andyque
87455b0ecb
add constness to some function
2014-06-23 10:12:54 +08:00
andyque
8a463e7964
remove Hungry style
2014-06-23 10:02:09 +08:00
andyque
5624da5448
Merge branch 'v3' into cleanupBinaryLoader
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.h
cocos/editor-support/cocostudio/proj.win32/libCocosStudio.vcxproj.filters
2014-06-23 09:37:39 +08:00
Nite Luo
21330860a9
Fix NodeReader will crash when encountered unknown NodeType
2014-06-20 17:24:34 -07:00
Dale Stammen
5e1f0b5799
added missing files and tests that broke wp8 build
2014-06-20 09:07:51 -07:00
andyque
5f5b705bee
refactor setSize to setContentSize and deprecated the old interface
2014-06-20 14:03:33 +08:00
yinkaile
1aa07906a1
add new line at the end of the file
2014-06-20 11:36:48 +08:00
yinkaile
aac4ded898
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-20 11:24:12 +08:00
yinkaile
510bc23b16
1.fixed action may shake a little
...
2.fixed frame event will emit even they do not in current play section
2014-06-20 11:23:26 +08:00
yinkaile
043c640037
fixed warning and logic error
2014-06-20 10:52:14 +08:00
zhangbin
ec62f05b12
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-20 10:51:13 +08:00
zhangbin
0019d9a061
Optimize the win32 projects configuration.
2014-06-20 10:50:43 +08:00
minggo
e374bd67c7
Merge pull request #6946 from hanjukim/skip-utf8-bom
...
Skip UTF8 BOM if it exists and bug fix for unterminated string
2014-06-19 22:02:38 +08:00
minggo
0d07e19cd1
Merge pull request #7054 from 2youyouo2/v3
...
add TimelineAction
2014-06-19 21:05:15 +08:00
gin0606
bf4f30d14b
Add new line at the end of a file to *.cpp
2014-06-19 20:45:24 +09:00
andyque
4d64b166cc
refactor - replace magic string with const string
2014-06-19 17:04:14 +08:00
andyque
a26ef87783
cleanup reader code
2014-06-19 15:16:56 +08:00
andyque
515de9eda5
remove magic string of widget json reader
2014-06-19 14:40:24 +08:00
2youyou2
0ce51162af
support Label widget
2014-06-19 14:11:37 +08:00
子龙山人
e1095c4f09
Merge pull request #9 from geron-cn/guanghuiv3
...
Guanghuiv3
2014-06-19 13:38:53 +08:00
geron-cn
6abc9aba0e
add binary read to test-cpp
2014-06-18 20:09:12 +08:00
andyque
b55b95adc3
fix linux compile error
2014-06-18 18:28:31 +08:00
andyque
20b41d2886
fix android compile error
2014-06-18 18:25:31 +08:00
geron-cn
5cfbd3a2bd
add binary decode to armature
2014-06-18 17:43:13 +08:00
andyque
9398395de8
fix custom property
2014-06-18 16:19:24 +08:00
andyque
1533374bd1
add ui animation for binary parsing
2014-06-18 15:55:01 +08:00
andyque
aa5df68b96
Merge branch 'v3' into cleanupBinaryLoader
...
Conflicts:
cocos/3d/CCAnimationCurve.h
cocos/3d/CCAnimationCurve.inl
2014-06-18 15:13:34 +08:00
子龙山人
0b677a86d7
Merge pull request #8 from geron-cn/guagnhuiv3
...
Guagnhuiv3
2014-06-18 14:47:11 +08:00
andyque
63475a6f81
refactor Loader
2014-06-18 14:44:00 +08:00
geron-cn
12bb7564cd
fix cannot compile in windows
2014-06-18 14:35:43 +08:00
2youyou2
b323f5772e
optimize frame
2014-06-18 14:21:33 +08:00
andyque
615995af54
add base property parser for WidgetReader
2014-06-18 14:15:11 +08:00
minggo
08453b911d
Merge pull request #7071 from pandamicro/Script_onEnter_fix
...
Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
andyque
95f1bd7e72
update loader
2014-06-18 11:54:25 +08:00
pandamicro
94fdff1da9
Fixed #5563 : Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport
2014-06-18 11:51:52 +08:00
minggo
6ecca08340
Merge pull request #7039 from minggo/get-child-by-name
...
issue #4693 : add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
2youyou2
719fdb712d
add frame event test
2014-06-18 11:22:38 +08:00
andyque
ca24ad6768
Merge branch 'v3' into cleanupBinaryLoader
2014-06-18 11:19:19 +08:00
minggo
8a0a6a2ded
Merge pull request #7064 from kyokomi/TextReader_filePath_fix
...
Fix bug for TextReader #setFontName.
2014-06-18 10:36:29 +08:00
kyokomi
b6ed783b0b
fix use raw char* to represent string.
2014-06-17 17:05:44 +09:00
2youyou2
806d74b6f9
add change play section test
2014-06-17 15:57:30 +08:00
2youyou2
c221a59954
fixed frame's value not right when enter frame
2014-06-17 15:57:06 +08:00
2youyou2
d2a6782a9e
fixed start frame not right
2014-06-17 11:45:57 +08:00
2youyou2
02363c2ae4
read visible property
2014-06-16 17:20:59 +08:00
2youyou2
f9a817a2bf
read flip property
2014-06-16 15:19:58 +08:00
2youyou2
7bb188f15a
fixed not read zorder
2014-06-16 15:03:53 +08:00
pandamicro
d00c9fe70a
Fixed #5563 : Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary)
2014-06-16 12:50:35 +08:00
2youyou2
c5fe56ef21
update CMakeLists.txt
2014-06-16 09:44:14 +08:00
andyque
1d01fe8bbc
refactor
2014-06-15 16:12:24 +08:00
kyokomi
d7199204bd
Fix bug for TextReader #setFontName.
2014-06-14 23:56:12 +09:00
maldewar
74c4073418
Update _bPlaying on CCActionObject.
...
The method CCActionObject::isPlaying() return the state of the member var _bPlaying,
which is initially declared false and never updated. The change updates this variable
across the play, pause, stop and end states of the action.
2014-06-13 17:52:42 -07:00
2youyou2
d9f34a1412
change texture to textureName
2014-06-13 19:52:53 +08:00
2youyou2
5bce6b87ea
change ActionTimeline to cocostudio ActionTimeline folder
2014-06-13 18:51:32 +08:00
2youyou2
57fe37f9f1
add const word
2014-06-13 18:00:46 +08:00
pandamicro
d524ba1013
Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-13 17:59:23 +08:00
2youyou2
2031e0e92d
change TimelineAction to ActionTimeline
2014-06-13 16:03:03 +08:00
2youyou2
b181eaf802
modify mk file
2014-06-13 14:43:53 +08:00
2youyou2
e0f6ae9db4
change TimelineAction to cocos/2d folder
2014-06-13 13:36:01 +08:00
pipu
65c2a5e3e1
add parse actionTag in loadWidget method of CCNodeReader
2014-06-13 10:49:57 +08:00
2youyou2
f09b1863a9
fixed read sprite
2014-06-12 20:16:39 +08:00
pipu
c0170d23c7
fixed warnings
2014-06-12 19:56:15 +08:00
2youyou2
b2c5334de1
change NodeCache to NodeReader
2014-06-12 19:24:27 +08:00
2youyou2
eb2e973e07
change read name
2014-06-12 19:12:05 +08:00
2youyou2
ea7e24ba24
add TimelineActionData
2014-06-12 18:50:37 +08:00
2youyou2
e4f1ac6126
add hd resource
2014-06-12 17:38:26 +08:00
2youyou2
db992b6d0f
modify cocostudio Android.mk
2014-06-12 16:26:18 +08:00
2youyou2
f536020d26
remove unused files
2014-06-12 16:21:41 +08:00
lvlong
742ea7f2df
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
2youyou2
4d1bf0c1a2
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
...
Conflicts:
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioTimelineActionTest/TimelineActionTestScene.cpp
2014-06-12 09:42:20 +08:00
youyou
28ae57c5fc
add AsyncReader
2014-06-12 00:38:23 +08:00
2youyou2
aa06fab776
support relative path for reading json
2014-06-11 21:11:22 +08:00
minggo
8a5bfb9840
issue #4693 : add getName(), setName() and getChildByName()
2014-06-11 16:57:43 +08:00
andyque
5515c43bb2
improve lasers
2014-06-11 15:16:08 +08:00
andyque
f50263402a
improve parser
2014-06-11 14:56:12 +08:00
andyque
2f6f1b7151
improve binary format
2014-06-11 14:45:35 +08:00
andyque
7a8f27ee0b
remove unused parser code
2014-06-11 14:15:34 +08:00
2youyou2
09a2ceb7df
add TimelineAction
2014-06-11 11:10:07 +08:00
andyque
b895018765
update parser
2014-06-11 09:35:24 +08:00
2youyou2
0c7cbda144
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-10 09:09:53 +08:00
andyque
6bbf5a1459
tests
2014-06-06 10:12:23 +08:00
andyque
c96a6086c3
improve parsing code
2014-06-05 11:43:43 +08:00
andyque
8690122c96
add version 300 parsing code in widget reader
2014-06-05 10:25:08 +08:00
andyque
b570487bf3
add cocostudio binary file parser
2014-06-05 10:24:12 +08:00
Ricardo Quesada
79ebc546f8
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
...
Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
andyque
d089b251db
fix other platform compile error
2014-06-04 14:56:34 +08:00
andyque
54e93f6c41
fix ObjectFactory refactor issue
2014-06-04 14:56:34 +08:00
andyque
38e274de73
refact ui header file include
2014-06-04 14:56:33 +08:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
Hanju Kim
28b95bd54a
* Skip UTF8 BOM if it exists
...
* Fix when string isn't terminated if fread() reads less size than paramter at FileUtils getData
2014-05-31 00:06:56 +02:00
minggo
f3de239647
Merge pull request #6616 from xhcnb/fix_callback
...
Fix crash: use cocostudio gui editor, create a action in editor, when yo...
2014-05-27 14:51:36 +08:00
minggo
9d2c765fc0
Merge pull request #6862 from favorcode/v3
...
Update UILoadingBar.h doxygen comments
2014-05-27 13:54:52 +08:00
2youyou2
b0bc406bdc
fixed Armature::getBoundingBox() is wrong when bone's display is null
2014-05-26 16:16:06 +08:00
hanbihui
332f75a57c
Update CCActionObject.h Doxygen comments
2014-05-26 12:02:14 +08:00
garfield_ho
d5d0df6933
The default size of CCMenu in CocosBuilder is 0,0
2014-05-22 16:21:51 +08:00
James Chen
7da07342fe
Merge pull request #6734 from 2youyouo2/v3
...
fixed no effect with stopping tween between two frames
2014-05-17 12:17:34 +08:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
minggo
385b2507aa
Merge pull request #6615 from xhcnb/fix_ActionObject
...
FIx: correct TotalTime of ActionObject.
2014-05-15 15:39:15 +08:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
andyque
437b30487c
issue #5110 , refactor UITextBMFont
2014-05-14 16:02:31 +08:00
andyque
e6889dca36
issue #5110 , refactor UIText
2014-05-14 15:26:14 +08:00
yinkaile
e30e05ce92
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-14 15:13:38 +08:00
andyque
08801c035e
issue #5110 . refactor UILoadingBar, remove unneeded deprecats
2014-05-14 10:48:16 +08:00
Ricardo Quesada
31dd70dba2
Matrix::identity() -> IDENTITY
...
consistency with the rest of the cocos2d API
2014-05-13 10:26:25 -07:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
minggo
ccb55448da
Merge pull request #6685 from andyque/refactor5118
...
closed #5118 , remove WidgetType and refactor LayoutType to Type
2014-05-13 11:35:36 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
...
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
andyque
c2f7c10f1c
closed #5118 , refactor, improving variable name
2014-05-13 09:56:10 +08:00
andyque
ebffc66a83
closed #5118 , fix CCSGUIReader setAnchorPoint
2014-05-12 18:07:13 +08:00
andyque
a0a4df5ac5
closed #5118 , remove WidgetType and refactor LayoutType to Type
2014-05-12 18:00:54 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
andyque
74ac5d1d5a
issue #5057 , refactor UIScrollView
2014-05-12 11:08:10 +08:00
andyque
77a463bac3
issue #5057 , refactor UIPageView
2014-05-12 10:31:52 +08:00
andyque
7f15a14d55
issue #5057 , refactor LoadingBar
2014-05-12 10:12:22 +08:00
andyque
43eb75fb1a
issue #5057 , refactor Listview
2014-05-12 09:51:23 +08:00
yinkaile
3f83367b61
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-11 17:25:39 +08:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
andyque
e1fe26543d
issue #5057 , refactor & remove deprecated warnings
2014-05-09 18:37:22 +08:00
andyque
264769f814
issue #5057 , refactor LinearGravity
2014-05-09 17:54:25 +08:00
andyque
09a53e7b03
issue #5057 , refactor BackGroundColorType
2014-05-09 17:05:36 +08:00
andyque
e8e0d007bd
issue #5057 , refactor LayoutType
2014-05-09 16:49:00 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
...
Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque
762e8d9249
issue #5057 , refactor WidgetType to strong typed enum
2014-05-09 15:16:33 +08:00
andyque
6a7277c38f
issue #5057 , refactor TextureResType to strong typed enum
2014-05-09 14:56:05 +08:00
andyque
1d7726133c
issue #5057 , refactor enum SizeType to strong typed enum
2014-05-09 09:37:51 +08:00
andyque
3ef1facfb0
issue #5057 , replace deprecated enum with strong typed enum
2014-05-09 09:29:07 +08:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
andyque
fd362d2ace
issue #5057 . deprcated PositionType and make a new enum class instead
2014-05-08 18:25:49 +08:00
CaiWenzhi
0a46b3c8d2
Merge branch 'v3' into v3_nutty_fixedreaderbug
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2014-05-08 15:56:34 +08:00
CaiWenzhi
a562f19880
Fixed bug of guireader
2014-05-08 15:15:09 +08:00
Jason Xu
5b09ef9b63
just unschedule, no need release here.
2014-05-08 10:56:59 +08:00
Jason Xu
2b581aba18
Fix crash: use cocostudio gui editor, create a action in editor, when you play like:
...
auto _action = getActionByName("action_name");
_action->play(CallFunc::create([](){
CCLOG("done.");
}));
It'll crash.
2014-05-08 10:52:31 +08:00
Jason Xu
8507fd7f8d
FIx: correct TotalTime of ActionObject.
2014-05-08 10:28:41 +08:00
Mircea Rila
b66b4c6f1d
upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
...
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
2youyou2
44b93f3548
change tab to 4 space
2014-05-05 17:46:06 +08:00
2youyou2
d4f644814c
change tab to 4 space
2014-05-05 17:43:15 +08:00
2youyou2
f6eac43a0a
fixed no effect with stopping tween between two frames
2014-05-05 09:45:06 +08:00
Ricardo Quesada
32f3fedb37
Moves cocos/2d/Android.mk to cocos/Android.mk
...
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada
40fe815ab9
Squashed commit of the following:
...
commit c16dcfaaea0922039aad05bce1f4efed18e04871
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 19:05:18 2014 -0700
more linux fixes
commit 1553795976c9090a1b46deb53d12910fe0676008
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 19:04:04 2014 -0700
more linux fixes
commit 1e43a8cabff33cbf25aa5eb5412f53a878222d83
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 19:02:07 2014 -0700
fixes linux isuses
commit 723a445dd6411f91846da2b801248ad8298174f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:58:50 2014 -0700
more linux fixes
commit 533c8025e794fc76cef02f396b3a93b3d7f4cfc8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:57:33 2014 -0700
more linux fixes
commit 4ba1e84959670bcbf044f18d1c0d4b3cb3be4090
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:53:43 2014 -0700
more linux fixes
commit 1f8e011f306a47ed4134224e5e349929201f0539
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:49:28 2014 -0700
more linux fixes
commit 3e2033100822ff6d532a1b4f012337491dc11920
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:47:43 2014 -0700
more linux fixes
commit 2e708863c75fd032f1b2396dfdf1d31f7a62b713
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:46:00 2014 -0700
more linux fixes
commit 861b5b92a6efd4de7b926c20d636ce9d749b293f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:43:15 2014 -0700
more linux fixes
commit 2a43365a0c1755e9b9cada53301be1a20adb31cf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:36:06 2014 -0700
more fixes for linux
commit 7d332bf911892f87c7824d2a5da7bf73ce7ec411
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:35:29 2014 -0700
more fixes for linux
commit f1becc17d3316dfe3678c23c9dcedb7a447d9235
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:34:44 2014 -0700
more fixes for linux
commit d2e5959bb0dde921dd5e73be1d8acc3b3f50e51d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:33:45 2014 -0700
fixes for linux
commit ad9b633c352107cf0e8b060a0e23d6e6a3f5e80f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:16:48 2014 -0700
compiles on Windows
commit 4425ee8e5de8f42a2d6050e4470109600dce8b5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:07:20 2014 -0700
fix builder
2014-04-30 19:09:13 -07:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
James Chen
aa04176d83
Merge pull request #6386 from pipu/fixed_bug_ui_layout_clip
...
fixed the clipping of ui layout read from CocoStudio could not work
2014-04-28 11:08:40 +08:00
pipu
c492f4d3c3
fixed ui layout clip
2014-04-28 10:06:11 +08:00
Ricardo Quesada
81c2d92355
yeah... love in includes
...
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
...
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada
b053a9145a
Compiles on Windows32
2014-04-25 22:03:25 -07:00
Huabing.Xu
adcacbf5eb
Merge branch 'develop' into develop_migrate_math_lib_merge
...
Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCLabelAtlas.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2014-04-24 16:58:46 +08:00
CaiWenzhi
4750e8b417
Fixed bug of gui reader
2014-04-23 15:02:35 +08:00
Huabing.Xu
e74f8719cf
fix warning in compiling
2014-04-21 09:52:59 +08:00
Huabing.Xu
3b83d52f95
Merge branch 'develop' into develop_migrate_math_lib_merge
...
Conflicts:
cocos/ui/UIButton.cpp
cocos/ui/UIButton.h
cocos/ui/UICheckBox.cpp
cocos/ui/UICheckBox.h
cocos/ui/UIImageView.cpp
cocos/ui/UIImageView.h
cocos/ui/UILayout.cpp
cocos/ui/UILayout.h
cocos/ui/UILoadingBar.cpp
cocos/ui/UIRichText.h
cocos/ui/UISlider.cpp
cocos/ui/UIText.cpp
cocos/ui/UIText.h
cocos/ui/UITextAtlas.cpp
cocos/ui/UITextAtlas.h
cocos/ui/UITextBMFont.cpp
cocos/ui/UITextBMFont.h
cocos/ui/UITextField.cpp
cocos/ui/UITextField.h
cocos/ui/UIWidget.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
CaiWenzhi
ed4fcd5d1a
Merge branch 'develop' into develop_nutty_modifylayout_add_Boxes
2014-04-17 14:23:08 +08:00
CaiWenzhi
19f6526ef8
Widget supports contentsize
2014-04-17 14:08:25 +08:00
Huabing.Xu
63b52dd287
replace Point with Vector2 in cocos folder cpp file
2014-04-15 18:13:57 +08:00
Huabing.Xu
e2a24dec84
replace Point with Vector2
2014-04-15 18:08:29 +08:00
Huabing.Xu
5303f50904
Migrate to Vector2 in DrawPrimitive.h
2014-04-15 17:29:23 +08:00
Huabing.Xu
511e868ac4
migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2
2014-04-15 16:59:16 +08:00
Huabing.Xu
e351b778c1
migrate setAnchorPoint to Vector2
2014-04-15 16:47:29 +08:00
Huabing.Xu
6686b657a4
Migrate getPostion and correspondent member variable to Vector2
2014-04-15 16:28:59 +08:00
Huabing.Xu
071cbc7565
migrate setPosition to Vector2
2014-04-15 16:16:14 +08:00
Huabing.Xu
ec5398e7c6
Merge branch 'develop' into develop_migrate_math_lib_merge
...
Conflicts:
tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
James Chen
b715a87791
Memory leak fix in macro IMPLEMENT_CLASS_INFO
2014-04-12 12:58:00 +08:00
Huabing.Xu
866c4ad735
remove kmMat4 in Armature
2014-04-11 17:25:28 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen
443195df40
Merge pull request #6123 from ololomax/patch-1
...
set _node to null in createNodeWithSceneFile
2014-04-10 17:05:45 +08:00
James Chen
efb443dea0
Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
...
issue #4729 : Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
Huabing.Xu
231cdcb906
adjust comment message
2014-04-10 11:14:46 +08:00
Dhilan007
390685ae93
Label:Change setter of system font name.
2014-04-10 10:23:00 +08:00
James Chen
364fc4722a
issue #4729 : Updates CCInputDelegate.h
2014-04-10 00:52:41 +08:00
James Chen
5615717617
issue #4729 : NULL -> nullptr in constructor or setXXX(NULL)
2014-04-10 00:36:43 +08:00
James Chen
377086d67a
issue #4729 : don't use 'using namespace std;'
2014-04-10 00:36:42 +08:00
Dhilan007
05b8123803
Label:Makes the create functions of Label just do one thing.
2014-04-09 23:31:05 +08:00
Dhilan007
67652357e1
1.Makes the create functions of Label clear.
2014-04-09 21:35:08 +08:00
Huabing.Xu
a269ac2864
remove kmMat4 interface in cocostudio and UI
2014-04-09 14:44:54 +08:00
Huabing.Xu
409b696bab
remove kmMat4 interface in class Node
2014-04-08 23:05:33 +08:00
Huabing.Xu
3837c23ebe
draw() using Matrix instead of kmMat4
2014-04-08 22:07:35 +08:00
Huabing.Xu
b9af100493
visit() using Matrix instead of kmMat4
2014-04-08 21:45:54 +08:00
Huabing.Xu
29c345bd02
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-04 18:45:21 +08:00
Huabing.Xu
5d70170a4b
getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4
2014-04-04 18:41:29 +08:00
James Chen
541d4dea0c
Merge pull request #6105 from andyque/feature3636
...
Added create functions with parameters for all ui controls
2014-04-04 18:34:59 +08:00
Huabing.Xu
6b4451482f
remove matrixToKmMat4 function
2014-04-04 18:13:10 +08:00
andyque
e346ed3559
closed #4636 . done
2014-04-04 17:38:58 +08:00
andyque
e20b3d8eb8
issue #4636 . refactor SliderReader
2014-04-04 17:35:15 +08:00
Huabing.Xu
f1b1678900
Director::getMatrix returns Matrix instead of kmMat4
2014-04-04 17:31:21 +08:00
andyque
af5fe04480
issue #4636 . refactor LoadingBarReader
2014-04-04 17:25:20 +08:00
andyque
a4e0c1a6e2
issue #4636 . refactor LayoutReader
2014-04-04 17:21:23 +08:00
andyque
3482815e69
issue #4636 . refactor ImageViewReader
2014-04-04 17:18:24 +08:00
andyque
c252aa5a55
issue #4636 . refactor CheckBoxReader
2014-04-04 17:12:47 +08:00
andyque
77aee27f05
issue #4636 . refactor ButtonReader
2014-04-04 16:51:07 +08:00
andyque
51404500b7
issue #4636 . fixed WidgetReader error
2014-04-04 16:24:54 +08:00
andyque
ec83b3db04
issue #4636 . fix ButtonReader
2014-04-04 15:21:28 +08:00
Huabing.Xu
f9405e0ea9
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-03 17:47:16 +08:00
Huabing.Xu
67e62ce73d
readied director::getMatrix again. remove kmGLgetMatrix
2014-04-03 17:26:06 +08:00
yinkaile
66e37cf481
remove cc prefix
2014-04-03 16:19:49 +08:00
Huabing.Xu
960ac300d5
migrate cocostudio to director matrix stack
2014-04-03 14:55:55 +08:00
yinkaile
eda2d0927c
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2014-04-03 10:37:13 +08:00
yinkaile
7177866331
fixed set blend func
2014-04-03 10:34:20 +08:00
ololomax
e03ef10809
set _node to null in createNodeWithSceneFile
...
_node was being set to null only in constructor, so when we call method createNodeWithSceneFile with path to existing file and then call it again with path to missing file (not calling destroyInstance method), it returns a pointer to previously created node, what may lead to a crash.
2014-04-03 03:06:08 +03:00
Huabing.Xu
49de7511f5
migrate Vertex3f to Vector3
2014-04-02 15:06:16 +08:00
minggo
98ed579b34
Merge pull request #6052 from pipu/develop_pipu_fixedbugsforeditor_1301
...
Fixed bugs for Editor
2014-03-31 15:37:45 +08:00
Dale Stammen
31150ce189
added wp8 support files and projects
2014-03-28 12:55:40 -07:00
pipu
733b364b51
Fixed bugs for Editor
2014-03-28 18:54:06 +08:00
Dhilan007
fd5a4acddb
Remove the old implementation of LabelBMFont.
2014-03-28 10:28:44 +08:00
zhangcheng
f564c4e34a
1. Spirte -> Sprite.
...
2. _EMPTYNODE -> EMPTY_NODE.
2014-03-26 17:55:35 +08:00
zhangcheng
c1ff610277
use capital letters for enum.
2014-03-26 17:21:09 +08:00
zhangcheng
1e6b9f7d9f
remove isRenderer.
2014-03-26 17:02:37 +08:00
zhangcheng
58a61d94fb
add use CCComRender as parent for attaching component
2014-03-26 16:39:32 +08:00
minggo
a374241f65
Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
...
Windows Phone 8,0 cocos2d-x 3.0 changes
2014-03-26 13:58:46 +08:00
James Chen
f6c6d428ad
Merge pull request #5926 from andyque/fix_tests_warnings
...
issue #4401 , remove warnings under win32
2014-03-25 18:17:42 +08:00
James Chen
400408f204
Merge pull request #5944 from aeonmine/develop
...
Fix a memory leak in ActionManagerEx::initWithDictionary.
2014-03-25 13:48:33 +08:00
James Chen
8d28884c9f
Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
...
issue #3821 : Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
aeonmine
4edaa62ec7
Update CCActionManagerEx.cpp
...
modify intent
2014-03-25 12:41:16 +09:00
mine_masahiro
3a0ee65a7e
Fix ActionObject memory leak bug
2014-03-25 11:44:26 +09:00
Dale Stammen
04b529d328
fixed use of nullptr in variable args for wp8
2014-03-24 15:09:24 -07:00
andyque
f5795c25b6
remove warnings under win32
2014-03-24 10:12:40 +08:00
Dale Stammen
ea9fb140fa
no mp3 support for wp8
2014-03-22 06:13:02 -07:00
Dale Stammen
3834d4e80b
fix for ABSOLUTE reserved word in wp8 compiler
2014-03-22 06:12:32 -07:00
Dale Stammen
b50a158b62
need to terminate variable args list with NULL. nullptr will not work with wp8 compiler
2014-03-22 06:04:36 -07:00
James Chen
dcd919d9f7
closed #4462 : Wrong logic in CCBAnimationManager::moveAnimationsFromNode.
2014-03-20 17:43:44 +08:00
andyque
abf7598b1c
remove deprecated classes in CCNodeLoader
2014-03-20 14:17:48 +08:00
Dhilan007
e512235299
Remove the old implementation of LabelTTF
2014-03-14 21:06:40 +08:00
James Chen
177bf4df9d
Some warning fixes.
2014-03-14 15:38:43 +08:00
CaiWenzhi
4d99736e4a
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-12 17:06:48 +08:00
James Chen
176a9b5fe6
Some warning fixes in TriggerMng.cpp and TriggerObj.cpp
2014-03-12 14:07:34 +08:00
andyque
8e125734fe
Merge branch 'develop' into fix_gui_to_ui
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
samples/cpp-tests/Resources/cocosgui/100/1000.plist
samples/cpp-tests/Resources/cocosgui/100/1000.png
samples/cpp-tests/Resources/cocosgui/CloseNormal.png
samples/cpp-tests/Resources/cocosgui/CloseSelected.png
samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
samples/cpp-tests/Resources/cocosgui/Hello.png
samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
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tests/cpp-tests/Resources/cocosgui/examples/equip/eg/train.png
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tests/cpp-tests/Resources/cocosgui/examples/examples.json
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/4.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/5.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/6.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/button_end_01.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/button_end_02.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/1.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/2.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/green_edit.png
tests/cpp-tests/Resources/cocosgui/grossini-aliases.png
tests/cpp-tests/Resources/cocosgui/gui_examples/UIAction_1/CocoStudio_UIEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/UIAction_1/UIAction_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/button.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/buttonHighlighted.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/buy_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/111.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_end_01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_end_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_n2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_p2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_un2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/9.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/crab.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/research.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/sell.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/train.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/upgrade.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/image_castle.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_pve.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_03.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_04.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/map_alert_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/background.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/buttonBackground.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_AnimationEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_DataEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_SceneEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_UIEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/ribbon.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/128_128.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.fnt
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_d.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_n.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/e-mail.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/register_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/ui_shop_005-hd.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_16.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_17.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_18.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_19.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_21.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_22.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_23.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_24.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_25.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_26.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_28.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_29.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
tests/cpp-tests/Resources/cocosgui/labelatlas.png
tests/cpp-tests/Resources/cocosgui/loadingbar.png
tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
tests/cpp-tests/Resources/cocosgui/slidbar.png
tests/cpp-tests/Resources/cocosgui/sliderProgress.png
tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
tests/cpp-tests/Resources/cocosgui/sliderThumb.png
tests/cpp-tests/Resources/cocosgui/sliderTrack.png
tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
tests/cpp-tests/Resources/cocosgui/switch-mask.png
tools/cocos2d-console
2014-03-12 10:09:09 +08:00
CaiWenzhi
f2c483876a
Fixed bug of guireader
2014-03-12 10:07:55 +08:00
chengstory
59aa17ea05
Change && to || in conditions judge.
2014-03-11 22:02:55 +08:00
andyque
48772fb952
modify android makefile
2014-03-11 18:48:28 +08:00
andyque
cbcc1bbbcf
let ios project compile correct
2014-03-11 18:48:26 +08:00
Geron
09c6d196a2
Merge pull request #1 from 2youyouo2/develop
...
merge kaile
2014-03-11 12:37:55 +08:00
geron-cn
9083de94b4
repair bug: changedisplay(armature,i>=0) does not reblind parentbone
2014-03-11 10:21:43 +08:00
CaiWenzhi
26b3013f77
Format codes
2014-03-10 15:08:42 +08:00
CaiWenzhi
80d97bb107
Modify action
2014-03-07 21:49:24 +08:00
CaiWenzhi
5ee35be0ad
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 14:41:32 +08:00
James Chen
49223fe50c
Compilation error fixes for linux port (clang compiler).
2014-03-07 13:52:54 +08:00
CaiWenzhi
51a6eb6d64
Fixed bug of Action Manger Ex
2014-03-07 12:01:51 +08:00
CaiWenzhi
b4466fab12
Fixed bug of action manager
2014-03-07 11:58:54 +08:00
CaiWenzhi
7cdfba088d
Modify reader
2014-03-07 10:35:58 +08:00
CaiWenzhi
bd5c11b5ee
Modify mk file and solve warnings
2014-03-06 16:15:03 +08:00
CaiWenzhi
3554dcd749
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 11:22:33 +08:00
Ricardo Quesada
a0ab8fcdf3
onDraw() updated
...
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.
`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
CaiWenzhi
cb5f9ad6dc
Modify windows project
2014-03-05 22:34:24 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
CaiWenzhi
7a4ba91f29
Modify project file
2014-03-05 17:08:59 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
James Chen
8e28400725
Some warning fixes in cpp-tests.
2014-03-05 15:04:47 +08:00
CaiWenzhi
5108d276b6
Modify trigger
2014-03-04 23:55:36 +08:00
CaiWenzhi
8b9d572961
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-04 16:59:06 +08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
...
Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo
d207670011
Merge pull request #5501 from nutty898/develop_nutty_modify_framework_for315
...
Develop nutty modify framework for315
2014-03-03 18:09:32 +08:00
yinkaile
8f1ba73a52
fixed add ParticleSystem display crashed
2014-03-03 14:56:56 +08:00
CaiWenzhi
23a51c7c84
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-03 13:45:53 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
cai wenzhi
683d3c9f14
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-02 19:28:44 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
...
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
...
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
...
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
James Chen
ec4a4466b4
Merge pull request #5461 from Wilhansen/spine_skelFix
...
closed #4156 : spine::Skeleton would not be updated after re-adding to scene.
2014-02-28 16:34:35 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
...
`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
Ricardo Quesada
8ebf00fec1
SpineDrawing fixes
2014-02-27 19:40:21 -08:00
Wilhansen Li
a1b7beb400
Fix spine::Skeleton not updating on re-entry.
...
Could be done in a tighter manner by scheduling updates in
spine::SkeletonAnimation instead and listening for animation events.
However, this may need a more robust interface on scheduleUpdate and
unscheduleUpdate to work correctly.
2014-02-25 15:36:57 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
4cf4e15ba6
issue #4058 : Adds CCStdC.h.
2014-02-20 15:12:35 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
andyque
143f5975a6
fix cross-platform comiple error
...
details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque
68b1c9f2c1
change CCTweenFunction class to tweenfunc namespace
2014-02-18 14:22:13 +08:00
andyque
838c71b135
refactor EaseIn with CCTweenFunction
2014-02-18 14:22:13 +08:00
andyque
ab11147eeb
rename namespace of CCTweenFunction to cocos2d and fix some compile errors
2014-02-18 14:22:13 +08:00
andyque
f16b0022a3
move CCActionEaseEx content to CCActionEase
2014-02-18 14:22:13 +08:00
andyque
895b2a0055
move CCActionEaseEx and CCTweenFunction to core engine
2014-02-18 14:22:12 +08:00
James Chen
f67f324378
Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
...
Conflicts:
cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
Denis
deb4666e27
-fixed formating and small optimizations
2014-02-13 11:39:53 +03:00
CaiWenzhi
c1cfa1cce2
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-02-07 11:26:46 +08:00
Maks
72ede55ac7
fix string size check and assert condition
...
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen
c6e7093270
closed #3833 : SceneTest of CocoStudio crashes
2014-01-24 11:50:58 +08:00
andyque
43ff0c42cf
fix a potential bug of CCSkin. It will cause the display of CCSkin wrongly.
2014-01-24 11:05:34 +08:00
minggo
4381685a9d
deprecated some functions in Object
2014-01-22 13:47:29 +08:00
CaiWenzhi
88ef4e1cc5
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-01-22 11:58:59 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
CaiWenzhi
a3f9a636e2
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-01-20 11:54:11 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
...
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
CaiWenzhi
58ed383c01
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-01-17 14:12:19 +08:00
Ricardo Quesada
1b5b9da102
compiles on Android
...
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
CaiWenzhi
602133a071
Merge branch 'develop' into develop_nutty_modify_framework_fixedupdatebugs
2014-01-17 11:25:38 +08:00
andyque
4a6e137389
fixed #3683 . fixed convertToWorldSpaceAR of CCSkin returning error coordinate
2014-01-16 15:00:35 +08:00
CaiWenzhi
fdf5a4c0b5
Fixed bug of reader.
2014-01-15 20:06:49 +08:00
CaiWenzhi
fdfa84ce20
Fixed bugs.
2014-01-14 14:37:31 +08:00
CaiWenzhi
4e2d6143af
Fixed bug of reader
2014-01-10 17:02:16 +08:00
James Chen
1d852788e2
[Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw.
2014-01-07 21:40:06 +08:00
James Chen
9387e516be
[JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer.
2014-01-07 21:19:51 +08:00
James Chen
c7639319ee
Fix Armature::init() crashes
2014-01-07 20:53:44 +08:00
James Chen
e90f35daa6
Merge pull request #4975 from chengstory/fix_UIAction_play_error
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fixed UIAction play error.
2014-01-07 03:17:41 -08:00
zhangcheng
bf8187fee2
fixed UIAction play error.
2014-01-07 19:04:18 +08:00
James Chen
26efb4bf5c
long —> ssize_t for some classes.
2014-01-07 18:26:31 +08:00
edwardzhou
e1c21aa9cb
rename UIHelper to Helper for consistency
2014-01-07 16:22:18 +08:00
James Chen
2a3481f20c
Moves temp files to CURRENT_BINARY_DIR.
2014-01-06 23:44:36 -08:00
walzer
d4c1aa92d5
add copyrights for 2014, in folders other then 2d.
2014-01-07 11:47:11 +08:00
chengstory
e44d28ea7b
replace CC_SAFE_RELEASE to CC_SAFE_RELEASE_NULL
2014-01-06 13:27:19 +08:00
chengstory
76f96d0b41
fixed ActionNode memoryleak.
2014-01-06 10:42:17 +08:00
chengstory
877c6dddf3
fixed #3582
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1. CCScene -> Scene.
2014-01-05 13:16:23 +08:00
chengstory
bd9dc274f8
fixed #3482
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1. add override to virtual functions.
2. replace std::string::npos to filePath.npos.
3. replace std::string to const std::string& .
2014-01-05 12:42:39 +08:00
chengstory
10fec47b04
fixed #3582 update libCocoStudio windows project.
2014-01-05 11:38:01 +08:00
chengstory
b4118a7ccc
fixed #3582
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1. add #include "cocostudio/CCComBase.h" into CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory
aae6d27c74
fixed #3582
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1. revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory
bac600ab9f
fixed #3582
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1. create Component By component Factory.
2014-01-05 02:22:32 +08:00
James Chen
17be52740a
Removes duplicated file in Android.mk
2014-01-04 16:57:46 +08:00
James Chen
284d845f2f
Merge commit 'refs/pull/4795/head' of git://github.com/cocos2d/cocos2d-x into merge4795
2014-01-04 16:55:40 +08:00
James Chen
4c3fa3da49
Merge pull request #4865 from dumganhar/testjs-bugfix
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Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen
98265e7961
Reverts GUIReader definition. it should be inherited from Object to make bindings happy.
2014-01-04 15:17:36 +08:00
James Chen
ef5ab1b9be
sharedXXX -> getInstance, purgeXXX -> destroyInstance.
2014-01-04 14:23:40 +08:00
James Chen
98346474b8
Merge pull request #4863 from Dhilan007/develop_crash
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fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007
35246b0810
fix compiling error and miss file on vs.
2014-01-04 12:25:12 +08:00
James Chen
322cf0d233
Fixing CocoStudio bindings error.
2014-01-04 12:11:10 +08:00
James Chen
55e45d44c4
Merge pull request #4810 from chengstory/#3480
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Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen
46153d8c34
More warning fixes.
2014-01-04 09:17:37 +08:00
chengstory
46c7338008
fixed #3480
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1. remove unused getnode and setnode interface.
2. add condition test.
3. Modify ComAttribute to support for parse json file.
4. Replace scenereader callback function to C++ 11 implement.
2014-01-03 19:30:47 +08:00
chengstory
e08e4ce0f8
fixed #3480 add search paths.
2014-01-03 02:21:36 +08:00
chengstory
77dca5958f
issue #3480 upload Samples resources.
2014-01-03 02:03:05 +08:00
chengstory
5903a74bd2
issue #3480
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1. add getNode and setNode class function to Component.
2. fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory
6892d8cf6a
issue #3480
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1. add SceneReader Tests.
2. Modify class member name.
2014-01-03 01:14:12 +08:00
Liam
dd0b22be8d
resolved ui animation easing error for develop branch
2014-01-02 17:18:40 +08:00
Liam
ef76edbd1c
merge from develop branch
2014-01-02 17:02:55 +08:00
yinkaile
1f38fc28a6
change interface
2014-01-02 11:07:31 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
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Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
chengstory
0488aa6dcb
fixed #3474
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1. Modify CCLOG, Add classname.
2. change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
3. remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
James Chen
e509a52551
Small fix for `FREE` wrong variable.
2013-12-28 14:38:13 +08:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
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Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
minggo
0690305398
Merge pull request #4666 from 2youyouo2/develop
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change play interface name
2013-12-27 01:50:08 -08:00
chengstory
faaf6d3f2b
fixed #3457 fixes some bug.
2013-12-27 17:21:13 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
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* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
...
2013-12-27 14:07:04 +08:00
chengstory
4cb227ae0d
fixed #3457 ui action can not play.
2013-12-27 12:45:05 +08:00
zhangcheng
dd4339b0bb
Merge branch ' #3457 ' of git://github.com/chengstory/cocos2d-x into #3457
2013-12-27 12:41:01 +08:00
zhangcheng
1b666d4d41
fixed #3457 scenetest crashed when back to menu.
2013-12-27 12:39:21 +08:00
Liam
0cdf2d15fe
merge from develop branch
2013-12-27 10:50:50 +08:00
Liam
2a6c24f8bf
update coco action with correct coding rule
2013-12-27 10:43:49 +08:00
zhangcheng
6a9fbfbc60
fixed #3457 update libCocosStudio.vcxproj, add trigger code.
2013-12-27 10:24:50 +08:00
chengstory
7a7d939da0
issue #3457 use C++ 11 auto loop.
2013-12-26 23:51:55 +08:00
chengstory
774e3d8536
issue #3457
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1. replace UIAction NULL to nullptr.
2. modify class variable name.
2013-12-26 23:40:50 +08:00
chengstory
cfbbb7889b
Merge branch 'develop' into #3457
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
chengstory
26df681915
fixed #3457 remove jsoncpp.
2013-12-26 22:45:23 +08:00
CaiWenzhi
26a7f3474c
Modify reader
2013-12-26 21:02:47 +08:00
boyu0
d32fbbbfca
change GroupCommand variable to class member.
2013-12-26 18:11:23 +08:00
CaiWenzhi
ad535e2fcb
Add listview and pageview reader
2013-12-26 17:53:22 +08:00
chengstory
bd46681867
fixed #3457 continue to fixes failed to build.
2013-12-26 17:37:02 +08:00
chengstory
041e78cb54
Fixes failed to build android.
2013-12-26 17:17:02 +08:00
CaiWenzhi
3206727b9c
Modify actionnode
2013-12-26 17:01:31 +08:00
yinkaile
891d8c3a38
change comment
2013-12-26 16:48:19 +08:00
Liam
a158e25767
modify coco action with new coding rule
2013-12-26 16:36:21 +08:00
boyu0
2fb0179293
change QuadCommand variable to class member.
2013-12-26 16:36:03 +08:00
Liam
bc54707893
modify coco action with new coding rule
2013-12-26 16:29:59 +08:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
yinkaile
7027587542
fixed armature update
2013-12-26 15:49:20 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
yinkaile
c096743325
change comment
2013-12-26 14:57:38 +08:00
chengstory
ab3cf064d1
fixed #4357 failed to build android.
2013-12-26 13:26:23 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
yinkaile
b44090b40b
change std::map to std::unordered_map
2013-12-26 10:23:51 +08:00
chengstory
19d75cee01
fixed #3647 fixes ComAttribute warning.
2013-12-26 02:18:28 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
eaef723bd7
Remove C cast
2013-12-25 22:13:19 +08:00
yinkaile
5eb961b165
fixed warning
2013-12-25 19:46:09 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
zhangcheng
2c6f95ecea
issue #3456 replace jsoncpp to rapidjson.
2013-12-24 20:33:55 +08:00
CaiWenzhi
0dac69523c
Remove "_renderer" from widget
2013-12-24 20:22:14 +08:00
zhangcheng
5214965e4f
fixed #3456
2013-12-24 18:33:19 +08:00
James Chen
0ff85852cc
Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead.
2013-12-24 18:08:40 +08:00
James Chen
d33b2c41c7
Merge branch 'develop' into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
Liam
c6fb3b7e0d
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:32:09 +08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
yinkaile
44e22584a4
fixed getFileData
2013-12-24 13:35:46 +08:00
yinkaile
ff053e71fe
change std::string compare method
2013-12-24 11:05:53 +08:00
CaiWenzhi
3885477276
Remove CCDictionary from GUIReader
2013-12-24 10:41:01 +08:00
James Chen
6bbc6e2dde
CCSkeleton is inherited from Node now.
2013-12-23 21:12:58 +08:00
CaiWenzhi
9aa85d2bd6
Remove NodeRGBA inherit
2013-12-23 15:02:52 +08:00
yinkaile
ba809a0096
change const char* to const std::string&
2013-12-23 14:05:46 +08:00
yinkaile
87103434e3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 09:30:14 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
ab7a273354
closed #3465 : New spine runtime support, update CMakeLists.txt
2013-12-20 20:18:32 +08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
yinkaile
4f003da8cb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 10:53:37 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
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All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
...
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
yinkaile
c58963bd45
add support for tweenRotate property
2013-12-19 21:12:25 +08:00
James Chen
df85ba8fd9
Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
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Conflicts:
cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen
ec0bdf06af
Merge pull request #4555 from 2youyouo2/develop
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fixed armature position not right
2013-12-19 05:05:25 -08:00
yinkaile
b367896f94
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 20:50:27 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
yinkaile
140bd2ecad
fixed armature position not right
2013-12-19 15:43:32 +08:00
James Chen
75b5edb66c
Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test
2013-12-19 11:16:03 +08:00
yinkaile
a6a432d2a2
fixed not render
2013-12-19 10:42:06 +08:00
Ricardo Quesada
89701f5006
getNodeToParentTransform fixes
...
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
yinkaile
93eaf44e9c
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
8390e7eadb
Node cleanup
...
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada
d1b555614e
removes `using namespace std` from header file
...
... in order to prevent possible collisions.
`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
7be834ea37
change play arguments
2013-12-18 22:57:18 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
026811ca59
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-18 22:03:16 +08:00
James Chen
0695e32fff
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 15:40:31 +08:00
James Chen
2892e8be3f
Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData.
2013-12-18 14:58:17 +08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
...
In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
10eafeaeed
fixes warning compiler
2013-12-17 11:16:30 -08:00
yinkaile
581a7856de
fixed compiler error
2013-12-17 19:32:16 +08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
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* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
...
Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
yinkaile
6ff45b09e7
Merge branch 'newRenderer' into Array
...
Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen
c0d741d0d8
Merge pull request #4507 from dumganhar/del-vector-foreach
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Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
minggo
bcb07abb7b
Merge pull request #4505 from 2youyouo2/newRenderer
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update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile
bc868cc004
update armature to new render
2013-12-17 17:00:01 +08:00
James Chen
12cc6c6153
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
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Conflicts:
cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
minggo
16ed9155c0
Merge pull request #4460 from Dhilan007/label_distanceField
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new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen
2a38d4fe94
issue #2171 : Fixing compilation errors for Linux port.
2013-12-17 14:50:40 +08:00
James Chen
d74ebe18a9
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
2013-12-17 14:19:35 +08:00
Liam
3c26106ffb
update ui animation with frame ease type
2013-12-16 18:13:49 +08:00
youyou
81cdbea9c8
change Array to Vector, Dictionary to Map
2013-12-16 14:34:09 +08:00
Huabing.Xu
b1eacd52cb
Merge branch 'develop' into develop_gridNode
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* develop:
fix compile error related to ssize_t.
issue #2771 : add and change some physics API, and add more documents
[AUTO] : updating submodule reference to latest autogenerated bindings
Some fixes for XXX:getDescription.
Reverts CCSpriteBatchNode.h
size_t —> ssize_t in CCTMXLayer.cpp
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
[AUTO] : updating submodule reference to latest autogenerated bindings
More renames of description() to getDescription()
getDescription() works as expected
fix compiling error after fixing conflicts
fix compiling error after fixing conflicts
use ssize_t for index
use ssize_t for index and capacity
use ssize_t for capacity and index in containers
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
Ricardo Quesada
3838268fd0
Merge branch 'develop' into newRenderer
2013-12-14 19:28:01 -08:00
youyou
917bd8c3d9
change Array to Vector
2013-12-13 19:40:38 +08:00
boyu0
defae416f3
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-13 18:09:39 +08:00
youyou
0e8c3409e5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
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Conflicts:
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
youyou
6a3aff0861
fixed change animation internal, animation speed not right
2013-12-13 15:58:58 +08:00
youyou
1bdf1a44a1
1.change blendfunc method
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2.support custom easing
2013-12-13 15:02:09 +08:00
Dhilan007
39280d55f3
new label:add support for distanceField
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PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada
29a15c885a
Merge branch 'develop' into newRenderer
2013-12-12 11:44:09 -08:00
boyu0
d7106d49be
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-12 17:04:21 +08:00
Huabing.Xu
5509bd48ef
remove _grid
2013-12-12 16:21:21 +08:00
minggo
16efe94946
fix compiling error after fixing conflicts
2013-12-12 14:48:27 +08:00
minggo
1e9c763b40
use ssize_t for index and capacity
2013-12-12 14:48:26 +08:00
Ricardo Quesada
6d1abc7d4d
Merge branch 'develop' into newRenderer
2013-12-11 15:28:05 -08:00
James Chen
cc567a3077
issue #2790 : Vector::remove —> Vector::erase.
2013-12-11 18:08:06 +08:00
boyu0
7cbce905bf
issue #3162 : delete duplicate functions.
2013-12-11 16:12:14 +08:00
James Chen
473b21a05a
Merge pull request #4471 from Dhilan007/compile_error_vs_131210
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fix compile error for vs project.
2013-12-10 18:06:57 -08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
Ricardo Quesada
23222923bf
Migrated code to Matrix4
2013-12-10 11:07:15 -08:00
Dhilan007
35eeebe64a
add comments for include "CCStdC.h" only for windows
2013-12-10 23:13:21 +08:00
Dhilan007
abef5b59fa
fix compile error for vs project
2013-12-10 21:20:52 +08:00
James Chen
f10bd853c0
A warning fix in CCBAnimationManager. Uses CallFuncN::create(std::function) instead.
2013-12-10 20:33:21 +08:00
boyu0
a71394b122
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-10 18:03:41 +08:00
boyu0
083a0eea2a
Remove all std::move in function returns.
2013-12-10 16:06:05 +08:00
James Chen
e03dc97726
isssue #2790 : Removes unused FIXME comment.
2013-12-10 13:51:58 +08:00
James Chen
1a385c1572
issue #2790 : _actionManager —> _animationManager.
2013-12-10 13:45:15 +08:00
James Chen
52d00477ad
issue #2790 : Uses std::shared_ptr for _actionManagers.
2013-12-10 13:42:55 +08:00
James Chen
479477be52
issue #2790 : Stops all actions when reset _rootNode.
2013-12-10 13:41:51 +08:00
James Chen
64fd2386a9
issue #2790 : Uses Map<K, V> instead of Dictionary in CCBAnimationManager.
2013-12-09 18:17:04 +08:00
James Chen
8b69994d5c
issue #2790 : Removes CCBValue.
2013-12-09 17:55:56 +08:00
James Chen
d1d5659818
issue #2790 : Uses Vector<T> or Map<K, V> as many as possible for CCBReader.
2013-12-09 17:55:56 +08:00
James Chen
21b84339ca
issue #2790 : Reverts to use Dictionary to avoid a strange bug for CCBReader.
2013-12-09 17:55:56 +08:00
James Chen
d63b933eb3
issue #2790 : More CCArray —> Vector<T> or ValueVector for CCBAnimationMangager
2013-12-09 17:55:55 +08:00
youyou
a884a70045
fix2d compling warning
2013-12-09 13:56:07 +08:00
youyou
c96bc7b58d
fix collider Synchronization
2013-12-09 11:14:53 +08:00
James Chen
13111c2cd9
issue #2790 : Error fix in CCBReader.
2013-12-09 09:54:04 +08:00
James Chen
e07f2bdddd
issue #2790 : Vector<T> and Map<K, V> for CCBReader. Not finished yet.
2013-12-08 22:17:54 +08:00
boyu0
4d0e3dbd8d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-06 18:16:26 +08:00
boyu0
af5f496861
issue #3162 : Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
2013-12-06 18:07:16 +08:00
minggo
fa7c97171b
fix some warnings
2013-12-06 16:32:06 +08:00
youyou
e17b9d839b
1.add TEST_EASING
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2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
minggo
b67d567a79
replace long with int or ssize_t
2013-12-05 17:22:22 +08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
James Chen
9928e8bef1
issue #2790 : Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
2013-12-04 16:01:55 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
James Chen
d4d864216b
issue #2790 : Deletes Vector::init, adds Vector::setCapacity.
2013-12-04 16:00:18 +08:00
James Chen
90062b656d
issue #2790 : Node::_children is Vector<Node*> now.
2013-12-04 16:00:17 +08:00
James Chen
c152652c5b
issue #2790 : Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr).
2013-12-04 15:56:08 +08:00
2youyou2
963dd6852b
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2013-12-02 13:33:26 +08:00
2youyou2
246b03d52d
fixed alpha effect
2013-12-02 13:32:31 +08:00
minggo
eded94ef76
don't create a pool, since it doesn't invoke any iOS dependent codes
2013-11-27 17:43:54 +08:00
minggo
bcb131262c
add helper funcion to invoke a function in gl thread
2013-11-27 16:49:07 +08:00
2youyou2
36cd51a453
change ColliderFilter param type
2013-11-27 11:39:58 +08:00
2youyou2
c0bd7f012c
change ColliderFilter param type
2013-11-27 11:32:37 +08:00
2youyou2
9cfb7b2a85
change armature version
2013-11-25 14:46:10 +08:00
Ricardo Quesada
a26b385b11
Merge branch 'develop' into constructors_are_protected
2013-11-21 10:56:03 -08:00
Ricardo Quesada
d3c44cbb0b
Merge branch 'develop' into constructors_are_protected
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Conflicts:
cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
samuele3
07ea8647c3
Add doxygen comments for the CocoStudio
2013-11-20 15:07:34 +08:00
samuele3
3ed7a79a84
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView
2013-11-20 13:01:07 +08:00
samuele3
8a408f9951
Add doxygen comments for the CocoStudio
2013-11-20 12:04:47 +08:00
James Chen
60ed1dcd3a
Merge pull request #4341 from Dhilan007/touchfix
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fix touches not working in cocosbuilder
2013-11-19 18:20:42 -08:00
Ricardo Quesada
9a51d6c0ba
Merge branch 'develop' into constructors_are_protected
2013-11-19 17:59:43 -08:00
Ricardo Quesada
0d750cdbaf
Adds virtual destructors on Interfaces
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Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to Interface classes
And also enables 'warn on missing virtual destructors'
2013-11-19 16:57:23 -08:00
Ricardo Quesada
5c74c938ee
Merge branch 'develop' into constructors_are_protected
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Conflicts:
cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Dhilan007
23f36e0406
fix touches not working in cocosbuilder
2013-11-19 19:24:04 +08:00
minggo
2848e0dc3e
Merge pull request #4328 from 2youyouo2/develop
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[ci skip]update armature
2013-11-18 19:46:29 -08:00
2youyou2
d5478f1ca2
fix if last frame has tween effect, armature may display wrong
2013-11-19 11:44:17 +08:00
minggo
bd00e6fabb
Merge pull request #4326 from dabingnn/develop_hotFix
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[ci skip]Develop hot fix
2013-11-18 19:33:07 -08:00
Huabing.Xu
1fc928df41
HotFix: use static cast for format conversion
2013-11-19 11:32:12 +08:00
yinkaile
f308f2f95a
fix CCArmature display wrong on mac version
2013-11-19 11:22:40 +08:00
Huabing.Xu
49f34c5339
HotFix: fix CCB particle alpha blend-> setBlendAddictive after set texture
2013-11-19 11:19:12 +08:00
Huabing.Xu
458b9b53da
HotFix: fix CCB particle alpha blend
2013-11-19 11:16:14 +08:00
minggo
1e8a3fc92f
Merge pull request #4322 from dabingnn/develop_hotFix
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[ci skip]HotFix: fix bug spine alpha blend error
2013-11-18 18:54:16 -08:00
Huabing.Xu
69b38f6e40
HotFix: change tab to space
2013-11-19 10:42:37 +08:00
Huabing.Xu
d9681150fc
HotFix: fix bug spine alpha blend error
2013-11-19 10:15:12 +08:00
Ricardo Quesada
c943702bc8
Merge branch 'develop' into constructors_are_protected
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Conflicts:
cocos/editor-support/cocostudio/CCActionObject.cpp
samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Liam
c7932b6181
fixed ui anmation crash when stop animation
2013-11-19 00:57:22 +08:00
minggo
1ed8cfee7c
Merge pull request #4297 from liamcindy/develop
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[ci skip]Shielded unusefull log for develop branch
2013-11-18 07:10:40 -08:00
minggo
946fd16adc
Merge pull request #4295 from samuele3hu/developCCS
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[ci skip]hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in
2013-11-17 23:10:01 -08:00
minggo
5c41130083
Merge pull request #4293 from 2youyouo2/develop
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[ci skip]fixed BatchNode's _children is empty, draw will crash
2013-11-17 23:01:32 -08:00
Liam
66443255a6
Shielded unusefull log
2013-11-18 14:20:50 +08:00
samuele3
e6ed691e7c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-18 14:13:05 +08:00
samuele3
5c8d24a11e
hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in
2013-11-18 14:12:07 +08:00
2youyou2
4f2603f69c
fixed BatchNode's _children is empty, draw will crash
2013-11-18 13:23:38 +08:00
CaiWenzhi
2f3e922a98
Fixed crash of reader
2013-11-18 10:19:40 +08:00
minggo
db804891ed
fix some warnings
2013-11-16 20:02:49 +08:00
Ricardo Quesada
7c2ed2743c
Menu + MenuItem
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`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
boyu0
0c309acbe7
fix CCBReader magic bytes compare bug which cause CocosBuilderTest turns black
2013-11-15 15:41:43 +08:00
Huabing.Xu
e14295c404
Merge branch 'develop' into free_instead_of_delete
2013-11-15 09:45:03 +08:00
Huabing.Xu
022b5c7b9a
Merge branch 'develop' into free_instead_of_delete
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# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
fix asynchronize loading bug
[AUTO] : updating submodule reference to latest autogenerated bindings
fixed #3185 support for html5.
fixed bug of widget
fixed bugs of widget
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
Add deprecated functions of class TextureCache
fix warning
set z order after reorder
fixed #3185 replace NULL to nullptr.
add "override"
fixed #3185
Modify code criterion
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
minggo
c594a673fc
Merge pull request #4244 from chengstory/#3185
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[ci skip]fixed #3185
2013-11-14 01:33:26 -08:00
chengstory
6acf422f3b
fixed #3185 support for html5.
2013-11-14 17:03:45 +08:00
Huabing.Xu
bc55d3246b
Merge branch 'develop' into free_instead_of_delete
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# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG[ci skip]
Update AUTHORS [ci skip]
fix bug: cccolor to jsval function has error in jsb
[ci skip]
[ci skip]
[ci skip]
[ci skip]
[ci skip]
C++11: NULL -> nullptr
[ci skip]
Fix: UserDefault::createXMLFile with correct XML definition.
[ci skip]
[ci skip]
[ci skip]
Fix bug: rename const with under line seperator
[AUTO] : updating submodule reference to latest autogenerated bindings
Fix bug: Z fighting on TransitionScenePageTurn
Fixed bugs
Modify reader and fixed bugs
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
CaiWenzhi
ccaa8f7310
Merge branch 'develop' into develop_nutty_code_criterion
2013-11-14 14:31:04 +08:00
chengstory
e9f5e889d6
fixed #3185 replace NULL to nullptr.
2013-11-14 14:05:24 +08:00
chengstory
14d51f9f35
fixed #3185
2013-11-14 13:28:42 +08:00
minggo
5c58a8224c
Merge pull request #4168 from xhcnb/fix_ccb_nodeloader
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[ci skip]Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom p...
2013-11-13 19:46:08 -08:00
CaiWenzhi
611ba9e9f5
Modify code criterion
2013-11-14 11:37:46 +08:00
minggo
f56cf9b8bf
Merge pull request #4222 from HoGarfield/Scale9SpriteLoader
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[ci skip]To set anchor point to 0,0 when created by loader
2013-11-13 19:23:49 -08:00
minggo
84689e0121
Merge pull request #4206 from boyu0/iss2770_fix_warnings
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[ci skip]issue #2770 : fix warnings
2013-11-13 17:57:25 -08:00
minggo
87fd45a6a4
Merge pull request #4226 from nutty898/develop_nutty_addfunctiontoguireader_3
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[ci skip]Develop nutty addfunctiontoguireader 3
2013-11-13 17:51:35 -08:00
minggo
408ab94eba
Merge pull request #4215 from liamcindy/develop
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[ci skip]fixed ui animation play error
2013-11-13 17:47:39 -08:00
CaiWenzhi
3ac054edbd
Fixed bugs
2013-11-13 20:38:18 +08:00
CaiWenzhi
5f68e028b5
Modify reader and fixed bugs
2013-11-13 20:01:57 +08:00
garfield_ho
fbb4d02251
When anchor point is 0,0 , CocosBuilder will not output anchor point param setting request.Although the Scale9Sprite`s anchor point is default to 0, 0, but when calling function "initWithBatchNode", the anchor point will be set to 0.5, 0.5.
2013-11-13 14:38:01 +08:00
boyu0
fb04c9e574
issue #2770 : fix some warning
2013-11-13 11:22:34 +08:00
CaiWenzhi
0665d6c9bc
Merge branch 'develop' into develop_nutty_optimizeguireader_3
2013-11-13 10:19:09 +08:00
CaiWenzhi
03b3d583e8
Modify scenereader
2013-11-13 10:16:16 +08:00
samuele3
062fb85943
issue #2868:Modify cocos2dx_studio.ini to add more auto-binding class
2013-11-13 10:12:44 +08:00
boyu0
15c8c04f3a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings
2013-11-12 18:22:26 +08:00
samuele3
f429c4c632
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-12 17:51:33 +08:00
minggo
8d79e67ecf
Merge pull request #4165 from 2youyouo2/develop
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[ci skip]update armature
2013-11-11 23:57:30 -08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3
482ee5d47f
issue #2868:Add more ccs lua test samples
2013-11-12 15:25:47 +08:00
Liam
f0ca796da1
merge from develop
2013-11-12 11:20:29 +08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
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API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
boyu0
dbafd9af2b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings
2013-11-12 10:07:26 +08:00
boyu0
d75c96443d
issue #2770 : fix some warning
2013-11-11 18:28:59 +08:00
CaiWenzhi
b688e39584
Merge branch 'develop' into develop_nutty_optimizeguireader_3
2013-11-11 18:23:21 +08:00
CaiWenzhi
4f76141c41
optimize guireader
2013-11-11 18:22:14 +08:00
2youyou2
cdae8f51bc
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2013-11-11 17:30:52 +08:00
2youyou2
528c257497
add setUserObject method to CCArmatureAnimation
2013-11-11 17:30:37 +08:00
minggo
1e15071dc7
remove makefiles
2013-11-11 17:29:48 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
Jason Xu
891ddb5018
Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom properties to it, but when you create some nodes with the same custom_class , and they have different custom properties, as they are same class and the share one Loader, so in the loader _customProperties will be wrong.
...
So, I dropped some lines to clear _customProperties before handle an new node.
2013-11-11 15:45:07 +08:00
yinkaile
677cf00355
fix compiler warning
2013-11-11 15:29:24 +08:00
yinkaile
50ab5783d5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-11 15:16:13 +08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
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[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
yinkaile
9f67ea786e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-11 14:57:20 +08:00
yinkaile
0bb8714f86
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2013-11-11 14:53:18 +08:00
yinkaile
5ba1e4ce10
1.remove compiler wornings
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2.change void Bone::removeFromParent(bool recursion); to void Bone::removeFromParent();
2013-11-11 14:50:30 +08:00
boyu0
9b99872067
issue #2770 : fix some warning
2013-11-11 14:11:06 +08:00
minggo
e193311e55
Merge pull request #4161 from boyu0/iss2770_fix_warnings
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[ci skip]issue #2770 : fix warning
2013-11-10 22:10:10 -08:00
2youyou2
0a72c3c1c2
1.when add a skin to last index, applay it's skindata to the previous skindata
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2.Do not retain target when regist frame event and movement event
2013-11-11 13:33:47 +08:00
boyu0
6c1144ee79
issue #2770 : fix some warning
2013-11-11 12:49:38 +08:00
James Chen
a6c85a3906
issue #3137 : Disabling Accelerometer when layer is destroyed.
2013-11-11 10:23:05 +08:00
Ricardo Quesada
5faae4a51e
removes exe bit from text files
2013-11-08 11:30:50 -08:00
Liam
2aaa21255f
fixed cocostudio action can not looping
2013-11-08 14:34:24 +08:00
Huabing.Xu
6f1e98df34
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache
2013-11-08 13:50:22 +08:00
CaiWenzhi
c69163559b
Move some method from helper to reader
2013-11-07 21:26:56 +08:00
Huabing.Xu
99bcca0532
issue #3025 : replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in cocos folder
2013-11-07 19:11:09 +08:00
CaiWenzhi
af5ab02bc7
temp commit
2013-11-07 14:00:51 +08:00
CaiWenzhi
e765eb1e7a
Test commit
2013-11-06 18:30:09 +08:00
CaiWenzhi
7163dd4d76
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-06 18:13:51 +08:00
2youyou2
3ea0d2f12d
change override function
2013-11-06 16:37:30 +08:00
CaiWenzhi
12570b5e8f
temp commit
2013-11-06 16:20:01 +08:00
CaiWenzhi
7a207431cd
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
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Conflicts:
cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
2youyou2
fcf0b1ef5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-06 16:06:37 +08:00
CaiWenzhi
e0aa82da13
Merge master branch to develop branch
2013-11-06 16:04:06 +08:00
2youyou2
efd8f62992
add virtual
2013-11-06 15:40:06 +08:00
2youyou2
12d6bc1722
1. change CCARRAY_FOREACH to range-based loop
2013-11-06 15:25:44 +08:00
2youyou2
f05c1590ae
1.fix particle kCCPositionTypeFree state bug
2013-11-06 11:20:16 +08:00
Ricardo Quesada
84a6aa29cd
Adds more 64-bit fixes
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Replaces more `int` with `long` where it makes sense.
Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
2youyou2
8b86373b08
1.Change to range-based loop
2013-11-05 20:33:29 +08:00
2youyou2
16c23d0ad3
remove CC_PROPERTY and CC_SYNTHESIZE.
2013-11-05 19:53:38 +08:00
2youyou2
3eef64c3b8
1. Change NULL to null
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2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2
b076711b69
fix compile error
2013-11-05 13:42:27 +08:00
2youyou2
25196072f2
1. change color json format
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2. fix tween easing
3. fix CCBone crate bug
2013-11-05 11:57:20 +08:00
Ricardo Quesada
ba7ed6e578
Fixes some compiler warnings
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The warnings are related to:
* 64-to-32-bit conversion
* shadow variables
2013-11-04 16:31:36 -08:00
James Chen
9be8ca3714
[cmake] output lib to root/lib
2013-11-04 21:03:08 +08:00
James Chen
daa91ad413
[CMake] Update library dependency.
2013-11-04 21:03:07 +08:00
James Chen
922924e1ab
TestCpp is ok.
2013-11-04 21:03:07 +08:00
2youyou2
a9054ba14a
1.add method to set collider filter
2013-11-01 14:36:44 +08:00
2youyou2
005d3c0121
1. fix if frame event is at the last frame, it may emit event several times
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2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
Dhilan007
a68d92ff5a
perfect vs-project configuration
2013-10-31 10:51:38 +08:00
yinkaile
80b97be6f4
update develop
2013-10-30 11:34:16 +08:00
yinkaile
8fa8b9f844
update develop
2013-10-30 09:41:40 +08:00
yinkaile
2d3df69982
fix add display
2013-10-29 16:57:06 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
cfaef2a01a
Adding onEnterHook, onXXXHook for Node.
2013-10-25 10:53:45 +08:00
minggo
d07d054a01
issue #2905:ndk-r8e build ok now
2013-10-23 17:44:20 +08:00
minggo
abcf8f268d
fix conflicts
2013-10-22 18:36:13 +08:00
minggo
6a664d480a
issue #2905:samples build ok on linux
2013-10-22 18:01:56 +08:00
garfield_ho
0002815acb
Modify the sequenceCompleted method in CCBAnimationManager,So it can set the next sequence in callback
2013-10-22 15:56:35 +08:00
James Chen
74b514c299
Merge pull request #3979 from HoGarfield/AutoPlay-Animation
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closed #3033 : CCBReader can't play sequence automatically in JSB.
2013-10-22 00:30:47 -07:00
Dhilan007
232f0d598b
issues #2905:add new vs project
2013-10-21 22:21:11 +08:00
garfield_ho
464d1598d2
fixed bug of CCBReader that can not autoplaySequence
2013-10-19 16:48:57 +08:00
minggo
63c13d8eaa
issue #2905:simplify Android.mk dependence
2013-10-18 14:18:36 +08:00
minggo
e50f9fc43b
issue #2905 : jsbinding samples and lua binding samples build ok on android
2013-10-17 15:04:30 +08:00
minggo
91eada6c1e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2905-adjust_folder
2013-10-16 16:50:46 +08:00
minggo
8f7a489a4d
issue #2905:make cocostudio and gui flat
2013-10-16 16:48:39 +08:00
James Chen
6fba0dd5db
issue #2905 : [iOS Mac] TestJavascript works now.
2013-10-16 15:43:59 +08:00
James Chen
7dc8aeb156
issue #2905 : Updating include path for 'cocostudio' module, adding 'cocostudio' prefix.
2013-10-16 11:19:01 +08:00
minggo
6fc2be62f5
issue #2905 : testcpp bild ok on Android
2013-10-15 18:00:03 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00