zhangbin
|
44b916ad74
|
Add Callback tests.
|
2015-09-08 15:29:56 +08:00 |
zhangbin
|
8bceb9c0ba
|
Add Scenario tests.
|
2015-09-08 14:06:23 +08:00 |
minggo
|
8326ed6535
|
add physics component
|
2015-09-08 09:54:01 +08:00 |
zhangbin
|
669fc10d37
|
Clean the data when the auto tests are finished.
|
2015-09-07 16:40:47 +08:00 |
zhangbin
|
0571383889
|
Add EventDispatcher tests.
|
2015-09-07 16:20:20 +08:00 |
zhangbin
|
646190af0e
|
Add Label tests.
|
2015-09-07 13:42:24 +08:00 |
zhangbin
|
5ce4ddfb1d
|
Add Texture tests.
|
2015-09-06 17:39:00 +08:00 |
zhangbin
|
bd47385bbd
|
Add Sprite tests.
|
2015-09-06 16:35:13 +08:00 |
Vincent Yang
|
ea580ed2ee
|
Restructure CCDownload Interface and implements with curl.
|
2015-09-02 18:26:42 +08:00 |
zhangbin
|
cc2dd7b225
|
Add Particle3D tests.
|
2015-09-02 14:31:35 +08:00 |
zhangbin
|
c664756dbe
|
Add particle tests.
|
2015-09-02 11:21:17 +08:00 |
andyque
|
367a105a48
|
refactor EditBox iOS&Android implementation
Fixed issue: https://github.com/cocos2d/cocos2d-x/issues/13616#issuecomment-135742727
|
2015-08-31 18:36:27 +08:00 |
zhangbin
|
013ed60c15
|
Add node children tests.
|
2015-08-31 17:40:26 +08:00 |
zhangbin
|
351dee8c22
|
Optimize the implementation of Alloc Test.
|
2015-08-31 15:08:36 +08:00 |
zhangbin
|
0e0213b121
|
Add logic for auto test the test cases.
|
2015-08-31 11:42:48 +08:00 |
Vincent Yang
|
cf664800ac
|
refine #22483 : Restructure CCDownload Interface and implements on iOS.
|
2015-08-28 16:40:11 +08:00 |
zhangbin
|
00f2e99b2c
|
Add performance tests project for iOS & Mac.
|
2015-08-28 14:54:12 +08:00 |
yangxiao
|
bc2e66d03b
|
add motionstreak3d
|
2015-08-28 11:40:12 +08:00 |
yangxiao
|
7dcc3dd982
|
Move CCTextureCube From 3d to renderer to solve compilation issue
|
2015-08-24 14:01:50 +08:00 |
pandamicro
|
350182c1aa
|
Refactor BackGround to Background
|
2015-08-21 10:43:59 +08:00 |
yangxiao
|
3e2001bdb1
|
Add CCCameraBackgroundBrush
including Color, Depth, SkyBox brushes
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13490
|
2015-08-21 10:43:59 +08:00 |
肖峰
|
0473b08dbb
|
Fix gamenode3d parse failed error
- Fix the parser issue
- Add GameNode3DReader to win8 universal project
- Add GameNode3d reader to Android & Linux project
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13369
|
2015-08-17 22:42:21 +08:00 |
Ricardo Quesada
|
d2cf4bfc79
|
Squashed commit of the following:
commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92
Merge: 61788a0 082caaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 13 00:13:38 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 61788a0b34188fed5367cab121817db97198bcd8
Merge: 8c1e211 5e21580
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:45:12 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f
Merge: 2ea66af 8d73883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:42:04 2015 -0700
Merge pull request #6 from minggo/downloader_decouple
fix js binding error
commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98
Author: minggo <ming@cocos2d-x.org>
Date: Thu Aug 13 11:09:58 2015 +0800
fix js binding error
commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40
Merge: 8cdb0b6 bc964e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 09:14:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806
Merge: 9272765 08eeca9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 20:11:46 2015 -0700
Merge pull request #5 from minggo/downloader_decouple
fix lua-binding error
commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15
Author: minggo <ming@cocos2d-x.org>
Date: Wed Aug 12 10:34:05 2015 +0800
fix lua-binding error
commit 927276589d57432477f8ffc033e19a21a215b246
Merge: 8252464 6f4ed8a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 10:39:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b
Merge: 5dddbb6 138df42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 06:53:48 2015 -0700
Merge pull request #4 from minggo/downloader_decouple
fix linking error in lua-tests on Android
commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145
Author: minggo <ming@cocos2d-x.org>
Date: Tue Aug 11 16:23:53 2015 +0800
fix link error in lua-tests
commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 23:22:50 2015 -0700
works for real on win32
commit ddadaf82231b60c8e343718561c0d78657afe7c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 22:26:59 2015 -0700
compiles on win32
commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:57:49 2015 -0700
compiles on iOS!!
commit f706f97962eb393bf7dfec79739ff8dfdec103d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:27:03 2015 -0700
compiles and runs Ok on windows.
Tested all downloadertests + assetmanagertest
commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 20:24:28 2015 -0700
updates windows projects
commit e77fd8a278594fefc24ff13cbee038508429294d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 19:56:10 2015 -0700
compiles on Android
commit 5f515e3519a0688d11476ea6ef235007e8378c96
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:34:33 2015 -0700
trying to fix a compile issue on iOS
WIP
commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:25:11 2015 -0700
make bug fixes
adds public `getHeader`
commit a228799ba74eb8642c43d215a802f811a576a4aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 17:42:19 2015 -0700
some linux fixes
commit 2cab23d87acc138823ebe9dcec9d42f827690d99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:58:53 2015 -0700
Squashed commit of the following:
commit 86227e9138c1fb523bd28186d355de65cc64c588
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:55:17 2015 -0700
works %100
and uses less memory than before
commit a9cafa6f2fe7847e279934d2c162287680760dda
Merge: 0bbc62e 0cbd71f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:49:33 2015 -0700
Merge branch 'v3' into cocos_net
commit 0bbc62ee1fbfd107a935131d5d93994e87865afa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:46:55 2015 -0700
more tests... and works
but there is huge bug.
ProgData <vector> needs the position of DownloadUnits <unordered_map>
but <unordered_map> does not guaranty the order.
So in my next commit I"ll merge DownloadUnit with ProgressData
commit 389ed8639a1942f628773616a8e340bc66a0c1d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 13:47:07 2015 -0700
debugging info
commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:47:31 2015 -0700
sync and async tests working ok
commit 999fa7a7bfb28565492f47b39caef7f1a079c183
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:38:38 2015 -0700
adding tests
commit 91ee294942510718400edc0d00d3c744d00339ee
Merge: 76ab703 7f215e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 10:03:50 2015 -0700
Merge branch 'v3' into cocos_net
commit 76ab7032d3a21156f05395a021391a16649f755a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 00:22:20 2015 -0700
Downloader tests
commit b65c4dad7089660bfe697c0dab3e9290d1a6d013
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 21:34:54 2015 -0700
compiles on Xcode 7
commit ec0d66340b8daf0b042d36333dff759cd424f465
Merge: 878e4b5 0d77838
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 11:02:24 2015 -0700
Merge branch 'v3' into cocos_net
commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 18:07:02 2015 -0700
working, yeah!
commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 17:49:59 2015 -0700
code is more thread-safe friendly
commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 16:39:02 2015 -0700
fixes callbacks
commit ddab4d753106c6ff11304c1c69739c5611e3f20a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 15:43:51 2015 -0700
cleaner code
runs callbacks in cocos2d thread only if needed
commit ef75844aaa010633e6e27ae6e69460174460d5c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:58:04 2015 -0700
removed weak_ptr<> from ProgressData
that logic of the code is added in the callbacks
commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:54:07 2015 -0700
checks whether or not the callbacks are in the cocos2d thread
commit ae6594a6f866f6b5015ba293db23343887063d2f
Merge: 4c61069 6831e24
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 10:48:34 2015 -0700
Merge branch 'v3' into cocos_net
commit 4c61069a7e0e33fa0332df700cc8df4807178caf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 21:36:50 2015 -0700
almost there...
Downloader has std::vector<FILE*> instead of FileDescriptors
code cleaner...
commit c34d04a8218d2be5c316e0487e5ac46792bbed76
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 20:38:44 2015 -0700
passes progressData to batch
no need to alloc memory for each ProgressData
commit f7e8bbd8b85f214b919bce6118d4158dd6d26368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 17:47:23 2015 -0700
tidier code and more optimizations
commit a486dc78aedcf9c6178e490292edd572f8a7b374
Merge: 4178327 a06421b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 14:03:22 2015 -0700
Merge branch 'v3' into cocos_net
commit 417832705910a6ebd16a876cd98064ea16f0f45c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 18:13:13 2015 -0700
not finished yet...
...but trying to have a common inteface with batched and non-batched
downloads
commit 1d0e4652763c2e1511ac102a62defae6c6a89220
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 16:29:39 2015 -0700
ErrorCallback compiles
starting the batching code
commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18
Merge: c180425 8d836da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 10:28:51 2015 -0700
Merge branch 'v3' into cocos_net
commit c180425d8181b8e6f53be766d8d2b94f908ae168
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 15:35:53 2015 -0700
More progress on migrating multiple-file downloader
to the implementation file
commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 14:00:02 2015 -0700
Dowloader moved to `cocos2d::network`
commit 14b1d0825106701b5435a266b255f09291b6486b
Merge: 13cfc8d f744383
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:13:55 2015 -0700
Merge branch 'v3' into cocos_net
commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:11:45 2015 -0700
DownloadUnits belong to network
commit e6e17564ead1fb7f6f7df343b0627a104cd756f8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 12:23:36 2015 -0700
adds `check for option`
commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 10:37:51 2015 -0700
Downloader: using URLDownload in one case.
3 more to go. Not tested yet
commit 9b26e9cfac425635027189ccab835054b68bc83d
Merge: 20fe063 253d9c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 08:35:53 2015 -0700
Merge branch 'v3' into cocos_net
commit 20fe0636e36ae7f1da048545b3345f526d5b64de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 17:36:07 2015 -0700
URLDownload: initial commit
HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d
guidelines
Adds `CCIRULDownload` interface.
Adds `CCURLDownload` implementation based on libcurl. Not working yet.
`Downloader` uses `URLDownload` for some of its functions.
WIP
commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0
Merge: e408fe0 642ccac
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 14:00:43 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into cocos_net
commit e408fe0b9303813d20bab2f7bf548f3b7af416a6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 13:59:46 2015 -0700
Adds more files to Xcode project
...even if they are not being compiled. Much easier to add missing
functionality to the rest of the platforms
commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 11:36:57 2015 -0700
removes unneeded headers
|
2015-08-13 00:14:10 -07:00 |
pandamicro
|
986fd1d086
|
Merge pull request #13300 from jianglong0156/fixprojectTarget
modify js-test mac device target 10.10 to 10.7
|
2015-08-10 20:48:25 +08:00 |
jianglong0156
|
5c365f6599
|
modify js-test mac device target 10.10 to 10.7
|
2015-08-10 17:39:13 +08:00 |
jianglong0156
|
121d6cff16
|
move script dir into js-tests , the operation modified iOS,Mac project
|
2015-08-07 10:25:57 +08:00 |
pandamicro
|
3c2e66e425
|
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
|
2015-08-02 22:28:27 +08:00 |
Wenhai Lin
|
70628c9dec
|
Fixed link errors on iOS/Mac
|
2015-07-29 13:59:58 +08:00 |
pandamicro
|
fa46a0abb4
|
Merge pull request #12992 from yangws/v3.7.1
Fixed #12962 : Scene can't have std::vector member.
|
2015-07-25 09:52:00 +08:00 |
geron-cn
|
0b09fd5bcb
|
Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.h
|
2015-07-24 11:38:09 +08:00 |
Vincent Yang
|
e4a8aeee45
|
Fixed #12962 : Scene can't have std::vector member.
|
2015-07-24 11:16:45 +08:00 |
Ricardo Quesada
|
2deb492d36
|
compiles and runs on Xcode 7
|
2015-07-23 14:28:23 -07:00 |
fusijie
|
e9cbb6b084
|
fix compile on iOS/Android/Linux/Win8Universal.
|
2015-07-23 17:32:52 +08:00 |
zhangcheng
|
16825a0ad3
|
1, add CCComExtensionData.h CCComExtensionData.cpp to project.pbxproj
|
2015-07-23 16:39:37 +08:00 |
geron-cn
|
7255b5308b
|
config for mac
|
2015-07-23 15:13:14 +08:00 |
pandamicro
|
6029ca3edd
|
Merge pull request #12949 from yangws/issue_12906
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
|
2015-07-22 16:17:14 +08:00 |
fusijie
|
92e68cd9dc
|
add sprite frame flash line bug test case.
|
2015-07-22 13:42:10 +08:00 |
Vincent Yang
|
3addf38134
|
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
|
2015-07-22 12:01:34 +08:00 |
Wenhai Lin
|
45e0eda81c
|
Fixed compile error
|
2015-07-17 11:34:26 +08:00 |
WenhaiLin
|
a6f8031af9
|
Label:support font that contains GB2312 char map.[except android]
|
2015-07-16 17:10:05 +08:00 |
andyque
|
fc673ee502
|
Merge branch 'v3.7-release' into v3
|
2015-07-13 22:44:54 +08:00 |
andyque
|
302976b603
|
add shared scheme to iOS & Mac project.
|
2015-07-07 14:24:17 +08:00 |
肖峰
|
37674c3689
|
Add bug test to Mac & iOS cpp-test project
|
2015-07-07 11:17:08 +08:00 |
Neo Kim
|
69a4a438bb
|
Change Xcode project configurations to use spaces instead of tab as indentation.
|
2015-07-06 14:54:41 +09:00 |
Neo Kim
|
2cae17b462
|
Add scroll bar feature into ScrollView
|
2015-07-04 09:56:52 +09:00 |
andyque
|
dce583db93
|
fix jsb bindings error
|
2015-07-01 18:28:22 +08:00 |
Neo Kim
|
bed90606d3
|
Add RadioButton feature and a test case for it.
|
2015-06-30 18:50:13 +09:00 |
Neo Kim
|
a37015d083
|
To create radio button feature which uses almost same logic with CheckBox, extract the common logic from CheckBox and make it as AbstractCheckButton class.
|
2015-06-30 18:50:13 +09:00 |
子龙山人
|
077241eecf
|
Merge pull request #12599 from jianglong0156/jsbProjectMerge
merge the jsb project into cocos2d project
|
2015-06-30 17:04:12 +08:00 |
jianglong0156
|
329aab4a7a
|
delete invalid project file
|
2015-06-30 13:52:00 +08:00 |
jianglong0156
|
f20f8a2777
|
delete invalid project files
|
2015-06-30 13:51:13 +08:00 |
jianglong0156
|
185b4419be
|
merge job project into cocos2d-x project
|
2015-06-30 13:49:24 +08:00 |
jianglong0156
|
aac1da2016
|
Merge branch 'jsbProjectMerge' of https://github.com/jianglong0156/cocos2d-x into jsbProjectMerge
|
2015-06-29 17:58:58 +08:00 |
jianglong0156
|
3c13cdd62c
|
add space project
|
2015-06-29 17:58:38 +08:00 |
jianglong0156
|
8711ffddce
|
delete js-tests project in win8.1 and wp8
|
2015-06-29 17:44:27 +08:00 |
jianglong0156
|
ba768c45ac
|
add js-test into cocos2d project in win8
|
2015-06-29 17:23:19 +08:00 |
jianglong0156
|
58f7d568cd
|
remove js project in win32
|
2015-06-29 17:14:22 +08:00 |
jianglong0156
|
bbf4476ff3
|
add win32 js-test project into cocos2d-x project
|
2015-06-29 16:48:09 +08:00 |
kompjoefriek
|
6eca03fdd2
|
Merged changes from "Vibrate support in v4" into v3 branch.
|
2015-06-26 01:02:44 +02:00 |
Jacky
|
3c5ab4f518
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
|
2015-06-17 13:04:24 +08:00 |
子龙山人
|
0915565b8d
|
Merge pull request #12373 from samuele3hu/v3_navigation
Add the Lua bindings for NavMesh and the related test case.
|
2015-06-17 11:36:52 +08:00 |
samuele3hu
|
a547d6aa33
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_navigation
Conflicts:
tools/bindings-generator
|
2015-06-16 11:36:11 +08:00 |
Dale Stammen
|
a73d82990d
|
added librecast
|
2015-06-15 18:18:54 -07:00 |
WuHao
|
27d0f51e9b
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
|
2015-06-15 16:13:36 +08:00 |
pandamicro
|
0216d05eee
|
Merge pull request #12102 from super626/navigation2
3D Navigation
|
2015-06-15 13:39:05 +08:00 |
yangxiao
|
16a0ddc74e
|
rename CCNavMeshTool to CCNavMeshUtils
|
2015-06-15 12:52:55 +08:00 |
jianglong0156
|
10ed5e0b78
|
modify ios project
|
2015-06-15 10:03:58 +08:00 |
Jacky
|
29c108bdef
|
Merge remote-tracking branch 'origin' into fix_spritepolygon2
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
|
2015-06-12 16:28:41 +08:00 |
yangxiao
|
44c2b0d5ad
|
merge cocos
|
2015-06-11 15:54:42 +08:00 |
Jacky
|
a32fec8471
|
change clipper version to 6.1.3.
|
2015-06-11 10:45:37 +08:00 |
Huabing.Xu
|
10352c40b2
|
Merge branch 'v3' into v3FrameBufferObject
# Conflicts:
# cocos/2d/CCCamera.h
|
2015-06-10 10:16:42 +08:00 |
Huabing.Xu
|
3e331128c6
|
file rename CCFrameBufferObject->CCFrameBuffer
|
2015-06-09 15:32:12 +08:00 |
WuHao
|
0808b6aff9
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
Conflicts:
cocos/2d/MarchingSquare.cpp
|
2015-06-08 13:59:26 +08:00 |
Jacky
|
3e62dd0473
|
remove unused file and code.
|
2015-06-06 13:31:25 +08:00 |
Jacky
|
afa422d898
|
fixed copy constructor and operation = bug.
|
2015-06-04 18:27:58 +08:00 |
WuHao
|
0a51c9bd27
|
Finished AutoPolygon and Sprite
|
2015-06-04 15:43:31 +08:00 |
samuele3hu
|
3bae5620d6
|
Merge branch 'navigation2' of https://github.com/super626/cocos2d-x into v3_navigation
|
2015-06-04 09:40:54 +08:00 |
zhukaixy
|
cf24623e26
|
configure recast project for win8.1 project(js)
|
2015-06-03 14:42:37 +08:00 |
zhukaixy
|
76ad42bb0b
|
configure recast project for win8.1 project
|
2015-06-03 14:31:12 +08:00 |
yangxiao
|
06fd083d07
|
add recast to js project
|
2015-06-03 11:45:49 +08:00 |
samuele3hu
|
a20681aa21
|
Add Lua-bindings for NavMesh
|
2015-06-02 18:37:57 +08:00 |
yangxiao
|
3d4606921b
|
merge cocos
|
2015-06-02 14:27:31 +08:00 |
WuHao
|
3c5326ba1f
|
removed spritePolygon, merge into sprite and draft of AutoPolygon
|
2015-06-02 10:10:09 +08:00 |
WuHao
|
3d62805d04
|
Merge branch 'v3' into fix_spritepolygon
# Conflicts:
# build/cocos2d_libs.xcodeproj/project.pbxproj
# cocos/2d/MarchingSquare.cpp
|
2015-05-29 18:10:41 +08:00 |
yangxiao
|
c782d63bef
|
add 3d navigation
|
2015-05-29 16:45:33 +08:00 |
Jacky
|
8df4920f6e
|
fixed file name.
|
2015-05-29 15:03:36 +08:00 |
Huabing.Xu
|
22ddf53539
|
Merge branch 'v3FrameBufferObject' into v3
|
2015-05-29 10:38:42 +08:00 |
Dale Stammen
|
dadbbc18d6
|
added Windows 10 UWP project files
|
2015-05-28 13:51:25 -07:00 |
子龙山人
|
62832586d0
|
Merge pull request #12049 from samuele3hu/v3_material
issue #12046: Add Lua bindings for material systems and related test cases
|
2015-05-27 16:26:26 +08:00 |
samuele3hu
|
9934d73548
|
issue #12046: Add Lua bindings for material systems and related test cases.
|
2015-05-27 15:37:59 +08:00 |
子龙山人
|
c8d8a9cfd2
|
Merge pull request #12022 from jianglong0156/modifyTestResource
Modify test resource
|
2015-05-27 15:05:32 +08:00 |
andyque
|
452248c0dd
|
fix iOS 64bit implicit conversion error.
|
2015-05-27 13:45:07 +08:00 |
jianglong0156
|
4bde9e635e
|
add copy recourse path in mac from js-test rests
|
2015-05-27 10:19:01 +08:00 |
andyque
|
2b1dd89147
|
add js-tests scheme
|
2015-05-26 13:48:56 +08:00 |
Huabing.Xu
|
c22a8e81ce
|
Merge branch 'v3' into v3FrameBufferObject
|
2015-05-25 16:56:22 +08:00 |
andyque
|
c7d698362f
|
add JSB to jenkins
|
2015-05-25 16:37:08 +08:00 |
minggo
|
698428e0a1
|
Merge pull request #11971 from joshuastray/physics
Physics3d js binding
|
2015-05-22 14:42:34 +08:00 |
joshuastray
|
1366f615dd
|
mac && ios works
|
2015-05-22 10:43:37 +08:00 |
andyque
|
0352a7a3ea
|
add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:16:09 2015 +0800
Add Android 9-patch format support.
Squashed commit of the following:
commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:08:05 2015 +0800
finish refactoring
commit 730bf817f833de56999c616779fc0279890e14bf
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 11:47:08 2015 +0800
refactoring 9-patch
commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 09:42:06 2015 +0800
refactor
commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 17:59:21 2015 +0800
fix lua and Android compile error
commit 2877538fb3a436f95400b2ad637ea147b9df81d7
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 11:32:43 2015 +0800
Add Android 9-patch image format support.
The 9-patch format is used for creating Scale9Sprite.
|
2015-05-21 16:04:37 +08:00 |
Dale Stammen
|
209e7c62f4
|
added libbullet to Windows 8.1 Universal App projects
|
2015-05-20 08:01:01 -07:00 |
WenhaiLin
|
c26ae4a972
|
Rename solution file for Win32 project.
|
2015-05-20 13:55:23 +08:00 |
Jacky
|
bbaa60bbbb
|
change to autopolygon.
|
2015-05-20 06:07:50 +08:00 |
Huabing.Xu
|
45248f7410
|
works on ios and mac
|
2015-05-18 17:13:40 +08:00 |
minggo
|
8068a2c220
|
Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
V3 camera mask for2 d and3 d rendering
|
2015-05-18 13:32:26 +08:00 |
joshuastray
|
ead74ac89e
|
add CC_ENABLE_BULLET_INTEGRATION=1 to js project
|
2015-05-17 23:11:17 +08:00 |
Huabing.Xu
|
84540c1ff4
|
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
|
2015-05-14 11:55:10 +08:00 |
Ricardo Quesada
|
d23ff0ea2c
|
Adds support of VertexAttribBinding per Pass
|
2015-05-12 19:58:09 -07:00 |
minggo
|
398d36b58a
|
Merge pull request #11788 from joshuastray/spritepolygon
SpritePolygon binding and tests for js
|
2015-05-12 13:46:22 +08:00 |
Ricardo Quesada
|
1937431596
|
Material uses new file format
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
|
2015-05-11 21:31:33 -07:00 |
joshuastray
|
7a4ca3fe6a
|
add new files to project
|
2015-05-12 10:40:51 +08:00 |
yangxiao
|
2391558c96
|
add physics3d support
|
2015-05-08 15:49:33 +08:00 |
Vincent Yang
|
45e4a2029f
|
Merge branch 'v3_addClearforCamera' of https://github.com/dabingnn/cocos2d-x into v3_addClearforCamera
|
2015-05-07 16:23:44 +08:00 |
Vincent Yang
|
a8f0ad9d68
|
Add Scene3DTest.
|
2015-05-07 16:22:30 +08:00 |
samuele3hu
|
23e4e0d4e3
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012
|
2015-05-07 16:21:03 +08:00 |
Huabing.Xu
|
67ec758d15
|
add clear feature when before draw scene with a camera
|
2015-05-07 15:09:06 +08:00 |
samuele3hu
|
cc4fe9b746
|
Modify the configuration about js-tests.
|
2015-05-06 10:52:23 +08:00 |
Ricardo Quesada
|
ce95bfe059
|
Squashed commit of the following:
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:46:57 2015 -0700
compiles on win32
commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:01:04 2015 -0700
compiles on windows!
commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 10:20:13 2015 -0700
windows fix
CALLBACK is defined in windows. Use CALLBACK_FN instead
commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 09:51:02 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 17:05:49 2015 -0700
Material system works Ok.
Deftaul states are being applyied to RenderState::StateBlock::_default
state as well!
commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 15:52:09 2015 -0700
more fixes for material
blending works as expected
commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 12:14:00 2015 -0700
compiles on Android
compiles on Android
commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 11:01:46 2015 -0700
Cmakefiles
works with Cmake again
commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 2 18:17:50 2015 -0700
Particle3D working Ok with its own uniforms
commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 17:32:00 2015 -0700
MeshCommand now works 100% on Material!
commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 15:49:14 2015 -0700
multiple meshes work Ok
commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 13:43:56 2015 -0700
Adds `clone` to GLProgramState
commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:54:34 2015 -0700
adds comment about the glprogramstate bug
commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:28:39 2015 -0700
some uniforms moved to Material
commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 16:52:07 2015 -0700
depth test moved to Material!
commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 13:12:28 2015 -0700
Material/Technique/Pass subclass of RenderState
Inheritance of RenderState. Code from GamePlay3D
commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 12:05:26 2015 -0700
same as v3
commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 11:37:40 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 18:02:21 2015 -0700
fixes on blending
commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:51:05 2015 -0700
better defaults for StateBlock
commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:46:36 2015 -0700
RenderState::bind() binds lots of states
commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:40:07 2015 -0700
Adds REnderState parsing in .material
commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:06:31 2015 -0700
RenderState added into RenderState
Code based on GamePlay3D. Adds GamePlay3d License.
commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 11:27:55 2015 -0700
Merge branch 'v3' into material_system
commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 18:15:12 2015 -0700
order files alphabetically
order files alphabetically
commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 17:46:07 2015 -0700
Adds cmake and android support
commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 16:33:50 2015 -0700
for some reason the callback was crashing
... bug in the callback code?
in any case, we didn't need it and it was making the code slower.
commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 14:00:24 2015 -0700
more little fixes
commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 12:11:28 2015 -0700
MeshCommand using Material internally
works
commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 10:34:03 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 17:41:27 2015 -0700
improved readebility of MeshCommand code
commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 15:41:07 2015 -0700
mesh supports Material
`Mesh` supports `Material`
Now `MeshCommand` needs to implement it correctly.
commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 11:23:28 2015 -0700
Merge branch 'v3' into material_system
commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 17:40:48 2015 -0700
Adding Material into Mesh
WIP.
commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:39:54 2015 -0700
cosmetic
commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:26:41 2015 -0700
moves even more code form Sprite3D to Mesh
commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:15:21 2015 -0700
Moves "draw" from `Sprite3D` to `Mesh`
commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 15:00:50 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 14:46:28 2015 -0700
cosmetic
commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 16:44:21 2015 -0700
revert my changes...
...actually the GLProgramState code was Ok... ouch
commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 15:40:54 2015 -0700
parsing GLProgramState validates the attributes
commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 12:10:31 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 17:45:34 2015 -0700
little progress on Sprite3D + Material
GLProgramState needs to decouple Uniforms from Attributes in
`applyGLProgram`.
binding the attributes is something that needs to be done
at a different order.
Perhaps the attributes are part of a VAO or something else.
the method `applyAttributes()` has a variable to avoid that...
but everything looks very hackish.
commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 15:46:02 2015 -0700
doesn't crash :)
but doesn't show anything either
commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 13:35:45 2015 -0700
adding sprit3d test
commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 12:10:32 2015 -0700
MeshCommand: initial draw with Material
commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 10:41:05 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 21:57:28 2015 -0700
adding Material to MeshCommand
commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 19:39:09 2015 -0700
pre commit before merging MeshCommand
commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 18:19:00 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:22:03 2015 -0700
Pass conforms to create()/init() pattern
commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:04:19 2015 -0700
defines are strings
better error checking when creating objects
autorelase added in Pass, Material, Technique
commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 11:23:47 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:31:37 2015 -0700
blur effect works with alpha
commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:35 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:07 2015 -0700
Material, Technique, Pass: they have parent
commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 21:48:06 2015 -0700
multipass works
commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:31:04 2015 -0700
yeah!
more materials... a lot to do yet
commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:06:46 2015 -0700
yeah! works!
commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 16:43:54 2015 -0700
simple test of material system works!!!
commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 13:51:45 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 18:04:23 2015 -0700
JSON file curated
fixes minor bugs
commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 17:22:36 2015 -0700
parsers shaders!
including uniforms
commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 23:24:18 2015 -0700
Material parses texture
commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 18:22:33 2015 -0700
material parsing almost working
commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 09:23:23 2015 -0700
Merge branch 'v3' into material_system
commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 18:42:42 2015 -0700
json parsing broken
ha... I need to parse the content of the file, to the name of the file.
to be fixed tomorrow
commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 10:19:11 2015 -0700
Merge branch 'v3' into material_system
commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:41:12 2015 -0700
Adds more dummy files for material
commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:01:16 2015 -0700
adds empty test
commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 15:36:24 2015 -0700
more material fixes
multiple passes added in renderer
commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 11:52:30 2015 -0700
Merge branch 'v3' into material_system
commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:42:35 2015 -0700
Merge branch 'v3' into material_system
commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:18:34 2015 -0700
Merge branch 'cpp_compiles_on_mac' into material_system
commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:09:59 2015 -0700
compiles on Mac
commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 13:54:59 2015 -0700
Merge branch 'v3' into material_system
commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 8 14:16:27 2015 -0700
Merge branch 'v3' into material_system
commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:15:28 2015 +0800
Merge branch 'v3' into material_system
commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:13:24 2015 +0800
little changes to pass
commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:36:43 2015 +0800
Merge branch 'v3' into material_system
commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:23:17 2015 +0800
small changes
commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Mar 26 18:20:46 2015 -0700
initial Material system
|
2015-05-05 13:07:32 -07:00 |
samuele3hu
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037c17fe5d
|
Remove vs2012 support in v3
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2015-05-05 16:11:26 +08:00 |
andyque
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866cb77ccd
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fix copy extra unneeded lua scripts in cpp-test project
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2015-04-30 16:47:00 +08:00 |
minggo
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4acd231f89
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merge v3.6
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2015-04-30 13:46:08 +08:00 |
Wenhai Lin
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23f8fa817a
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[js-tests]Fixed crash on iOS/Mac
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2015-04-24 18:14:24 +08:00 |
WuHao
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07349ff588
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initial cpp test
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2015-04-23 18:03:03 +08:00 |
zhangbin
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61cf0ad28b
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
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2015-04-23 15:46:19 +08:00 |
WuHao
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1ee87140b1
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renamed PolySprite to SpritePolygon
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2015-04-23 14:34:56 +08:00 |
samuele3hu
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7c77bc9587
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Add the PolySprite support and adjust the project setting on the different platform
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2015-04-23 00:51:47 +08:00 |
zhangbin
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f75bf93706
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Update the js-tests project files.
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2015-04-21 15:30:47 +08:00 |
Wenhai Lin
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ed79f66b9f
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Fixed compile errors
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2015-04-20 17:19:58 +08:00 |
andyque
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e02dad3489
|
fix ui grayscale shader memory release issue
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2015-04-20 17:00:40 +08:00 |
WenhaiLin
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480f9179fa
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Split the project files of JSB into separate files.
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2015-04-20 15:37:00 +08:00 |
samuele3hu
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067ad6ad60
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_studio2
Conflicts:
cocos/scripting/lua-bindings/proj.android/Android.mk
cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
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2015-04-20 10:05:02 +08:00 |
samuele3hu
|
b72034a3f6
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Add Lua bindings for WebView and related test case
|
2015-04-17 14:08:47 +08:00 |
Wenhai Lin
|
7860f57ef0
|
Fixed compile errors
|
2015-04-17 14:00:53 +08:00 |
Wenhai Lin
|
03ef9b962a
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge
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2015-04-17 11:47:09 +08:00 |
WenhaiLin
|
e50b14b7fb
|
Add js-tests
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2015-04-16 18:07:35 +08:00 |
andyque
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74e762cf94
|
remove unneeded wp8 related files
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2015-04-16 17:45:15 +08:00 |
zhangbin
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1f491cf656
|
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
Conflicts:
build/cocos2d-wp8.sln
|
2015-04-16 17:04:07 +08:00 |
Dale Stammen
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b700798287
|
removed WP8 project files
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2015-04-15 07:13:54 -07:00 |
zhangbin
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3641451c47
|
Update the submodule js-bindings & update solution files for js-bindings.
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2015-04-15 13:58:41 +08:00 |
samuele3hu
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63fe17a77a
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Fix the crash of lua-game-controller-test iOS
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2015-04-09 18:10:15 +08:00 |
Ricardo Quesada
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510d502631
|
Merge remote-tracking branch 'cocos2d/v3' into xcode_6_3_tests_compiles
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2015-04-08 21:59:22 -07:00 |
Dale Stammen
|
ec77f3380d
|
updated freetype include path
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2015-04-08 08:02:49 -07:00 |
minggo
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4bcfcb1d09
|
Merge pull request #11320 from samuele3hu/v3_terrain
#issue 10819:Add lua bindings for Terrain and two test cases about it.
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2015-04-08 11:45:46 +08:00 |
samuele3hu
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3a2601a1f8
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Add lua bindings for Terrain and two test cases about it.
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2015-04-08 10:03:50 +08:00 |
andyque
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9457904fac
|
fixed freetype2 include issue
|
2015-04-07 23:20:02 +08:00 |
andyque
|
e4cf3885a5
|
use prebuilt zlib for android and mac
|
2015-04-07 23:20:02 +08:00 |
andyque
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b5d0b4df5e
|
upgrade libraries
|
2015-04-07 23:20:02 +08:00 |
minggo
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50fa15c0cd
|
Merge pull request #11301 from samuele3hu/v3_lua_jit
Add luajit support for iOS 64bit devices and related test cases
|
2015-04-07 18:17:09 +08:00 |
samuele3hu
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a64e90d469
|
Update the related project setting for Luajit and related test cases
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2015-04-06 22:41:34 +08:00 |
tangziwen
|
0193420dfc
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
Resovle Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
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2015-04-03 15:45:51 +08:00 |
samuele3hu
|
826fe4cf31
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Update the Xcode project setting for luajit
|
2015-04-02 10:07:31 +08:00 |