Commit Graph

667 Commits

Author SHA1 Message Date
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen 3d76281617 Removes an unused assert. 2013-12-20 19:49:25 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
Huabing.Xu a8d2ae9eda Merge branch 'develop' into develop_transitionScene
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo f3e4d9277e spine android build phase moved 2013-12-20 19:16:16 +09:00
James Chen e54c993918 Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu ef5b072182 fix transition scene CrossFade 2013-12-20 14:38:02 +08:00
James Chen 2c590cea3e closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now. 2013-12-20 14:06:24 +08:00
Huabing.Xu 87f62bc8a0 Merge branch 'develop' into develop_transitionScene
* develop:
  #include <string> in CCComponentContainer.h to fix linux build failure.
  #include <algorithm> for std::find in CCVector.h.
  const love in CCFileUtils.cpp.
  More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo ea751f8f1f Merge pull request #4568 from dabingnn/develop_transitionScene
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
Huabing.Xu 9385fb3481 fix transition scene progress timer 2013-12-20 10:53:35 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen a53f00c579 #include <string> in CCComponentContainer.h to fix linux build failure. 2013-12-20 10:41:29 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 58772d7dec const love in CCFileUtils.cpp. 2013-12-20 10:11:41 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
Ricardo Quesada f5d0d1ce43 batched children work as expected
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien 52c66a678c Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
-  CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);

Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Huabing.Xu 61cf9e49eb change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter 2013-12-19 22:01:32 +08:00
Huabing.Xu 517fec4de7 change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter 2013-12-19 21:49:21 +08:00
Huabing.Xu 034e1152e5 minor change accord to cocos2d coding style 2013-12-19 21:41:07 +08:00
Huabing.Xu 9fec597ff3 remove unreachable code 2013-12-19 21:36:44 +08:00
James Chen 3dc052db4f Fixes linux and windows building failure. 2013-12-19 20:32:22 +08:00
Huabing.Xu 44366c653c fix compile error 2013-12-19 17:20:36 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu 911e5b0bac fix bug : group command nesting will cause infinite loop 2013-12-19 16:55:22 +08:00
Huabing.Xu 1bc7250f7e node grid migrating to new renderer 2013-12-19 16:54:39 +08:00
Ricardo Quesada 1d3cc7a24c Skew works again! 2013-12-18 21:11:06 -08:00
James Chen d31c1457b1 Merge pull request #4546 from Dhilan007/update_vsProject
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
Ricardo Quesada d138925aa0 Merge branch 'develop' into node_fixes 2013-12-18 18:33:56 -08:00
Ricardo Quesada b9a64725ab iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007 ffa6ad3cb2 update vs project for removes unneeded files 2013-12-19 10:24:50 +08:00
minggo 9fc28e6c7d Merge pull request #4534 from boyu0/edit_hungarian_notation
Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
boyu0 c6cc77e75b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-19 09:45:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada b36d77b1c2 Android and Linux fixes 2013-12-18 12:07:51 -08:00
Ricardo Quesada 903844c7bd Removes unneeded files
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
boyu0 d0b039ceda fix compile errors. 2013-12-18 22:44:03 +08:00
boyu0 71be55a9aa revert AccelerometerSimulation.m 2013-12-18 19:02:49 +08:00
boyu0 f16384a105 fix more code with hungarian notation 2013-12-18 18:51:36 +08:00
boyu0 082c3d274a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-18 18:05:30 +08:00
boyu0 e07c4ffec1 Change NULL to nullptr, edit hungarian notation. 2013-12-18 17:47:20 +08:00
Huabing.Xu 46d1d5bb91 add GridNode New renderer imp 2013-12-18 17:19:50 +08:00
James Chen 7719c692b8 More warning fixes. 2013-12-18 16:03:07 +08:00
James Chen 581ba49399 Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen 2892e8be3f Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData. 2013-12-18 14:58:17 +08:00
Dhilan007 2d9b7ee4fc update vs project for new renderer and fix compiling fail on vs. 2013-12-18 14:36:49 +08:00
Ricardo Quesada 24f89ac45c Revert... android platform is 10 2013-12-17 19:07:28 -08:00
Ricardo Quesada 156f69c528 Renderer is subclass of Object again... needed for Android.
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada 5c9b8db0cb Updates project files file Linux and Android 2013-12-17 18:47:46 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada f369a8eec3 Adds correct License to Renderer files 2013-12-17 18:12:15 -08:00
Ricardo Quesada 3f3071fbb6 Cleanup RenderCommand code
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 441cb6c282 fixes warnings in QuadCommand 2013-12-17 10:35:15 -08:00
Ricardo Quesada ff106ed070 fixes warning on Label Fragment shader 2013-12-17 10:01:38 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen 3829f841e7 Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other). 2013-12-17 18:09:07 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo 85ba3ee1a9 Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
LinWenhai 649e6b8065 use size_t replace unsigned int for record redeque::size returned value. 2013-12-17 16:04:48 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen 7fc7757470 issue #2171: Adds header files of renderer in cocos2d.h. 2013-12-17 15:40:50 +08:00
James Chen 08edcca9be issue #2171: small fix in ccTypes.h 2013-12-17 15:39:35 +08:00
James Chen 8f5970ef90 issue #2171: Don’t ‘using namespace std;’ in header file. 2013-12-17 15:32:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
James Chen 4e01769cd5 issue #2171: [New Renderer] Fixing compilation errors for Android. 2013-12-17 14:18:41 +08:00
Ricardo Quesada c7d350c83e Merge branch 'develop' into newRenderer 2013-12-16 20:43:43 -08:00
Huabing.Xu 6abb6639b5 remove android properties change by eclipse 2013-12-16 19:22:40 +08:00
Dhilan007 f7a448814c issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image 2013-12-16 17:12:53 +08:00
Dhilan007 0cf17f5658 label : fix some error on android when the GLSL versions is 1.0 2013-12-16 14:36:11 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0 f9f816caf9 issue #3162: change log to cpp file 2013-12-16 03:42:54 +08:00
Lee, Jae-Hong 2807e785c0 fix CCImage bug on android platform.
- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
James Chen 189cf1a076 Some fixes for XXX:getDescription. 2013-12-13 16:51:57 +08:00
James Chen ed93c114e5 Reverts CCSpriteBatchNode.h 2013-12-13 16:47:42 +08:00
James Chen bb5ef615dd Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
Conflicts:
	cocos/2d/CCSpriteBatchNode.h
2013-12-13 16:44:22 +08:00
James Chen 7a8f2ae235 size_t —> ssize_t in CCTMXLayer.cpp 2013-12-13 16:41:03 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu a8a2ceb887 add linux make list 2013-12-13 12:25:17 +08:00
Huabing.Xu 305e80030c update Visual studio project file 2013-12-13 10:59:23 +08:00
Huabing.Xu 00edb5f7fe update android.mk in 2d folder 2013-12-13 10:57:23 +08:00
boyu0 d4c8fb0be6 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 10:47:52 +08:00
boyu0 c8c0e2270e issue #3162: deprecated RGBAProtocol, NodeRGBA and LayerRGBA 2013-12-13 10:10:49 +08:00
Ricardo Quesada 61cc365d9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCGLProgram.h
	cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada f4c68e4eef More renames of description() to getDescription() 2013-12-12 14:38:12 -08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
Huabing.Xu 08bfbbc582 Fix project can not compile after rebased pull 2013-12-12 16:20:52 +08:00
Huabing.Xu 256fe13d3f other grid scene transitions can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu f1cac00dd7 TransitionPageTurn can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu ea9d744d79 add setGridTarget method, grid node now can affect its target and its child 2013-12-12 15:15:43 +08:00
Huabing.Xu 09a9b1f557 remove setGrid getGrid in class Node 2013-12-12 15:15:43 +08:00
Huabing.Xu aad617e200 add class GridNode 2013-12-12 15:10:04 +08:00
minggo 040c42ebfd use ssize_t for index 2013-12-12 14:48:26 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
minggo ab23b47043 use ssize_t for capacity and index in containers 2013-12-12 14:48:26 +08:00
James Chen b5bab598b3 issue #2790: Disables deprecated warning for android to make Travis-CI happy. 2013-12-12 10:35:13 +08:00
James Chen b2e8bdce1e issue #2790: Uses StringUtils::format for Node::description(). 2013-12-12 09:47:35 +08:00
James Chen 976bef8b68 issue #2790: StringUtils::toStringWithFormat —> StringUtils::format. 2013-12-12 09:37:56 +08:00
Ricardo Quesada 6d1abc7d4d Merge branch 'develop' into newRenderer 2013-12-11 15:28:05 -08:00
James Chen 9e637a3a3b issue #2790: GLProgram::getXXXLog return `std::string` to prevent using CCString which was deprecated. 2013-12-11 22:35:37 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
James Chen be9bb6998b issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
James Chen 49cc9719a6 issue #2790: log —> CCLOG. 2013-12-11 18:08:06 +08:00
James Chen 40bc797b1f issue #2790: Configuration::getValue has default value now. 2013-12-11 18:08:06 +08:00
James Chen 022df4c014 issue #2790: Removes test codes. 2013-12-11 18:08:05 +08:00
James Chen 2cda34d59a issue #2790: Deprecates CCDictionary, uses ValueMap for pure base data. Adds StringUtils class . 2013-12-11 18:08:05 +08:00
boyu0 00b115843c issue #3162: add updateColor function to Label and delete duplicate functions. 2013-12-11 16:38:47 +08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
boyu0 463ae20ce6 issue #3162: Add layer cascade color and cascade opacity test, fix bugs 2013-12-11 15:57:20 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada 23222923bf Migrated code to Matrix4 2013-12-10 11:07:15 -08:00
Dhilan007 35eeebe64a add comments for include "CCStdC.h" only for windows 2013-12-10 23:13:21 +08:00
Dhilan007 abef5b59fa fix compile error for vs project 2013-12-10 21:20:52 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
boyu0 083a0eea2a Remove all std::move in function returns. 2013-12-10 16:06:05 +08:00
Ricardo Quesada 0222c6544e Migration to Mat4x4
Armature not migrated yet

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
boyu0 d0da73c365 Add _stencil is nil test, add warning log. 2013-12-09 14:00:10 +08:00
boyu0 d6d7923134 closed #3162: add RGBAProtocol, NodeRGBA and LayerRGBA back and deprecate them 2013-12-09 11:32:28 +08:00
James Chen 908f5ed515 issue #2790: Fix for TMXObjectGroup::getObject. 2013-12-07 16:38:50 +08:00
James Chen 6b0589679b issue #2790: Vector<SchedulerScriptHandlerEntry*> instead of CCArray* in CCScheduler 2013-12-07 14:25:24 +08:00
James Chen d7997cf0cc issue #2790: Updates MenuItemToggole 2013-12-07 14:24:31 +08:00
James Chen b0cb7c230a #issue #2790: Uses Vector<Scene*> for scenesStack in CCDirector. 2013-12-07 14:22:51 +08:00
James Chen 0091ca2b6f issue #2790: Uses non-const ValueMap for simplifying codes in CCAnimationCache.cpp. 2013-12-07 14:22:03 +08:00
James Chen 165cdf7fe6 issue #2790: Deprecates CCArray. 2013-12-07 10:48:02 +08:00
Ricardo Quesada 8df96b1a6e Layercolor uses the new API 2013-12-06 17:59:34 -08:00
Ricardo Quesada ba2f65c6b2 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 17:42:48 -08:00
Ricardo Quesada ee0ef6bf46 ProgressTimer works OK
Adds _modelViewTransform as  ivar of Node (temporary fix)
2013-12-06 17:42:16 -08:00
Nite Luo 94255a9d52 Fix culling 2013-12-06 14:59:06 -08:00
Ricardo Quesada 439adafbcd Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 11:57:19 -08:00
Ricardo Quesada 745541979b Particles working again.
Paticle Batch working too: increased VBO_SIE to 10500
2013-12-06 11:51:17 -08:00
Nite Luo 3e0bee706e Fix a hack in CCLabelAtlas for vertice color, add TODO for quad command 2013-12-06 11:41:24 -08:00
Ricardo Quesada 97fb43b8d7 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada 73b1e3bb9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0 0e94d4f3b8 closed #3162: fix indent. 2013-12-06 18:23:31 +08:00
James Chen 6cd573fa7f issue #2790: Deprecates CCSet. 2013-12-06 18:16:58 +08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00