Commit Graph

175 Commits

Author SHA1 Message Date
Ricardo Quesada adaa72fbb4 Adds const to getters
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen 3fa5c776b8 issue #2359: Using PositionColor shader when texture is NULL in Sprite.
TODO: PostionTextureColor shader should support empty texture.
2013-07-03 23:34:45 +08:00
James Chen 501afdd2e3 closed #2359: Sprite will become white block when using CCControlSwitch.
setShaderProgram should not be in Sprite::setTexture since setTexture is not related to shader.
2013-07-03 16:16:30 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
James Chen 2fae3db792 Minor fix for CCSprite::draw(), checking whether texture is valid, if it's invalid, don't set the attribute for it. 2013-06-08 11:10:39 +08:00
James Chen 1a5e9f3717 Fixing a bug that display is wrong when setting setTexture(NULL) for CCSprite. 2013-06-06 15:02:57 +08:00
James Gregory 29cfe512a3 Remove debug print statement 2013-05-06 21:29:44 -07:00
James Gregory f386272486 Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite. 2013-05-06 21:29:43 -07:00
James Gregory 872df86f84 Remove debug print statement 2013-05-06 20:59:48 -07:00
James Gregory d52aa420e8 Switch to slot-based GL buffer loading code for CCSprite. 2013-05-06 20:59:47 -07:00
James Gregory 089a47d937 Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite. 2013-05-06 20:58:45 -07:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo 94076a5b9c issue #1686:synchronize CCSprite.cpp 2013-02-27 15:30:49 +08:00
walzer c9c227873f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2013-01-14 17:07:07 +08:00
walzer 1ab552b482 Add a sample doxygen sample in CCSprite.h and CCProtocol.h 2013-01-14 16:54:20 +08:00
James Chen 6733f786a5 fixed #1649: Reverted some invokings of function that returns const reference. 2013-01-14 16:06:18 +08:00
James Chen 6565fa92cc fixed #1649: Changed return type to const reference for member variable access. 2013-01-14 15:51:53 +08:00
minggo a75f8b7e7a fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo a4a53df159 issue #1555:build ok on android 2012-11-16 14:23:14 +08:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
James Chen 833b5b1be8 Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
Conflicts:
	cocos2dx/base_nodes/CCNode.cpp
	cocos2dx/sprite_nodes/CCSprite.cpp
	samples/TestCpp/Classes/TouchesTest/Ball.cpp
	samples/TestCpp/Classes/VisibleRect.cpp
	samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
James Chen 9f6d263c15 fixed #1531: The CCSprite::updateTransform() function needs to inherited from a base function on the CCNode. 2012-10-30 10:24:28 +08:00
Mat Hopwood 2b265929e2 Marmalade Sample data removed and merged changes
* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
Mat Hopwood 24115675b0 Marmalade Cocos2d-x Main Repo Changes
These are changes to the main Cocos2d-x repo that Marmalade would like
to request for inclusion in the main repo
2012-10-19 16:38:58 +01:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
YuLei 39b019b2cb [Mac] fix CC_ASSERT error
[Mac] add CC_DISABLE_ASSERT check

[cocos2d-x] CCSprite::createWithSpriteFrame() check pSpriteFrame
2012-09-04 11:16:59 +08:00
Rolando Abarca a114502929 removes OBJECT_TYPE thing 2012-08-27 08:43:38 -07:00
Rolando Abarca 4e640ecb35 uses new ADD_OBJECT_TYPE macro 2012-08-27 08:43:37 -07:00
minggo 2a9d29ba21 fixed #1440:convert offert point to pixel 2012-08-22 14:29:23 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen 7fe3f7357e issue #1324: Reverted old interfaces. 2012-06-14 17:18:05 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
James Chen c5cf23c859 issue #1310: First commit since sync to rc2. 2012-06-08 14:11:48 +08:00
Nicolas Gramlich 67d9b8ea25 Minor changes. 2012-06-01 15:11:42 -07:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen 88951bfeec fixed #1165: Close retinaDisplay for HelloWorld by default. Removed ENABLE_ALL_SHADER macro. Fixed some issues in CCSprite.cpp. 2012-04-16 12:00:35 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu 247bf08d98 fixed content size issue for retina 2012-04-11 19:27:34 +08:00
James Chen df58a09255 Update:
1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen d7aed75942 issue #1056: Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode. 2012-03-29 14:30:13 +08:00
James Chen 56d5c496e9 issue #1056: Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject. 2012-03-29 11:25:08 +08:00
James Chen 7d04254855 issue #1056: Updated some files. 2012-03-26 22:37:09 +08:00
James Chen 0f5efaffd2 issue #1056: Check bugs of SpriteTest. 2012-03-26 18:44:28 +08:00
James Chen 9c9230a43f #issue #1056: Updated SpriteTest. 2012-03-23 17:31:28 +08:00
James Chen 2ac2da9c97 issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
dumganhar d61f87ba92 modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void) 2012-01-09 23:21:31 +08:00
dumganhar a773e4fb96 move SelectorProtocol to CCObject 2012-01-08 21:03:16 +08:00
minggo cdc842051f issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Walzer ab7db20809 Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform 2011-11-26 17:20:12 +08:00
minggo 2c14402107 fixed #776: merge pull request and remove unneeded codes 2011-10-28 09:46:19 +08:00
laschweinski 04633242ba fix a bug in audio player 2011-10-22 19:10:50 +08:00
minggo a411f4877c fixed #698:Not invoke init() in the construction of CCSprite 2011-08-29 11:00:31 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo 09dc164fff issue #645: update to v1.0.1 2011-08-02 15:45:27 +08:00
natural-law d6221cfa36 Use the setter to set the value of m_tAnchorPoint. 2011-08-02 11:02:02 +08:00
minggo d48c3fdfb1 upgrade to 1.0.0-final 07-11 2011-07-12 11:20:41 +08:00
natural-law 810cf3f8c3 fixed #591 2011-07-08 15:02:46 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
liswei 1591c7edc8 fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
natural-law 5d2ac1fc0c fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren. 2011-04-21 14:46:15 +08:00
yangws 0efeaa6696 fixed #420 deal with ccsprite init failed case in CCSprite.cpp. 2011-03-31 14:56:49 +08:00
walzer 81fa070125 fixed #418, add copyright of original authors, merge Bin's commit 2011-03-19 14:45:51 +08:00
minggo 89db0334a3 revert the modification of CCNode_mobile.cpp and CCSprite.cpp 2011-03-15 10:27:16 +08:00
minggo 4b61e713e5 Merge branch 'dev' of https://github.com/yangws/cocos2d-x into yangws-dev 2011-03-15 10:20:56 +08:00
yangws 1e67709e34 fixed #392 CC_SPRITE_DEBUG_DRAW OK. 2011-03-12 15:20:26 +08:00
natural-law dd675f8cf1 [wophone]Resolve the memory leak of CCAccelerometer. 2011-03-11 17:41:19 +08:00
natural-law 6d028007c2 Fix the bug of CCAnimationCache and CCSpriteFrame.Run SpriteTest successful. 2011-03-11 17:00:10 +08:00
minggo b5a99f90df issue #375: rename file names and object names 2011-03-07 17:11:57 +08:00
natural-law 0d2d746aec Fix bugs.Run tests in cocos2d-uphone successful. 2011-01-05 17:01:08 +08:00
minggo 4cd3e59e2b fixed #278 2010-12-27 10:26:56 +08:00
Walzer 0b8d5c96f7 fixed #263, compilation error while enableing CC_SPRITE_DEBUG_DRAW 2010-12-16 22:37:15 +08:00
Walzer 5babcbca6b fixed #248, crashed in CCSprite::setDisplayFrame 2010-12-10 10:31:14 +08:00
Walzer 820c2f0714 issue #211 cocos2d-x back to cocos2dx 2010-11-18 15:01:42 +00:00
Walzer b4328354af issue #211 cocos2dx -> cocos2d-x 2010-11-18 14:07:17 +00:00
Walzer 916b620259 fixed #201 when load image fails, it will jump a MessageBox now, and return a transparent sprite 2010-11-12 07:55:28 +00:00
yangws cf0a2c5665 add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
Ming 19b6f1a235 2010-10-08 01:57:07 +00:00
Ming 12d6df9717 issue #154 2010-09-24 10:10:32 +00:00
natural-law 5af16c3282 issue #144
Clear memory leaks of the test_uphone project
2010-09-17 06:51:34 +00:00
natural-law ae1439812a issue #139
Debug
2010-09-13 06:12:50 +00:00
Walzer b2d950743b issue 136, use NSDictionary in CCSpriteFrameCache 2010-09-10 06:08:25 +00:00
natural-law 2997a74699 issue #135
Add SpriteTest code
2010-09-09 02:17:38 +00:00