samuele3hu
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3a350e11ae
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Add Lua binding for Animation3D and Animate3D ,and add related test case
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2014-06-19 14:05:38 +08:00 |
zhangbin
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1b056b6c49
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Remove the debug symbols for release mode in xcode projects.
Modify the template of lua runtime.
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2014-06-18 17:06:56 +08:00 |
samuele3hu
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c785d64ba1
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Adjust the xxtea directory structure and modify configs files for platforms
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2014-06-04 11:50:04 +08:00 |
Ricardo Quesada
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0f67247325
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Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
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2014-05-16 14:36:00 -07:00 |
samuele3hu
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534ad2aafb
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fix the compile error in Xcode 4.6 for mac platform which trigger by the Architectures’ value
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2014-05-14 14:43:10 +08:00 |
Ricardo Quesada
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51f498fc94
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fixed deprecation warnings
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2014-05-08 16:42:36 -07:00 |
James Chen
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2fc6c0150c
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issue #4729: iOS/Mac works fine
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2014-04-10 00:36:41 +08:00 |
samuele3hu
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4b25c9f62e
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
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2014-03-20 17:07:33 +08:00 |
samuele3hu
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d3487d2d3c
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close #4400: Use the newest version of LuaSocket for lua
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2014-03-20 17:04:54 +08:00 |
andyque
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d7b3737605
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fix cocos2d tests and lu-bdinings and cocos2d_libs project config warnings
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2014-03-20 10:14:25 +08:00 |
boyu0
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f23db68151
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build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
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2014-03-15 01:19:06 +08:00 |
andyque
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df7aa27b8b
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fix mac lua
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2014-03-11 18:48:28 +08:00 |
andyque
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026ef95b07
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add lua ui binding
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2014-03-11 18:48:27 +08:00 |
James Chen
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69bbda688b
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lua-tests works ok for iOS / Mac, luabindings has its own project.
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2014-03-10 15:32:48 +08:00 |
James Chen
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650a88a8b1
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Re-add lua bindings codes.
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2014-03-10 14:04:58 +08:00 |