still valid for Neon, but the current optimization is not valid for C.
Please, apply this patch otherwise cocos2d won't work correctly
on simulator, windows, linux, mac, etc...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .