James Chen
e93b567000
ScrollView::intWithView supports be invoked several times.
2014-01-07 22:16:24 +08:00
James Chen
4bb091067f
Adds empty constructor for TableView and TableViewCell.
2014-01-07 22:15:20 +08:00
James Chen
26efb4bf5c
long —> ssize_t for some classes.
2014-01-07 18:26:31 +08:00
James Chen
5c217f70d1
ScrollView uses new renderer now.
2014-01-07 17:46:24 +08:00
James Chen
d1ad635ad8
Merge pull request #4497 from zhiqiangxu/develop
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closed #3559 : Useless conversion in ScrollView::onTouchBegan
2014-01-01 17:55:41 -08:00
James Chen
93ed5a4f0f
long --> ssize_t for TableView callback.
2013-12-26 04:09:24 -08:00
James Chen
ed93f90ccc
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
2013-12-23 16:58:26 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
xuzhiqiang
e8f55069e3
reduce useless convert
2013-12-16 18:20:10 +08:00
Huabing.Xu
b1eacd52cb
Merge branch 'develop' into develop_gridNode
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* develop:
fix compile error related to ssize_t.
issue #2771 : add and change some physics API, and add more documents
[AUTO] : updating submodule reference to latest autogenerated bindings
Some fixes for XXX:getDescription.
Reverts CCSpriteBatchNode.h
size_t —> ssize_t in CCTMXLayer.cpp
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
[AUTO] : updating submodule reference to latest autogenerated bindings
More renames of description() to getDescription()
getDescription() works as expected
fix compiling error after fixing conflicts
fix compiling error after fixing conflicts
use ssize_t for index
use ssize_t for index and capacity
use ssize_t for capacity and index in containers
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
Dhilan007
4e2e423615
fix compile error related to ssize_t.
2013-12-13 17:53:03 +08:00
Huabing.Xu
5509bd48ef
remove _grid
2013-12-12 16:21:21 +08:00
minggo
16efe94946
fix compiling error after fixing conflicts
2013-12-12 14:48:27 +08:00
minggo
1e9c763b40
use ssize_t for index and capacity
2013-12-12 14:48:26 +08:00
James Chen
cc567a3077
issue #2790 : Vector::remove —> Vector::erase.
2013-12-11 18:08:06 +08:00
James Chen
f1fac73bb4
issue #2790 : Fix wrong include.
2013-12-07 16:14:00 +08:00
James Chen
a12a101548
issue #2790 : Removes CCSorting.h/.cpp, uses Vector<T> for storing used and freed cells.
2013-12-07 14:17:47 +08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
James Chen
f6676bd7ef
issue #2790 : [] -> getObjectAtIndex.
2013-12-04 16:02:51 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
James Chen
59c2647bd6
Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function.
2013-11-20 11:35:04 +08:00
samuele3
b281a2f06f
Hot fix:repalce unsigned int/int type of params with long to solve tableview bug
2013-11-18 15:55:58 +08:00
boyu0
6c1144ee79
issue #2770 : fix some warning
2013-11-11 12:49:38 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
262b54eef2
issue #3069 : Updating ScrollView.
2013-10-25 16:06:52 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
cfaef2a01a
Adding onEnterHook, onXXXHook for Node.
2013-10-25 10:53:45 +08:00
lite3
c6f9f0e406
do not change anchor point of child.
2013-10-22 11:30:53 +08:00
minggo
8f7a489a4d
issue #2905:make cocostudio and gui flat
2013-10-16 16:48:39 +08:00
minggo
6fc2be62f5
issue #2905 : testcpp bild ok on Android
2013-10-15 18:00:03 +08:00
minggo
4c9771ba3c
rename some class names to obey cocos2d-x coding style
2013-09-20 19:19:31 +08:00
James Chen
dd7bfd7b60
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
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Conflicts:
cocos2dx/CCDirector.h
cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
cocos2dx/menu_nodes/CCMenu.h
cocos2dx/platform/CCAccelerometerDelegate.h
cocos2dx/platform/android/CCAccelerometer.h
cocos2dx/platform/ios/CCAccelerometer.h
cocos2dx/platform/mac/CCAccelerometer.h
cocos2dx/platform/win32/CCAccelerometer.h
cocos2dx/script_support/CCScriptSupport.h
cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
cocos2dx/touch_dispatcher/CCTouchDispatcher.h
cocos2dx/touch_dispatcher/CCTouchHandler.h
extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu
d8bd65b2e8
issue #2784:Add class constructor js-binding document
2013-09-13 16:46:31 +08:00
samuele3hu
a34ec99014
issue #2784:Add js-binding and lua-binding document
2013-09-13 11:41:20 +08:00
James Chen
c90291e01d
ScrollView::_touches is std::vector now, so it should not be inited by NULL pointer.
2013-09-12 21:02:30 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
James Chen
6a2536b5bd
[Dispatcher] Fixing logic errors in CCScrollView after using EventDispatcher.
2013-09-12 16:03:03 +08:00
James Chen
5d95711865
[EventDispatcher] Fixing compilation error after changing of Touch(It doesn't inherit from Object).
2013-09-12 14:42:56 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
d7590affda
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/cocoa/CCArray.cpp
cocos2dx/cocoa/CCArray.h
cocos2dx/label_nodes/CCLabel.cpp
extensions/CCArmature/datas/CCDatas.cpp
extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
minggo
d9da52ce86
Merge pull request #3454 from minggo/array-support-sort
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Array can be use in stl::sort() when not using vector inside
2013-08-21 20:50:03 -07:00
Ricardo Quesada
a3eb0a058e
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/platform/mac/CCFileUtilsMac.mm
extensions/CCBReader/CCBAnimationManager.cpp
extensions/CCBReader/CCBReader.cpp
extensions/CCBReader/CCBSequenceProperty.cpp
extensions/GUI/CCScrollView/CCScrollView.cpp
2013-08-21 20:27:19 -07:00
Ricardo Quesada
2e221ee6cc
Array & Dictionary fixes
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In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.
This patch fixes all those issues.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
James Chen
1ee7790f0e
Initializing Array after it was constructed.
2013-08-22 10:15:47 +08:00
xbruce
d2684338a5
Update CCScrollView.cpp
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change release mode
2013-08-20 14:58:26 +08:00