Commit Graph

168 Commits

Author SHA1 Message Date
DelinWorks c54b142e58 Fix indentations. 2022-06-06 19:23:11 +03:00
DelinWorks 4ab0fbd62d Fix rectangular torus stretched dimensions. 2022-06-02 22:26:26 +03:00
DelinWorks fcbd50daa8 Add ability to clear emission shapes. 2022-06-02 19:29:19 +03:00
DelinWorks 2ccd401555 Add emission shapes support. 2022-06-02 19:26:02 +03:00
DelinWorks 1640b1bbfa Oops [skip ci] 2022-05-29 08:21:08 +03:00
DelinWorks d3d30711f5 Optimize code. 2022-05-29 08:13:22 +03:00
DelinWorks b822680e3a Improve performance. 2022-05-28 20:36:04 +03:00
DelinWorks 5a74146e18 Fix HSV Blending bug. 2022-05-28 20:34:19 +03:00
DelinWorks 2e8370f61c Remove useless `_isHSV` 2022-05-27 14:08:25 +03:00
DelinWorks 5d360a61bc Improve allocation safety. 2022-05-27 13:36:38 +03:00
DelinWorks eda8c1376f Make scale in smooth 😋 2022-05-27 00:29:53 +03:00
DelinWorks 298a73c746 Add spawn scale in feature. 2022-05-26 22:53:19 +03:00
DelinWorks 6fe2541992 Put loops inside ifs statements not the opposite 🤡 2022-05-26 21:34:15 +03:00
DelinWorks 83655d2798 Add spawn fade in feature. 2022-05-26 19:59:48 +03:00
DelinWorks caa1b7594e Fix texture atlas index unintended increment bug. [skip ci] 2022-05-26 16:53:26 +03:00
DelinWorks 67098c979c Conserve memory allocations & Improve animation system.
Use memory when we need it 😠
2022-05-26 15:56:56 +03:00
DelinWorks 7599aa29b1 Add HSV support and remove frame compensation. 2022-05-26 14:00:33 +03:00
DelinWorks f0d650c6ef Revert "Revert stashed changes temporarily."
This reverts commit c3ca96bcbc.
2022-05-25 10:46:54 +03:00
DelinWorks c3ca96bcbc Revert stashed changes temporarily. 2022-05-25 10:20:35 +03:00
DelinWorks 30f7decf25 Improve code and add frame animation independence and null indices. 2022-05-24 11:26:53 +03:00
DelinWorks ab3854f51a Improve code and add stutter compensation. 2022-05-24 09:42:27 +03:00
DelinWorks 3c3069b4fc Stop annoying me visual studio 😠 ur not helping 2022-05-24 08:58:49 +03:00
DelinWorks 9a175cb49b Add fixed FPS function for particle system.
Useful for low-end devices.
2022-05-24 00:49:17 +03:00
DelinWorks 27eecf1857 Improve code and add useful functions.
Renamed some variables and functions correctly, added the ability to simulate particles and give them a true random look.
2022-05-24 00:46:38 +03:00
DelinWorks 355eee6aac Fix particle bursts when using manual emissions. 2022-05-23 18:35:36 +03:00
DelinWorks 6e1d48835e Improve particle RNG and add useful functions
Replaced M11 RNG with KISS RNG which is better and fixes a problem with particle strafing, added the ability to pause the entire particle system (useful for pause menus) and ability to control particle system time speed multiplier 💪🥶
2022-05-23 16:04:09 +03:00
DelinWorks 3dff79f416 Separate quad animation loop from color loop
This improves cache hit rate which in turn increases performance 🥶
Of course that's viable when you're using pure memory pointer arrays that use simple POD-like data types.
2022-05-23 11:32:54 +03:00
DelinWorks 09fa4da845 Improve loops using std::fill_n() [skip ci] 2022-05-23 11:11:55 +03:00
DelinWorks ba5eb463cc Recheck code and improve it (No CI I trust it 🥶) [skip ci] 2022-05-22 20:51:56 +03:00
Turky Mohammed c006fd51c0
Update core/2d/CCParticleSystem.cpp
Co-authored-by: 一线灵 <halx99@live.com>
2022-05-22 17:51:42 +03:00
Turky Mohammed 13ebf7460f
Update core/2d/CCParticleSystem.cpp
Co-authored-by: 一线灵 <halx99@live.com>
2022-05-22 17:42:54 +03:00
DelinWorks 35f0368fe0 Use const reference vectors 😮 2022-05-22 17:38:43 +03:00
DelinWorks 16fe6d7963 Reimplement atlas animation system
Reimplement atlas animations with an easier workflow and make it work with the new animation descriptor system 😍🥶🥳
2022-05-22 15:58:36 +03:00
DelinWorks a3b7217ec0 Add emitter animation random picking 2022-05-22 12:13:17 +03:00
DelinWorks 3d666712cd Update CCParticleSystem.cpp 2022-05-22 10:09:13 +03:00
DelinWorks 4a0624a9ed Macros and random functions are pain... 2022-05-21 20:23:19 +03:00
DelinWorks 30003499bd Fix Other Platforms Compilations 2022-05-21 17:57:21 +03:00
DelinWorks 1b45bba085 Fix Other Platforms Compilations
Somehow not including `2d/CCSpriteFrame.h` makes the other platforms fail to compile but not windows :o
2022-05-21 17:47:44 +03:00
DelinWorks ef404fed8c Add TODO 2022-05-21 16:56:56 +03:00
DelinWorks f18da9f6e4 Fix #include
Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks c9ff24e830 Add sprite frame and animation descriptors support 2022-05-21 16:48:46 +03:00
DelinWorks 6ca5481edf Correct function naming 2022-05-20 01:45:55 +03:00
DelinWorks 49df4d727d Update 2022-05-20 01:15:39 +03:00
halx99 f9ad35af3b Delete unused code 2022-05-18 10:29:29 +08:00
halx99 e4089b4ec8 Don't include freetype internal header 2022-05-14 15:16:39 +08:00
halx99 30a164c31a Improvements and bug fixes
Improve ResizableBufferAdapter style

    Improve extesnion adxelua

    Improve code quality

    Fix lua-tests BillBoardTest

    Sync texture pixel format enum values for adxelua

    Fix luaval_to_vec2 parameter location

    Improve windows workflow

    Improve cmake scripts

    Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
Turky Mohammed f8b7f20e96
Update core/2d/CCMotionStreak.cpp [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
2022-05-04 10:00:38 +03:00
Turky Mohammed 6be3ac3d50
Update CCMotionStreak.cpp 2022-05-04 09:26:54 +03:00
DelinWorks edf0f5632e Update CCMotionStreak.cpp 2022-05-03 20:54:44 +03:00
DelinWorks 646f04f1c9 Update CCMotionStreak.cpp 2022-05-03 20:14:12 +03:00
DelinWorks d042af2d99 Update CCMotionStreak.cpp 2022-05-03 20:10:26 +03:00
DelinWorks 1cf7440ca0 Update CCMotionStreak.cpp 2022-05-03 20:01:12 +03:00
Turky Mohammed ad789839ef
[Fix] Camera masking bug deep child nesting (#623)
Co-authored-by: 一线灵 <halx99@live.com>
2022-04-27 16:23:57 +08:00
halx99 ef56d0d335 Update copyright notices 2022-04-25 19:15:46 +08:00
Turky Mohammed 04f7cd1295
[Fix] Node Camera Masking Design Flaw (#621)
* Update CCNode.cpp

* Add a separate method for assigning mask to children

* Update CCNode.cpp

* Tidy Up Stuff
2022-04-25 09:37:41 +08:00
halx99 36fa5ad84e Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
halx99 64e678c84a Remove unnecessary parameter 2022-02-06 13:06:49 +08:00
halx99 722b6af026 [Android][freetype] Change streamingParsingEnabled to true
Add noCompress config to build.gradle for all templates & tests project

Exists project, please add follow config

android {

// Other configs
// ...

// noCompress config
aaptOptions {
   noCompress 'mp3','ogg','wav','mp4','ttf','ttc'
}

}
2022-01-29 14:54:32 +08:00
halx99 2a6e749ad4 Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
halx99 a6a38679c1 Update uthash to 2.3.0 and move to thirdparty 2022-01-04 11:18:44 +08:00
Delin 4d56ed2948
Update CCLabelTextFormatter.cpp 2022-01-03 08:57:40 +03:00
Delin dde46fd5ee
Update CCLabel.cpp 2022-01-03 08:56:25 +03:00
Delin 2da2cad6ad
Update CCLabel.h 2022-01-03 08:55:52 +03:00
Delin a99a842bac
Update CCLabel.cpp 2022-01-03 08:39:18 +03:00
Delin e4bc205e0f
Update CCLabel.cpp 2022-01-03 08:33:00 +03:00
Delin c443b5e466
Update CCLabel.cpp 2022-01-03 08:20:34 +03:00
halx99 7110de393a Fix TTFconfig construct with nullable customGlyphCollection 2022-01-01 21:21:34 +08:00
halx99 e534dd66c0 Rename core folder name 2021-12-31 14:39:08 +08:00