dualface
c8753f72ef
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:48:27 +08:00
James Chen
34eb3a88c2
Commented JS_SetGCZeal.
2012-12-04 17:23:08 +08:00
minggo
4e7fca3185
merge dualface's pull request for fixing CCLayer script support and fix error for js-binding
2012-12-04 10:52:49 +08:00
James Chen
7c074d4ced
issue #1550 : fixed a memory leak in jsbinding.
2012-12-03 22:17:53 +08:00
James Chen
e3615e2fb1
fixed #1586 : Invoking removeAllRoots in ScriptingCore destructor to avoid crash when app exits.
2012-12-01 11:41:50 +08:00
James Chen
36bc0ab0bb
Invoking JS_SetGCZeal only when the macros DEBUG and JS_GC_ZEAL is defined.
2012-12-01 11:41:50 +08:00
James Chen
07661a1e21
issue #1581 : Added jsb_set_reserved_slot and jsb_get_reserved_slot,
2012-11-30 22:00:30 +08:00
James Chen
15d02e4db8
Merge branch 'iss1581-fix-jsbinding-bugs' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
...
Conflicts:
scripting/javascript/bindings/cocos2d_specifics.cpp
2012-11-30 21:43:44 +08:00
James Chen
96e2707f39
issue #1583 : Added jsvals_variadic_to_ccarray function.
2012-11-30 21:12:14 +08:00
James Chen
a814066601
issue #1581 : JSBinding bug fixes.
...
Some fixes of JSBinding codes:
[1] Check whether the proxy was already added in JS_NEW_PROXY
[2] In struct schedFunc_proxy_t, JSScheduleWrapper* --> CCArray*
Reason: One js function may correspond to many targets. To debug this, you could refer to JSScheduleWrapper::dump function. It will prove that i'm right. :)
[3] In ScriptingCore::cleanupSchedulesAndActions function, we must invoke unschedule for all targets and remove the proxy both in _schedFunc_target_ht and _schedTarget_native_ht, otherwise the hash tables will grow bigger and bigger, so I added a new function JSScheduleWrapper::removeAllTargetsForNatiaveNode to make this things easier.
[4] To easily find out the bugs of binding codes, I add JS_SetGCZeal in ScriptingCore::createGlobalContext, it only works in DEBUG mode.
[5] In js_cocos2dx_CCNode_getChildren, we should add the generated array to root to avoid gc happen when invoking JS_SetElement.
[6] The JSCallFuncWrapper isn't needed since an action will be run by a cc.Node and it will be released at the CCNode::cleanup.
[7] Some improvements of JSScheduleWrapper class.
[8] Added a new function JSScheduleWrapper::setTarget, it's for js_CCNode_unschedule to find out which target need to be unscheduled.
[9] Commented JS_SetReservedSlot in js_CCNode_scheduleOnce and js_CCNode_schedule.
Reason:
For js_CCNode_scheduleOnce: Don't add the callback function to the reserved slot of this js object.Since the class of js object may be inherited from cocos class(e.g. cc.Sprite). The subclass will not contain reserved slots. It will crash if invoking this.
For js_CCNode_schedule: Don't add js callback function to the reserved slot of scheduler js object. Since the scheduler is an object always rooted.
So the callback function might not be released when gc comes.I looked inside the implementation of cc.Node.schedule, and it doesn't use JS_SetReservedSlot there.
2012-11-28 22:04:55 +08:00
James Chen
7c1e860d78
issue #1573 : Added CocosDragonJS. Made it compiled ok on iOS,android and win32.
2012-11-23 15:09:03 +08:00
James Chen
692d16f296
Minor fix in ScriptingCore::log.
2012-11-22 17:34:58 +08:00
James Chen
89a51433b8
issue #1564 : Make TestJavascript works on windows.
2012-11-22 10:24:26 +08:00
Rolando Abarca
d9baa8a24d
fixes merge conflict
2012-11-19 11:23:08 -08:00
Rolando Abarca
ac539667f4
Merge remote-tracking branch 'origin/gles20' into gles20
...
Conflicts:
scripting/javascript/bindings/ScriptingCore.cpp
scripting/javascript/bindings/js_bindings_chipmunk_manual.cpp
2012-11-16 09:44:34 -08:00
James Chen
34f359384c
issue #1530 : Minor fixes in ScriptingCore.cpp, js_bindings_chipmunk_auto_classes.cpp and js_bindings_chipmunk_funcitons.cpp.
2012-11-16 15:58:20 +08:00
Rohan Kuruvilla
6d59009953
Adding executeAccelerometerEvent for to CCScriptSupport and ScriptingCore
2012-11-16 15:56:29 +08:00
Rohan Kuruvilla
66f85468e5
Adding JS conversion of CCDictionary objects, also modified CCArray conversion
2012-11-16 15:56:27 +08:00
Rohan Kuruvilla
672bed3ed0
Updating bindings for ONE_BY_ONE touch handling
2012-11-16 15:56:27 +08:00
Rolando Abarca
6e9d2e808c
improved debugger
2012-11-15 11:14:57 -08:00
Rolando Abarca
c9df076378
new JSStringWrapper
2012-11-15 11:14:37 -08:00
Rolando Abarca
b894524ed0
removing some warnings
2012-11-15 11:13:21 -08:00
James Chen
449c719d96
issue #1549 : Added "ccdictionary_to_jsval" function, now TMXOrthoObjectsTest and TMXIsoObjectsTest don't crash.
2012-11-06 16:11:45 +08:00
James Chen
21e4f80fbd
Added "executeAccelerometerEvent" for CCScriptEngineProtocol class. Exported Accelerometer event to JS.
2012-11-06 14:18:13 +08:00
Rohan Kuruvilla
b3c6f1a2e1
Adding bindings for CCBReader and other improvements.
...
1. Added additional CCBReader bindings, including callback support for animationCompleted
2. Improved design for JS CallbackWrappers
3. Added bindings for pDistance
4. Updating cocos2dx.ini
2012-11-01 15:34:23 +08:00
James Chen
bdbb70bea5
Merge branch 'gles20' of https://github.com/funkaster/cocos2d-x into js-surith-gnu
2012-10-31 10:04:35 +08:00
James Chen
1ede7b6434
Modifying action/schedules cleanup, ignoring libjs_static.a of debugging version.
2012-10-29 15:10:13 +08:00
Rohan Kuruvilla
c24acd4733
Changing ScriptingCore flow of execution of targetted Touch events
2012-10-29 15:06:34 +08:00
Rohan Kuruvilla
7ede1373f7
Adding function to cleanup actions and schedule to ScriptingCore
2012-10-29 15:06:10 +08:00
Rolando Abarca
463ae31180
upgrades to new spidermonkey API
...
FF beta - this fixes the auto-compartment issue
2012-10-24 11:14:15 -07:00
Rolando Abarca
003f6e4cf3
fixes ScriptingCore for FF 16 API
2012-10-19 09:54:21 -07:00
James Chen
871541ac6b
Updated one comment.
2012-10-19 15:03:10 +08:00
James Chen
e5096ce091
Made TestJavascript and MoonWarriors work ok on android after merging Rolando's commit.
2012-10-19 15:01:05 +08:00
James Chen
1a373f70ff
issue #1517 : Upgrading js engine to FF 16.0.1 for IOS.
2012-10-19 13:41:03 +08:00
James Chen
de3376b43f
issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1
2012-10-19 11:15:23 +08:00
Rolando Abarca
b0f02a0773
updates on the js front
2012-10-18 17:44:41 -07:00
Rohan Kuruvilla
eafd6ebf08
Fixing restart of context to not leak memory
2012-10-11 18:48:37 -07:00
Rohan Kuruvilla
0c1c5a432d
Adding support to pass array of CCPoints from JS
2012-10-11 18:44:46 -07:00
James Chen
9f93b609e8
issue #1469 : Added cc.config for js-bindings.
2012-10-10 15:24:20 +08:00
Rohan Kuruvilla
12292afee6
Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini
2012-10-09 15:03:14 -07:00
James Chen
426915dd4a
fixed some compilation error for win32 platform.
2012-09-24 11:05:15 +08:00
minggo
29fad4d570
Merge branch 'gles20-android-refactoring' of https://github.com/nicolasgramlich/cocos2d-x into merge_nicolas
2012-09-21 11:05:31 +08:00
Rohan Kuruvilla
9e1e64509b
Copying changes previously made into cxx-generator/targets/spidermonkey/common
...
1. Fixed memory leak while removing proxy objects
2. Fixed JS Context restart
3. Added JS conversion for CCArray
4. Updated generated bindings with some more classes
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla
dde8d50d15
Adding member function executeFunctionWithOwner to ScriptingCore
2012-09-20 14:45:35 -07:00
Nicolas Gramlich
c2a62875cf
Added ANDROID_SCRIPTINGCORE_LOAD_SCRIPTS_FROM_EXTERNAL_ASSET_DIRECTORY flag, that allows to load from external assets directory instead of from internal apk assets directory.
2012-09-13 11:13:02 -07:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
James Chen
708be4e474
Remove 'readFileInMemory' to make it compile ok on win32, initialized the member variables for ScriptingCore class.
2012-08-29 14:49:03 -07:00
folecr
3c11684bf7
Remove commented code
2012-08-28 17:56:01 -07:00
folecr
6c604f02d3
Fix typo and add logs
2012-08-28 17:44:01 -07:00
James Chen
71b147ce2f
Use CCFileUtils and CCString to load file contents
2012-08-28 17:43:59 -07:00
James Chen
60dae250f2
Use CCLOG to implement js_log
2012-08-28 17:43:59 -07:00
Rohan Kuruvilla
6c8d2ea75b
Fixing GC crash issue. Forcing the GC from Javascript at any time, doesn't crash the app
...
Fixing GC crash issue. Bug in bind_menu_item. There is no more problem with GC, including force_GC
Updating generated bindings to remove std::string scoping bug
2012-08-28 17:29:25 -07:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
Rohan Kuruvilla
ccd5e0a066
Adding cxx-generator/target/common/* files and generated bindings for cocos2d-x.
2012-08-27 10:02:19 -07:00
folecr
51708123a1
remove scripting/javascript/bindings
2012-08-27 10:01:21 -07:00
Donald Alan Morrison
2b4bab18af
Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
...
'false' (performance warning).
2012-08-24 09:00:57 -07:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00