Commit Graph

196 Commits

Author SHA1 Message Date
minggo 942d0233cf fixed #290 2010-12-30 17:30:11 +08:00
Walzer 5c858b182c issue #243, fix warnings 2010-12-18 12:02:57 +08:00
Leon 96f4f5c9fd fix some compiling warning for iOS 2010-12-17 23:44:19 +08:00
Walzer 820c2f0714 issue #211 cocos2d-x back to cocos2dx 2010-11-18 15:01:42 +00:00
Walzer b4328354af issue #211 cocos2dx -> cocos2d-x 2010-11-18 14:07:17 +00:00
Ming 31809a3774 issue #208 2010-11-18 06:50:28 +00:00
natural-law d2006ec7a9 debug 2010-11-13 09:55:41 +00:00
Ming 416a319344 fixed #203 2010-11-13 03:34:49 +00:00
Ming 6062cf1558 issue #202 2010-11-12 09:26:01 +00:00
Walzer 200080aea0 fix #188 , make eglDestroyContext after glDeleteTexture 2010-11-03 06:47:23 +00:00
yangws 8900e0644c helloworld-win32 vertical screen ok. 2010-10-09 09:41:42 +00:00
Walzer 5b82f4d468 issue #161,support *.jpg 2010-09-26 02:09:05 +00:00
Ming b87fb419fb issue #151 2010-09-18 06:14:51 +00:00
Ming 9cab8be0ff issue #138 2010-09-09 09:24:55 +00:00
Walzer 5fd1bf85b6 issue #121, return bool in function init**** 2010-09-04 04:02:52 +00:00
Ming 03afc91007 issue #116: remove the using of sprintf_s, because it is VC specific 2010-09-03 03:47:35 +00:00
Walzer 3d91d1e58d update to uphone-sdk-2010.08.26, which adds opengl headers 2010-08-31 08:53:25 +00:00
Ming 39c6ebf503 issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
Ming 7291056154 fixed #86 2010-08-25 09:21:38 +00:00
Walzer 8c88676d27 issue #18, debug 2010-08-24 01:49:38 +00:00
Walzer 05e2ce6a51 issue #7, implement transition 2010-08-18 03:06:48 +00:00
Walzer e7e0ff565b fixed #48, implement CCXBitmapDC 2010-08-17 08:12:46 +00:00
Walzer 55f01578ea issue $48, implement CCXBitmapDC 2010-08-17 04:04:25 +00:00
Walzer bb04891ccb issue $48, implement CCXBitmapDC 2010-08-16 07:02:17 +00:00
Walzer 3fa4d2dcc4 issue $48, implement CCXBitmapDC and implement CCTexture2D.cpp 2010-08-16 03:59:53 +00:00
Walzer 9510be1d72 fixed #41, complete label 2010-08-12 09:39:25 +00:00
Ming 3c658c27a5 issue #44: fix some bugs 2010-08-12 09:01:51 +00:00
Walzer c06cae617f issue #41, implement CCLabel,CCLabelAtlas 2010-08-11 10:09:10 +00:00
Walzer e08807083c issue #18, debug, change description 2010-08-06 08:05:19 +00:00
Walzer 5856419293 issue #18, debug 2010-08-04 09:19:37 +00:00
Walzer 14427a24d7 2010-08-04 07:46:12 +00:00
Walzer 9db3106303 issue #18, debug 2010-08-03 08:49:25 +00:00
Ming a324e38cb2 issue #21: change INT32 to int, change UINT to unsigned int 2010-08-02 02:58:00 +00:00
Walzer b0f648bda7 issue #7, debug 2010-08-02 02:16:35 +00:00
Walzer 81f5f6cce3 issue #7, modify 2010-07-27 11:52:33 +00:00
Walzer fdf12330d0 issue #7, modify initPremultipliedATextureWithImage(), to be checked 2010-07-27 10:31:52 +00:00
Walzer 3c798a5c26 issue #7, add allKeys() and allKeysForObject() in NSMutableDictionary.h, implement initPremultipliedATextureWithImage() in CCTexture2D.cpp,but still some questions 2010-07-27 09:55:06 +00:00
Ming 5eede62659 fixed #16: fixed compile errors 2010-07-27 05:47:29 +00:00
Walzer 0783eddda4 issue #7, implementations 2010-07-26 09:32:23 +00:00
Walzer 9934149257 issue #7, change string to const char* 2010-07-22 03:15:25 +00:00
Walzer 59c7a734ba issue #7 , implement .cpp 2010-07-21 09:40:10 +00:00
Walzer adbf70a033 issue #7 , implement .cpp 2010-07-21 03:13:32 +00:00
Walzer 2e5357dc30 issue #7, change the include directory 2010-07-20 06:29:18 +00:00
Walzer 5d60c2ca0a issue #7, change the use of NSMutableArray 2010-07-20 05:49:13 +00:00
Walzer 108e3b6d2b issue #7 : add CCPVRTexture.h and implement CCPVRTexture.cpp partly 2010-07-16 02:34:42 +00:00
Walzer 63b87af767 issue #7 : add CCTexture2D.h and implement CCTexture2D.cpp partly 2010-07-15 10:15:00 +00:00