Ricardo Quesada
adaa72fbb4
Adds const to getters
...
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen
3fa5c776b8
issue #2359 : Using PositionColor shader when texture is NULL in Sprite.
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TODO: PostionTextureColor shader should support empty texture.
2013-07-03 23:34:45 +08:00
James Chen
501afdd2e3
closed #2359 : Sprite will become white block when using CCControlSwitch.
...
setShaderProgram should not be in Sprite::setTexture since setTexture is not related to shader.
2013-07-03 16:16:30 +08:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
2fae3db792
Minor fix for CCSprite::draw(), checking whether texture is valid, if it's invalid, don't set the attribute for it.
2013-06-08 11:10:39 +08:00
James Chen
1a5e9f3717
Fixing a bug that display is wrong when setting setTexture(NULL) for CCSprite.
2013-06-06 15:02:57 +08:00
James Gregory
29cfe512a3
Remove debug print statement
2013-05-06 21:29:44 -07:00
James Gregory
f386272486
Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite.
2013-05-06 21:29:43 -07:00
James Gregory
872df86f84
Remove debug print statement
2013-05-06 20:59:48 -07:00
James Gregory
d52aa420e8
Switch to slot-based GL buffer loading code for CCSprite.
2013-05-06 20:59:47 -07:00
James Gregory
089a47d937
Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite.
2013-05-06 20:58:45 -07:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo
94076a5b9c
issue #1686:synchronize CCSprite.cpp
2013-02-27 15:30:49 +08:00
walzer
c9c227873f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2013-01-14 17:07:07 +08:00
walzer
1ab552b482
Add a sample doxygen sample in CCSprite.h and CCProtocol.h
2013-01-14 16:54:20 +08:00
James Chen
6733f786a5
fixed #1649 : Reverted some invokings of function that returns const reference.
2013-01-14 16:06:18 +08:00
James Chen
6565fa92cc
fixed #1649 : Changed return type to const reference for member variable access.
2013-01-14 15:51:53 +08:00
minggo
a75f8b7e7a
fixed #1593:remove all deprecated methods expect CCBAnimationManager
2012-12-06 18:51:33 +08:00
James Chen
ebd522e3fa
issue #1564 : Return a new object instead of 'const reference' for some get methods.
2012-11-20 16:34:55 +08:00
minggo
a4a53df159
issue #1555:build ok on android
2012-11-16 14:23:14 +08:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
James Chen
833b5b1be8
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
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Conflicts:
cocos2dx/base_nodes/CCNode.cpp
cocos2dx/sprite_nodes/CCSprite.cpp
samples/TestCpp/Classes/TouchesTest/Ball.cpp
samples/TestCpp/Classes/VisibleRect.cpp
samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
James Chen
9f6d263c15
fixed #1531 : The CCSprite::updateTransform() function needs to inherited from a base function on the CCNode.
2012-10-30 10:24:28 +08:00
Mat Hopwood
2b265929e2
Marmalade Sample data removed and merged changes
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* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
Mat Hopwood
24115675b0
Marmalade Cocos2d-x Main Repo Changes
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These are changes to the main Cocos2d-x repo that Marmalade would like
to request for inclusion in the main repo
2012-10-19 16:38:58 +01:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
YuLei
39b019b2cb
[Mac] fix CC_ASSERT error
...
[Mac] add CC_DISABLE_ASSERT check
[cocos2d-x] CCSprite::createWithSpriteFrame() check pSpriteFrame
2012-09-04 11:16:59 +08:00
Rolando Abarca
a114502929
removes OBJECT_TYPE thing
2012-08-27 08:43:38 -07:00
Rolando Abarca
4e640ecb35
uses new ADD_OBJECT_TYPE macro
2012-08-27 08:43:37 -07:00
minggo
2a9d29ba21
fixed #1440:convert offert point to pixel
2012-08-22 14:29:23 +08:00
Walzer
cc3d850892
fixed #1416 , add object orientated APIs for CCGeometry, replace "CCFloat" with "float"
2012-08-01 15:30:12 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
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1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
James Chen
595a402c83
fixed #1292:make some function names more readable.
2012-06-15 16:47:30 +08:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
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Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen
7fe3f7357e
issue #1324 : Reverted old interfaces.
2012-06-14 17:18:05 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
Nicolas Gramlich
4378731418
Merge with gles20.
2012-06-11 10:43:07 -07:00
James Chen
76a560a474
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
James Chen
c5cf23c859
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
Nicolas Gramlich
67d9b8ea25
Minor changes.
2012-06-01 15:11:42 -07:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
88951bfeec
fixed #1165 : Close retinaDisplay for HelloWorld by default. Removed ENABLE_ALL_SHADER macro. Fixed some issues in CCSprite.cpp.
2012-04-16 12:00:35 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu
247bf08d98
fixed content size issue for retina
2012-04-11 19:27:34 +08:00
James Chen
df58a09255
Update:
...
1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen
d7aed75942
issue #1056 : Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode.
2012-03-29 14:30:13 +08:00
James Chen
56d5c496e9
issue #1056 : Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject.
2012-03-29 11:25:08 +08:00
James Chen
7d04254855
issue #1056 : Updated some files.
2012-03-26 22:37:09 +08:00
James Chen
0f5efaffd2
issue #1056 : Check bugs of SpriteTest.
2012-03-26 18:44:28 +08:00
James Chen
9c9230a43f
#issue #1056 : Updated SpriteTest.
2012-03-23 17:31:28 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
...
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
dumganhar
d61f87ba92
modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
2012-01-09 23:21:31 +08:00
dumganhar
a773e4fb96
move SelectorProtocol to CCObject
2012-01-08 21:03:16 +08:00
minggo
cdc842051f
issue #892 : use RTTI to simplify codes, work ok on win32
2011-12-07 14:28:22 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
Walzer
ab7db20809
Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform
2011-11-26 17:20:12 +08:00
minggo
2c14402107
fixed #776 : merge pull request and remove unneeded codes
2011-10-28 09:46:19 +08:00
laschweinski
04633242ba
fix a bug in audio player
2011-10-22 19:10:50 +08:00
minggo
a411f4877c
fixed #698:Not invoke init() in the construction of CCSprite
2011-08-29 11:00:31 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo
09dc164fff
issue #645 : update to v1.0.1
2011-08-02 15:45:27 +08:00
natural-law
d6221cfa36
Use the setter to set the value of m_tAnchorPoint.
2011-08-02 11:02:02 +08:00
minggo
d48c3fdfb1
upgrade to 1.0.0-final 07-11
2011-07-12 11:20:41 +08:00
natural-law
810cf3f8c3
fixed #591
2011-07-08 15:02:46 +08:00
natural-law
7d7f3a9241
fixed #562 , Upgrade folder sprite_nodes to rc3.
2011-07-01 16:11:31 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
natural-law
5d2ac1fc0c
fixed #428 , Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
2011-04-21 14:46:15 +08:00
yangws
0efeaa6696
fixed #420 deal with ccsprite init failed case in CCSprite.cpp.
2011-03-31 14:56:49 +08:00
walzer
81fa070125
fixed #418 , add copyright of original authors, merge Bin's commit
2011-03-19 14:45:51 +08:00
minggo
89db0334a3
revert the modification of CCNode_mobile.cpp and CCSprite.cpp
2011-03-15 10:27:16 +08:00
minggo
4b61e713e5
Merge branch 'dev' of https://github.com/yangws/cocos2d-x into yangws-dev
2011-03-15 10:20:56 +08:00
yangws
1e67709e34
fixed #392 CC_SPRITE_DEBUG_DRAW OK.
2011-03-12 15:20:26 +08:00
natural-law
dd675f8cf1
[wophone]Resolve the memory leak of CCAccelerometer.
2011-03-11 17:41:19 +08:00
natural-law
6d028007c2
Fix the bug of CCAnimationCache and CCSpriteFrame.Run SpriteTest successful.
2011-03-11 17:00:10 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
natural-law
0d2d746aec
Fix bugs.Run tests in cocos2d-uphone successful.
2011-01-05 17:01:08 +08:00
minggo
4cd3e59e2b
fixed #278
2010-12-27 10:26:56 +08:00
Walzer
0b8d5c96f7
fixed #263 , compilation error while enableing CC_SPRITE_DEBUG_DRAW
2010-12-16 22:37:15 +08:00
Walzer
5babcbca6b
fixed #248 , crashed in CCSprite::setDisplayFrame
2010-12-10 10:31:14 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Walzer
916b620259
fixed #201 when load image fails, it will jump a MessageBox now, and return a transparent sprite
2010-11-12 07:55:28 +00:00
yangws
cf0a2c5665
add cocos2dx-win32 framework, can't work yet.
2010-10-08 09:53:04 +00:00
Ming
19b6f1a235
2010-10-08 01:57:07 +00:00
Ming
12d6df9717
issue #154
2010-09-24 10:10:32 +00:00
natural-law
5af16c3282
issue #144
...
Clear memory leaks of the test_uphone project
2010-09-17 06:51:34 +00:00
natural-law
ae1439812a
issue #139
...
Debug
2010-09-13 06:12:50 +00:00
Walzer
b2d950743b
issue 136, use NSDictionary in CCSpriteFrameCache
2010-09-10 06:08:25 +00:00
natural-law
2997a74699
issue #135
...
Add SpriteTest code
2010-09-09 02:17:38 +00:00