Ricardo Quesada
012f1020ca
GLProgramState fixes
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It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
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issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
andyque
9d7d06a1f8
issue #5047 , refactor UIVideoPlayer
2014-05-12 11:35:57 +08:00
andyque
4f3c128c4f
issue #5057 , refator UITextField
2014-05-12 11:29:22 +08:00
andyque
eeaf48d3e5
issue #5047 , refactor UISlider
2014-05-12 11:17:06 +08:00
andyque
74ac5d1d5a
issue #5057 , refactor UIScrollView
2014-05-12 11:08:10 +08:00
andyque
77a463bac3
issue #5057 , refactor UIPageView
2014-05-12 10:31:52 +08:00
andyque
7f15a14d55
issue #5057 , refactor LoadingBar
2014-05-12 10:12:22 +08:00
andyque
43eb75fb1a
issue #5057 , refactor Listview
2014-05-12 09:51:23 +08:00
James Chen
4d275f91d0
issue #4660 : Updates utf unit test, use c memcmp and run 10000 times
2014-05-11 11:24:32 +08:00
James Chen
945ad2eb04
issue #4660 : Adds utf8/16 conversion unit test
2014-05-10 21:52:19 +08:00
Ricardo Quesada
006fe7eb94
Merge pull request #6667 from super626/improved_glprogram
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remove unused shadertest
2014-05-09 21:42:01 -07:00
Ricardo Quesada
4d579892b1
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
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V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu
ba63befa5e
roll back target=android-10
2014-05-09 21:36:35 -07:00
yangxiao
cb3bd52d9a
remove unused shadertest
2014-05-09 21:34:59 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
1a0ab4bf92
10 tests
2014-05-09 20:51:46 -07:00
Huabing.Xu
e84d96234b
add two shaderTest case for Trace
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comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada
4a49668940
plist are not executable files
2014-05-09 20:11:36 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
yangxiao
1be6ba961c
Merge branch 'newcode' into improved_glprogram
2014-05-09 16:05:42 -07:00
yangxiao
877d8dd771
android works!!
2014-05-09 15:59:49 -07:00
Ricardo Quesada
47f6f8871f
compiles on windows
2014-05-09 14:43:20 -07:00
Trace
4c4a974287
use STRINGGIFY(A) instead R""
2014-05-09 12:03:09 -07:00
Trace
4bcdccd302
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 12:01:18 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Trace
0b8aed3536
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 11:51:00 -07:00
Huabing.Xu
168ff78e18
add test case for y flipped coord
2014-05-09 11:49:51 -07:00
Trace
88f1d8ac4e
Add ShaderTest sample and shader code
2014-05-09 11:48:11 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque
e1fe26543d
issue #5057 , refactor & remove deprecated warnings
2014-05-09 18:37:22 +08:00
andyque
264769f814
issue #5057 , refactor LinearGravity
2014-05-09 17:54:25 +08:00
andyque
09a53e7b03
issue #5057 , refactor BackGroundColorType
2014-05-09 17:05:36 +08:00
andyque
e8e0d007bd
issue #5057 , refactor LayoutType
2014-05-09 16:49:00 +08:00
andyque
451b7a1b6b
issue #5057 , refactor UICheckBox event callback
2014-05-09 16:04:55 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
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Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque
57ce0ee2cf
issue #5057 , refactor addTouchEventListener to std::function<>
2014-05-09 14:30:39 +08:00
andyque
7d1cb7af47
issue #5057 , refactor UILoadingBarTest
2014-05-09 11:52:51 +08:00
Dhilan007
06f264e87d
rename VideoWidget to VideoPlayer.
2014-05-09 11:30:07 +08:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
2e669c1d28
GLProgram::create() returns a linked GLProgram
2014-05-08 16:04:59 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
8f2ba467ff
Yeahhhhhh
...
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dale Stammen
eea1ba6946
added missing files to projects
2014-05-08 10:11:42 -07:00
James Chen
59e1fc39b3
Merge pull request #6638 from Dhilan007/v3_video
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fixed compilation fails on android.
2014-05-08 21:43:21 +08:00
Dhilan007
24452cada1
fixed compilation fails on android.
2014-05-08 21:39:53 +08:00
James Chen
0ed33cacf4
Adds vcxproj.user, win32 app run by VS2012 needs the 'Debug Path' which
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was set in '.user' file
2014-05-08 21:19:54 +08:00