Commit Graph

16 Commits

Author SHA1 Message Date
sunzhuoshi 9a9cb02405 Added CocsDenshion lua support and tested with HelloLua on iOS
The test music and sound effect come from "tests" project
2011-08-16 23:56:41 +08:00
minggo c6cb8f4980 make HelloLua work ok on win32 2011-08-15 16:23:23 +08:00
minggo 6892787afa fixed #653: add CCScheduler::unscheduleScriptFunc() 2011-08-03 14:15:35 +08:00
minggo 792204e908 fixed #645: update pkg file to v1.0.1 2011-08-02 16:21:23 +08:00
minggo 914706735f update LuaCocos2d.cpp and pkg files 2011-07-18 17:04:15 +08:00
minggo d97fcbf752 fixed #612: export some CCNode methods to lua 2011-07-18 10:28:25 +08:00
minggo a3e9679578 fixed #611: add some functions for lua 2011-07-18 10:18:36 +08:00
RongHong 9328991cbd to update lua support 2011-07-12 15:18:14 +08:00
RongHong 41049ec0be Merge https://github.com/flyingpacer/cocos2d-x 2011-07-11 14:02:34 +08:00
RongHong 30166ad023 to commit the rest pkg files 2011-07-11 14:00:55 +08:00
unknown 54242d709e commit some pkg files 2011-07-08 22:32:54 +08:00
RongHong 1a869e7c3a to commit some pkg files 2011-07-08 18:31:02 +08:00
minggo 39a3b715cd fixed #589 2011-07-08 15:28:13 +08:00
Walzer e606027b59 fixed #528, Lua can get the CCTouch array in callback function; Add CCNode parent for CCLayer in LuaCocos2d.cpp, HelloLua can move the farm layer now. 2011-06-24 21:03:33 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00
minggo 9c49e27bf1 add extensions & tools directory 2011-06-14 14:31:25 +08:00