2d9f8ca8de fixed #1814: MenuTest for Testlua is ok. 2013-04-03 16:29:16 +08:00
James Chen 2de4dde0bd Merge pull request #2293 from dumganhar/iss1942-layertest
fixed #1942: LayerTest for TestLua is ok.
2013-04-02 02:54:21 -07:00
James Chen a73395507c fixed #1942: LayerTest for TestLua is ok. 2013-04-02 17:52:08 +08:00
Deniz Piri c73a6e3b14 LUA: print() function should use CCLOG internally.
CCLOG uses __android_log_print internally, this allows lua's print() function
to print to android log output and allows developer to see print output from
LUA using "adb logcat".
2013-04-01 19:16:43 +02:00
James Chen 5fd2acca47 Updating CCLabelBMFont.pkg, CCLabelTTF.pkg, and updating luabinding. 2013-04-01 17:39:26 +08:00
flamingo 4a313e0ffe Update CCLuaEngine.cpp
Null pointer check in order to prevent crashes.
2013-03-26 00:24:47 +04:00
James Chen 196ff7228d Updating CCLabelBMFont.pkg. 2013-03-20 16:05:45 +08:00
James Chen f57a751a48 fixed #1837: Refactoring schedule binding codes.
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
minggo 815733e0b7 issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
Sam Clegg c0b150c859 Cleanup the tolua++ bindings build system.
Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.

Update README file with current instructions.

Re-generate output file using new build system.

Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg dcb591eadb Add missing ccGLServerState to CCNode.pkg.
Without this missing enum the resuling cpp file would generate
an unused function warning.

Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property.  Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00