Commit Graph

24595 Commits

Author SHA1 Message Date
Ricardo Quesada 4d57e991ea Compiles in Win32 2014-09-09 18:07:24 -07:00
Ricardo Quesada fdabaa3082 Compiles on Android 2014-09-09 17:53:08 -07:00
Ricardo Quesada 0972506bf5 compiles and runs on linux 2014-09-09 17:41:49 -07:00
Ricardo Quesada 6f3ca63f00 Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
Ricardo Quesada 73450be715 compiles and runs in Linux 2014-09-09 17:11:06 -07:00
Ricardo Quesada f5e54f8e69 Fixes for linux compilation 2014-09-09 17:01:07 -07:00
Ricardo Quesada 9082ca18c3 Platform fixed 2014-09-09 16:50:02 -07:00
Ricardo Quesada 81fa462f3d Merge pull request #7981 from ricardoquesada/cmakefile_for_mac
Squashed commit of the following:
2014-09-09 12:21:41 -07:00
Ricardo Quesada 0ead7b6307 Squashed commit of the following:
commit b9181ae92541d11119bedd766773ddb01f0bb486
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 09:34:40 2014 -0700

    Compiles luasocket on Mac

commit 91fc79aa2101867fedfbcd7d846e9508009894e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 09:12:30 2014 -0700

    disables luasockets

commit 31f2ee462708ab7b604b9399eaabd275e2da9e02
Merge: 19099fd 0abe4cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 08:10:48 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx

    Conflicts:
    	cocos/3d/cocos3d.h

commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 23:21:03 2014 -0700

    compiles on Linux

commit eec7b92817ac9208123468bb882612aad89f94bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 23:16:46 2014 -0700

    all projecs compiles with CMake

commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 21:47:27 2014 -0700

    CCUserDefualt.mm better includes

commit 30709ec8243562858498cb118240bb45bf9b33b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 21:26:36 2014 -0700

    cpp-tests compiles and works on Mac using CMake

commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 20:12:09 2014 -0700

    Adds missing files to CMakeLists.txt

commit 36f939ea7f157ca851aee138300c13d9888c0078
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 19:52:34 2014 -0700

    Adds more box2d missing files

commit 00f81e3b5ec97150974cc6022e86c394ff488ccb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 19:39:54 2014 -0700

    Adds missing box2d files

commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 18:44:15 2014 -0700

    Initial CMake support for Mac
2014-09-09 12:18:31 -07:00
samuele3hu daeb51e548 Update cocos2d.ini 2014-09-09 23:02:06 +08:00
samuele3hu 8c0f8e1eb6 Reset marco limited to `#ifdef __SSE__` 2014-09-09 23:01:37 +08:00
giginet e9e9741a74 SceneReader sets contentSize by canvasSize.
We could not get the canvas size of the scene which created on CocosStudio.

Thanks to this commit, we can get scene's canvas size by Node::getContentSize()

```cpp
auto scene = cocos2d::cocostudio::SceneReader::getInstance()->createNodeWithSceneFile("Scene.json");
int width = scene->getContentSize().width;
int height = scene->getContentSize().height;
cocos2d::log("canvasSize = %d, %d", width, height);
```
2014-09-09 22:30:52 +09:00
samuele3hu 3151c54879 Update macro define limited 2014-09-09 19:08:01 +08:00
XiaoYang 803f5d4178 Merge pull request #129 from songchengjiang/new_v3
Sprite3DHitTest use AABB testing
2014-09-09 17:53:02 +08:00
songchengjiang 4099015421 Sprite3D set default _contentSize by AABB 2014-09-09 17:47:34 +08:00
songchengjiang 117c38f806 Sprite3DHitTest use AABB testing 2014-09-09 17:05:33 +08:00
minggo 0abe4cbbb6 Merge pull request #7974 from andyque/fixWin32CompileError
change toolset from 12.0 to 4.0
2014-09-09 16:41:24 +08:00
samuele3hu 40ace8f539 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_check_mat 2014-09-09 16:27:43 +08:00
samuele3hu 3a433b2cd6 Update bindings-generator submodule 2014-09-09 16:26:06 +08:00
yangxiao cf9094207a merge cocos 2014-09-09 16:00:55 +08:00
andyque 6a4397a3eb change toolset from 12.0 to 4.0 2014-09-09 15:57:21 +08:00
minggo c4fe5728ee Merge pull request #7973 from CocosRobot/update_lua_bindings_1410244922
[AUTO]: updating luabinding automatically
2014-09-09 15:23:39 +08:00
andyque b280a02b5d modify external version 2014-09-09 15:23:07 +08:00
CocosRobot ed8835d262 [AUTO]: updating luabinding automatically 2014-09-09 06:43:49 +00:00
minggo 1ee9cebebd Merge pull request #7925 from super626/transition
Animation3D
2014-09-09 14:39:15 +08:00
minggo 2ba6e73212 Merge pull request #7966 from CocosRobot/update_lua_bindings_1410231097
[AUTO]: updating luabinding automatically
2014-09-09 14:20:16 +08:00
minggo 162fb3ec18 Merge pull request #7967 from minggo/remove-_setLocalZOrder
deprecated Node::_setZOrder()
2014-09-09 14:20:00 +08:00
minggo 9373d096e8 Merge pull request #7969 from andyque/fixUI
deprecated ui::TextField getStringValue and setText, use getString and
2014-09-09 14:18:07 +08:00
XiaoYang 336b545f4f Merge pull request #128 from liuliang2004/transition
Modify the environment configuration
2014-09-09 14:05:08 +08:00
liuliang be72d5730c Modify the environment configuration 2014-09-09 14:03:27 +08:00
andyque 83e14259ad deprecated ui::TextField getStringValue and setText, use getString and
setString instead
2014-09-09 13:59:35 +08:00
samuele3hu cd478a3c0d Merge branch 'cocos2d-v3' of https://github.com/sunzhuoshi/cocos2d-x into v3_check_mat 2014-09-09 13:45:29 +08:00
yangxiao a6337a3c56 remove sequence3d 2014-09-09 13:20:33 +08:00
Dhilan007 f2b7bd62d5 update Xcode project for audio engine 2014-09-09 11:41:17 +08:00
yangxiao b88c462c8f remove Sequence3D 2014-09-09 11:34:17 +08:00
minggo 905c429ff5 remove unneeded code 2014-09-09 10:58:07 +08:00
minggo 31c508ef6d deprecated Node::_setZOrder() 2014-09-09 10:55:27 +08:00
CocosRobot a2dcb71a24 [AUTO]: updating luabinding automatically 2014-09-09 02:53:20 +00:00
minggo 6b99ce6ec0 Merge pull request #7939 from minggo/remove-_setLocalZOrder
remove Node::_setLocalZOrder()
2014-09-09 10:49:09 +08:00
Dhilan007 6697989174 Update test case of AudioEngine. 2014-09-09 10:48:07 +08:00
minggo 3771438ae0 Merge pull request #7965 from oleg-akatsuki/patch-2
Move constructor from private to public
2014-09-09 10:42:02 +08:00
yangxiao a295159a3a Merge branch 'newcode' into transition 2014-09-09 10:37:08 +08:00
oleg-akatsuki 511ee30b6e Move constructor from private to public
In my project I want to add extra functionality to FileUtils. For security reasons I make FileUtils function that can extract encoded data directly to memory without storing it on disk. So I am trying to use FileUtilsAndroid as base class, but it is impossible as constructor is hidden as private member. I offer to move constructor to either public or protected to make it possible to use FileUtilsAndroid as base class.

Another way to solve the problem is to remove constructor as FileUtilsApple does not have a constructor.
2014-09-09 11:34:48 +09:00
minggo c69707bce4 Merge pull request #7964 from CocosRobot/update_lua_bindings_1410229858
[AUTO]: updating luabinding automatically
2014-09-09 10:33:38 +08:00
Dhilan007 1b96b2ac87 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio909 2014-09-09 10:32:56 +08:00
CocosRobot af6b6bb7b9 [AUTO]: updating luabinding automatically 2014-09-09 02:32:49 +00:00
minggo fd7bb349bb [ci skip] 2014-09-09 10:29:59 +08:00
minggo f2788c234f [ci skip] 2014-09-09 10:29:32 +08:00
minggo 8c595e9d24 Merge pull request #7962 from jagd/v3
introduce substeps for an accurate simulation of physics
2014-09-09 10:27:59 +08:00
sunzhuoshi 66070868f7 Added Math SSE implementation on x86 2014-09-08 20:58:59 +08:00